mirror of
https://github.com/HIllya51/LunaHook.git
synced 2024-12-27 13:44:11 +08:00
46 lines
1.3 KiB
C++
46 lines
1.3 KiB
C++
|
#include"GameMaker.h"
|
||
|
|
||
|
bool GameMakerFilter(LPVOID data, size_t* size, HookParam*)
|
||
|
{
|
||
|
CharFilter(reinterpret_cast<LPSTR>(data), reinterpret_cast<size_t*>(size), '#');
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
bool InsertGameMakerHook()
|
||
|
{
|
||
|
|
||
|
/*
|
||
|
* Sample games:
|
||
|
* VA-11 Hall A
|
||
|
*/
|
||
|
const BYTE bytes[] = {
|
||
|
0x85, 0xF6, // test esi,esi
|
||
|
0x74, XX, // je "VA-11 Hall A.exe"+D5014
|
||
|
0x85, 0xC0, // test eax,eax
|
||
|
0x74, XX, // je "VA-11 Hall A.exe"+D5014
|
||
|
0x50, // push eax
|
||
|
0x56 // push esi << hook here
|
||
|
};
|
||
|
enum { addr_offset = sizeof(bytes) - 1 };
|
||
|
|
||
|
ULONG range = min(processStopAddress - processStartAddress, MAX_REL_ADDR);
|
||
|
ULONG addr = MemDbg::findBytes(bytes, sizeof(bytes), processStartAddress, processStartAddress + range);
|
||
|
if (!addr) {
|
||
|
ConsoleOutput("GameMaker: pattern not found");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
HookParam hp;
|
||
|
hp.address = addr + addr_offset;
|
||
|
hp.offset=get_reg(regs::eax);
|
||
|
hp.type = USING_STRING | NO_CONTEXT;
|
||
|
hp.filter_fun = GameMakerFilter;
|
||
|
ConsoleOutput(" INSERT GameMaker");
|
||
|
|
||
|
ConsoleOutput("GameMaker: use regex filter .+\\]");
|
||
|
return NewHook(hp, "GameMaker");
|
||
|
}
|
||
|
|
||
|
bool GameMaker::attach_function() {
|
||
|
return InsertGameMakerHook();
|
||
|
}
|