#include "AGE_System.h" namespace { DWORD findx() { // 已破解 auto addr = findiatcallormov((DWORD)GetGlyphOutlineA, processStartAddress, processStartAddress, processStopAddress, true, 0x1d); // mov ebx, ds:GetGlyphOutlineA if (addr) return addr; // 未破解 // v8 = _mbsnextc(String); BYTE sig[] = { 0x8b, 0x4c, 0x24, 0x04, 0x33, 0xd2, 0x0f, 0xb6, 0x01, 0xf6, 0x80, XX4, 0x04, 0x74, 0x06, 0xc1, 0xe0, 0x08, 0x8b, 0xd0, 0x41, 0x0f, 0xb6, 0x01, 0x03, 0xc2, 0xc3}; addr = MemDbg::findBytes(sig, sizeof(sig), processStartAddress, processStopAddress); if (!addr) return 0; auto addr2 = findxref_reverse_checkcallop(addr, processStartAddress, processStopAddress, 0xe8); if (addr2.size() != 2) return 0; return addr2[1]; } } bool AGE_System::attach_function() { //(18禁ゲーム) [170331] [ルネ] ようこそ! スケベエルフの森へ パッケージ版 auto addr = findx(); if (!addr) return false; addr = MemDbg::findEnclosingAlignedFunction(addr); if (!addr) return false; auto addr2 = findxref_reverse_checkcallop(addr, addr - 0x1000, addr + 0x1000, 0xe8); if (addr2.size() != 1) return false; auto addr21 = MemDbg::findEnclosingAlignedFunction(addr2[0]); if (!addr21) return false; HookParam hp; hp.address = addr21; hp.offset = get_stack(3); hp.type = USING_STRING | EMBED_ABLE | EMBED_BEFORE_SIMPLE | EMBED_DYNA_SJIS | EMBED_AFTER_NEW; hp.hook_font = F_GetGlyphOutlineA; return NewHook(hp, "AGE_System"); }