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@ -7,8 +7,7 @@ function splitfonttext(transwithfont){
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split = transwithfont.search('\x02')
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return transwithfont.substr(split + 1);
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}
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else if(transwithfont.substr(0,magicrecv.length)==magicrecv)
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{
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else if (transwithfont.substr(0, magicrecv.length) == magicrecv) {
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transwithfont = transwithfont.substr(magicrecv.length)
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//magic font \x02 text
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split = transwithfont.search('\x02')
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@ -54,8 +53,7 @@ function rpgmakerhook(){
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return (this.fontItalic ? 'Italic ' : '') +
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this.fontSize + 'px ' + fontface;
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}
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Window_Message.prototype.startMessage = function()
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{
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Window_Message.prototype.startMessage = function () {
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gametext = $gameMessage.allText();
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resp = clipboardsender(gametext);
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$gameMessage._texts = [resp]
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