mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-24 11:54:13 +08:00
74 lines
3.0 KiB
C#
74 lines
3.0 KiB
C#
//! \file AudioVZY.cs
|
|
//! \date 2017 Oct 22
|
|
//! \brief Obfuscated WAVE file.
|
|
//
|
|
// Copyright (C) 2017 by morkt
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//
|
|
|
|
using System.ComponentModel.Composition;
|
|
using System.IO;
|
|
|
|
namespace GameRes.Formats.BeF
|
|
{
|
|
[Export(typeof(AudioFormat))]
|
|
public class VzyAudio : AudioFormat
|
|
{
|
|
public override string Tag { get { return "VZY"; } }
|
|
public override string Description { get { return "Obfuscated WAVE audio"; } }
|
|
public override uint Signature { get { return 0; } }
|
|
public override bool CanWrite { get { return false; } }
|
|
|
|
public override SoundInput TryOpen (IBinaryStream file)
|
|
{
|
|
var header = file.ReadHeader (0x12);
|
|
if (!header.AsciiEqual ("\0\0\0\0"))
|
|
return null;
|
|
int riff_length = header.ToInt32 (4);
|
|
if (file.Length != riff_length+8)
|
|
return null;
|
|
if (!header.AsciiEqual (8, "\0\0\0\0\0\0\0\0"))
|
|
return null;
|
|
int header_length = header.ToUInt16 (0x10);
|
|
if (header_length < 0x10 || header_length > riff_length)
|
|
return null;
|
|
header = file.ReadHeader (0x18+header_length);
|
|
if (!header.AsciiEqual (0x14+header_length, "data"))
|
|
return null;
|
|
var header_bytes = new byte[0x10] {
|
|
(byte)'R', (byte)'I', (byte)'F', (byte)'F', header[4], header[5], header[6], header[7],
|
|
(byte)'W', (byte)'A', (byte)'V', (byte)'E', (byte)'f', (byte)'m', (byte)'t', (byte)' '
|
|
};
|
|
Stream riff = new StreamRegion (file.AsStream, 0x10);
|
|
riff = new PrefixStream (header_bytes, riff);
|
|
var wav = new BinaryStream (riff, file.Name);
|
|
try
|
|
{
|
|
return Wav.TryOpen (wav);
|
|
}
|
|
catch
|
|
{
|
|
wav.Dispose();
|
|
throw;
|
|
}
|
|
}
|
|
}
|
|
}
|