#pragma once // ppsspp/funcinfo.h // 12/26/2014 // See: https://github.com/hrydgard/ppsspp // Core/HLE (High Level Emulator) // - sceCcc // #void sceCccSetTable(u32 jis2ucs, u32 ucs2jis) // int sceCccUTF8toUTF16(u32 dstAddr, u32 dstSize, u32 srcAddr) // int sceCccUTF8toSJIS(u32 dstAddr, u32 dstSize, u32 srcAddr) // int sceCccUTF16toUTF8(u32 dstAddr, u32 dstSize, u32 srcAddr) // int sceCccUTF16toSJIS(u32 dstAddr, u32 dstSize, u32 srcAddr) // int sceCccSJIStoUTF8(u32 dstAddr, u32 dstSize, u32 srcAddr) // int sceCccSJIStoUTF16(u32 dstAddr, u32 dstSize, u32 srcAddr) // int sceCccStrlenUTF8(u32 strAddr) // int sceCccStrlenUTF16(u32 strAddr) // int sceCccStrlenSJIS(u32 strAddr) // u32 sceCccEncodeUTF8(u32 dstAddrAddr, u32 ucs) // void sceCccEncodeUTF16(u32 dstAddrAddr, u32 ucs) // u32 sceCccEncodeSJIS(u32 dstAddrAddr, u32 jis) // u32 sceCccDecodeUTF8(u32 dstAddrAddr) // u32 sceCccDecodeUTF16(u32 dstAddrAddr) // u32 sceCccDecodeSJIS(u32 dstAddrAddr) // int sceCccIsValidUTF8(u32 c) // int sceCccIsValidUTF16(u32 c) // int sceCccIsValidSJIS(u32 c) // int sceCccIsValidUCS2(u32 c) // int sceCccIsValidUCS4(u32 c) // int sceCccIsValidJIS(u32 c) // int sceCccIsValidUnicode(u32 c) // #u32 sceCccSetErrorCharUTF8(u32 c) // #u32 sceCccSetErrorCharUTF16(u32 c) // #u32 sceCccSetErrorCharSJIS(u32 c) // u32 sceCccUCStoJIS(u32 c, u32 alt) // u32 sceCccJIStoUCS(u32 c, u32 alt) // - sceFont: search charCode // int sceFontGetCharInfo(u32 fontHandle, u32 charCode, u32 charInfoPtr) // int sceFontGetShadowInfo(u32 fontHandle, u32 charCode, u32 charInfoPtr) // int sceFontGetCharImageRect(u32 fontHandle, u32 charCode, u32 charRectPtr) // int sceFontGetShadowImageRect(u32 fontHandle, u32 charCode, u32 charRectPtr) // int sceFontGetCharGlyphImage(u32 fontHandle, u32 charCode, u32 glyphImagePtr) // int sceFontGetCharGlyphImage_Clip(u32 fontHandle, u32 charCode, u32 glyphImagePtr, int clipXPos, int clipYPos, int clipWidth, int clipHeight) // #int sceFontSetAltCharacterCode(u32 fontLibHandle, u32 charCode) // int sceFontGetShadowGlyphImage(u32 fontHandle, u32 charCode, u32 glyphImagePtr) // int sceFontGetShadowGlyphImage_Clip(u32 fontHandle, u32 charCode, u32 glyphImagePtr, int clipXPos, int clipYPos, int clipWidth, int clipHeight) // - sceKernelInterrupt // u32 sysclib_strcat(u32 dst, u32 src) // int sysclib_strcmp(u32 dst, u32 src) // u32 sysclib_strcpy(u32 dst, u32 src) // u32 sysclib_strlen(u32 src) // // Sample debug string: // 006EFD8E PUSH PPSSPPWi.00832188 ASCII "sceCccEncodeSJIS(%08x, U+%04x)" // Corresponding source code in sceCcc: // ERROR_LOG(HLE, "sceCccEncodeSJIS(%08x, U+%04x): invalid pointer", dstAddrAddr, jis); struct PPSSPPFunction { const char *hookName; // hook name size_t argIndex; // argument index unsigned long hookType; // hook parameter type unsigned long hookSplit; // hook parameter split, positive: stack, negative: registers const char *pattern; // debug string used within the function }; // jichi 7/14/2014: UTF-8 is treated as STRING // http://867258173.diandian.com/post/2014-06-26/40062099618 // sceFontGetCharGlyphImage_Clip // Sample game: [KID] Monochrome: sceFontGetCharInfo, sceFontGetCharGlyphImage_Clip // // Example: { L"sceFontGetCharInfo", 2, CODEC_UTF16, 4, "sceFontGetCharInfo(" } // Text is at arg2, using arg1 as split #define PPSSPP_FUNCTIONS_INITIALIZER \ { "sceCccStrlenSJIS", 1, USING_STRING, 0, "sceCccStrlenSJIS(" } \ , { "sceCccStrlenUTF8", 1, CODEC_UTF8, 0, "sceCccStrlenUTF8(" } \ , { "sceCccStrlenUTF16", 1, CODEC_UTF16, 0, "sceCccStrlenUTF16(" } \ \ , { "sceCccSJIStoUTF8", 3, CODEC_UTF8, 0, "sceCccSJIStoUTF8(" } \ , { "sceCccSJIStoUTF16", 3, USING_STRING, 0, "sceCccSJIStoUTF16(" } \ , { "sceCccUTF8toSJIS", 3, CODEC_UTF8, 0, "sceCccUTF8toSJIS(" } \ , { "sceCccUTF8toUTF16", 3, CODEC_UTF8, 0, "sceCccUTF8toUTF16(" } \ , { "sceCccUTF16toSJIS", 3, CODEC_UTF16, 0, "sceCccUTF16toSJIS(" } \ , { "sceCccUTF16toUTF8", 3, CODEC_UTF16, 0, "sceCccUTF16toUTF8(" } \ \ , { "sceFontGetCharInfo", 2, CODEC_UTF16, 4, "sceFontGetCharInfo(" } \ , { "sceFontGetShadowInfo", 2, CODEC_UTF16, 4, "sceFontGetShadowInfo("} \ , { "sceFontGetCharImageRect", 2, CODEC_UTF16, 4, "sceFontGetCharImageRect(" } \ , { "sceFontGetShadowImageRect", 2, CODEC_UTF16, 4, "sceFontGetShadowImageRect(" } \ , { "sceFontGetCharGlyphImage", 2, CODEC_UTF16, 4, "sceFontGetCharGlyphImage(" } \ , { "sceFontGetCharGlyphImage_Clip", 2, CODEC_UTF16, 4, "sceFontGetCharGlyphImage_Clip(" } \ , { "sceFontGetShadowGlyphImage", 2, CODEC_UTF16, 4, "sceFontGetShadowGlyphImage(" } \ , { "sceFontGetShadowGlyphImage_Clip", 2, CODEC_UTF16, 4, "sceFontGetShadowGlyphImage_Clip(" } \ \ , { "sysclib_strcat", 2, USING_STRING, 0, "Untested sysclib_strcat(" } \ , { "sysclib_strcpy", 2, USING_STRING, 0, "Untested sysclib_strcpy(" } \ , { "sysclib_strlen", 1, USING_STRING, 0, "Untested sysclib_strlen(" } // Disabled as I am not sure how to deal with the source string //, { "sceCccEncodeSJIS", 2, USING_STRING, 0, "sceCccEncodeSJIS(" } //, { "sceCccEncodeUTF8", 2, CODEC_UTF8, 0, "sceCccEncodeUTF8(" } //, { "sceCccEncodeUTF16", 2, CODEC_UTF16, 0, "sceCccEncodeUTF16(" } //, { "sysclib_strcmp", 2, USING_STRING, 0, "Untested sysclib_strcmp(" } // EOF