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263 lines
8.8 KiB
C#
263 lines
8.8 KiB
C#
//! \file ArcFile.cs
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//! \date Tue Jul 08 12:53:45 2014
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//! \brief Game Archive file class.
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//
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// Copyright (C) 2014 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.IO;
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using System.Linq;
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using System.Collections.Generic;
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using System.Diagnostics;
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namespace GameRes
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{
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public class ArcFile : IDisposable
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{
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private ArcView m_arc;
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private ArchiveFormat m_interface;
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private ICollection<Entry> m_dir;
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/// <summary>Tag that identifies this archive format.</summary>
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public string Tag { get { return m_interface.Tag; } }
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/// <summary>Short archive format description.</summary>
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public string Description { get { return m_interface.Description; } }
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/// <summary>Memory-mapped view of the archive.</summary>
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public ArcView File { get { return m_arc; } }
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/// <summary>Archive contents.</summary>
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public ICollection<Entry> Dir { get { return m_dir; } }
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public ArcFile (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir)
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{
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m_arc = arc;
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m_interface = impl;
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m_dir = dir;
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}
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/// <summary>
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/// Try to open <paramref name="filename"/> as archive.
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/// </summary>
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/// <returns>
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/// ArcFile object if file is opened successfully, null otherwise.
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/// </returns>
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public static ArcFile TryOpen (string filename)
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{
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var ext = new Lazy<string> (() => Path.GetExtension (filename).TrimStart ('.').ToLowerInvariant());
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var file = new ArcView (filename);
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try
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{
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uint signature = file.View.ReadUInt32 (0);
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for (;;)
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{
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var range = FormatCatalog.Instance.LookupSignature<ArchiveFormat> (signature);
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// check formats that match filename extension first
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if (range.Skip(1).Any()) // if range.Count() > 1
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range = range.OrderByDescending (f => f.Extensions.Any() && f.Extensions.First() == ext.Value);
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foreach (var impl in range)
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{
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try
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{
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var arc = impl.TryOpen (file);
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if (null != arc)
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{
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file = null; // file ownership passed to ArcFile
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return arc;
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}
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}
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catch (Exception X)
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{
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// ignore failed open attmepts
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Trace.WriteLine (string.Format ("[{0}] {1}: {2}", impl.Tag, filename, X.Message));
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FormatCatalog.Instance.LastError = X;
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}
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}
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if (0 == signature)
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break;
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signature = 0;
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}
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}
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finally
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{
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if (null != file)
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file.Dispose();
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}
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return null;
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}
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/// <summary>
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/// Extract all entries from the archive into current directory.
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/// <paramref name="callback"/> could be used to observe/control extraction process.
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/// </summary>
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public void ExtractFiles (EntryCallback callback)
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{
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int i = 0;
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foreach (var entry in Dir.OrderBy (e => e.Offset))
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{
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var action = callback (i, entry, null);
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if (ArchiveOperation.Abort == action)
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break;
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if (ArchiveOperation.Skip != action)
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Extract (entry);
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++i;
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}
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}
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/// <summary>
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/// Extract specified <paramref name="entry"/> into current directory.
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/// </summary>
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public void Extract (Entry entry)
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{
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if (-1 != entry.Offset)
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m_interface.Extract (this, entry);
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}
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/// <summary>
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/// Open specified <paramref name="entry"/> as Stream.
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/// </summary>
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public Stream OpenEntry (Entry entry)
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{
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return m_interface.OpenEntry (this, entry);
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}
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/// <summary>
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/// Create file corresponding to <paramref name="entry"/> within current directory and open
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/// it for writing.
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/// </summary>
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public Stream CreateFile (Entry entry)
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{
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return m_interface.CreateFile (entry);
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}
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#region IDisposable Members
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bool disposed = false;
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public void Dispose ()
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{
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Dispose (true);
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GC.SuppressFinalize (this);
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}
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protected virtual void Dispose (bool disposing)
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{
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if (!disposed)
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{
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if (disposing)
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m_arc.Dispose();
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m_arc = null;
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disposed = true;
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}
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}
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#endregion
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}
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public class AppendStream : System.IO.Stream
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{
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private Stream m_base;
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private long m_start_pos;
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public override bool CanRead { get { return true; } }
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public override bool CanSeek { get { return true; } }
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public override bool CanWrite { get { return true; } }
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public override long Length { get { return m_base.Length - m_start_pos; } }
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public override long Position
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{
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get { return m_base.Position - m_start_pos; }
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set { m_base.Position = Math.Max (m_start_pos+value, m_start_pos); }
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}
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public AppendStream (System.IO.Stream file)
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{
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m_base = file;
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m_start_pos = m_base.Seek (0, SeekOrigin.End);
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}
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public AppendStream (System.IO.Stream file, long offset)
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{
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m_base = file;
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m_start_pos = m_base.Seek (offset, SeekOrigin.Begin);
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}
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public Stream BaseStream { get { return m_base; } }
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public override void Flush()
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{
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m_base.Flush();
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}
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public override long Seek (long offset, SeekOrigin origin)
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{
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if (SeekOrigin.Begin == origin)
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{
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offset = Math.Max (offset + m_start_pos, m_start_pos);
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}
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long position = m_base.Seek (offset, origin);
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if (position < m_start_pos)
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{
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m_base.Seek (m_start_pos, SeekOrigin.Begin);
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position = m_start_pos;
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}
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return position - m_start_pos;
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}
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public override void SetLength (long length)
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{
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if (length < 0)
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length = 0;
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m_base.SetLength (length + m_start_pos);
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}
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public override int Read (byte[] buffer, int offset, int count)
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{
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return m_base.Read (buffer, offset, count);
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}
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public override int ReadByte ()
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{
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return m_base.ReadByte();
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}
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public override void Write (byte[] buffer, int offset, int count)
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{
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m_base.Write (buffer, offset, count);
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}
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public override void WriteByte (byte value)
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{
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m_base.WriteByte (value);
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}
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bool disposed = false;
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protected override void Dispose (bool disposing)
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{
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if (!disposed)
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{
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m_base = null;
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disposed = true;
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base.Dispose (disposing);
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}
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}
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}
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}
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