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2024-02-07 20:59:24 +08:00
#include"engine.h"
class QLIE:public ENGINE{
public:
QLIE(){
check_by=CHECK_BY::FILE;
check_by_target=L"GameData\\*.pack";
// jichi 12/25/2013: It may or may not be QLIE.
// AlterEgo also has GameData/sound.pack but is not QLIE
is_engine_certain=false;
};
bool attach_function();
};