mirror of
https://github.com/HIllya51/LunaHook.git
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594 lines
16 KiB
C++
594 lines
16 KiB
C++
// https://github.com/microsoft/Windows-classic-samples/blob/main/Samples/Win7Samples/netds/http/HttpV2Server/main.c
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/*++
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Copyright (c) 2002 - 2002 Microsoft Corporation. All Rights Reserved.
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THIS CODE AND INFORMATION IS PROVIDED "AS-IS" WITHOUT WARRANTY OF
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ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
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THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
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PARTICULAR PURPOSE.
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THIS CODE IS NOT SUPPORTED BY MICROSOFT.
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--*/
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#define SECURITY_WIN32
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#include <http.h>
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#include <sspi.h>
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#include <strsafe.h>
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#define NUM_SCHEMES 2
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#define MAX_USERNAME_LENGTH 100
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#pragma warning(disable : 4127) // condition expression is constant
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//
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// Macros.
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//
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#define INITIALIZE_HTTP_RESPONSE(resp, status, reason) \
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do \
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{ \
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RtlZeroMemory((resp), sizeof(*(resp))); \
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(resp)->StatusCode = (status); \
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(resp)->pReason = (reason); \
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(resp)->ReasonLength = (USHORT)strlen(reason); \
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} while (FALSE)
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#define ADD_KNOWN_HEADER(Response, HeaderId, RawValue) \
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do \
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{ \
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(Response).Headers.KnownHeaders[(HeaderId)].pRawValue = (RawValue); \
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(Response).Headers.KnownHeaders[(HeaderId)].RawValueLength = \
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(USHORT)strlen(RawValue); \
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} while (FALSE)
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#define ALLOC_MEM(cb) HeapAlloc(GetProcessHeap(), 0, (cb))
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#define FREE_MEM(ptr) HeapFree(GetProcessHeap(), 0, (ptr))
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//
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// Prototypes.
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//
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DWORD
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DoReceiveRequests(
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HANDLE hReqQueue);
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DWORD
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SendHttpResponse(
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IN HANDLE hReqQueue,
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IN PHTTP_REQUEST pRequest);
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/***************************************************************************++
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Routine Description:
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main routine.
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Arguments:
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argc - # of command line arguments.
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argv - Arguments.
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Return Value:
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Success/Failure.
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--***************************************************************************/
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int cleanuphttp(HANDLE hReqQueue, HTTP_SERVER_SESSION_ID ssID, HTTP_URL_GROUP_ID urlGroupId)
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{
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ULONG retCode;
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//
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// Call HttpRemoveUrl for all the URLs that we added.
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// HTTP_URL_FLAG_REMOVE_ALL flag allows us to remove
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// all the URLs registered on URL Group at once
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//
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if (!HTTP_IS_NULL_ID(&urlGroupId))
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{
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retCode = HttpRemoveUrlFromUrlGroup(urlGroupId,
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NULL,
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HTTP_URL_FLAG_REMOVE_ALL);
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}
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//
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// Close the Url Group
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//
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if (!HTTP_IS_NULL_ID(&urlGroupId))
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{
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retCode = HttpCloseUrlGroup(urlGroupId);
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}
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//
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// Close the serversession
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//
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if (!HTTP_IS_NULL_ID(&urlGroupId))
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{
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retCode = HttpCloseServerSession(ssID);
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}
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//
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// Close the Request Queue handle.
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//
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if (hReqQueue)
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{
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retCode = HttpCloseRequestQueue(hReqQueue);
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}
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//
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// Call HttpTerminate.
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//
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HttpTerminate(HTTP_INITIALIZE_SERVER, NULL);
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return retCode;
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}
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auto makeserveronce(int port)
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{
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ULONG retCode;
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HANDLE hReqQueue = NULL;
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HTTP_SERVER_SESSION_ID ssID = HTTP_NULL_ID;
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HTTP_URL_GROUP_ID urlGroupId = HTTP_NULL_ID;
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HTTPAPI_VERSION HttpApiVersion = HTTPAPI_VERSION_2;
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HTTP_BINDING_INFO BindingProperty;
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HTTP_TIMEOUT_LIMIT_INFO CGTimeout;
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auto url = std::wstring(L"http://127.0.0.1:") + std::to_wstring(port) + L"/fuck";
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//
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// Initialize HTTP APIs.
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//
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retCode = HttpInitialize(
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HttpApiVersion,
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HTTP_INITIALIZE_SERVER, // Flags
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NULL // Reserved
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);
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if (retCode != NO_ERROR)
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{
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return std::tuple{false, hReqQueue, ssID, urlGroupId};
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}
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//
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// Create a server session handle
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//
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retCode = HttpCreateServerSession(HttpApiVersion,
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&ssID,
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0);
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if (retCode != NO_ERROR)
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{
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return std::tuple{false, hReqQueue, ssID, urlGroupId};
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}
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//
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// Create UrlGroup handle
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//
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retCode = HttpCreateUrlGroup(ssID,
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&urlGroupId,
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0);
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if (retCode != NO_ERROR)
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{
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return std::tuple{false, hReqQueue, ssID, urlGroupId};
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}
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//
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// Create a request queue handle
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//
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retCode = HttpCreateRequestQueue(HttpApiVersion,
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(std::wstring(L"LUNA_INTERNAL_HTTP_QUEUE") + std::to_wstring(GetCurrentProcessId()) + L"_" + std::to_wstring(rand())).c_str(),
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NULL,
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0,
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&hReqQueue);
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if (retCode != NO_ERROR)
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{
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return std::tuple{false, hReqQueue, ssID, urlGroupId};
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}
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BindingProperty.Flags.Present = 1; // Specifies that the property is present on UrlGroup
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BindingProperty.RequestQueueHandle = hReqQueue;
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//
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// Bind the request queue to UrlGroup
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//
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retCode = HttpSetUrlGroupProperty(urlGroupId,
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HttpServerBindingProperty,
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&BindingProperty,
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sizeof(BindingProperty));
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if (retCode != NO_ERROR)
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{
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return std::tuple{false, hReqQueue, ssID, urlGroupId};
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}
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//
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// Set EntityBody Timeout property on UrlGroup
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//
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ZeroMemory(&CGTimeout, sizeof(HTTP_TIMEOUT_LIMIT_INFO));
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CGTimeout.Flags.Present = 1; // Specifies that the property is present on UrlGroup
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CGTimeout.EntityBody = 50; // The timeout is in secs
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retCode = HttpSetUrlGroupProperty(urlGroupId,
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HttpServerTimeoutsProperty,
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&CGTimeout,
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sizeof(HTTP_TIMEOUT_LIMIT_INFO));
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if (retCode != NO_ERROR)
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{
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return std::tuple{false, hReqQueue, ssID, urlGroupId};
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}
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//
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// Add the URLs on URL Group
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// The command line arguments represent URIs that we want to listen on.
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// We will call HttpAddUrlToUrlGroup for each of these URIs.
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//
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// The URI is a fully qualified URI and MUST include the terminating '/'
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//
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retCode = HttpAddUrlToUrlGroup(urlGroupId,
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url.c_str(),
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0,
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0);
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if (retCode != NO_ERROR)
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{
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return std::tuple{false, hReqQueue, ssID, urlGroupId};
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}
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return std::tuple{true, hReqQueue, ssID, urlGroupId};
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}
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int GetRandomAvailablePort()
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{
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WSADATA wsaData;
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int result = WSAStartup(MAKEWORD(2, 2), &wsaData);
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if (result != 0)
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{
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return 0;
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}
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// 创建一个 TCP 套接字
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SOCKET sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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if (sock == INVALID_SOCKET)
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{
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WSACleanup();
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return 0;
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}
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// 绑定到随机端口
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sockaddr_in addr;
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addr.sin_family = AF_INET;
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addr.sin_addr.s_addr = INADDR_ANY;
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addr.sin_port = 0; // 0 表示让系统自动选择一个可用端口
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result = bind(sock, (SOCKADDR *)&addr, sizeof(addr));
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if (result == SOCKET_ERROR)
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{
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closesocket(sock);
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WSACleanup();
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return 0;
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}
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// 获取实际绑定的端口号
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int addrLen = sizeof(addr);
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result = getsockname(sock, (SOCKADDR *)&addr, &addrLen);
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if (result == SOCKET_ERROR)
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{
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closesocket(sock);
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WSACleanup();
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return 0;
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}
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// 关闭套接字
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closesocket(sock);
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WSACleanup();
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// 返回实际绑定的端口号
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return ntohs(addr.sin_port);
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}
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int makehttpgetserverinternal()
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{
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// 尝试1000次
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for (int i = 0; i < 1000; i++)
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{
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auto port = GetRandomAvailablePort();
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auto [succ, hReqQueue, ssID, urlGroupId] = makeserveronce(port);
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if (!succ)
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{
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cleanuphttp(hReqQueue, ssID, urlGroupId);
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continue;
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}
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std::thread([=]()
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{
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// Loop while receiving requests
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DoReceiveRequests(hReqQueue);
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cleanuphttp(hReqQueue, ssID, urlGroupId); })
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.detach();
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return port;
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}
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return 0;
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}
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// int main()
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// {
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// wprintf(L"%d", makehttpgetserverinternal());
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// Sleep(999999);
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// }
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/***************************************************************************++
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Routine Description:
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The routine to receive a request. This routine calls the corresponding
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routine to deal with the response.
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Arguments:
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hReqQueue - Handle to the request queue.
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Return Value:
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Success/Failure.
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--***************************************************************************/
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DWORD
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DoReceiveRequests(
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IN HANDLE hReqQueue)
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{
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ULONG result;
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HTTP_REQUEST_ID requestId;
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DWORD bytesRead;
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PHTTP_REQUEST pRequest;
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PCHAR pRequestBuffer;
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ULONG RequestBufferLength;
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//
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// Allocate a 2K buffer. Should be good for most requests, we'll grow
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// this if required. We also need space for a HTTP_REQUEST structure.
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//
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RequestBufferLength = sizeof(HTTP_REQUEST) + 2048;
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pRequestBuffer = (PCHAR)ALLOC_MEM(RequestBufferLength);
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if (pRequestBuffer == NULL)
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{
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return ERROR_NOT_ENOUGH_MEMORY;
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}
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pRequest = (PHTTP_REQUEST)pRequestBuffer;
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//
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// Wait for a new request -- This is indicated by a NULL request ID.
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//
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HTTP_SET_NULL_ID(&requestId);
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for (;;)
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{
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RtlZeroMemory(pRequest, RequestBufferLength);
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result = HttpReceiveHttpRequest(
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hReqQueue, // Req Queue
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requestId, // Req ID
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0, // Flags
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pRequest, // HTTP request buffer
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RequestBufferLength, // req buffer length
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&bytesRead, // bytes received
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NULL // LPOVERLAPPED
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);
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if (NO_ERROR == result)
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{
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//
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// Worked!
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//
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// switch (pRequest->Verb)
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// {
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// case HttpVerbGET:
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result = SendHttpResponse(
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hReqQueue,
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pRequest);
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// case HttpVerbPOST:
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// default:
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// if (result != NO_ERROR)
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// {
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// break;
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// }
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//
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// Reset the Request ID so that we pick up the next request.
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//
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HTTP_SET_NULL_ID(&requestId);
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}
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else if (result == ERROR_MORE_DATA)
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{
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//
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// The input buffer was too small to hold the request headers
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// We have to allocate more buffer & call the API again.
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//
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// When we call the API again, we want to pick up the request
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// that just failed. This is done by passing a RequestID.
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//
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// This RequestID is picked from the old buffer.
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//
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requestId = pRequest->RequestId;
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//
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// Free the old buffer and allocate a new one.
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//
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RequestBufferLength = bytesRead;
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FREE_MEM(pRequestBuffer);
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pRequestBuffer = (PCHAR)ALLOC_MEM(RequestBufferLength);
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if (pRequestBuffer == NULL)
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{
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result = ERROR_NOT_ENOUGH_MEMORY;
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break;
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}
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pRequest = (PHTTP_REQUEST)pRequestBuffer;
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}
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else if (ERROR_CONNECTION_INVALID == result &&
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!HTTP_IS_NULL_ID(&requestId))
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{
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// The TCP connection got torn down by the peer when we were
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// trying to pick up a request with more buffer. We'll just move
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// onto the next request.
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HTTP_SET_NULL_ID(&requestId);
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}
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else
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{
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break;
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}
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} // for(;;)
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if (pRequestBuffer)
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{
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FREE_MEM(pRequestBuffer);
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}
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return result;
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}
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/***************************************************************************++
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Routine Description:
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The routine sends a HTTP response.
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Arguments:
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hReqQueue - Handle to the request queue.
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pRequest - The parsed HTTP request.
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StatusCode - Response Status Code.
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pReason - Response reason phrase.
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pEntityString - Response entity body.
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Return Value:
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Success/Failure.
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--***************************************************************************/
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#pragma optimize("", off)
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const wchar_t *LUNA_CONTENTBYPASS(const wchar_t *_)
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{
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return _;
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}
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#pragma optimize("", on)
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DWORD
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SendHttpResponse(
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IN HANDLE hReqQueue,
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IN PHTTP_REQUEST pRequest)
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{
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HTTP_RESPONSE response;
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DWORD result;
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DWORD bytesSent;
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ULONG BytesRead;
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HTTP_DATA_CHUNK dataChunk;
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std::string recv;
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std::string buff;
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buff.resize(2048);
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bool recving = true;
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//
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// Initialize the HTTP response structure.
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//
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INITIALIZE_HTTP_RESPONSE(&response, 200, "OK");
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//
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// For POST, we'll echo back the entity that we got from the client.
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//
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// NOTE: If we had passed the HTTP_RECEIVE_REQUEST_FLAG_COPY_BODY
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// flag with HttpReceiveHttpRequest(), the entity would have
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// been a part of HTTP_REQUEST (using the pEntityChunks field).
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// Since we have not passed that flag, we can be assured that
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// there are no entity bodies in HTTP_REQUEST.
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//
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if (pRequest->Flags & HTTP_REQUEST_FLAG_MORE_ENTITY_BODY_EXISTS)
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{
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// The entity body is send over multiple calls. Let's collect all
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// of these in a file & send it back. We'll create a temp file
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//
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do
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{
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//
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// Read the entity chunk from the request.
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//
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BytesRead = 0;
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result = HttpReceiveRequestEntityBody(
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hReqQueue,
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pRequest->RequestId,
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0,
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buff.data(),
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buff.capacity(),
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&BytesRead,
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NULL);
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switch (result)
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{
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case NO_ERROR:
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case ERROR_HANDLE_EOF:
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if (BytesRead != 0)
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{
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recv += buff.substr(0, BytesRead);
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}
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if (result == ERROR_HANDLE_EOF)
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recving = false;
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break;
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default:
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recving = false;
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}
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} while (recving);
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}
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if (recv.size())
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recv = WideStringToString(LUNA_CONTENTBYPASS(StringToWideString(recv).c_str()));
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if (recv.size())
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{
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ADD_KNOWN_HEADER(
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response,
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HttpHeaderContentLength,
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std::to_string(recv.size()).c_str());
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}
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result =
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HttpSendHttpResponse(
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hReqQueue, // ReqQueueHandle
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pRequest->RequestId, // Request ID
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recv.size() ? HTTP_SEND_RESPONSE_FLAG_MORE_DATA : 0,
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&response, // HTTP response
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NULL, // pReserved1
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&bytesSent, // bytes sent (optional)
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NULL, // pReserved2
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0, // Reserved3
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NULL, // LPOVERLAPPED
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NULL // pReserved4
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);
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if (result != NO_ERROR)
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{
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return result;
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}
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if (!recv.size())
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return result;
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//
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// Send entity body from a file handle.
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//
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dataChunk.DataChunkType = HttpDataChunkFromMemory;
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dataChunk.FromMemory.pBuffer = (PVOID)recv.c_str();
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dataChunk.FromMemory.BufferLength = (ULONG)recv.size();
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result = HttpSendResponseEntityBody(
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hReqQueue,
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pRequest->RequestId,
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0, // This is the last send.
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1, // Entity Chunk Count.
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&dataChunk,
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NULL,
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NULL,
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0,
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NULL,
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NULL);
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return result;
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} |