#include "def_mono.hpp" #include "def_il2cpp.hpp" #include "monostringapis.h" namespace { void mscorlib_system_string_InternalSubString_hook_fun(hook_stack *stack, HookParam *hp, uintptr_t *data, uintptr_t *split, size_t *len) { uintptr_t offset = stack->ARG1; uintptr_t startIndex = stack->ARG2; uintptr_t length = stack->ARG3; MonoString *string = (MonoString *)offset; if (string == 0) return; *data = (uintptr_t)(startIndex + string->chars); if (wcslen((wchar_t *)*data) < length) return; *len = length * 2; } /** jichi 12/26/2014 Mono * Sample game: [141226] ハ�レ�めいと */ void SpecialHookMonoString(hook_stack *stack, HookParam *hp, uintptr_t *data, uintptr_t *split, size_t *len) { commonsolvemonostring(stack->ARG1, data, len); #ifndef _WIN64 auto s = stack->ecx; for (int i = 0; i < 0x10; i++) // traverse pointers until a non-readable address is met if (s && !::IsBadReadPtr((LPCVOID)s, sizeof(DWORD))) s = *(DWORD *)s; else break; if (!s) s = hp->address; if (hp->type & USING_SPLIT) *split = s; #endif } } namespace { bool monodllhook(HMODULE module) { HookParam hp; const MonoFunction funcs[] = {MONO_FUNCTIONS_INITIALIZER}; for (auto func : funcs) { if (FARPROC addr = GetProcAddress(module, func.functionName)) { hp.address = (uintptr_t)addr; hp.type = USING_STRING | func.hookType; hp.filter_fun = all_ascii_Filter; hp.offset = func.textIndex * 4; hp.length_offset = func.lengthIndex * 4; hp.text_fun = (decltype(hp.text_fun))func.text_fun; ConsoleOutput("Mono: INSERT"); NewHook(hp, func.functionName); } } return true; } } namespace monocommon { bool monodllhook(HMODULE module) { HookParam hp; const MonoFunction funcs[] = {MONO_FUNCTIONS_INITIALIZER}; for (auto func : funcs) { if (FARPROC addr = GetProcAddress(module, func.functionName)) { hp.address = (uintptr_t)addr; hp.type = USING_STRING | func.hookType; hp.filter_fun = all_ascii_Filter; hp.offset = func.textIndex * 4; hp.length_offset = func.lengthIndex * 4; hp.text_fun = (decltype(hp.text_fun))func.text_fun; NewHook(hp, func.functionName); } } return true; } struct functioninfo { const char *assemblyName; const char *namespaze; const char *klassName; const char *name; int argsCount; int argidx; void *text_fun = nullptr; bool Embed = false; bool isstring = true; std::string hookname() { char tmp[1024]; sprintf(tmp, "%s:%s", klassName, name); return tmp; } std::string info() { char tmp[1024]; sprintf(tmp, "%s:%s:%s:%s:%d", assemblyName, namespaze, klassName, name, argsCount); return tmp; } }; bool NewHook_check(uintptr_t addr, functioninfo &hook) { HookParam hp; hp.address = addr; hp.argidx = hook.argidx; hp.text_fun = (decltype(hp.text_fun))hook.text_fun; if (hook.isstring) { hp.type = USING_STRING | CODEC_UTF16 | FULL_STRING; if (!hp.text_fun) hp.type |= SPECIAL_JIT_STRING; if (hook.Embed) hp.type |= EMBED_ABLE | EMBED_BEFORE_SIMPLE; } else { hp.type = USING_CHAR | CODEC_UTF16; } hp.jittype = JITTYPE::UNITY; strcpy(hp.unityfunctioninfo, hook.info().c_str()); auto succ = NewHook(hp, hook.hookname().c_str()); #ifdef _WIN64 if (!succ) { hp.type |= BREAK_POINT; succ |= NewHook(hp, hook.hookname().c_str()); } #endif return succ; } std::vector commonhooks{ {"mscorlib", "System", "String", "ToCharArray", 0, 1}, {"mscorlib", "System", "String", "Replace", 2, 1}, //{"mscorlib","System","String","ToString",0,1}, //删除。虽然可能会误伤,但这个乱码太多了,而且不知道原因。 {"mscorlib", "System", "String", "IndexOf", 1, 1}, {"mscorlib", "System", "String", "Substring", 2, 1}, {"mscorlib", "System", "String", "op_Inequality", 2, 1}, {"mscorlib", "System", "String", "InternalSubString", 2, 1, mscorlib_system_string_InternalSubString_hook_fun}, {"Unity.TextMeshPro", "TMPro", "TMP_Text", "set_text", 1, 2, nullptr, true}, {"Unity.TextMeshPro", "TMPro", "TextMeshPro", "set_text", 1, 2, nullptr, true}, {"UnityEngine.UI", "UnityEngine.UI", "Text", "set_text", 1, 2, nullptr, true}, {"UnityEngine.UIElementsModule", "UnityEngine.UIElements", "TextElement", "set_text", 1, 2, nullptr, true}, {"UnityEngine.UIElementsModule", "UnityEngine.UIElements", "TextField", "set_value", 1, 2, nullptr, true}, {"UnityEngine.TextRenderingModule", "UnityEngine", "GUIText", "set_text", 1, 2, nullptr, true}, {"UnityEngine.TextRenderingModule", "UnityEngine", "TextMesh", "set_text", 1, 2, nullptr, true}, {"UGUI", "", "UILabel", "set_text", 1, 2, nullptr, true}, }; std::vector extrahooks{ // https://vndb.org/r37234 && https://vndb.org/r37235 // Higurashi When They Cry Hou - Ch.2 Watanagashi && Higurashi When They Cry Hou - Ch.3 Tatarigoroshi {"Assembly-CSharp", "Assets.Scripts.Core.TextWindow", "TextController", "SetText", 4, 3, nullptr, true}, // 逆転裁判123 成歩堂セレクション {"Assembly-CSharp", "", "MessageText", "Append", 1, 2, nullptr, false, false}, }; bool hook_mono_il2cpp() { for (const wchar_t *monoName : {L"mono.dll", L"mono-2.0-bdwgc.dll", L"GameAssembly.dll"}) if (HMODULE module = GetModuleHandleW(monoName)) { // bool b2=monodllhook(module); il2cppfunctions::init(module); monofunctions::init(module); bool succ = false; for (auto hook : commonhooks) { auto addr = tryfindmonoil2cpp(hook.assemblyName, hook.namespaze, hook.klassName, hook.name, hook.argsCount); if (!addr) continue; succ |= NewHook_check(addr, hook); } for (auto hook : extrahooks) { auto addr = tryfindmonoil2cpp(hook.assemblyName, hook.namespaze, hook.klassName, hook.name, hook.argsCount, true); if (!addr) continue; succ |= NewHook_check(addr, hook); } if (succ) return true; } return false; } }