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157 lines
5.7 KiB
C#
157 lines
5.7 KiB
C#
//! \file ArcPAK.cs
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//! \date 2017 Dec 15
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//! \brief Cocktail Soft resource archive.
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//
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// Copyright (C) 2017 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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namespace GameRes.Formats.Cocktail
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{
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internal class CompressedEntry : PackedEntry
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{
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public int Compression;
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}
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[Export(typeof(ArchiveFormat))]
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public class PakOpener : ArchiveFormat
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{
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public override string Tag { get { return "PAK/COCKTAIL"; } }
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public override string Description { get { return "Cocktail Soft resource archive"; } }
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public override uint Signature { get { return 0x4B434150; } } // 'PACK'
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public override ArcFile TryOpen (ArcView file)
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{
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int count = file.View.ReadInt32 (4);
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if (!IsSaneCount (count))
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return null;
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uint record_size = file.View.ReadUInt32 (8);
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if (record_size <= 0x10 || record_size > 0x100)
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return null;
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uint index_offset = 0xC;
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uint data_offset = index_offset + (uint)count * record_size;
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if (data_offset >= file.MaxOffset
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|| data_offset > file.View.Reserve (0, data_offset))
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return null;
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uint name_size = record_size - 0x10;
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var dir = new List<Entry> (count);
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for (int i = 0; i < count; ++i)
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{
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var name = file.View.ReadString (index_offset+0x10, name_size);
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if (string.IsNullOrEmpty (name))
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return null;
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var entry = FormatCatalog.Instance.Create<CompressedEntry> (name);
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entry.UnpackedSize = file.View.ReadUInt32 (index_offset);
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entry.Size = file.View.ReadUInt32 (index_offset+4);
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entry.Compression = file.View.ReadInt32 (index_offset+8);
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entry.Offset = file.View.ReadUInt32 (index_offset+0xC) + data_offset;
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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entry.IsPacked = entry.Compression != 0;
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index_offset += record_size;
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dir.Add (entry);
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}
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return new ArcFile (file, this, dir);
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}
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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var pent = entry as CompressedEntry;
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if (null == pent || pent.Compression != 2)
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return base.OpenEntry (arc, entry);
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using (var input = arc.File.CreateStream (entry.Offset, entry.Size))
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using (var unpacker = new LzCompression (input, (int)pent.UnpackedSize))
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{
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var data = unpacker.Unpack();
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return new BinMemoryStream (data, entry.Name);
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}
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}
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}
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internal sealed class LzCompression : IDisposable
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{
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MsbBitStream m_input;
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byte[] m_output;
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byte[] m_frame;
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public LzCompression (IBinaryStream input, int unpacked_size)
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{
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m_input = new MsbBitStream (input.AsStream);
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m_output = new byte[unpacked_size];
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m_frame = new byte[0x1000];
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}
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public byte[] Unpack ()
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{
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int dst = 0;
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int frame_pos = 1;
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while (dst < m_output.Length)
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{
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int bit = m_input.GetNextBit();
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if (bit != 0)
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{
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if (-1 == bit)
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break;
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int v = m_input.GetBits (8);
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if (-1 == v)
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break;
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m_frame[frame_pos++ & 0xFFF] = m_output[dst++] = (byte)v;
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}
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else
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{
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int offset = m_input.GetBits (12);
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if (-1 == offset)
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break;
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int count = m_input.GetBits (4);
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if (-1 == count)
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break;
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count += 2;
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while (count --> 0)
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{
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byte v = m_frame[offset++ & 0xFFF];
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m_output[dst++] = v;
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m_frame[frame_pos++ & 0xFFF] = v;
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}
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}
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}
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return m_output;
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}
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bool m_disposed = false;
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public void Dispose ()
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{
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if (!m_disposed)
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{
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m_input.Dispose();
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m_disposed = true;
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}
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}
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}
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}
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