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unity
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@ -145,9 +145,9 @@ namespace monocommon
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std::vector<functioninfo> commonhooks{
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{"mscorlib", "System", "String", "ToCharArray", 0, 1},
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{"mscorlib", "System", "String", "Replace", 2, 1},
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//{"mscorlib","System","String","ToString",0,1},
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//虽然可能会有少量误伤,但这个乱码太多了,而且不知道原因,为了大多数更好,还是删了吧。
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//一定要用的话,用特殊码:HMF1@mscorlib:System:String:ToString:0:JIT:UNITY
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//{"mscorlib","System","String","ToString",0,1},
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// 虽然可能会有少量误伤,但这个乱码太多了,而且不知道原因,为了大多数更好,还是删了吧。
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// 一定要用的话,用特殊码:HMF1@mscorlib:System:String:ToString:0:JIT:UNITY
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{"mscorlib", "System", "String", "IndexOf", 1, 1},
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{"mscorlib", "System", "String", "Substring", 2, 1},
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{"mscorlib", "System", "String", "op_Inequality", 2, 1},
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@ -155,6 +155,7 @@ namespace monocommon
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{"Unity.TextMeshPro", "TMPro", "TMP_Text", "set_text", 1, 2, nullptr, true},
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{"Unity.TextMeshPro", "TMPro", "TextMeshPro", "set_text", 1, 2, nullptr, true},
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{"Unity.TextMeshPro", "TMPro", "TextMeshProUGUI", "SetText", 2, 2, nullptr, true},
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{"UnityEngine.UI", "UnityEngine.UI", "Text", "set_text", 1, 2, nullptr, true},
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{"UnityEngine.UIElementsModule", "UnityEngine.UIElements", "TextElement", "set_text", 1, 2, nullptr, true},
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{"UnityEngine.UIElementsModule", "UnityEngine.UIElements", "TextField", "set_value", 1, 2, nullptr, true},
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