#include"engine.h" class Renpy:public ENGINE{ public: Renpy(){ check_by=CHECK_BY::ALL_TRUE; // check_by=CHECK_BY::CUSTOM; // check_by_target=[](){ // //Renpy - sample game https://vndb.org/v19843 // return Util::CheckFile(L"*.py")|| GetModuleHandleW(L"librenpython.dll"); // }; }; bool attach_function(); };