LunaHook-mirror/LunaHook/engines/mages/mages.cpp
恍兮惚兮 146dbe19f2 update
1
2024-04-19 19:43:14 +08:00

355 lines
12 KiB
C++
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

#include"mages/mages.h"
namespace mages{
std::map<WORD, std::wstring> createTable(int _idx) {
ConsoleOutput("%d",_idx);
auto compound_charsA=LoadResData(std::vector<const wchar_t*>{
L"compound_chars_default",
L"compound_chars_Robotics_Notes_Elite",
L"compound_chars_Robotics_Notes_Dash",
L"",
L"",
L"",
L"compound_chars_SGHD",
}[_idx],L"COMPOUND_CHARS");
auto charsetA=LoadResData(std::vector<const wchar_t*>{
L"charset_default",
L"charset_Robotics_Notes_Elite",
L"charset_Robotics_Notes_Dash",
L"charset_Famicom_Tantei_Club",
L"charset_SINce_Memories",
L"charset_SG_My_Darlings_Embrace",
L"charset_SG_Linear_Bounded_Phenogram",
L"charset_SGHD"
}[_idx],L"CHARSET");
auto compound_chars=StringToWideString(compound_charsA);
auto charset=StringToWideString(charsetA);
strReplace(charset,L"\n",L"");
strReplace(charset,L"\r",L"");
std::map<WORD, std::wstring> table = {};
for (auto line : strSplit(compound_chars, L"\n")) {
auto pair = strSplit(line, L"=");
if (pair.size() != 2) continue;
auto key = pair[0].substr(1, pair[0].size() - 2);
auto val = pair[1];
auto keys = strSplit(key, L"-");
if (keys.size() == 1)keys.push_back(key);
size_t _;
auto start = std::stoi(keys[0], &_, 16);
auto end = std::stoi(keys[1], &_, 16);
for (auto i = start; i <= end; i++) {
auto charCode = ((i & 0xFF) << 8) | i >> 8; // swap endian
table[charCode] = val;
}
}
WORD charCode;
for (auto i = 0; i < charset.size(); i++) {
charCode = 0x8000 + i;
charCode = ((charCode & 0xFF) << 8) | charCode >> 8; // swap endian (0x8001 -> 0x0180)
table[charCode] = charset[i];
}
return table;
}
std::wstring mages_decode(WORD charCode,int _idx) {
static auto table = createTable(_idx);
if (table.find(charCode) == table.end()) {
std::wstringstream _;
_ << std::hex << charCode;
return L"[" + _.str() + L"]";
}
else {
return table[charCode];
}
}
std::wstring readString(uintptr_t address,int _idx) {
auto edx=address;
std::wstring s = L"", bottom = L"";
while (1) {
auto c = *(BYTE*)edx;
if (c == 0xff)break; // terminated
if (c >= 0xb0) {// b4: next page?
edx += 1;
continue;
}
if (c >= 0x80) {// readChar
auto charCode = *(WORD*)edx;
edx += 2;
s += mages_decode(charCode,_idx);
}
else {// readControl
edx += 1;
if (c == 0) {
s += L' ';
}
else if (c == 1) {// speaker
bottom = L"";
while (1)
{
auto c2 = *(BYTE*)edx;
if (c2 == 2) {
edx += 1; break;
}
else if (c2 < 0x20)edx += 1;
else {
auto charCode = *(WORD*)edx;
edx += 2;
bottom += mages_decode(charCode,_idx);
}
}
if(bottom.size()) s = s + bottom + L": ";
}
else if (c == 2) { // line
// do nothing -> back to readChar
}
else if (c == 4 || c == 0x15) { // SetColor, EvaluateExpression => SKIP
////if (c !== 4) console.warn('Warning: ', c, hexdump(address));
// https://github.com/CommitteeOfZero/SciAdv.Net/blob/32489cd21921079975291dbdce9151ad66f1b06a/src/SciAdvNet.SC3/Text/SC3StringDecoder.cs#L98
// https://github.com/CommitteeOfZero/SciAdv.Net/blob/32489cd21921079975291dbdce9151ad66f1b06a/src/SciAdvNet.SC3/Text/StringSegmentCodes.cs#L3
// https://github.com/shiiion/steinsgate_textractor/blob/master/steinsgatetextractor/sg_text_extractor.cpp#L46
auto token = *(BYTE*)edx; // BYTE token = read_single<BYTE>(cur_index);
if (!token) {
edx +=1; // return cur_index + 1;
}
else {
do {
if (token & 0x80) {
switch (token & 0x60) {
case 0:
edx +=2 ; //cur_index += 2;
break;
case 0x20:
edx +=3; //cur_index += 3;
break;
case 0x40:
edx +=4; //cur_index += 4;
break;
case 0x60:
edx +=5; //cur_index += 5;
break;
default:
// impossible
break;
}
} else {
edx +=2; //cur_index += 2;
}
token = *(BYTE*)edx; //token = read_single<BYTE>(cur_index);
} while (token);
}
}
else if (c == 0x0C // SetFontSize
|| c == 0x11 // SetTopMargin
|| c == 0x12 // SetLeftMargin
|| c == 0x13 // STT_GetHardcodedValue: https://github.com/CommitteeOfZero/impacto/blob/master/src/text.cpp#L43
) {
edx+=2;
}
else if (c == 9) { // ruby (09_text_0A_rubi_0B)
std::wstring rubi = L"";
bottom = L"";
while (true) {
auto c2 = *(BYTE*)edx;
if (c2 == 0x0A) { // rubi
edx+=1;
while (true) {
c2 = *(BYTE*)edx;
if (c2 == 0x0B) { // end rubi
// address = address.add(1);
break; // break lv2 loop
}
else if (c2 < 0x20) { // another control
edx+=1;
}
else { // rubi
auto charCode = *(WORD*)edx;
edx+=2;
rubi += mages_decode(charCode,_idx);
}
} // end while
}
else if (c2 == 0x0B) { // end rubi
edx+=1;
break; // break lv1 loop
}
else if (c2 < 0x20) { // another control (color?)
edx+=1;
}
else { // char (text)
auto charCode = *(WORD*)edx;
edx+=2;
auto cc = mages_decode(charCode,_idx);
bottom += cc;
s += cc;
}
}
if (rubi != L"") {
//console.log('rubi: ', rubi);
//console.log('char: ', bottom);
}
}
else {
// do nothing (one byte control)
}
}
}
return s;
}
}
namespace hookmages{
regs reg=regs::invalid;
int gametype=0;
template<int filter>
void SpecialHookMAGES(hook_stack* stack, HookParam*, uintptr_t* data, uintptr_t* split, size_t* len)
{
auto edx = regof(reg,stack);//regof(edx, esp_base);
auto s=mages::readString(edx,gametype);
if(filter){
static std::wstring last=L"";
if(last==s)return;
last=s;
}
write_string_new(data,len,s);
}
bool MAGES() {
#ifndef _WIN64
auto dialogSigOffset = 2;
BYTE dialogSig1 []={
0x85,XX,0x74,XX,0x83,XX,0x01,0x74,XX,0x83,XX,0x04,0x74,XX,0xc7,0x05,XX,XX,XX,XX,0x01,0x00,0x00,0x00
};
auto addr=MemDbg::findBytes(dialogSig1,sizeof(dialogSig1),processStartAddress,processStopAddress);
if(addr==0){
dialogSigOffset = 3;
BYTE dialogSig2 []={
0x57,0x85,XX,0x74,XX,0x83,XX,0x01,0x74,XX,0x83,XX,0x04
};
addr=MemDbg::findBytes(dialogSig2,sizeof(dialogSig2),processStartAddress,processStopAddress);
}
if(addr==0)return false;
auto pos = addr+dialogSigOffset;
//.text:00431D3F 74 16 jz short loc_431D57
auto jzoff=*(BYTE*)(pos+1);
pos+=jzoff+2;
auto hookaddr=pos;
for(int i=0;i<0x200;i++){
if(((*(BYTE*)(pos))==0x8a)){
switch(((*(BYTE*)(pos+1)))){
// case 0:reg=pusha_eax_off;break;
//YU-NO
//.text:00431D63 89 0D 20 A9 BF 00 mov dword_BFA920, ecx
//在加载到内存后有时变成89 0d 20 a9 8a 00导致崩溃且这个没有遇到过故注释掉。
case 3:reg=regs::ebx;break;
case 1:reg=regs::ecx;break;
case 2:reg=regs::edx;break;
case 6:reg=regs::esi;break;
case 7:reg=regs::edi;break;
default:reg=regs::invalid;
}
if(reg!=regs::invalid)break;
}
pos+=1;
}
if(reg==regs::invalid)return false;
ConsoleOutput("%p",pos-processStartAddress);
switch(pos-processStartAddress){
case 0x6e69b://SG My Darling's Embrace 破解版
case 0x6e77b://SG My Darling's Embrace
gametype=5;break;
case 0x4ef60://STEINS;GATE: Linear Bounded Phenogram
gametype=6;break;
case 0x498b0://STEINS;GATE
gametype=7;break;
case 0x9f723://Robotics;Notes-Elite
gametype=1;break;
case 0xf70a6://Robotics;Notes-Dash
gametype=2;break;
default:
//YU-NO
//测试无效:
//Steins;Gate-0
//Steins;Gate
//未测试:
//Steins;Gate-Elite
//Chaos;Child
//CHAOS;HEAD_NOAH
//Memories_Off_-Innocent_Fille
//Memories_Off_-Innocent_Fille-_for_Dearest
gametype=0;
}
//ConsoleOutput("%x",pos-processStartAddress);
HookParam hp;
//hp.address = hookaddr;
hp.address=hookaddr;
//想い出にかわる君 ~メモリーズオフ~ 想君秋之回忆3在hookaddr上无法正确读取。
//hookaddr上是没有重复的pos上是都能读到但有重复。
hp.text_fun = SpecialHookMAGES<0>;
hp.type = CODEC_UTF16 | USING_STRING|NO_CONTEXT;
auto _=NewHook(hp, "5pb_MAGES");
hp.address=pos;
hp.text_fun = SpecialHookMAGES<1>;
_|=NewHook(hp, "5pb_MAGES");
ConsoleOutput("%p %p",hookaddr,pos);
return _;
#else
auto dialogSigOffset = 2;
BYTE dialogSig1 []={
0x85,XX,0x74,XX,0x41,0x83,XX,0x01,0x74,XX,0x41,0x83,XX,0x04,0x74,XX,0x41
};
auto addr=MemDbg::findBytes(dialogSig1,sizeof(dialogSig1),processStartAddress,processStopAddress);
ConsoleOutput("%p",addr);
if(addr==0)return false;
auto pos = addr+dialogSigOffset;
auto jzoff=*(BYTE*)(pos+1);
pos+=jzoff+2;
auto hookaddr=pos;
//
for(int i=0;i<0x200;i++){
//.text:000000014004116B 0F B6 13 movzx edx, byte ptr [rbx]
//->rbx
if((((*(DWORD*)(pos))&0xffffff)==0x13b60f)){
reg=regs::rbx;//rbx
//ConsoleOutput("%p",pos-processStartAddress);
break;
}
pos+=1;
}
if(reg==regs::invalid)return false;
switch(pos-processStartAddress){
default:
//CHAOS;HEAD_NOAH
gametype=0;
}
HookParam hp;
hp.address=hookaddr;
hp.text_fun = SpecialHookMAGES<0>;
hp.type = CODEC_UTF16 | USING_STRING|NO_CONTEXT;
return NewHook(hp, "5pb_MAGES");
#endif
}
}