mirror of
https://github.com/HIllya51/LunaHook.git
synced 2024-12-28 06:04:12 +08:00
599 lines
17 KiB
C++
599 lines
17 KiB
C++
#pragma once
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#if _MSC_VER
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typedef wchar_t Il2CppChar;
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#elif __has_feature(cxx_unicode_literals)
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typedef char16_t Il2CppChar;
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#else
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typedef uint16_t Il2CppChar;
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#endif
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struct Int32Object;
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struct Boolean
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{
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bool m_value;
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};
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struct Byte
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{
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uint8_t m_value;
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};
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// UnityEngine.Color
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struct Color_t
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{
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public:
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// System.Single UnityEngine.Color::r
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float r;
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// System.Single UnityEngine.Color::g
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float g;
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// System.Single UnityEngine.Color::b
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float b;
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// System.Single UnityEngine.Color::a
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float a;
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};
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// UnityEngine.Color32
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struct Color32_t
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{
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public:
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// System.Single UnityEngine.Color32::rgba
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unsigned int rgba;
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};
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// UnityEngine.ScreenOrientation
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enum class ScreenOrientation
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{
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Unknown,
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Portrait,
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PortraitUpsideDown,
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LandscapeLeft,
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LandscapeRight,
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AutoRotation,
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Landscape = 3
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};
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// UnityEngine.Vector2
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struct Vector2_t
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{
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public:
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// System.Single UnityEngine.Vector2::x
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float x;
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// System.Single UnityEngine.Vector2::y
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float y;
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};
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// UnityEngine.Vector2Int
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struct Vector2Int_t
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{
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public:
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// System.Int32 UnityEngine.Vector2Int::m_X
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int x;
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// System.Int32 UnityEngine.Vector2Int::m_Y
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int y;
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};
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// UnityEngine.Vector3
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struct Vector3_t
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{
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public:
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// System.Single UnityEngine.Vector3::x
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float x;
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// System.Single UnityEngine.Vector3::y
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float y;
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// System.Single UnityEngine.Vector3::z
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float z;
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};
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// UnityEngine.Vector4
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struct Vector4_t
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{
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public:
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// System.Single UnityEngine.Vector4::x
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float x;
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// System.Single UnityEngine.Vector4::y
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float y;
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// System.Single UnityEngine.Vector4::z
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float z;
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// System.Single UnityEngine.Vector4::w
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float w;
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};
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struct Rect_t
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{
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public:
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short x;
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short y;
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short width;
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short height;
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};
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struct Resolution_t
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{
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public:
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int width;
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int height;
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int herz;
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};
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// UnityEngine.TextGenerationSettings
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struct TextGenerationSettings_t
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{
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public:
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// UnityEngine.Font UnityEngine.TextGenerationSettings::font
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void *font;
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// UnityEngine.Color UnityEngine.TextGenerationSettings::color
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Color_t color;
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// System.Int32 UnityEngine.TextGenerationSettings::fontSize
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int32_t fontSize;
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// System.Single UnityEngine.TextGenerationSettings::lineSpacing
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float lineSpacing;
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// System.Boolean UnityEngine.TextGenerationSettings::richText
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bool richText;
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// System.Single UnityEngine.TextGenerationSettings::scaleFactor
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float scaleFactor;
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// UnityEngine.FontStyle UnityEngine.TextGenerationSettings::fontStyle
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int32_t fontStyle;
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// UnityEngine.TextAnchor UnityEngine.TextGenerationSettings::textAnchor
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int32_t textAnchor;
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// System.Boolean UnityEngine.TextGenerationSettings::alignByGeometry
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bool alignByGeometry;
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// System.Boolean UnityEngine.TextGenerationSettings::resizeTextForBestFit
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bool resizeTextForBestFit;
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// System.Int32 UnityEngine.TextGenerationSettings::resizeTextMinSize
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int32_t resizeTextMinSize;
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// System.Int32 UnityEngine.TextGenerationSettings::resizeTextMaxSize
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int32_t resizeTextMaxSize;
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// System.Boolean UnityEngine.TextGenerationSettings::updateBounds
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bool updateBounds;
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// UnityEngine.VerticalWrapMode UnityEngine.TextGenerationSettings::verticalOverflow
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int32_t verticalOverflow;
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// UnityEngine.HorizontalWrapMode UnityEngine.TextGenerationSettings::horizontalOverflow
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int32_t horizontalOverflow;
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// UnityEngine.Vector2 UnityEngine.TextGenerationSettings::generationExtents
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Vector2_t generationExtents;
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// UnityEngine.Vector2 UnityEngine.TextGenerationSettings::pivot
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Vector2_t pivot;
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// System.Boolean UnityEngine.TextGenerationSettings::generateOutOfBounds
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bool generateOutOfBounds;
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};
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enum Il2CppTypeEnum
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{
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IL2CPP_TYPE_END = 0x00, /* End of List */
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IL2CPP_TYPE_VOID = 0x01,
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IL2CPP_TYPE_BOOLEAN = 0x02,
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IL2CPP_TYPE_CHAR = 0x03,
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IL2CPP_TYPE_I1 = 0x04,
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IL2CPP_TYPE_U1 = 0x05,
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IL2CPP_TYPE_I2 = 0x06,
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IL2CPP_TYPE_U2 = 0x07,
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IL2CPP_TYPE_I4 = 0x08,
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IL2CPP_TYPE_U4 = 0x09,
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IL2CPP_TYPE_I8 = 0x0a,
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IL2CPP_TYPE_U8 = 0x0b,
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IL2CPP_TYPE_R4 = 0x0c,
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IL2CPP_TYPE_R8 = 0x0d,
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IL2CPP_TYPE_STRING = 0x0e,
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IL2CPP_TYPE_PTR = 0x0f,
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IL2CPP_TYPE_BYREF = 0x10,
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IL2CPP_TYPE_VALUETYPE = 0x11,
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IL2CPP_TYPE_CLASS = 0x12,
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IL2CPP_TYPE_VAR = 0x13,
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IL2CPP_TYPE_ARRAY = 0x14,
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IL2CPP_TYPE_GENERICINST = 0x15,
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IL2CPP_TYPE_TYPEDBYREF = 0x16,
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IL2CPP_TYPE_I = 0x18,
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IL2CPP_TYPE_U = 0x19,
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IL2CPP_TYPE_FNPTR = 0x1b,
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IL2CPP_TYPE_OBJECT = 0x1c,
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IL2CPP_TYPE_SZARRAY = 0x1d,
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IL2CPP_TYPE_MVAR = 0x1e,
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IL2CPP_TYPE_CMOD_REQD = 0x1f,
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IL2CPP_TYPE_CMOD_OPT = 0x20,
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IL2CPP_TYPE_INTERNAL = 0x21,
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IL2CPP_TYPE_MODIFIER = 0x40,
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IL2CPP_TYPE_SENTINEL = 0x41,
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IL2CPP_TYPE_PINNED = 0x45,
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IL2CPP_TYPE_ENUM = 0x55
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};
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typedef struct Il2CppType
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{
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void *dummy;
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unsigned int attrs : 16;
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Il2CppTypeEnum type : 8;
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unsigned int num_mods : 6;
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unsigned int byref : 1;
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unsigned int pinned : 1;
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} Il2CppType;
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typedef struct FieldInfo
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{
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const char *name;
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const Il2CppType *type;
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void *parent;
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int32_t offset; // If offset is -1, then it's thread static
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uint32_t token;
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} FieldInfo;
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struct MethodInfo;
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typedef struct Il2CppClass
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{
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// The following fields are always valid for a Il2CppClass structure
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const void *image;
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void *gc_desc;
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const char *name;
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const char *namespaze;
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Il2CppType byval_arg;
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Il2CppType this_arg;
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Il2CppClass *element_class;
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Il2CppClass *castClass;
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Il2CppClass *declaringType;
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Il2CppClass *parent;
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void *generic_class;
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void *typeMetadataHandle; // non-NULL for Il2CppClass's constructed from type defintions
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const void *interopData;
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Il2CppClass *klass; // hack to pretend we are a MonoVTable. Points to ourself
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// End always valid fields
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// The following fields need initialized before access. This can be done per field or as an aggregate via a call to Class::Init
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FieldInfo *fields; // Initialized in SetupFields
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const void *events; // Initialized in SetupEvents
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const void *properties; // Initialized in SetupProperties
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const MethodInfo **methods; // Initialized in SetupMethods
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Il2CppClass **nestedTypes; // Initialized in SetupNestedTypes
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Il2CppClass **implementedInterfaces; // Initialized in SetupInterfaces
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void *interfaceOffsets; // Initialized in Init
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void *static_fields; // Initialized in Init
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const void *rgctx_data; // Initialized in Init
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// used for fast parent checks
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Il2CppClass **typeHierarchy; // Initialized in SetupTypeHierachy
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// End initialization required fields
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void *unity_user_data;
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uint32_t initializationExceptionGCHandle;
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uint32_t cctor_started;
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uint32_t cctor_finished;
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size_t cctor_thread;
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// Remaining fields are always valid except where noted
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void *genericContainerHandle;
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uint32_t instance_size; // valid when size_inited is true
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uint32_t actualSize;
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uint32_t element_size;
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int32_t native_size;
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uint32_t static_fields_size;
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uint32_t thread_static_fields_size;
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int32_t thread_static_fields_offset;
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uint32_t flags;
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uint32_t token;
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uint16_t method_count; // lazily calculated for arrays, i.e. when rank > 0
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uint16_t property_count;
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uint16_t field_count;
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uint16_t event_count;
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uint16_t nested_type_count;
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uint16_t vtable_count; // lazily calculated for arrays, i.e. when rank > 0
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uint16_t interfaces_count;
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uint16_t interface_offsets_count; // lazily calculated for arrays, i.e. when rank > 0
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uint8_t typeHierarchyDepth; // Initialized in SetupTypeHierachy
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uint8_t genericRecursionDepth;
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uint8_t rank;
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uint8_t minimumAlignment; // Alignment of this type
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uint8_t naturalAligment; // Alignment of this type without accounting for packing
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uint8_t packingSize;
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// this is critical for performance of Class::InitFromCodegen. Equals to initialized && !has_initialization_error at all times.
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// Use Class::UpdateInitializedAndNoError to update
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uint8_t initialized_and_no_error : 1;
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uint8_t valuetype : 1;
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uint8_t initialized : 1;
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uint8_t enumtype : 1;
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uint8_t is_generic : 1;
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uint8_t has_references : 1; // valid when size_inited is true
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uint8_t init_pending : 1;
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uint8_t size_init_pending : 1;
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uint8_t size_inited : 1;
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uint8_t has_finalize : 1;
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uint8_t has_cctor : 1;
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uint8_t is_blittable : 1;
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uint8_t is_import_or_windows_runtime : 1;
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uint8_t is_vtable_initialized : 1;
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uint8_t has_initialization_error : 1;
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void *vtable[0];
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} Il2CppClass;
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struct ParameterInfo
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{
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const char *name;
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int32_t position;
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uint32_t token;
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const Il2CppType *parameter_type;
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};
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typedef struct Il2CppGenericContainer
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{
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/* index of the generic type definition or the generic method definition corresponding to this container */
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int32_t ownerIndex; // either index into Il2CppClass metadata array or Il2CppMethodDefinition array
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int32_t type_argc;
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/* If true, we're a generic method, otherwise a generic type definition. */
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int32_t is_method;
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/* Our type parameters. */
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int32_t genericParameterStart;
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} Il2CppGenericContainer;
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struct MethodInfo
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{
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uintptr_t methodPointer;
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uintptr_t invoker_method;
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const char *name;
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Il2CppClass *klass;
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const Il2CppType *return_type;
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const ParameterInfo *parameters;
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union
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{
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uintptr_t rgctx_data;
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uintptr_t methodDefinition;
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};
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union
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{
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uintptr_t genericMethod;
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Il2CppGenericContainer *genericContainer;
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};
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uint32_t token;
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uint16_t flags;
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uint16_t iflags;
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uint16_t slot;
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uint8_t parameters_count;
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uint8_t is_generic : 1;
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uint8_t is_inflated : 1;
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uint8_t wrapper_type : 1;
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uint8_t is_marshaled_from_native : 1;
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};
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struct Il2CppObject
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{
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union
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{
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Il2CppClass *klass;
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void *vtable;
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};
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void *monitor;
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};
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// not real Il2CppString class
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struct Il2CppString
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{
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Il2CppObject object;
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int32_t length; ///< Length of string *excluding* the trailing null (which is included in 'chars').
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Il2CppChar start_char[0];
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};
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typedef struct PropertyInfo
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{
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Il2CppClass *parent;
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const char *name;
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const MethodInfo *get;
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const MethodInfo *set;
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uint32_t attrs;
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uint32_t token;
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} PropertyInfo;
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typedef struct Il2CppArraySize
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{
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Il2CppObject obj;
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void *bounds;
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uintptr_t max_length;
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alignas(8) void *vector[0];
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} Il2CppArraySize;
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static const size_t kIl2CppSizeOfArray = (offsetof(Il2CppArraySize, vector));
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struct CourseBaseObjectContext
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{
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Il2CppObject *coursePrefab;
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Il2CppObject *courseGrassFurPrefab;
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Il2CppObject *monitorRenderTexture;
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Il2CppArraySize *swapTextures;
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Il2CppArraySize *swapSubTextures;
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Il2CppObject *postFilmSetGroup;
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Il2CppObject *grassParam;
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};
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struct RaceLoaderManagerCourceContext
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{
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int courseId;
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int timeEnum;
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int seasonEnum;
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int turfGoalGate;
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int turfGoalFlower;
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int dirtGoalGate;
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int dirtGoalFlower;
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int skydomeCourseId;
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int skydomeSeasonEnum;
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int skydomeWeatherEnum;
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int skydomeTimeEnum;
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int audienceEnum;
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int audienceWeatherEnum;
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int audienceSeasonEnum;
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int treeWeaterEnum;
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int treeTimeEnum;
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int RotationCategoryEnum;
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int lightProbeId;
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Il2CppArraySize *materialTeturePairs;
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Il2CppArraySize *materialSubTexturePairs;
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bool halfStartGate;
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int CourseStartGateBaseId;
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};
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struct CriAtomExPlayback
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{
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uint32_t id;
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};
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struct AudioPlayback
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{
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CriAtomExPlayback criAtomExPlayback;
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bool isError;
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int soundGroup;
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};
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typedef struct Il2CppReflectionMethod Il2CppReflectionMethod;
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typedef void (*Il2CppMethodPointer)();
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typedef void *(*InvokerMethod)(Il2CppMethodPointer, const MethodInfo *, void *, void **);
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typedef struct Il2CppDelegate
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{
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Il2CppObject object;
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/* The compiled code of the target method */
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Il2CppMethodPointer method_ptr;
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/* The invoke code */
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InvokerMethod invoke_impl;
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Il2CppObject *target;
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const MethodInfo *method;
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void *delegate_trampoline;
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intptr_t extraArg;
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/*
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* If non-NULL, this points to a memory location which stores the address of
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* the compiled code of the method, or NULL if it is not yet compiled.
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*/
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uint8_t **method_code;
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Il2CppReflectionMethod *method_info;
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Il2CppReflectionMethod *original_method_info;
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Il2CppObject *data;
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bool method_is_virtual;
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} Il2CppDelegate;
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typedef struct MulticastDelegate : Il2CppDelegate
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{
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Il2CppArraySize *delegates;
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} MulticastDelegate;
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// UnityEngine.Quaternion
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struct Quaternion_t
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{
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public:
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float w;
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float x;
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float y;
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float z;
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};
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template <typename T>
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struct TypedField
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{
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FieldInfo *Field;
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constexpr FieldInfo *operator->() const noexcept
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{
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return Field;
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}
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};
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struct Il2CppClassHead
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{
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const void *image;
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void *gc_desc;
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const char *name;
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const char *namespaze;
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};
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struct Il2CppReflectionType
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{
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Il2CppObject object;
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const Il2CppType *type;
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};
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inline void **(*il2cpp_domain_get_assemblies)(void *domain, std::size_t *size);
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inline Il2CppClass *(*il2cpp_class_from_name)(void *image, const char *namespaze, const char *name);
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inline MethodInfo *(*il2cpp_class_get_methods)(Il2CppClass *klass, void **iter);
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inline MethodInfo *(*il2cpp_class_get_method_from_name)(Il2CppClass *klass, const char *name, int argsCount);
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inline MethodInfo *(*il2cpp_method_get_from_reflection)(Il2CppObject *ref);
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inline const Il2CppType *(*il2cpp_method_get_param)(const MethodInfo *method, uint32_t index);
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inline Il2CppObject *(*il2cpp_object_new)(Il2CppClass *klass);
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inline void (*il2cpp_add_internal_call)(const char *name, uintptr_t pointer);
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inline Il2CppArraySize *(*il2cpp_array_new)(Il2CppClass *klass, uintptr_t count);
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inline const Il2CppType *(*il2cpp_class_get_type)(Il2CppClass *klass);
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inline uint32_t (*il2cpp_class_get_type_token)(Il2CppClass *klass);
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inline FieldInfo *(*il2cpp_class_get_field_from_name)(Il2CppClass *klass, const char *name);
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inline void (*il2cpp_field_get_value)(Il2CppObject *obj, FieldInfo *field, void *value);
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inline void (*il2cpp_field_set_value)(Il2CppObject *obj, FieldInfo *field, void *value);
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inline void (*il2cpp_field_static_get_value)(FieldInfo *field, void *value);
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inline void (*il2cpp_field_static_set_value)(FieldInfo *field, void *value);
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inline const Il2CppType *(*il2cpp_field_get_type)(FieldInfo *field);
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inline Il2CppObject *(*il2cpp_type_get_object)(const Il2CppType *type);
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inline const char *(*il2cpp_image_get_name)(void *image);
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inline size_t (*il2cpp_image_get_class_count)(void *image);
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inline const Il2CppClass *(*il2cpp_image_get_class)(void *image, size_t index);
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inline bool (*il2cpp_type_is_byref)(const Il2CppType *type);
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inline uint32_t (*il2cpp_method_get_flags)(const MethodInfo *mehod, uint32_t *iflags);
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inline const Il2CppType *(*il2cpp_method_get_return_type)(const MethodInfo *method);
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inline Il2CppClass *(*il2cpp_class_from_type)(const Il2CppType *type);
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inline const char *(*il2cpp_class_get_name)(Il2CppClass *klass);
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inline const PropertyInfo *(*il2cpp_class_get_properties)(Il2CppClass *klass, void **iter);
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inline bool (*il2cpp_class_is_enum)(const Il2CppClass *klass);
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inline FieldInfo *(*il2cpp_class_get_fields)(Il2CppClass *klass, void **iter);
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inline const char *(*il2cpp_method_get_name)(const MethodInfo *method);
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inline uint32_t (*il2cpp_method_get_param_count)(const MethodInfo *method);
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inline const char *(*il2cpp_method_get_param_name)(const MethodInfo *method, uint32_t index);
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inline Il2CppClass *(*il2cpp_class_get_parent)(Il2CppClass *klass);
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inline Il2CppClass *(*il2cpp_class_get_interfaces)(Il2CppClass *klass, void **iter);
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inline const char *(*il2cpp_class_get_namespace)(Il2CppClass *klass);
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inline void *(*il2cpp_class_get_image)(Il2CppClass *klass);
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inline int (*il2cpp_class_get_flags)(const Il2CppClass *klass);
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inline bool (*il2cpp_class_is_valuetype)(const Il2CppClass *klass);
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inline uint32_t (*il2cpp_property_get_flags)(PropertyInfo *prop);
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inline const MethodInfo *(*il2cpp_property_get_get_method)(const PropertyInfo *prop);
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inline const MethodInfo *(*il2cpp_property_get_set_method)(const PropertyInfo *prop);
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inline const char *(*il2cpp_property_get_name)(const PropertyInfo *prop);
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inline Il2CppClass *(*il2cpp_property_get_parent)(const PropertyInfo *prop);
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inline int (*il2cpp_field_get_flags)(FieldInfo *field);
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inline const char *(*il2cpp_field_get_name)(FieldInfo *field);
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inline Il2CppClass *(*il2cpp_field_get_parent)(FieldInfo *field);
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inline size_t (*il2cpp_field_get_offset)(FieldInfo *field);
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inline const PropertyInfo *(*il2cpp_class_get_property_from_name)(Il2CppClass *klass, const char *name);
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inline void (*il2cpp_runtime_object_init)(Il2CppObject *obj);
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inline Il2CppObject *(*il2cpp_value_box)(Il2CppClass *klass, void *data);
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inline void *(*il2cpp_object_unbox)(Il2CppObject *obj);
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inline Il2CppString *(*il2cpp_string_new_utf16)(const wchar_t *str, unsigned int len);
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inline Il2CppString *(*il2cpp_string_new)(const char *str);
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inline void *(*il2cpp_domain_get)();
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inline void *(*il2cpp_domain_assembly_open)(void *domain, const char *name);
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inline void *(*il2cpp_assembly_get_image)(void *assembly);
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inline void *(*il2cpp_resolve_icall)(const char *name);
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inline void *(*il2cpp_thread_attach)(void *domain);
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inline void (*il2cpp_thread_detach)(void *thread);
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inline bool (*il2cpp_class_is_assignable_from)(void *klass, void *oklass);
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inline void (*il2cpp_class_for_each)(void (*klassReportFunc)(Il2CppClass *klass, void *userData), void *userData);
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inline void *(*il2cpp_class_get_nested_types)(void *klass, void **iter);
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inline uint32_t (*il2cpp_gchandle_new)(void *obj, bool pinned);
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inline void (*il2cpp_gchandle_free)(uint32_t gchandle);
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inline void *(*il2cpp_gchandle_get_target)(uint32_t gchandle);
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inline void (*il2cpp_runtime_class_init)(void *klass);
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inline void *(*il2cpp_runtime_invoke)(MethodInfo *method, void *obj, void **params, Il2CppObject **exc);
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inline Il2CppChar *(*il2cpp_string_chars)(Il2CppString *str);
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inline int (*il2cpp_string_length)(Il2CppString *str);
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namespace il2cppfunctions
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{
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void init(HMODULE dll);
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uintptr_t get_method_pointer(const char *assemblyName, const char *namespaze,
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const char *klassName, const char *name, int argsCount, bool strict);
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std::optional<std::wstring_view> get_string(void *);
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void *create_string(std::wstring_view ws);
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} |