恍兮惚兮 476bdbf9b3 ppsspp
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1
2024-03-27 13:41:42 +08:00

59 lines
1.6 KiB
C++

#ifndef __LUNA_PSPUILTS_H
#define __LUNA_PSPUILTS_H
namespace ppsspp
{
struct emfuncinfo{
const char* hookname;
void* hookfunc;
void* filterfun;
const wchar_t* _id;
};
}
bool InsertPPSSPPcommonhooks();
#ifndef _WIN64
namespace{
int PPSSPP_VERSION[4] = { 0, 9, 8, 0 }; // 0.9.8 by default
enum : DWORD {
PPSSPP_MEMORY_SEARCH_STEP_98 = 0x01000000
, PPSSPP_MEMORY_SEARCH_STEP_99 = 0x00050000
//, step = 0x1000 // step must be at least 0x1000 (offset in SearchPattern)
//, step = 0x00010000 // crash otoboku PSP on 0.9.9 since 5pb is wrongly inserted
};
ULONG SafeMatchBytesInPSPMemory(LPCVOID pattern, DWORD patternSize, DWORD start = MemDbg::MappedMemoryStartAddress, DWORD stop = MemDbg::MemoryStopAddress)
{
ULONG step = PPSSPP_VERSION[1] == 9 && PPSSPP_VERSION[2] == 8 ? PPSSPP_MEMORY_SEARCH_STEP_98 : PPSSPP_MEMORY_SEARCH_STEP_99;
return _SafeMatchBytesInMappedMemory(pattern, patternSize, XX, start, stop, step);
}
ULONG SafeMatchBytesInPS2Memory(LPCVOID pattern, DWORD patternSize)
{
// PCSX2 memory range
// ds: begin from 0x20000000
// cs: begin from 0x30000000
enum : ULONG {
//start = MemDbg::MappedMemoryStartAddress // 0x01000000
start = 0x30000000 // larger than PSP to skip the garbage memory
, stop = 0x40000000 // larger than PSP as PS2 has larger memory
, step = 0x00010000 // smaller than PPS
//, step = 0x00050000 // the same as PPS
//, step = 0x1000 // step must be at least 0x1000 (offset in SearchPattern)
};
return _SafeMatchBytesInMappedMemory(pattern, patternSize, XX, start, stop, step);
}
}
#endif
#endif