#include"yuzusuyu.h" #include"mages/mages.h" #include"hookfinder.h" #include"emujitarg.hpp" namespace{ auto isFastMem = true; auto isVirtual = true;//Process.arch === 'x64' && Process.platform === 'windows'; auto idxDescriptor = isVirtual == true ? 2 : 1; auto idxEntrypoint = idxDescriptor + 1; uintptr_t getDoJitAddress() { auto RegisterBlockSig1 = "E8 ?? ?? ?? ?? 4? 8B ?? 4? 8B ?? 4? 8B ?? E8 ?? ?? ?? ?? 4? 89?? 4? 8B???? ???????? 4? 89?? ?? 4? 8B?? 4? 89"; auto RegisterBlock=find_pattern(RegisterBlockSig1,processStartAddress,processStopAddress); if (RegisterBlock) { auto beginSubSig1 = "CC 40 5? 5? 5?"; auto lookbackSize = 0x400; auto address=RegisterBlock-lookbackSize; auto subs=find_pattern(beginSubSig1,address,address+lookbackSize); if(subs){ return subs+1; } } auto PatchSig1 = "4????? 4????? 4????? FF?? ?? 4????? ?? 4????? 75 ?? 4????? ?? 4????? ?? 4?"; auto Patch = find_pattern(PatchSig1,processStartAddress,processStopAddress); if (Patch) { auto beginSubSig1 = "4883EC ?? 48"; auto lookbackSize = 0x80; auto address = Patch-lookbackSize; auto subs = find_pattern(beginSubSig1,address,address+lookbackSize); if (subs) { idxDescriptor = 1; idxEntrypoint = 2; return subs; } } return 0; /* 这块不知道怎么实现。 // DebugSymbol: RegisterBlock // ?RegisterBlock@EmitX64@X64@Backend@Dynarmic@@IEAA?AUBlockDescriptor@1234@AEBVLocationDescriptor@IR@4@PEBX_K@Z <- new // ?RegisterBlock@EmitX64@X64@Backend@Dynarmic@@IEAA?AUBlockDescriptor@1234@AEBVLocationDescriptor@IR@4@PEBX1_K@Z const symbols = DebugSymbol.findFunctionsMatching('Dynarmic::Backend::X64::EmitX64::RegisterBlock'); if (symbols.length !== 0) { return symbols[0]; } // DebugSymbol: Patch // ?Patch@EmitX64@X64@Backend@Dynarmic@@IEAAXAEBVLocationDescriptor@IR@4@PEBX@Z const patchs = DebugSymbol.findFunctionsMatching('Dynarmic::Backend::X64::EmitX64::Patch'); if (patchs.length !== 0) { idxDescriptor = 1; idxEntrypoint = 2; return patchs[0]; } */ } uintptr_t* argidx(hook_stack* stack,int idx){ auto offset=0; switch (idx) { case 0:offset=get_reg(regs::rcx);break; case 1:offset=get_reg(regs::rdx);break; case 2:offset=get_reg(regs::r8);break; case 3:offset=get_reg(regs::r9);break; } return (uintptr_t*)((uintptr_t)stack+sizeof(hook_stack)-sizeof(uintptr_t)+offset); } struct emfuncinfo{ const char* hookname; uint64_t type; int argidx;int padding; void* hookfunc; void* filterfun; const wchar_t* _id; const wchar_t* _version; }; std::unordered_mapemfunctionhooks; std::string wcasta(const std::wstring x){ std::string xx; for(auto c:x) xx+=c; return xx; } std::wstring acastw(const std::string x){ std::wstring xx; for(auto c:x) xx+=c; return xx; } struct GameInfo { std::string name{""}; uint64_t id{0}; std::string version{""}; } game_info; bool checkiscurrentgame(const emfuncinfo& em){ auto wininfos=get_proc_windows(); for(auto&& info:wininfos){ if(info.title.find(acastw(game_info.version))!=info.title.npos){ //判断是有效的info auto checkversion=(std::wstring(em._version)==acastw(game_info.version)); auto checkid=(std::stoll(em._id,0,16)==game_info.id); if(checkid&&checkversion)return true; } else if(info.title.find(em._version)!=info.title.npos)return true; } return false; } } bool Hook_Network_RoomMember_SendGameInfo(){ // void RoomMember::SendGameInfo(const GameInfo& game_info) { // room_member_impl->current_game_info = game_info; // if (!IsConnected()) // return; // Packet packet; // packet.Write(static_cast(IdSetGameInfo)); // packet.Write(game_info.name); // packet.Write(game_info.id); // packet.Write(game_info.version); // room_member_impl->Send(std::move(packet)); // } BYTE pattern[]={ 0x49,0x8B,XX, 0x0F,0xB6,0x81,0x28,0x01,0x00,0x00, 0x90, 0x3C,0x02, 0x74,0x1C, 0x0F,0xB6,0x81,0x28,0x01,0x00,0x00, 0x90, 0x3C,0x03, 0x74,0x10, 0x0F,0xB6,0x81,0x28,0x01,0x00,0x00, 0x90, 0x3C,0x04, 0x0F,0x85,XX4 }; for(auto addr:Util::SearchMemory(pattern,sizeof(pattern),PAGE_EXECUTE,processStartAddress,processStopAddress)) { addr=MemDbg::findEnclosingAlignedFunction_strict(addr,0x100); //有两个,但另一个离起始很远 if(addr==0)continue; HookParam hp; hp.address=addr; hp.text_fun=[](hook_stack* stack, HookParam* hp, uintptr_t* data, uintptr_t* split, size_t* len){ // void __fastcall Network::RoomMember::SendGameInfo( // Network::RoomMember *this, // const AnnounceMultiplayerRoom::GameInfo *game_info) game_info=*(GameInfo*)stack->rdx; ConsoleOutput("%s %llx %s",game_info.name.c_str(),game_info.id,game_info.version.c_str()); }; return NewHook(hp,"yuzuGameInfo"); } return false; } bool yuzusuyu::attach_function() { Hook_Network_RoomMember_SendGameInfo(); ConsoleOutput("[Compatibility] Yuzu 1616+"); auto DoJitPtr=getDoJitAddress(); if(DoJitPtr==0)return false; ConsoleOutput("DoJitPtr %p",DoJitPtr); HookParam hp; hp.address=DoJitPtr; hp.text_fun=[](hook_stack* stack, HookParam* hp, uintptr_t* data, uintptr_t* split, size_t* len){ auto descriptor = *argidx(stack,idxDescriptor); // r8 auto entrypoint = *argidx(stack,idxEntrypoint); // r9 auto em_address = *(uintptr_t*)descriptor; jitaddraddr(em_address,entrypoint,JITTYPE::YUZU); auto em_address_off=em_address- 0x80004000; if(emfunctionhooks.find(em_address_off)==emfunctionhooks.end() || !entrypoint)return; auto op=emfunctionhooks.at(em_address_off); if(!(checkiscurrentgame(op)))return; HookParam hpinternal; hpinternal.address=entrypoint; hpinternal.emu_addr=em_address;//用于生成hcode hpinternal.type=USING_STRING|NO_CONTEXT|BREAK_POINT|op.type; hpinternal.text_fun=(decltype(hpinternal.text_fun))op.hookfunc; hpinternal.filter_fun=(decltype(hpinternal.filter_fun))op.filterfun; hpinternal.argidx=op.argidx; hpinternal.padding=op.padding; hpinternal.jittype=JITTYPE::YUZU; NewHook(hpinternal,op.hookname); }; return NewHook(hp,"YuzuDoJit"); } void _0100978013276000(hook_stack* stack, HookParam* hp, uintptr_t* data, uintptr_t* split, size_t* len){ auto s=mages::readString(YUZU::emu_arg(stack)[0],0); write_string_new(data,len,s); } bool F0100A3A00CC7E000(void* data, size_t* len, HookParam* hp){ auto s = std::wstring((wchar_t*)data,*len/2); std::wregex pattern1(L"^`([^@]+)."); s = std::regex_replace(s, pattern1, L"$1: "); s = std::regex_replace(s, std::wregex(L"\\$[A-Z]\\d*(,\\d*)*"), L""); std::wregex pattern2(L"\\$\\[([^$]+)..([^$]+).."); s = std::regex_replace(s, pattern2, L"$1"); return write_string_overwrite(data,len,s); } bool F010045C0109F2000(void* data, size_t* len, HookParam* hp){ auto s = std::string((char*)data,*len); s = std::regex_replace(s, std::regex("#[^\\]]*\\]"), ""); s = std::regex_replace(s, std::regex("#[^\\n]*\\n"), ""); s = std::regex_replace(s, std::regex("\\u3000"), ""); s = std::regex_replace(s, std::regex("Save[\\s\\S]*データ"), ""); return write_string_overwrite(data,len,s); } template void T0100A1E00BFEA000(hook_stack* stack, HookParam* hp, uintptr_t* data, uintptr_t* split, size_t* len){ auto address=YUZU::emu_arg(stack)[index]; *len=(*(WORD*)(address+0x10))*2; *data=address+0x14; } bool F0100A1E00BFEA000(void* data, size_t* len, HookParam* hp){ auto s = std::wstring((wchar_t*)data,*len/2); s = std::regex_replace(s, std::wregex(L"[\\s]"), L""); s = std::regex_replace(s, std::wregex(L"(.+? \")"), L""); s = std::regex_replace(s, std::wregex(L"(\",.*)"), L""); s = std::regex_replace(s, std::wregex(L"(\" .*)"), L""); return write_string_overwrite(data,len,s); } bool F0100A1200CA3C000(void* data, size_t* len, HookParam* hp){ auto s = std::wstring((wchar_t*)data,*len/2); s = std::regex_replace(s, std::wregex(L"\\$d"), L"\n"); s = std::regex_replace(s, std::wregex(L"_"), L" "); s = std::regex_replace(s, std::wregex(L"@"), L" "); s = std::regex_replace(s, std::wregex(L"\\[([^\\/\\]]+)\\/[^\\/\\]]+\\]"), L"$1"); s = std::regex_replace(s, std::wregex(L"[~^$❝.❞'?,(-)!—:;-❛ ❜]"), L""); s = std::regex_replace(s, std::wregex(L"[A-Za-z0-9]"), L""); s = std::regex_replace(s, std::wregex(L"^\\s+"), L""); while (std::regex_search(s, std::wregex(L"^\\s*$"))) { s = std::regex_replace(s, std::wregex(L"^\\s*$"), L""); } return write_string_overwrite(data,len,s); } bool F0100C29017106000(void* data, size_t* len, HookParam* hp){ auto s = std::wstring((wchar_t*)data,*len/2); std::wregex pattern(L"\\n+|(\\n)+"); s = std::regex_replace(s, pattern, L" "); return write_string_overwrite(data,len,s); } bool F01006590155AC000(void* data, size_t* len, HookParam* hp){ auto s = std::string((char*)data,*len); std::regex regex("(?=@.)"); std::sregex_token_iterator it(s.begin(), s.end(), regex, -1); std::sregex_token_iterator end; std::vector parts(it, end); s=""; int counter = 0; while (counter < parts.size()) { std::string part = parts[counter]; if (part[0] != '@') { s += part; counter++; continue; } std::string tag = part.substr(0, 2); std::string content = part.substr(2); if (tag == "@s" || tag == "@t") { s += content.substr(4); counter++; continue; } else if (tag == "@m") { s += content.substr(2); counter++; continue; } else if (tag == "@n") { s += '\n' + content; counter++; continue; } else if (tag == "@b" || tag == "@a" || tag == "@p" || tag == "@k") { s += content; counter++; continue; } else if (tag == "@v" || tag == "@h") { std::regex regex("[\\w_-]+"); s += std::regex_replace(content, regex, ""); counter++; continue; } else if (tag == "@r") { s += content + parts[counter + 2].substr(1); counter += 3; continue; } else if (tag == "@I") { if (content == "@" || parts[counter + 1].substr(0, 2) == "@r") { counter++; continue; } std::regex regex("[\\d+─]"); s += std::regex_replace(content, regex, ""); counter += 3; continue; } else { s += content; counter++; continue; } } return write_string_overwrite(data,len,s); } bool F01000200194AE000(void* data, size_t* len, HookParam* hp){ auto s = std::string((char*)data,*len); static std::string readString_savedSentence=""; static bool readString_playerNameFlag=false; static std::string readString_playerName="ラピス"; std::regex regex("(?=@.)"); std::sregex_token_iterator it(s.begin(), s.end(), regex, -1); std::sregex_token_iterator end; std::vector parts(it, end); s = ""; size_t counter = 0; while (counter < parts.size()) { const std::string& part = parts[counter]; if (part.empty() || part[0] != '@') { s += part; counter++; continue; } std::string tag = part.substr(0, 2); std::string content = part.substr(2); if (tag == "@*") { if (content.find("name") == 0) { if (readString_playerName == "ラピス") { s += content.substr(4) + readString_playerName + parts[counter + 4].substr(1); } else { s += content.substr(4) + parts[counter + 3].substr(1) + parts[counter + 4].substr(1); } counter += 5; continue; } } else if (tag == "@s" || tag == "@t") { s += content.substr(4); counter++; continue; } else if (tag == "@m") { s += content.substr(2); counter++; continue; } else if (tag == "@u") { readString_playerNameFlag = true; readString_savedSentence = ""; counter++; return write_string_overwrite(data,len,""); } else if (tag == "@n" || tag == "@b" || tag == "@a" || tag == "@p" || tag == "@k") { s += content; counter++; continue; } else if (tag == "@v" || tag == "@h") { std::regex regex("[\\w_-]+"); s += std::regex_replace(content, regex, ""); counter++; continue; } else if (tag == "@r") { s += content + parts[counter + 2].substr(1); counter += 3; continue; } else if (tag == "@I") { if (content == "@" || parts[counter + 1].substr(0, 2) == "@r") { counter++; continue; } std::regex regex("[\\d+─]"); s += std::regex_replace(content, regex, ""); counter += 3; continue; } else { s += content; counter++; continue; } } if (!readString_playerNameFlag) { ; } else if (readString_savedSentence.empty()) { readString_savedSentence = s; s= ""; } else { std::string savedSentence = readString_savedSentence; readString_playerNameFlag = false; readString_savedSentence = ""; readString_playerName = s; s= s + "\n" + savedSentence; } return write_string_overwrite(data,len,s); } bool F0100EA001A626000(void* data, size_t* len, HookParam* hp){ auto s=utf32_to_utf16((uint32_t*)data,*len/4); if (s == L"  ") { return false; } s = std::regex_replace(s, std::wregex(L"\n+"), L" "); s = std::regex_replace(s, std::wregex(L"\\$\\{FirstName\\}"), L"ナーヤ"); if (startWith(s,L"#T")){ s = std::regex_replace(s, std::wregex(L"#T2[^#]+"), L""); s = std::regex_replace(s, std::wregex(L"#T\\d"), L""); } auto u32=utf16_to_utf32(s.c_str(),s.size()); return write_string_overwrite(data,len,u32); } bool F0100F7E00DFC8000(void* data, size_t* len, HookParam* hp){ auto s=utf32_to_utf16((uint32_t*)data,*len/4); s = std::regex_replace(s, std::wregex(L"[\\s]"), L" "); s = std::regex_replace(s, std::wregex(L"#KW"), L""); s = std::regex_replace(s, std::wregex(L"#C\\(TR,0xff0000ff\\)"), L""); s = std::regex_replace(s, std::wregex(L"#P\\(.*\\)"), L""); auto u32=utf16_to_utf32(s.c_str(),s.size()); return write_string_overwrite(data,len,u32); } void T0100982015606000(hook_stack* stack, HookParam* hp, uintptr_t* data, uintptr_t* split, size_t* len){ auto address=YUZU::emu_arg(stack)[1]; *len=(*(DWORD*)(address+0x10))*2; *data=address+0x14; } bool F0100982015606000(void* data, size_t* len, HookParam* hp){ auto s=std::wstring((wchar_t*)data,*len/2); s = std::regex_replace(s, std::wregex(L"\\n+|(\\\\n)+"), L" "); return write_string_overwrite(data,len,s); } bool F0100925014864000(void* data, size_t* len, HookParam* hp){ auto s=std::string((char*)data,*len); s = std::regex_replace(s, std::regex("(#n)+"), " "); s = std::regex_replace(s, std::regex("(#[A-Za-z]+\\[(\\d*[.])?\\d+\\])+"), ""); return write_string_overwrite(data,len,s); } bool F0100936018EB4000(void* data, size_t* len, HookParam* hp){ auto s=utf32_to_utf16((uint32_t*)data,*len/4); s = std::regex_replace(s, std::wregex(L"<[^>]+>"), L""); s = std::regex_replace(s, std::wregex(L"\n+"), L" "); auto u32=utf16_to_utf32(s.c_str(),s.size()); return write_string_overwrite(data,len,u32); } namespace{ auto _=[](){ emfunctionhooks={ {0x8003eeac - 0x80004000,{"Memories Off",CODEC_UTF16,0,0,_0100978013276000,0,L"0100978013276000",L"1.0.0"}}, {0x8003eebc - 0x80004000,{"Memories Off",CODEC_UTF16,0,0,_0100978013276000,0,L"0100978013276000",L"1.0.1"}}, // Shiro to Kuro no Alice {0x80013f20 - 0x80004000,{"Shiro to Kuro no Alice",CODEC_UTF8,0,0,0,NewLineCharFilterW,L"0100A460141B8000",L"1.0.0"}}, {0x80013f94 - 0x80004000,{"Shiro to Kuro no Alice",CODEC_UTF8,0,0,0,NewLineCharFilterW,L"0100A460141B8000",L"1.0.0"}}, {0x8001419c - 0x80004000,{"Shiro to Kuro no Alice",CODEC_UTF8,0,0,0,NewLineCharFilterW,L"0100A460141B8000",L"1.0.0"}}, // Shiro to Kuro no Alice -Twilight line- {0x80014260 - 0x80004000,{"Shiro to Kuro no Alice -Twilight line-",CODEC_UTF8,0,0,0,NewLineCharFilterW,L"0100A460141B8000",L"1.0.0"}}, {0x800142d4 - 0x80004000,{"Shiro to Kuro no Alice -Twilight line-",CODEC_UTF8,0,0,0,NewLineCharFilterW,L"0100A460141B8000",L"1.0.0"}}, {0x800144dc - 0x80004000,{"Shiro to Kuro no Alice -Twilight line-",CODEC_UTF8,0,0,0,NewLineCharFilterW,L"0100A460141B8000",L"1.0.0"}}, {0x80072d00 - 0x80004000,{"CLANNAD",CODEC_UTF16|FULL_STRING,1,0,0, F0100A3A00CC7E000,L"0100A3A00CC7E000",L"1.0.0"}}, {0x80072d30 - 0x80004000,{"CLANNAD",CODEC_UTF16|FULL_STRING,1,0,0,F0100A3A00CC7E000,L"0100A3A00CC7E000",L"1.0.7"}}, {0x800e3424 - 0x80004000,{"VARIABLE BARRICADE NS",CODEC_UTF8,0,0,0,F010045C0109F2000,L"010045C0109F2000",L"1.0.1"}},//"System Messages + Choices"), //Also includes the names of characters, {0x800fb080 - 0x80004000,{"VARIABLE BARRICADE NS",CODEC_UTF8,3,0,0,F010045C0109F2000,L"010045C0109F2000",L"1.0.1"}},//Main Text {0x805bba5c - 0x80004000,{"AMNESIA for Nintendo Switch",CODEC_UTF16,0,0,T0100A1E00BFEA000<2>,F0100A1E00BFEA000,L"0100A1E00BFEA000",L"1.0.1"}},//dialogue {0x805e9930 - 0x80004000,{"AMNESIA for Nintendo Switch",CODEC_UTF16,0,0,T0100A1E00BFEA000<2>,F0100A1E00BFEA000,L"0100A1E00BFEA000",L"1.0.1"}},//choice {0x805e7fd8 - 0x80004000,{"AMNESIA for Nintendo Switch",CODEC_UTF16,0,0,T0100A1E00BFEA000<2>,F0100A1E00BFEA000,L"0100A1E00BFEA000",L"1.0.1"}},//name {0x80095010 - 0x80004000,{"Chou no Doku Hana no Kusari Taishou Tsuya Koi Ibun",CODEC_UTF16,1,0,0,F0100A1200CA3C000,L"0100A1200CA3C000",L"2.0.1"}},//Main Text + Names {0x80a05170 - 0x80004000,{"Live a Live",CODEC_UTF16,0,0,0,F0100C29017106000,L"0100C29017106000",L"1.0.0"}}, {0x8049d968 - 0x80004000,{"Sakura no Kumo * Scarlet no Koi",CODEC_UTF8,0,1,0,F01006590155AC000,L"01006590155AC000",L"1.0.0"}},//name {0x8049d980 - 0x80004000,{"Sakura no Kumo * Scarlet no Koi",CODEC_UTF8,0,0,0,F01006590155AC000,L"01006590155AC000",L"1.0.0"}},//dialogue {0x80557408 - 0x80004000,{"Majestic Majolical",CODEC_UTF8,0,0,0,F01000200194AE000,L"01000200194AE000",L"1.0.0"}},//name {0x8059ee94 - 0x80004000,{"Majestic Majolical",CODEC_UTF8,3,0,0,F01000200194AE000,L"01000200194AE000",L"1.0.0"}},//player name {0x80557420 - 0x80004000,{"Majestic Majolical",CODEC_UTF8,0,0,0,F01000200194AE000,L"01000200194AE000",L"1.0.0"}},//dialogue {0x8017ad54 - 0x80004000,{"Matsurika no Kei",CODEC_UTF32,1,0,0,F0100EA001A626000,L"0100EA001A626000",L"1.0.0"}},// text {0x80174d4c - 0x80004000,{"Matsurika no Kei",CODEC_UTF32,1,0,0,F0100EA001A626000,L"0100EA001A626000",L"1.0.0"}},// name {0x80057910 - 0x80004000,{"Cupid Parasite",CODEC_UTF32,2,0,0,F0100F7E00DFC8000,L"0100F7E00DFC8000",L"1.0.1"}},// name + text {0x80169df0 - 0x80004000,{"Cupid Parasite",CODEC_UTF32,0,0,0,F0100F7E00DFC8000,L"0100F7E00DFC8000",L"1.0.1"}},// choice {0x80075190 - 0x80004000,{"Radiant Tale",CODEC_UTF8,1,0,0,F0100925014864000,L"0100925014864000",L"1.0.0"}},// prompt {0x8002fb18 - 0x80004000,{"Radiant Tale",CODEC_UTF8,0,0,0,F0100925014864000,L"0100925014864000",L"1.0.0"}},// name {0x8002fd7c - 0x80004000,{"Radiant Tale",CODEC_UTF8,0,0,0,F0100925014864000,L"0100925014864000",L"1.0.0"}},// text {0x80462DD4 - 0x80004000,{"MUSICUS",CODEC_UTF8,0,1,0,F01006590155AC000,L"01000130150FA000",L"1.0.0"}},// name {0x80462DEC - 0x80004000,{"MUSICUS",CODEC_UTF8,0,0,0,F01006590155AC000,L"01000130150FA000",L"1.0.0"}},// dialogue 1 {0x80480d4c - 0x80004000,{"MUSICUS",CODEC_UTF8,0,0,0,F01006590155AC000,L"01000130150FA000",L"1.0.0"}},// dialogue 2 {0x804798e0 - 0x80004000,{"MUSICUS",CODEC_UTF8,0,0,0,F01006590155AC000,L"01000130150FA000",L"1.0.0"}},// choice {0x80046700 - 0x80004000,{"CHAOS;HEAD NOAH",CODEC_UTF16,0,0,_0100978013276000,0,L"0100957016B90000",L"1.0.0"}}, {0x8003A2c0 - 0x80004000,{"CHAOS;HEAD NOAH",CODEC_UTF16,0,0,_0100978013276000,0,L"0100957016B90000",L"1.0.0"}},// choice {0x8003EAB0 - 0x80004000,{"CHAOS;HEAD NOAH",CODEC_UTF16,0,0,_0100978013276000,0,L"0100957016B90000",L"1.0.0"}},// TIPS list (menu) {0x8004C648 - 0x80004000,{"CHAOS;HEAD NOAH",CODEC_UTF16,0,0,_0100978013276000,0,L"0100957016B90000",L"1.0.0"}},// system message {0x80050374 - 0x80004000,{"CHAOS;HEAD NOAH",CODEC_UTF16,0,0,_0100978013276000,0,L"0100957016B90000",L"1.0.0"}},// TIPS (red) {0x80ac4d88 - 0x80004000,{"Story of Seasons a Wonderful Life",CODEC_UTF32,0,0,F0100936018EB4000,L"0100936018EB4000",L"1.0.3"}},// Main text {0x808f7e84 - 0x80004000,{"Story of Seasons a Wonderful Life",CODEC_UTF32,0,0,F0100936018EB4000,L"0100936018EB4000",L"1.0.3"}},// Item name {0x80bdf804 - 0x80004000,{"Story of Seasons a Wonderful Life",CODEC_UTF32,0,0,F0100936018EB4000,L"0100936018EB4000",L"1.0.3"}},// Item description {0x81e75940 - 0x80004000,{"Hamefura Pirates",CODEC_UTF16,0,0,T0100982015606000,F0100982015606000,L"0100982015606000",L"1.0.0"}},// Hamekai.TalkPresenter$$AddMessageBacklog {0x81c9ae60 - 0x80004000,{"Hamefura Pirates",CODEC_UTF16,0,0,T0100982015606000,F0100982015606000,L"0100982015606000",L"1.0.0"}},// Hamekai.ChoicesText$$SetText {0x81eb7dc0 - 0x80004000,{"Hamefura Pirates",CODEC_UTF16,0,0,T0100982015606000,F0100982015606000,L"0100982015606000",L"1.0.0"}},// Hamekai.ShortStoryTextView$$AddText }; return 1; }(); }