#ifndef __LUNA_EMBED_ENGINE_H #define __LUNA_EMBED_ENGINE_H extern CommonSharedMem *commonsharedmem; extern DynamicShiftJISCodec *dynamiccodec; namespace WinKey { inline bool isKeyPressed(int vk) { return ::GetKeyState(vk) & 0xf0; } inline bool isKeyToggled(int vk) { return ::GetKeyState(vk) & 0x0f; } inline bool isKeyReturnPressed() { return isKeyPressed(VK_RETURN); } inline bool isKeyControlPressed() { return isKeyPressed(VK_CONTROL); } inline bool isKeyShiftPressed() { return isKeyPressed(VK_SHIFT); } inline bool isKeyAltPressed() { return isKeyPressed(VK_MENU); } } namespace Engine { enum TextRole { UnknownRole = 0, ScenarioRole, NameRole, OtherRole, ChoiceRole = OtherRole, HistoryRole = OtherRole, RoleCount }; } inline std::atomic patch_fun = nullptr; bool ReplaceFunction(PVOID oldf, PVOID newf, PVOID *pOrigin = nullptr); bool check_embed_able(const ThreadParam &tp); bool checktranslatedok(void *data, size_t len); #endif