#pragma once #if _MSC_VER typedef wchar_t Il2CppChar; #elif __has_feature(cxx_unicode_literals) typedef char16_t Il2CppChar; #else typedef uint16_t Il2CppChar; #endif struct Int32Object; struct Boolean { bool m_value; }; struct Byte { uint8_t m_value; }; // UnityEngine.Color struct Color_t { public: // System.Single UnityEngine.Color::r float r; // System.Single UnityEngine.Color::g float g; // System.Single UnityEngine.Color::b float b; // System.Single UnityEngine.Color::a float a; }; // UnityEngine.Color32 struct Color32_t { public: // System.Single UnityEngine.Color32::rgba unsigned int rgba; }; // UnityEngine.ScreenOrientation enum class ScreenOrientation { Unknown, Portrait, PortraitUpsideDown, LandscapeLeft, LandscapeRight, AutoRotation, Landscape = 3 }; // UnityEngine.Vector2 struct Vector2_t { public: // System.Single UnityEngine.Vector2::x float x; // System.Single UnityEngine.Vector2::y float y; }; // UnityEngine.Vector2Int struct Vector2Int_t { public: // System.Int32 UnityEngine.Vector2Int::m_X int x; // System.Int32 UnityEngine.Vector2Int::m_Y int y; }; // UnityEngine.Vector3 struct Vector3_t { public: // System.Single UnityEngine.Vector3::x float x; // System.Single UnityEngine.Vector3::y float y; // System.Single UnityEngine.Vector3::z float z; }; // UnityEngine.Vector4 struct Vector4_t { public: // System.Single UnityEngine.Vector4::x float x; // System.Single UnityEngine.Vector4::y float y; // System.Single UnityEngine.Vector4::z float z; // System.Single UnityEngine.Vector4::w float w; }; struct Rect_t { public: short x; short y; short width; short height; }; struct Resolution_t { public: int width; int height; int herz; }; // UnityEngine.TextGenerationSettings struct TextGenerationSettings_t { public: // UnityEngine.Font UnityEngine.TextGenerationSettings::font void *font; // UnityEngine.Color UnityEngine.TextGenerationSettings::color Color_t color; // System.Int32 UnityEngine.TextGenerationSettings::fontSize int32_t fontSize; // System.Single UnityEngine.TextGenerationSettings::lineSpacing float lineSpacing; // System.Boolean UnityEngine.TextGenerationSettings::richText bool richText; // System.Single UnityEngine.TextGenerationSettings::scaleFactor float scaleFactor; // UnityEngine.FontStyle UnityEngine.TextGenerationSettings::fontStyle int32_t fontStyle; // UnityEngine.TextAnchor UnityEngine.TextGenerationSettings::textAnchor int32_t textAnchor; // System.Boolean UnityEngine.TextGenerationSettings::alignByGeometry bool alignByGeometry; // System.Boolean UnityEngine.TextGenerationSettings::resizeTextForBestFit bool resizeTextForBestFit; // System.Int32 UnityEngine.TextGenerationSettings::resizeTextMinSize int32_t resizeTextMinSize; // System.Int32 UnityEngine.TextGenerationSettings::resizeTextMaxSize int32_t resizeTextMaxSize; // System.Boolean UnityEngine.TextGenerationSettings::updateBounds bool updateBounds; // UnityEngine.VerticalWrapMode UnityEngine.TextGenerationSettings::verticalOverflow int32_t verticalOverflow; // UnityEngine.HorizontalWrapMode UnityEngine.TextGenerationSettings::horizontalOverflow int32_t horizontalOverflow; // UnityEngine.Vector2 UnityEngine.TextGenerationSettings::generationExtents Vector2_t generationExtents; // UnityEngine.Vector2 UnityEngine.TextGenerationSettings::pivot Vector2_t pivot; // System.Boolean UnityEngine.TextGenerationSettings::generateOutOfBounds bool generateOutOfBounds; }; enum Il2CppTypeEnum { IL2CPP_TYPE_END = 0x00, /* End of List */ IL2CPP_TYPE_VOID = 0x01, IL2CPP_TYPE_BOOLEAN = 0x02, IL2CPP_TYPE_CHAR = 0x03, IL2CPP_TYPE_I1 = 0x04, IL2CPP_TYPE_U1 = 0x05, IL2CPP_TYPE_I2 = 0x06, IL2CPP_TYPE_U2 = 0x07, IL2CPP_TYPE_I4 = 0x08, IL2CPP_TYPE_U4 = 0x09, IL2CPP_TYPE_I8 = 0x0a, IL2CPP_TYPE_U8 = 0x0b, IL2CPP_TYPE_R4 = 0x0c, IL2CPP_TYPE_R8 = 0x0d, IL2CPP_TYPE_STRING = 0x0e, IL2CPP_TYPE_PTR = 0x0f, IL2CPP_TYPE_BYREF = 0x10, IL2CPP_TYPE_VALUETYPE = 0x11, IL2CPP_TYPE_CLASS = 0x12, IL2CPP_TYPE_VAR = 0x13, IL2CPP_TYPE_ARRAY = 0x14, IL2CPP_TYPE_GENERICINST = 0x15, IL2CPP_TYPE_TYPEDBYREF = 0x16, IL2CPP_TYPE_I = 0x18, IL2CPP_TYPE_U = 0x19, IL2CPP_TYPE_FNPTR = 0x1b, IL2CPP_TYPE_OBJECT = 0x1c, IL2CPP_TYPE_SZARRAY = 0x1d, IL2CPP_TYPE_MVAR = 0x1e, IL2CPP_TYPE_CMOD_REQD = 0x1f, IL2CPP_TYPE_CMOD_OPT = 0x20, IL2CPP_TYPE_INTERNAL = 0x21, IL2CPP_TYPE_MODIFIER = 0x40, IL2CPP_TYPE_SENTINEL = 0x41, IL2CPP_TYPE_PINNED = 0x45, IL2CPP_TYPE_ENUM = 0x55 }; typedef struct Il2CppType { void *dummy; unsigned int attrs : 16; Il2CppTypeEnum type : 8; unsigned int num_mods : 6; unsigned int byref : 1; unsigned int pinned : 1; } Il2CppType; typedef struct FieldInfo { const char *name; const Il2CppType *type; void *parent; int32_t offset; // If offset is -1, then it's thread static uint32_t token; } FieldInfo; struct MethodInfo; typedef struct Il2CppClass { // The following fields are always valid for a Il2CppClass structure const void *image; void *gc_desc; const char *name; const char *namespaze; Il2CppType byval_arg; Il2CppType this_arg; Il2CppClass *element_class; Il2CppClass *castClass; Il2CppClass *declaringType; Il2CppClass *parent; void *generic_class; void *typeMetadataHandle; // non-NULL for Il2CppClass's constructed from type defintions const void *interopData; Il2CppClass *klass; // hack to pretend we are a MonoVTable. Points to ourself // End always valid fields // The following fields need initialized before access. This can be done per field or as an aggregate via a call to Class::Init FieldInfo *fields; // Initialized in SetupFields const void *events; // Initialized in SetupEvents const void *properties; // Initialized in SetupProperties const MethodInfo **methods; // Initialized in SetupMethods Il2CppClass **nestedTypes; // Initialized in SetupNestedTypes Il2CppClass **implementedInterfaces; // Initialized in SetupInterfaces void *interfaceOffsets; // Initialized in Init void *static_fields; // Initialized in Init const void *rgctx_data; // Initialized in Init // used for fast parent checks Il2CppClass **typeHierarchy; // Initialized in SetupTypeHierachy // End initialization required fields void *unity_user_data; uint32_t initializationExceptionGCHandle; uint32_t cctor_started; uint32_t cctor_finished; size_t cctor_thread; // Remaining fields are always valid except where noted void *genericContainerHandle; uint32_t instance_size; // valid when size_inited is true uint32_t actualSize; uint32_t element_size; int32_t native_size; uint32_t static_fields_size; uint32_t thread_static_fields_size; int32_t thread_static_fields_offset; uint32_t flags; uint32_t token; uint16_t method_count; // lazily calculated for arrays, i.e. when rank > 0 uint16_t property_count; uint16_t field_count; uint16_t event_count; uint16_t nested_type_count; uint16_t vtable_count; // lazily calculated for arrays, i.e. when rank > 0 uint16_t interfaces_count; uint16_t interface_offsets_count; // lazily calculated for arrays, i.e. when rank > 0 uint8_t typeHierarchyDepth; // Initialized in SetupTypeHierachy uint8_t genericRecursionDepth; uint8_t rank; uint8_t minimumAlignment; // Alignment of this type uint8_t naturalAligment; // Alignment of this type without accounting for packing uint8_t packingSize; // this is critical for performance of Class::InitFromCodegen. Equals to initialized && !has_initialization_error at all times. // Use Class::UpdateInitializedAndNoError to update uint8_t initialized_and_no_error : 1; uint8_t valuetype : 1; uint8_t initialized : 1; uint8_t enumtype : 1; uint8_t is_generic : 1; uint8_t has_references : 1; // valid when size_inited is true uint8_t init_pending : 1; uint8_t size_init_pending : 1; uint8_t size_inited : 1; uint8_t has_finalize : 1; uint8_t has_cctor : 1; uint8_t is_blittable : 1; uint8_t is_import_or_windows_runtime : 1; uint8_t is_vtable_initialized : 1; uint8_t has_initialization_error : 1; void *vtable[0]; } Il2CppClass; struct ParameterInfo { const char *name; int32_t position; uint32_t token; const Il2CppType *parameter_type; }; typedef struct Il2CppGenericContainer { /* index of the generic type definition or the generic method definition corresponding to this container */ int32_t ownerIndex; // either index into Il2CppClass metadata array or Il2CppMethodDefinition array int32_t type_argc; /* If true, we're a generic method, otherwise a generic type definition. */ int32_t is_method; /* Our type parameters. */ int32_t genericParameterStart; } Il2CppGenericContainer; struct MethodInfo { uintptr_t methodPointer; uintptr_t invoker_method; const char *name; Il2CppClass *klass; const Il2CppType *return_type; const ParameterInfo *parameters; union { uintptr_t rgctx_data; uintptr_t methodDefinition; }; union { uintptr_t genericMethod; Il2CppGenericContainer *genericContainer; }; uint32_t token; uint16_t flags; uint16_t iflags; uint16_t slot; uint8_t parameters_count; uint8_t is_generic : 1; uint8_t is_inflated : 1; uint8_t wrapper_type : 1; uint8_t is_marshaled_from_native : 1; }; struct Il2CppObject { union { Il2CppClass *klass; void *vtable; }; void *monitor; }; // not real Il2CppString class struct Il2CppString { Il2CppObject object; int32_t length; ///< Length of string *excluding* the trailing null (which is included in 'chars'). Il2CppChar start_char[0]; }; typedef struct PropertyInfo { Il2CppClass *parent; const char *name; const MethodInfo *get; const MethodInfo *set; uint32_t attrs; uint32_t token; } PropertyInfo; typedef struct Il2CppArraySize { Il2CppObject obj; void *bounds; uintptr_t max_length; alignas(8) void *vector[0]; } Il2CppArraySize; static const size_t kIl2CppSizeOfArray = (offsetof(Il2CppArraySize, vector)); struct CourseBaseObjectContext { Il2CppObject *coursePrefab; Il2CppObject *courseGrassFurPrefab; Il2CppObject *monitorRenderTexture; Il2CppArraySize *swapTextures; Il2CppArraySize *swapSubTextures; Il2CppObject *postFilmSetGroup; Il2CppObject *grassParam; }; struct RaceLoaderManagerCourceContext { int courseId; int timeEnum; int seasonEnum; int turfGoalGate; int turfGoalFlower; int dirtGoalGate; int dirtGoalFlower; int skydomeCourseId; int skydomeSeasonEnum; int skydomeWeatherEnum; int skydomeTimeEnum; int audienceEnum; int audienceWeatherEnum; int audienceSeasonEnum; int treeWeaterEnum; int treeTimeEnum; int RotationCategoryEnum; int lightProbeId; Il2CppArraySize *materialTeturePairs; Il2CppArraySize *materialSubTexturePairs; bool halfStartGate; int CourseStartGateBaseId; }; struct CriAtomExPlayback { uint32_t id; }; struct AudioPlayback { CriAtomExPlayback criAtomExPlayback; bool isError; int soundGroup; }; typedef struct Il2CppReflectionMethod Il2CppReflectionMethod; typedef void (*Il2CppMethodPointer)(); typedef void *(*InvokerMethod)(Il2CppMethodPointer, const MethodInfo *, void *, void **); typedef struct Il2CppDelegate { Il2CppObject object; /* The compiled code of the target method */ Il2CppMethodPointer method_ptr; /* The invoke code */ InvokerMethod invoke_impl; Il2CppObject *target; const MethodInfo *method; void *delegate_trampoline; intptr_t extraArg; /* * If non-NULL, this points to a memory location which stores the address of * the compiled code of the method, or NULL if it is not yet compiled. */ uint8_t **method_code; Il2CppReflectionMethod *method_info; Il2CppReflectionMethod *original_method_info; Il2CppObject *data; bool method_is_virtual; } Il2CppDelegate; typedef struct MulticastDelegate : Il2CppDelegate { Il2CppArraySize *delegates; } MulticastDelegate; // UnityEngine.Quaternion struct Quaternion_t { public: float w; float x; float y; float z; }; template struct TypedField { FieldInfo *Field; constexpr FieldInfo *operator->() const noexcept { return Field; } }; struct Il2CppClassHead { const void *image; void *gc_desc; const char *name; const char *namespaze; }; struct Il2CppReflectionType { Il2CppObject object; const Il2CppType *type; }; inline void **(*il2cpp_domain_get_assemblies)(void *domain, std::size_t *size); inline Il2CppClass *(*il2cpp_class_from_name)(void *image, const char *namespaze, const char *name); inline MethodInfo *(*il2cpp_class_get_methods)(Il2CppClass *klass, void **iter); inline MethodInfo *(*il2cpp_class_get_method_from_name)(Il2CppClass *klass, const char *name, int argsCount); inline MethodInfo *(*il2cpp_method_get_from_reflection)(Il2CppObject *ref); inline const Il2CppType *(*il2cpp_method_get_param)(const MethodInfo *method, uint32_t index); inline Il2CppObject *(*il2cpp_object_new)(Il2CppClass *klass); inline void (*il2cpp_add_internal_call)(const char *name, uintptr_t pointer); inline Il2CppArraySize *(*il2cpp_array_new)(Il2CppClass *klass, uintptr_t count); inline const Il2CppType *(*il2cpp_class_get_type)(Il2CppClass *klass); inline uint32_t (*il2cpp_class_get_type_token)(Il2CppClass *klass); inline FieldInfo *(*il2cpp_class_get_field_from_name)(Il2CppClass *klass, const char *name); inline void (*il2cpp_field_get_value)(Il2CppObject *obj, FieldInfo *field, void *value); inline void (*il2cpp_field_set_value)(Il2CppObject *obj, FieldInfo *field, void *value); inline void (*il2cpp_field_static_get_value)(FieldInfo *field, void *value); inline void (*il2cpp_field_static_set_value)(FieldInfo *field, void *value); inline const Il2CppType *(*il2cpp_field_get_type)(FieldInfo *field); inline Il2CppObject *(*il2cpp_type_get_object)(const Il2CppType *type); inline const char *(*il2cpp_image_get_name)(void *image); inline size_t (*il2cpp_image_get_class_count)(void *image); inline const Il2CppClass *(*il2cpp_image_get_class)(void *image, size_t index); inline bool (*il2cpp_type_is_byref)(const Il2CppType *type); inline uint32_t (*il2cpp_method_get_flags)(const MethodInfo *mehod, uint32_t *iflags); inline const Il2CppType *(*il2cpp_method_get_return_type)(const MethodInfo *method); inline Il2CppClass *(*il2cpp_class_from_type)(const Il2CppType *type); inline const char *(*il2cpp_class_get_name)(Il2CppClass *klass); inline const PropertyInfo *(*il2cpp_class_get_properties)(Il2CppClass *klass, void **iter); inline bool (*il2cpp_class_is_enum)(const Il2CppClass *klass); inline FieldInfo *(*il2cpp_class_get_fields)(Il2CppClass *klass, void **iter); inline const char *(*il2cpp_method_get_name)(const MethodInfo *method); inline uint32_t (*il2cpp_method_get_param_count)(const MethodInfo *method); inline const char *(*il2cpp_method_get_param_name)(const MethodInfo *method, uint32_t index); inline Il2CppClass *(*il2cpp_class_get_parent)(Il2CppClass *klass); inline Il2CppClass *(*il2cpp_class_get_interfaces)(Il2CppClass *klass, void **iter); inline const char *(*il2cpp_class_get_namespace)(Il2CppClass *klass); inline void *(*il2cpp_class_get_image)(Il2CppClass *klass); inline int (*il2cpp_class_get_flags)(const Il2CppClass *klass); inline bool (*il2cpp_class_is_valuetype)(const Il2CppClass *klass); inline uint32_t (*il2cpp_property_get_flags)(PropertyInfo *prop); inline const MethodInfo *(*il2cpp_property_get_get_method)(const PropertyInfo *prop); inline const MethodInfo *(*il2cpp_property_get_set_method)(const PropertyInfo *prop); inline const char *(*il2cpp_property_get_name)(const PropertyInfo *prop); inline Il2CppClass *(*il2cpp_property_get_parent)(const PropertyInfo *prop); inline int (*il2cpp_field_get_flags)(FieldInfo *field); inline const char *(*il2cpp_field_get_name)(FieldInfo *field); inline Il2CppClass *(*il2cpp_field_get_parent)(FieldInfo *field); inline size_t (*il2cpp_field_get_offset)(FieldInfo *field); inline const PropertyInfo *(*il2cpp_class_get_property_from_name)(Il2CppClass *klass, const char *name); inline void (*il2cpp_runtime_object_init)(Il2CppObject *obj); inline Il2CppObject *(*il2cpp_value_box)(Il2CppClass *klass, void *data); inline void *(*il2cpp_object_unbox)(Il2CppObject *obj); inline Il2CppString *(*il2cpp_string_new_utf16)(const wchar_t *str, unsigned int len); inline Il2CppString *(*il2cpp_string_new)(const char *str); inline void *(*il2cpp_domain_get)(); inline void *(*il2cpp_domain_assembly_open)(void *domain, const char *name); inline void *(*il2cpp_assembly_get_image)(void *assembly); inline void *(*il2cpp_resolve_icall)(const char *name); inline void *(*il2cpp_thread_attach)(void *domain); inline void (*il2cpp_thread_detach)(void *thread); inline bool (*il2cpp_class_is_assignable_from)(void *klass, void *oklass); inline void (*il2cpp_class_for_each)(void (*klassReportFunc)(Il2CppClass *klass, void *userData), void *userData); inline void *(*il2cpp_class_get_nested_types)(void *klass, void **iter); inline uint32_t (*il2cpp_gchandle_new)(void *obj, bool pinned); inline void (*il2cpp_gchandle_free)(uint32_t gchandle); inline void *(*il2cpp_gchandle_get_target)(uint32_t gchandle); inline void (*il2cpp_runtime_class_init)(void *klass); inline void *(*il2cpp_runtime_invoke)(MethodInfo *method, void *obj, void **params, Il2CppObject **exc); inline Il2CppChar *(*il2cpp_string_chars)(Il2CppString *str); inline int (*il2cpp_string_length)(Il2CppString *str); namespace il2cppfunctions { void init(HMODULE dll); uintptr_t get_method_pointer(const char *assemblyName, const char *namespaze, const char *klassName, const char *name, int argsCount, bool strict); std::optional get_string(void *); void *create_string(std::wstring_view ws); }