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https://github.com/crskycode/GARbro.git
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78 lines
2.3 KiB
C#
78 lines
2.3 KiB
C#
using GameRes.Formats.FC01;
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using GameRes.Formats.Strings;
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Windows.Controls;
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using System.Windows.Data;
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namespace GameRes.Formats.GUI
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{
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/// <summary>
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/// Interaction logic for WidgetMCG.xaml
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/// </summary>
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public partial class WidgetMCG : StackPanel
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{
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public WidgetMCG ()
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{
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InitializeComponent();
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var none = new KeyValuePair<string, byte>[] { new KeyValuePair<string, byte> (arcStrings.ArcIgnoreEncryption, 0) };
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Title.ItemsSource = none.Concat (McgFormat.KnownKeys.OrderBy (x => x.Key));
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}
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public byte GetKey ()
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{
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return ByteKeyConverter.StringToByte (this.Passkey.Text);
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}
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}
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internal static class ByteKeyConverter
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{
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public static string ByteToString (object value)
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{
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byte key = (byte)value;
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return key.ToString ("X2", CultureInfo.InvariantCulture);
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}
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public static byte StringToByte (object value)
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{
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string s = value as string;
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if (string.IsNullOrEmpty (s))
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return 0;
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byte key;
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if (!byte.TryParse (s, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out key))
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return 0;
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return key;
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}
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}
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[ValueConversion (typeof (byte), typeof (string))]
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class ByteToStringConverter : IValueConverter
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{
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public object Convert (object value, Type targetType, object parameter, CultureInfo culture)
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{
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return ByteKeyConverter.ByteToString (value);
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}
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public object ConvertBack (object value, Type targetType, object parameter, CultureInfo culture)
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{
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return ByteKeyConverter.StringToByte (value);
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}
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}
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[ValueConversion (typeof (string), typeof (byte))]
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class StringToByteConverter : IValueConverter
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{
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public object Convert (object value, Type targetType, object parameter, CultureInfo culture)
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{
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return ByteKeyConverter.StringToByte (value);
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}
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public object ConvertBack (object value, Type targetType, object parameter, CultureInfo culture)
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{
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return ByteKeyConverter.ByteToString (value);
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}
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}
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}
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