LunaHook-mirror/LunaHook/engines/mono/impl_il2cpp.cpp
恍兮惚兮 1c60d6c4cc update
2024-05-14 20:37:48 +08:00

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#include"def_il2cpp.hpp"
namespace{
Il2CppClass* get_il2cppclass1(const char* assemblyName, const char* namespaze,
const char* klassName,bool strict)
{
auto il2cpp_domain=(SafeFptr(il2cpp_domain_get))();
if (!il2cpp_domain) return NULL;
void* assembly=0;
do{
assembly = (SafeFptr(il2cpp_domain_assembly_open))(il2cpp_domain, assemblyName);
if(!assembly)break;
auto image = (SafeFptr(il2cpp_assembly_get_image))(assembly);
if(!image)break;
auto klass = (SafeFptr(il2cpp_class_from_name))(image, namespaze, klassName);
if(klass)return klass;
}while(0);
if(strict)return NULL;
int _ = 0;
size_t sz = 0;
auto assemblies = (SafeFptr(il2cpp_domain_get_assemblies))(il2cpp_domain, &sz);
if(assemblies)
for (auto i = 0; i < sz; i++, assemblies++) {
auto image = (SafeFptr(il2cpp_assembly_get_image))(*assemblies);
if(!image)continue;
auto cls = (SafeFptr(il2cpp_class_from_name))(image, namespaze, klassName);
if(cls)return cls;
}
return NULL;
}
void foreach_func(Il2CppClass* klass, void* userData){
auto st=(std::vector<Il2CppClass*>*)userData;
st->push_back(klass);
}
std::vector<Il2CppClass*> get_il2cppclass2(const char* namespaze,
const char* klassName)
{
std::vector<Il2CppClass*>maybes;
std::vector<Il2CppClass*>klasses;
(SafeFptr(il2cpp_class_for_each))(foreach_func,&klasses);
for(auto klass:klasses){
auto classname = (SafeFptr(il2cpp_class_get_name))(klass);
if(!classname)continue;
if(strcmp(classname,klassName)!=0)continue;
maybes.push_back(klass);
auto namespacename=(SafeFptr(il2cpp_class_get_namespace))(klass);
if(!namespacename)continue;
if(strlen(namespaze)&&(strcmp(namespacename,namespaze)==0)){
return {klass};
}
}
return maybes;
}
struct AutoThread{
void*thread=NULL;
AutoThread(){
auto il2cpp_domain=(SafeFptr(il2cpp_domain_get))();
if (!il2cpp_domain) return;
thread= (SafeFptr(il2cpp_thread_attach))(il2cpp_domain);
}
~AutoThread(){
if(!thread)return;
(SafeFptr(il2cpp_thread_detach))(thread);
}
};
void tryprintimage(Il2CppClass* klass){
auto image=(SafeFptr(il2cpp_class_get_image))(klass);
if(!image)return;
auto imagen=(SafeFptr(il2cpp_image_get_name))(image);
auto names=(SafeFptr(il2cpp_class_get_namespace))(klass);
if(imagen&&names)
ConsoleOutput("%s:%s",imagen,names);
}
uintptr_t getmethodofklass(Il2CppClass* klass,const char* name, int argsCount){
if(!klass)return NULL;
auto ret = (SafeFptr(il2cpp_class_get_method_from_name))(klass, name, argsCount);
if(!ret)return NULL;
tryprintimage(klass);
return ret->methodPointer;
}
}
void il2cppfunctions::init(HMODULE game_module)
{
RESOLVE_IMPORT(il2cpp_string_new_utf16);
RESOLVE_IMPORT(il2cpp_string_chars);
RESOLVE_IMPORT(il2cpp_string_length);
RESOLVE_IMPORT(il2cpp_image_get_name);
RESOLVE_IMPORT(il2cpp_class_get_image);
RESOLVE_IMPORT(il2cpp_string_new_utf16);
RESOLVE_IMPORT(il2cpp_string_new);
RESOLVE_IMPORT(il2cpp_domain_get);
RESOLVE_IMPORT(il2cpp_domain_assembly_open);
RESOLVE_IMPORT(il2cpp_assembly_get_image);
RESOLVE_IMPORT(il2cpp_class_from_name);
RESOLVE_IMPORT(il2cpp_class_get_methods);
RESOLVE_IMPORT(il2cpp_class_get_method_from_name);
RESOLVE_IMPORT(il2cpp_method_get_param);
RESOLVE_IMPORT(il2cpp_object_new);
RESOLVE_IMPORT(il2cpp_resolve_icall);
RESOLVE_IMPORT(il2cpp_array_new);
RESOLVE_IMPORT(il2cpp_thread_attach);
RESOLVE_IMPORT(il2cpp_thread_detach);
RESOLVE_IMPORT(il2cpp_class_get_field_from_name);
RESOLVE_IMPORT(il2cpp_class_is_assignable_from);
RESOLVE_IMPORT(il2cpp_class_for_each);
RESOLVE_IMPORT(il2cpp_class_get_nested_types);
RESOLVE_IMPORT(il2cpp_class_get_type);
RESOLVE_IMPORT(il2cpp_type_get_object);
RESOLVE_IMPORT(il2cpp_gchandle_new);
RESOLVE_IMPORT(il2cpp_gchandle_free);
RESOLVE_IMPORT(il2cpp_gchandle_get_target);
RESOLVE_IMPORT(il2cpp_class_from_type);
RESOLVE_IMPORT(il2cpp_runtime_class_init);
RESOLVE_IMPORT(il2cpp_runtime_invoke);
RESOLVE_IMPORT(il2cpp_class_get_name);
RESOLVE_IMPORT(il2cpp_class_get_namespace);
RESOLVE_IMPORT(il2cpp_domain_get_assemblies);
}
uintptr_t il2cppfunctions::get_method_pointer(const char* assemblyName, const char* namespaze,
const char* klassName, const char* name, int argsCount,bool strict)
{
auto thread=AutoThread();
if(!thread.thread)return NULL;
auto klass=get_il2cppclass1(assemblyName,namespaze,klassName,strict);//正向查询assemblyName可以为空
if(klass)
return getmethodofklass(klass,name,argsCount);
if(strict)return NULL;
auto klasses=get_il2cppclass2(namespaze,klassName);//反向查询namespace可以为空
for(auto klass:klasses){
auto method= getmethodofklass(klass,name,argsCount);
if(method)return method;
}
return NULL;
}
std::optional<std::wstring_view> il2cppfunctions::get_string(void* ptr){
auto str=reinterpret_cast<Il2CppString*>(ptr);
if(!str)return {};
auto wc=(SafeFptr(il2cpp_string_chars))(str);
auto len=(SafeFptr(il2cpp_string_length))(str);
if(!(wc&&len))return {};
return std::wstring_view(wc,len);
}
void* il2cppfunctions::create_string(std::wstring_view ws){
return (SafeFptr(il2cpp_string_new_utf16))(ws.data(),ws.length());
}