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2024-02-07 20:59:24 +08:00
#include"engine.h"
class IGScript:public ENGINE{
public:
IGScript(){
check_by=CHECK_BY::CUSTOM;
check_by_target=[](){
return GetModuleHandle(L"Script.dll")&&Util::CheckFile(L"*.iga");
};
is_engine_certain=false;
};
bool attach_function();
};