mirror of
https://github.com/HIllya51/LunaHook.git
synced 2024-11-25 06:45:36 +08:00
647 lines
19 KiB
C++
647 lines
19 KiB
C++
#pragma once
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#if _MSC_VER
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typedef wchar_t Il2CppChar;
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#elif __has_feature(cxx_unicode_literals)
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typedef char16_t Il2CppChar;
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#else
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typedef uint16_t Il2CppChar;
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#endif
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struct Int32Object;
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struct Boolean
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{
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bool m_value;
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};
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struct Byte
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{
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uint8_t m_value;
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};
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// UnityEngine.Color
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struct Color_t
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{
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public:
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// System.Single UnityEngine.Color::r
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float r;
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// System.Single UnityEngine.Color::g
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float g;
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// System.Single UnityEngine.Color::b
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float b;
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// System.Single UnityEngine.Color::a
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float a;
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};
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// UnityEngine.Color32
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struct Color32_t
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{
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public:
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// System.Single UnityEngine.Color32::rgba
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unsigned int rgba;
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};
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// UnityEngine.ScreenOrientation
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enum class ScreenOrientation {
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Unknown,
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Portrait,
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PortraitUpsideDown,
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LandscapeLeft,
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LandscapeRight,
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AutoRotation,
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Landscape = 3
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};
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// UnityEngine.Vector2
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struct Vector2_t
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{
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public:
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// System.Single UnityEngine.Vector2::x
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float x;
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// System.Single UnityEngine.Vector2::y
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float y;
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};
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// UnityEngine.Vector2Int
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struct Vector2Int_t
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{
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public:
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// System.Int32 UnityEngine.Vector2Int::m_X
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int x;
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// System.Int32 UnityEngine.Vector2Int::m_Y
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int y;
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};
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// UnityEngine.Vector3
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struct Vector3_t
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{
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public:
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// System.Single UnityEngine.Vector3::x
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float x;
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// System.Single UnityEngine.Vector3::y
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float y;
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// System.Single UnityEngine.Vector3::z
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float z;
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};
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// UnityEngine.Vector4
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struct Vector4_t
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{
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public:
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// System.Single UnityEngine.Vector4::x
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float x;
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// System.Single UnityEngine.Vector4::y
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float y;
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// System.Single UnityEngine.Vector4::z
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float z;
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// System.Single UnityEngine.Vector4::w
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float w;
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};
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struct Rect_t
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{
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public:
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short x;
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short y;
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short width;
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short height;
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};
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struct Resolution_t
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{
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public:
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int width;
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int height;
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int herz;
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};
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// UnityEngine.TextGenerationSettings
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struct TextGenerationSettings_t
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{
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public:
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// UnityEngine.Font UnityEngine.TextGenerationSettings::font
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void* font;
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// UnityEngine.Color UnityEngine.TextGenerationSettings::color
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Color_t color;
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// System.Int32 UnityEngine.TextGenerationSettings::fontSize
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int32_t fontSize;
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// System.Single UnityEngine.TextGenerationSettings::lineSpacing
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float lineSpacing;
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// System.Boolean UnityEngine.TextGenerationSettings::richText
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bool richText;
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// System.Single UnityEngine.TextGenerationSettings::scaleFactor
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float scaleFactor;
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// UnityEngine.FontStyle UnityEngine.TextGenerationSettings::fontStyle
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int32_t fontStyle;
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// UnityEngine.TextAnchor UnityEngine.TextGenerationSettings::textAnchor
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int32_t textAnchor;
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// System.Boolean UnityEngine.TextGenerationSettings::alignByGeometry
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bool alignByGeometry;
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// System.Boolean UnityEngine.TextGenerationSettings::resizeTextForBestFit
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bool resizeTextForBestFit;
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// System.Int32 UnityEngine.TextGenerationSettings::resizeTextMinSize
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int32_t resizeTextMinSize;
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// System.Int32 UnityEngine.TextGenerationSettings::resizeTextMaxSize
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int32_t resizeTextMaxSize;
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// System.Boolean UnityEngine.TextGenerationSettings::updateBounds
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bool updateBounds;
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// UnityEngine.VerticalWrapMode UnityEngine.TextGenerationSettings::verticalOverflow
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int32_t verticalOverflow;
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// UnityEngine.HorizontalWrapMode UnityEngine.TextGenerationSettings::horizontalOverflow
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int32_t horizontalOverflow;
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// UnityEngine.Vector2 UnityEngine.TextGenerationSettings::generationExtents
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Vector2_t generationExtents;
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// UnityEngine.Vector2 UnityEngine.TextGenerationSettings::pivot
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Vector2_t pivot;
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// System.Boolean UnityEngine.TextGenerationSettings::generateOutOfBounds
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bool generateOutOfBounds;
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};
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enum Il2CppTypeEnum
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{
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IL2CPP_TYPE_END = 0x00, /* End of List */
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IL2CPP_TYPE_VOID = 0x01,
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IL2CPP_TYPE_BOOLEAN = 0x02,
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IL2CPP_TYPE_CHAR = 0x03,
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IL2CPP_TYPE_I1 = 0x04,
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IL2CPP_TYPE_U1 = 0x05,
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IL2CPP_TYPE_I2 = 0x06,
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IL2CPP_TYPE_U2 = 0x07,
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IL2CPP_TYPE_I4 = 0x08,
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IL2CPP_TYPE_U4 = 0x09,
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IL2CPP_TYPE_I8 = 0x0a,
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IL2CPP_TYPE_U8 = 0x0b,
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IL2CPP_TYPE_R4 = 0x0c,
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IL2CPP_TYPE_R8 = 0x0d,
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IL2CPP_TYPE_STRING = 0x0e,
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IL2CPP_TYPE_PTR = 0x0f,
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IL2CPP_TYPE_BYREF = 0x10,
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IL2CPP_TYPE_VALUETYPE = 0x11,
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IL2CPP_TYPE_CLASS = 0x12,
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IL2CPP_TYPE_VAR = 0x13,
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IL2CPP_TYPE_ARRAY = 0x14,
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IL2CPP_TYPE_GENERICINST = 0x15,
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IL2CPP_TYPE_TYPEDBYREF = 0x16,
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IL2CPP_TYPE_I = 0x18,
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IL2CPP_TYPE_U = 0x19,
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IL2CPP_TYPE_FNPTR = 0x1b,
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IL2CPP_TYPE_OBJECT = 0x1c,
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IL2CPP_TYPE_SZARRAY = 0x1d,
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IL2CPP_TYPE_MVAR = 0x1e,
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IL2CPP_TYPE_CMOD_REQD = 0x1f,
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IL2CPP_TYPE_CMOD_OPT = 0x20,
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IL2CPP_TYPE_INTERNAL = 0x21,
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IL2CPP_TYPE_MODIFIER = 0x40,
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IL2CPP_TYPE_SENTINEL = 0x41,
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IL2CPP_TYPE_PINNED = 0x45,
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IL2CPP_TYPE_ENUM = 0x55
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};
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typedef struct Il2CppType
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{
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void* dummy;
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unsigned int attrs : 16;
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Il2CppTypeEnum type : 8;
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unsigned int num_mods : 6;
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unsigned int byref : 1;
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unsigned int pinned : 1;
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} Il2CppType;
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typedef struct FieldInfo
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{
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const char* name;
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const Il2CppType* type;
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void* parent;
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int32_t offset; // If offset is -1, then it's thread static
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uint32_t token;
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} FieldInfo;
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struct MethodInfo;
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typedef struct Il2CppClass
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{
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// The following fields are always valid for a Il2CppClass structure
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const void* image;
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void* gc_desc;
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const char* name;
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const char* namespaze;
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Il2CppType byval_arg;
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Il2CppType this_arg;
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Il2CppClass* element_class;
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Il2CppClass* castClass;
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Il2CppClass* declaringType;
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Il2CppClass* parent;
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void* generic_class;
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void* typeMetadataHandle; // non-NULL for Il2CppClass's constructed from type defintions
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const void* interopData;
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Il2CppClass* klass; // hack to pretend we are a MonoVTable. Points to ourself
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// End always valid fields
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// The following fields need initialized before access. This can be done per field or as an aggregate via a call to Class::Init
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FieldInfo* fields; // Initialized in SetupFields
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const void* events; // Initialized in SetupEvents
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const void* properties; // Initialized in SetupProperties
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const MethodInfo** methods; // Initialized in SetupMethods
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Il2CppClass** nestedTypes; // Initialized in SetupNestedTypes
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Il2CppClass** implementedInterfaces; // Initialized in SetupInterfaces
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void* interfaceOffsets; // Initialized in Init
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void* static_fields; // Initialized in Init
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const void* rgctx_data; // Initialized in Init
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// used for fast parent checks
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Il2CppClass** typeHierarchy; // Initialized in SetupTypeHierachy
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// End initialization required fields
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void* unity_user_data;
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uint32_t initializationExceptionGCHandle;
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uint32_t cctor_started;
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uint32_t cctor_finished;
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size_t cctor_thread;
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// Remaining fields are always valid except where noted
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void* genericContainerHandle;
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uint32_t instance_size; // valid when size_inited is true
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uint32_t actualSize;
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uint32_t element_size;
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int32_t native_size;
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uint32_t static_fields_size;
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uint32_t thread_static_fields_size;
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int32_t thread_static_fields_offset;
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uint32_t flags;
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uint32_t token;
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uint16_t method_count; // lazily calculated for arrays, i.e. when rank > 0
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uint16_t property_count;
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uint16_t field_count;
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uint16_t event_count;
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uint16_t nested_type_count;
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uint16_t vtable_count; // lazily calculated for arrays, i.e. when rank > 0
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uint16_t interfaces_count;
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uint16_t interface_offsets_count; // lazily calculated for arrays, i.e. when rank > 0
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uint8_t typeHierarchyDepth; // Initialized in SetupTypeHierachy
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uint8_t genericRecursionDepth;
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uint8_t rank;
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uint8_t minimumAlignment; // Alignment of this type
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uint8_t naturalAligment; // Alignment of this type without accounting for packing
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uint8_t packingSize;
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// this is critical for performance of Class::InitFromCodegen. Equals to initialized && !has_initialization_error at all times.
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// Use Class::UpdateInitializedAndNoError to update
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uint8_t initialized_and_no_error : 1;
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uint8_t valuetype : 1;
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uint8_t initialized : 1;
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uint8_t enumtype : 1;
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uint8_t is_generic : 1;
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uint8_t has_references : 1; // valid when size_inited is true
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uint8_t init_pending : 1;
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uint8_t size_init_pending : 1;
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uint8_t size_inited : 1;
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uint8_t has_finalize : 1;
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uint8_t has_cctor : 1;
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uint8_t is_blittable : 1;
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uint8_t is_import_or_windows_runtime : 1;
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uint8_t is_vtable_initialized : 1;
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uint8_t has_initialization_error : 1;
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void* vtable[0];
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} Il2CppClass;
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struct ParameterInfo
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{
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const char* name;
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int32_t position;
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uint32_t token;
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const Il2CppType* parameter_type;
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};
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typedef struct Il2CppGenericContainer
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{
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/* index of the generic type definition or the generic method definition corresponding to this container */
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int32_t ownerIndex; // either index into Il2CppClass metadata array or Il2CppMethodDefinition array
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int32_t type_argc;
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/* If true, we're a generic method, otherwise a generic type definition. */
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int32_t is_method;
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/* Our type parameters. */
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int32_t genericParameterStart;
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} Il2CppGenericContainer;
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struct MethodInfo
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{
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uintptr_t methodPointer;
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uintptr_t invoker_method;
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const char* name;
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Il2CppClass* klass;
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const Il2CppType* return_type;
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const ParameterInfo* parameters;
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union
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{
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uintptr_t rgctx_data;
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uintptr_t methodDefinition;
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};
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union
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{
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uintptr_t genericMethod;
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Il2CppGenericContainer* genericContainer;
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};
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uint32_t token;
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uint16_t flags;
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uint16_t iflags;
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uint16_t slot;
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uint8_t parameters_count;
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uint8_t is_generic : 1;
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uint8_t is_inflated : 1;
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uint8_t wrapper_type : 1;
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uint8_t is_marshaled_from_native : 1;
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};
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struct Il2CppObject
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{
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union
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{
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Il2CppClass* klass;
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void* vtable;
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};
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void* monitor;
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};
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// not real Il2CppString class
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struct Il2CppString
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{
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Il2CppObject object;
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int32_t length; ///< Length of string *excluding* the trailing null (which is included in 'chars').
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Il2CppChar start_char[0];
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};
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typedef struct PropertyInfo {
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Il2CppClass* parent;
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const char* name;
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const MethodInfo* get;
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const MethodInfo* set;
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uint32_t attrs;
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uint32_t token;
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} PropertyInfo;
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typedef struct Il2CppArraySize
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{
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Il2CppObject obj;
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void* bounds;
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uintptr_t max_length;
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alignas(8)
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void* vector[0];
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} Il2CppArraySize;
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static const size_t kIl2CppSizeOfArray = (offsetof(Il2CppArraySize, vector));
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struct CourseBaseObjectContext
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{
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Il2CppObject* coursePrefab;
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Il2CppObject* courseGrassFurPrefab;
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Il2CppObject* monitorRenderTexture;
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Il2CppArraySize* swapTextures;
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Il2CppArraySize* swapSubTextures;
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Il2CppObject* postFilmSetGroup;
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Il2CppObject* grassParam;
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};
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struct RaceLoaderManagerCourceContext
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{
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int courseId;
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int timeEnum;
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int seasonEnum;
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int turfGoalGate;
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int turfGoalFlower;
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int dirtGoalGate;
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int dirtGoalFlower;
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int skydomeCourseId;
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int skydomeSeasonEnum;
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int skydomeWeatherEnum;
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int skydomeTimeEnum;
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int audienceEnum;
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int audienceWeatherEnum;
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int audienceSeasonEnum;
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int treeWeaterEnum;
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int treeTimeEnum;
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int RotationCategoryEnum;
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int lightProbeId;
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Il2CppArraySize* materialTeturePairs;
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Il2CppArraySize* materialSubTexturePairs;
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bool halfStartGate;
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int CourseStartGateBaseId;
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};
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struct CriAtomExPlayback
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{
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uint32_t id;
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};
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struct AudioPlayback
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{
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CriAtomExPlayback criAtomExPlayback;
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bool isError;
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int soundGroup;
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};
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typedef struct Il2CppReflectionMethod Il2CppReflectionMethod;
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typedef void (*Il2CppMethodPointer)();
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typedef void* (*InvokerMethod)(Il2CppMethodPointer, const MethodInfo*, void*, void**);
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typedef struct Il2CppDelegate
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{
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Il2CppObject object;
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/* The compiled code of the target method */
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Il2CppMethodPointer method_ptr;
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/* The invoke code */
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InvokerMethod invoke_impl;
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Il2CppObject* target;
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const MethodInfo* method;
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void* delegate_trampoline;
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intptr_t extraArg;
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/*
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* If non-NULL, this points to a memory location which stores the address of
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* the compiled code of the method, or NULL if it is not yet compiled.
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*/
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uint8_t** method_code;
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Il2CppReflectionMethod* method_info;
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Il2CppReflectionMethod* original_method_info;
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Il2CppObject* data;
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bool method_is_virtual;
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} Il2CppDelegate;
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typedef struct MulticastDelegate : Il2CppDelegate {
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Il2CppArraySize* delegates;
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} MulticastDelegate;
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// function types
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typedef Il2CppString* (*il2cpp_string_new_utf16_t)(const wchar_t* str, unsigned int len);
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typedef Il2CppString* (*il2cpp_string_new_t)(const char* str);
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typedef void* (*il2cpp_domain_get_t)();
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typedef void** (*il2cpp_domain_get_assemblies_t)(void* domain, std::size_t* size);
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typedef void* (*il2cpp_domain_assembly_open_t)(void* domain, const char* name);
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typedef void* (*il2cpp_assembly_get_image_t)(void* assembly);
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typedef Il2CppClass* (*il2cpp_class_from_name_t)(void* image, const char* namespaze, const char* name);
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typedef MethodInfo* (*il2cpp_class_get_methods_t)(Il2CppClass* klass, void** iter);
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typedef MethodInfo* (*il2cpp_class_get_method_from_name_t)(Il2CppClass* klass, const char* name, int argsCount);
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typedef MethodInfo* (*il2cpp_method_get_from_reflection_t)(Il2CppObject* ref);
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typedef const Il2CppType* (*il2cpp_method_get_param_t)(const MethodInfo* method, uint32_t index);
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typedef Il2CppObject* (*il2cpp_object_new_t)(Il2CppClass* klass);
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typedef void (*il2cpp_add_internal_call_t)(const char* name, uintptr_t pointer);
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typedef void* (*il2cpp_resolve_icall_t)(const char* name);
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typedef Il2CppArraySize* (*il2cpp_array_new_t)(Il2CppClass* klass, uintptr_t count);
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typedef void* (*il2cpp_thread_attach_t)(void* domain);
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typedef void (*il2cpp_thread_detach_t)(void* thread);
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typedef const Il2CppType* (*il2cpp_class_get_type_t)(Il2CppClass* klass);
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typedef uint32_t(*il2cpp_class_get_type_token_t)(Il2CppClass* klass);
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typedef FieldInfo* (*il2cpp_class_get_field_from_name_t)(Il2CppClass* klass, const char* name);
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typedef void (*il2cpp_field_get_value_t)(Il2CppObject* obj, FieldInfo* field, void* value);
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typedef void (*il2cpp_field_set_value_t)(Il2CppObject* obj, FieldInfo* field, void* value);
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typedef void (*il2cpp_field_static_get_value_t)(FieldInfo* field, void* value);
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typedef void (*il2cpp_field_static_set_value_t)(FieldInfo* field, void* value);
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typedef const Il2CppType* (*il2cpp_field_get_type_t)(FieldInfo* field);
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typedef Il2CppObject* (*il2cpp_type_get_object_t)(const Il2CppType* type);
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typedef const char* (*il2cpp_image_get_name_t)(void* image);
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typedef size_t(*il2cpp_image_get_class_count_t)(void* image);
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typedef const Il2CppClass* (*il2cpp_image_get_class_t)(void* image, size_t index);
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typedef bool (*il2cpp_type_is_byref_t)(const Il2CppType* type);
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typedef uint32_t(*il2cpp_method_get_flags_t)(const MethodInfo* mehod, uint32_t* iflags);
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typedef const Il2CppType* (*il2cpp_method_get_return_type_t)(const MethodInfo* method);
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typedef Il2CppClass* (*il2cpp_class_from_type_t)(const Il2CppType* type);
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typedef const char* (*il2cpp_class_get_name_t)(Il2CppClass* klass);
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typedef const PropertyInfo* (*il2cpp_class_get_properties_t)(Il2CppClass* klass, void** iter);
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typedef bool (*il2cpp_class_is_enum_t)(const Il2CppClass* klass);
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typedef FieldInfo* (*il2cpp_class_get_fields_t)(Il2CppClass* klass, void** iter);
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typedef const char* (*il2cpp_method_get_name_t)(const MethodInfo* method);
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typedef uint32_t(*il2cpp_method_get_param_count_t)(const MethodInfo* method);
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typedef const char* (*il2cpp_method_get_param_name_t)(const MethodInfo* method, uint32_t index);
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typedef Il2CppClass* (*il2cpp_class_get_parent_t)(Il2CppClass* klass);
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typedef Il2CppClass* (*il2cpp_class_get_interfaces_t)(Il2CppClass* klass, void** iter);
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typedef const char* (*il2cpp_class_get_namespace_t)(Il2CppClass* klass);
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typedef void* (*il2cpp_class_get_image_t)(Il2CppClass* klass);
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typedef int (*il2cpp_class_get_flags_t)(const Il2CppClass* klass);
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typedef bool (*il2cpp_class_is_valuetype_t)(const Il2CppClass* klass);
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typedef uint32_t(*il2cpp_property_get_flags_t) (PropertyInfo* prop);
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typedef const MethodInfo* (*il2cpp_property_get_get_method_t) (const PropertyInfo* prop);
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typedef const MethodInfo* (*il2cpp_property_get_set_method_t) (const PropertyInfo* prop);
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typedef const char* (*il2cpp_property_get_name_t) (const PropertyInfo* prop);
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typedef Il2CppClass* (*il2cpp_property_get_parent_t) (const PropertyInfo* prop);
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typedef int (*il2cpp_field_get_flags_t)(FieldInfo* field);
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typedef const char* (*il2cpp_field_get_name_t)(FieldInfo* field);
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typedef Il2CppClass* (*il2cpp_field_get_parent_t)(FieldInfo* field);
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typedef size_t (*il2cpp_field_get_offset_t)(FieldInfo* field);
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typedef const PropertyInfo* (*il2cpp_class_get_property_from_name_t)(Il2CppClass* klass, const char* name);
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typedef void (*il2cpp_runtime_object_init_t)(Il2CppObject* obj);
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typedef Il2CppObject* (*il2cpp_value_box_t)(Il2CppClass* klass, void* data);
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typedef void* (*il2cpp_object_unbox_t)(Il2CppObject* obj);
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char* il2cpp_array_addr_with_size(void* arr, int32_t size, uintptr_t idx);
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// array macro
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#define il2cpp_array_addr(array, type, index) ((type*)(void*) il2cpp_array_addr_with_size (array, sizeof (type), index))
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#define il2cpp_array_setref(array, index, value) \
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do { \
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void* *__p = (void* *) il2cpp_array_addr ((array), void*, (index)); \
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*__p = (value); \
|
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} while (0)
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namespace il2cpp_symbols
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{
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inline void* il2cpp_domain = nullptr;
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void init(HMODULE game_module);
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uintptr_t get_method_pointer(const char* assemblyName, const char* namespaze,
|
|
const char* klassName, const char* name, int argsCount);
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Il2CppClass* get_class(const char* assemblyName, const char* namespaze, const char* klassName);
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|
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MethodInfo* get_method(const char* assemblyName, const char* namespaze,
|
|
const char* klassName, const char* name, int argsCount);
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|
|
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Il2CppClass* find_class(const char* assemblyName, const char* namespaze, std::function<bool(Il2CppClass*)> predict);
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|
|
|
uintptr_t find_method(const char* assemblyName, const char* namespaze,
|
|
const char* klassName, std::function<bool(const MethodInfo*)> predict);
|
|
}
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|
|
// UnityEngine.Quaternion
|
|
struct Quaternion_t
|
|
{
|
|
public:
|
|
float w;
|
|
float x;
|
|
float y;
|
|
float z;
|
|
};
|
|
|
|
|
|
template <typename T>
|
|
struct TypedField
|
|
{
|
|
FieldInfo* Field;
|
|
|
|
constexpr FieldInfo* operator->() const noexcept
|
|
{
|
|
return Field;
|
|
}
|
|
};
|
|
|
|
|
|
struct Il2CppClassHead
|
|
{
|
|
const void* image;
|
|
void* gc_desc;
|
|
const char* name;
|
|
const char* namespaze;
|
|
};
|
|
|
|
struct Il2CppReflectionType
|
|
{
|
|
Il2CppObject object;
|
|
const Il2CppType* type;
|
|
};
|
|
|
|
|
|
// function types
|
|
typedef Il2CppString* (*il2cpp_string_new_utf16_t)(const wchar_t* str, unsigned int len);
|
|
typedef Il2CppString* (*il2cpp_string_new_t)(const char* str);
|
|
typedef void* (*il2cpp_domain_get_t)();
|
|
typedef void* (*il2cpp_domain_assembly_open_t)(void* domain, const char* name);
|
|
typedef void* (*il2cpp_assembly_get_image_t)(void* assembly);
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|
|
|
|
|
|
|
|
|
|
|
typedef void* (*il2cpp_resolve_icall_t)(const char* name);
|
|
|
|
typedef void* (*il2cpp_thread_attach_t)(void* domain);
|
|
typedef void (*il2cpp_thread_detach_t)(void* thread);
|
|
|
|
typedef bool (*il2cpp_class_is_assignable_from_t)(void* klass, void* oklass);
|
|
typedef void (*il2cpp_class_for_each_t)(void(*klassReportFunc)(Il2CppClass* klass, void* userData), void* userData);
|
|
typedef void* (*il2cpp_class_get_nested_types_t)(void* klass, void** iter);
|
|
|
|
|
|
typedef uint32_t(*il2cpp_gchandle_new_t)(void* obj, bool pinned);
|
|
typedef void (*il2cpp_gchandle_free_t)(uint32_t gchandle);
|
|
typedef void* (*il2cpp_gchandle_get_target_t)(uint32_t gchandle);
|
|
|
|
typedef void (*il2cpp_runtime_class_init_t)(void* klass);
|
|
typedef void* (*il2cpp_runtime_invoke_t)(MethodInfo* method, void* obj, void** params, Il2CppObject** exc);
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|
|
|
char* il2cpp_array_addr_with_size(void* arr, int32_t size, uintptr_t idx);
|
|
|
|
// array macro
|
|
#define il2cpp_array_addr(array, type, index) ((type*)(void*) il2cpp_array_addr_with_size (array, sizeof (type), index))
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