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20 lines
519 B
C++
20 lines
519 B
C++
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class UnrealEngine : public ENGINE
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{
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public:
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UnrealEngine()
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{
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check_by = CHECK_BY::CUSTOM;
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is_engine_certain = false;
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check_by_target = []()
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{
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// Copyright Epic Games, Inc. All Rights Reserved.
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//++UE4+Release-4.27-CL-0
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return Util::SearchResourceString(L"Copyright Epic Games") || Util::SearchResourceString(L"UnrealEngine") || GetProcAddress(GetModuleHandleA(0), "agsCheckDriverVersion");
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};
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};
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bool attach_function();
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};
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