LunaHook-mirror/LunaHook/engine32/GSX.h

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2024-04-05 02:41:03 +08:00
#include"engine.h"
class GSX:public ENGINE{
public:
GSX(){
check_by=CHECK_BY::RESOURCE_STR;
check_by_target=L"Game Script eXecuter";
};
bool attach_function();
};