il2cpp_string_new_utf16_t il2cpp_string_new_utf16; il2cpp_string_new_t il2cpp_string_new; il2cpp_domain_get_t il2cpp_domain_get; il2cpp_domain_assembly_open_t il2cpp_domain_assembly_open; il2cpp_assembly_get_image_t il2cpp_assembly_get_image; il2cpp_class_from_name_t il2cpp_class_from_name; il2cpp_class_get_methods_t il2cpp_class_get_methods; il2cpp_class_get_method_from_name_t il2cpp_class_get_method_from_name; il2cpp_method_get_param_t il2cpp_method_get_param; il2cpp_object_new_t il2cpp_object_new; il2cpp_resolve_icall_t il2cpp_resolve_icall; il2cpp_array_new_t il2cpp_array_new; il2cpp_thread_attach_t il2cpp_thread_attach; il2cpp_thread_detach_t il2cpp_thread_detach; il2cpp_class_get_field_from_name_t il2cpp_class_get_field_from_name; il2cpp_class_is_assignable_from_t il2cpp_class_is_assignable_from; il2cpp_class_for_each_t il2cpp_class_for_each; il2cpp_class_get_nested_types_t il2cpp_class_get_nested_types; il2cpp_class_get_type_t il2cpp_class_get_type; il2cpp_type_get_object_t il2cpp_type_get_object; il2cpp_gchandle_new_t il2cpp_gchandle_new; il2cpp_gchandle_free_t il2cpp_gchandle_free; il2cpp_gchandle_get_target_t il2cpp_gchandle_get_target; il2cpp_class_from_type_t il2cpp_class_from_type; il2cpp_runtime_class_init_t il2cpp_runtime_class_init; il2cpp_runtime_invoke_t il2cpp_runtime_invoke; il2cpp_class_get_name_t il2cpp_class_get_name; il2cpp_class_get_namespace_t il2cpp_class_get_namespace; il2cpp_domain_get_assemblies_t il2cpp_domain_get_assemblies; namespace il2cpp_symbols { #define RESOLVE_IMPORT(name) name = reinterpret_cast(GetProcAddress(game_module, #name)) void init(HMODULE game_module) { RESOLVE_IMPORT(il2cpp_string_new_utf16); RESOLVE_IMPORT(il2cpp_string_new); RESOLVE_IMPORT(il2cpp_domain_get); RESOLVE_IMPORT(il2cpp_domain_assembly_open); RESOLVE_IMPORT(il2cpp_assembly_get_image); RESOLVE_IMPORT(il2cpp_class_from_name); RESOLVE_IMPORT(il2cpp_class_get_methods); RESOLVE_IMPORT(il2cpp_class_get_method_from_name); RESOLVE_IMPORT(il2cpp_method_get_param); RESOLVE_IMPORT(il2cpp_object_new); RESOLVE_IMPORT(il2cpp_resolve_icall); RESOLVE_IMPORT(il2cpp_array_new); RESOLVE_IMPORT(il2cpp_thread_attach); RESOLVE_IMPORT(il2cpp_thread_detach); RESOLVE_IMPORT(il2cpp_class_get_field_from_name); RESOLVE_IMPORT(il2cpp_class_is_assignable_from); RESOLVE_IMPORT(il2cpp_class_for_each); RESOLVE_IMPORT(il2cpp_class_get_nested_types); RESOLVE_IMPORT(il2cpp_class_get_type); RESOLVE_IMPORT(il2cpp_type_get_object); RESOLVE_IMPORT(il2cpp_gchandle_new); RESOLVE_IMPORT(il2cpp_gchandle_free); RESOLVE_IMPORT(il2cpp_gchandle_get_target); RESOLVE_IMPORT(il2cpp_class_from_type); RESOLVE_IMPORT(il2cpp_runtime_class_init); RESOLVE_IMPORT(il2cpp_runtime_invoke); RESOLVE_IMPORT(il2cpp_class_get_name); RESOLVE_IMPORT(il2cpp_class_get_namespace); RESOLVE_IMPORT(il2cpp_domain_get_assemblies); } Il2CppClass* get_il2cppclass1(const char* assemblyName, const char* namespaze, const char* klassName) { if(!(il2cpp_assembly_get_image&&il2cpp_class_from_name))return NULL; void* assembly=0; if(il2cpp_domain_assembly_open){ do{ assembly = il2cpp_domain_assembly_open(il2cpp_domain, assemblyName); if(!assembly)break; auto image = il2cpp_assembly_get_image(assembly); if(!image)break; auto klass = il2cpp_class_from_name(image, namespaze, klassName); if(klass)return klass; }while(0); } if(il2cpp_domain_get_assemblies&&il2cpp_assembly_get_image) { int _ = 0; size_t sz = 0; auto assemblies = il2cpp_domain_get_assemblies(il2cpp_domain, &sz); for (auto i = 0; i < sz; i++, assemblies++) { auto image = il2cpp_assembly_get_image(*assemblies); auto cls = il2cpp_class_from_name(image, namespaze, klassName); if(cls)return cls; } } return NULL; } void foreach_func(Il2CppClass* klass, void* userData){ auto st=(std::vector*)userData; st->push_back(klass); } std::vector get_il2cppclass2(const char* namespaze, const char* klassName) { if(!(il2cpp_class_for_each&&il2cpp_class_get_name))return {}; std::vectormaybes; std::vectorklasses; il2cpp_class_for_each(foreach_func,&klasses); for(auto klass:klasses){ auto classname = il2cpp_class_get_name(klass); if(strcmp(classname,klassName)!=0)continue; maybes.push_back(klass); if(il2cpp_class_get_namespace){ auto namespacename=il2cpp_class_get_namespace(klass); if(strcmp(namespacename,namespaze)==0){ return {klass}; } } } return maybes; } struct AuthThread{ void*thread=NULL; AuthThread(){ if(!(il2cpp_thread_attach&&il2cpp_domain_get))return; auto il2cpp_domain=il2cpp_domain_get(); if (!il2cpp_domain) return; thread= il2cpp_thread_attach(il2cpp_domain); } ~AuthThread(){ if(!thread)return; if(!il2cpp_thread_detach)return; il2cpp_thread_detach(thread); } }; uintptr_t getmethodofklass(Il2CppClass* klass,const char* name, int argsCount){ if(!(il2cpp_class_get_method_from_name))return NULL; if(!klass)return NULL; auto ret = il2cpp_class_get_method_from_name(klass, name, argsCount); if(!ret)return NULL; return ret->methodPointer; } uintptr_t get_method_pointer(const char* assemblyName, const char* namespaze, const char* klassName, const char* name, int argsCount) { auto thread=AuthThread(); if(!thread.thread)return NULL; auto klass=get_il2cppclass1(assemblyName,namespaze,klassName);//正向查询,assemblyName可以为空 if(klass) return getmethodofklass(klass,name,argsCount); auto klasses=get_il2cppclass2(namespaze,klassName);//反向查询,namespace可以为空 for(auto klass:klasses){ auto method= getmethodofklass(klass,name,argsCount); if(method)return method; } return NULL; } }