#include"engine.h" class Elf:public ENGINE{ public: Elf(){ check_by=CHECK_BY::FILE_ALL; check_by_target=check_by_list{L"data.arc",L"effect.arc",L"mes.arc"}; //Util::CheckFile(L"Silkys.exe") || // It might or might not have Silkys.exe // data, effect, layer, mes, music }; bool attach_function(); }; class Elf2:public ENGINE{ public: Elf2(){ check_by=CHECK_BY::FILE_ALL; check_by_target=check_by_list{L"data.arc",L"Ai5win.exe",L"mes.arc"}; }; bool attach_function(); };