mirror of
https://github.com/HIllya51/LunaHook.git
synced 2024-11-28 00:04:03 +08:00
1943 lines
114 KiB
C++
1943 lines
114 KiB
C++
#include"yuzusuyu.h"
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#include"mages/mages.h"
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#include"hookfinder.h"
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#include"emujitarg.hpp"
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namespace{
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auto isFastMem = true;
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auto isVirtual = true;//Process.arch === 'x64' && Process.platform === 'windows';
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auto idxDescriptor = isVirtual == true ? 2 : 1;
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auto idxEntrypoint = idxDescriptor + 1;
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uintptr_t getDoJitAddress() {
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auto RegisterBlockSig1 = "E8 ?? ?? ?? ?? 4? 8B ?? 4? 8B ?? 4? 8B ?? E8 ?? ?? ?? ?? 4? 89?? 4? 8B???? ???????? 4? 89?? ?? 4? 8B?? 4? 89";
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auto RegisterBlock=find_pattern(RegisterBlockSig1,processStartAddress,processStopAddress);
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if (RegisterBlock) {
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auto beginSubSig1 = "CC 40 5? 5? 5?";
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auto lookbackSize = 0x400;
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auto address=RegisterBlock-lookbackSize;
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auto subs=find_pattern(beginSubSig1,address,address+lookbackSize);
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if(subs){
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return subs+1;
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}
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}
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auto PatchSig1 = "4????? 4????? 4????? FF?? ?? 4????? ?? 4????? 75 ?? 4????? ?? 4????? ?? 4?";
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auto Patch = find_pattern(PatchSig1,processStartAddress,processStopAddress);
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if (Patch) {
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auto beginSubSig1 = "4883EC ?? 48";
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auto lookbackSize = 0x80;
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auto address = Patch-lookbackSize;
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auto subs = find_pattern(beginSubSig1,address,address+lookbackSize);
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if (subs) {
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idxDescriptor = 1;
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idxEntrypoint = 2;
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return subs;
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}
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}
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return 0;
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/*
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这块不知道怎么实现。
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// DebugSymbol: RegisterBlock
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// ?RegisterBlock@EmitX64@X64@Backend@Dynarmic@@IEAA?AUBlockDescriptor@1234@AEBVLocationDescriptor@IR@4@PEBX_K@Z <- new
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// ?RegisterBlock@EmitX64@X64@Backend@Dynarmic@@IEAA?AUBlockDescriptor@1234@AEBVLocationDescriptor@IR@4@PEBX1_K@Z
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const symbols = DebugSymbol.findFunctionsMatching('Dynarmic::Backend::X64::EmitX64::RegisterBlock');
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if (symbols.length !== 0) {
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return symbols[0];
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}
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// DebugSymbol: Patch
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// ?Patch@EmitX64@X64@Backend@Dynarmic@@IEAAXAEBVLocationDescriptor@IR@4@PEBX@Z
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const patchs = DebugSymbol.findFunctionsMatching('Dynarmic::Backend::X64::EmitX64::Patch');
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if (patchs.length !== 0) {
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idxDescriptor = 1;
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idxEntrypoint = 2;
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return patchs[0];
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}
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*/
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}
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uintptr_t* argidx(hook_stack* stack,int idx){
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auto offset=0;
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switch (idx)
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{
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case 0:offset=get_reg(regs::rcx);break;
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case 1:offset=get_reg(regs::rdx);break;
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case 2:offset=get_reg(regs::r8);break;
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case 3:offset=get_reg(regs::r9);break;
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}
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return (uintptr_t*)((uintptr_t)stack+sizeof(hook_stack)-sizeof(uintptr_t)+offset);
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}
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struct emfuncinfo{
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uint64_t type;
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int argidx;int padding;
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void* hookfunc;
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void* filterfun;
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const char* _id;
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const char* _version;
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};
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std::unordered_map<uintptr_t,emfuncinfo>emfunctionhooks;
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struct GameInfo {
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std::string name{""};
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uint64_t id{0};
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std::string version{""};
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} game_info;
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bool checkiscurrentgame(const emfuncinfo& em){
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auto wininfos=get_proc_windows();
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for(auto&& info:wininfos){
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if((game_info.version.size())&&game_info.name.size()&&(game_info.id!=0)){
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//判断是有效的info
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auto checkversion=(em._version==0)||(std::string(em._version)==(game_info.version));
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auto checkid=(std::stoll(em._id,0,16)==game_info.id);
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if(checkid&&checkversion)return true;
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}
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else if((em._version==0)||(info.title.find(acastw(em._version))!=info.title.npos))return true;
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}
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return false;
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}
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}
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bool Hook_Network_RoomMember_SendGameInfo(){
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// void RoomMember::SendGameInfo(const GameInfo& game_info) {
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// room_member_impl->current_game_info = game_info;
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// if (!IsConnected())
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// return;
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// Packet packet;
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// packet.Write(static_cast<u8>(IdSetGameInfo));
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// packet.Write(game_info.name);
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// packet.Write(game_info.id);
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// packet.Write(game_info.version);
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// room_member_impl->Send(std::move(packet));
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// }
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BYTE pattern[]={
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0x49,0x8B,XX,
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0x0F,0xB6,0x81,0x28,0x01,0x00,0x00,
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0x90,
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0x3C,0x02,
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0x74,0x1C,
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0x0F,0xB6,0x81,0x28,0x01,0x00,0x00,
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0x90,
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0x3C,0x03,
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0x74,0x10,
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0x0F,0xB6,0x81,0x28,0x01,0x00,0x00,
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0x90,
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0x3C,0x04,
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0x0F,0x85,XX4
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};
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for(auto addr:Util::SearchMemory(pattern,sizeof(pattern),PAGE_EXECUTE,processStartAddress,processStopAddress))
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{
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addr=MemDbg::findEnclosingAlignedFunction_strict(addr,0x100);
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//有两个,但另一个离起始很远
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if(addr==0)continue;
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HookParam hp;
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hp.address=addr;
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hp.text_fun=[](hook_stack* stack, HookParam* hp, uintptr_t* data, uintptr_t* split, size_t* len){
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// void __fastcall Network::RoomMember::SendGameInfo(
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// Network::RoomMember *this,
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// const AnnounceMultiplayerRoom::GameInfo *game_info)
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game_info=*(GameInfo*)stack->rdx;
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ConsoleOutput("%s %llx %s",game_info.name.c_str(),game_info.id,game_info.version.c_str());
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};
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return NewHook(hp,"yuzuGameInfo");
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}
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return false;
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}
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bool yuzusuyu::attach_function()
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{
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Hook_Network_RoomMember_SendGameInfo();
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ConsoleOutput("[Compatibility] Yuzu 1616+");
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auto DoJitPtr=getDoJitAddress();
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if(DoJitPtr==0)return false;
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spDefault.jittype=JITTYPE::YUZU;
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spDefault.minAddress = 0;
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spDefault.maxAddress = -1;
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ConsoleOutput("DoJitPtr %p",DoJitPtr);
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HookParam hp;
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hp.address=DoJitPtr;
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hp.text_fun=[](hook_stack* stack, HookParam* hp, uintptr_t* data, uintptr_t* split, size_t* len){
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auto descriptor = *argidx(stack,idxDescriptor); // r8
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auto entrypoint = *argidx(stack,idxEntrypoint); // r9
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auto em_address = *(uintptr_t*)descriptor;
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if(!entrypoint)return;
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jitaddraddr(em_address,entrypoint,JITTYPE::YUZU);
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[&](){
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if(emfunctionhooks.find(em_address)==emfunctionhooks.end())return;
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auto op=emfunctionhooks.at(em_address);
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if(!(checkiscurrentgame(op)))return;
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HookParam hpinternal;
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hpinternal.address=entrypoint;
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hpinternal.emu_addr=em_address;//用于生成hcode
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hpinternal.type=USING_STRING|NO_CONTEXT|BREAK_POINT|op.type;
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hpinternal.text_fun=(decltype(hpinternal.text_fun))op.hookfunc;
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hpinternal.filter_fun=(decltype(hpinternal.filter_fun))op.filterfun;
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hpinternal.argidx=op.argidx;
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hpinternal.padding=op.padding;
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hpinternal.jittype=JITTYPE::YUZU;
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NewHook(hpinternal,op._id);
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}();
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delayinsertNewHook(em_address);
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};
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return NewHook(hp,"YuzuDoJit");
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}
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int readu8(BYTE* addr){
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int numBytes = 0;
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auto firstByte=*addr;
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if (firstByte <= 0x7F) {
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numBytes = 1;
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} else if ((firstByte & 0xE0) == 0xC0) {
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numBytes = 2;
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} else if ((firstByte & 0xF0) == 0xE0) {
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numBytes = 3;
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} else if ((firstByte & 0xF8) == 0xF0) {
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numBytes = 4;
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}
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return numBytes;
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}
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void T010012A017F18000(hook_stack* stack, HookParam* hp, uintptr_t* data, uintptr_t* split, size_t* len){
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auto address=YUZU::emu_arg(stack)[2];
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std::string s,bottom;uint32_t c;
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while (true)
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{
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c=*(BYTE*)(address);
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if(c==0)break;
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if(c>=0x20){
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auto l=readu8((BYTE*)address);
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s+=std::string((char*)address,l);
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address+=l;
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}
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else{
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address+=1;
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if(c==1){
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bottom="";
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while(true){
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auto l=readu8((BYTE*)address);
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auto ss=std::string((char*)address,l);
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address+=l;
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if(ss[0]<0xa)break;
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bottom+=ss;
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s+=ss;
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}
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}
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else if(c==3){
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while (true) {
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auto l=readu8((BYTE*)address);
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auto ss=std::string((char*)address,l);
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address+=l;
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if(ss[0]<0xa)break;
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}
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}
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else if(c==7){
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address+=1;
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}
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else if(c==0xa){
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return;
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}
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else if(c==0xd){
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c = *(uint32_t*)address;
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auto count = c & 0xFF;
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c = c & 0xFFFFFF00;
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if (c == 0x0692c500) {
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for(int _=0;_<count;_++)s+='-';
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address +=4;
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}
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}
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}
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}
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write_string_new(data,len,s);
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}
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template<int index>
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void ReadTextAndLenDW(hook_stack* stack, HookParam* hp, uintptr_t* data, uintptr_t* split, size_t* len){
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auto address=YUZU::emu_arg(stack)[index];
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*len=(*(DWORD*)(address+0x10))*2;
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*data=address+0x14;
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}
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template<int index>
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void ReadTextAndLenW(hook_stack* stack, HookParam* hp, uintptr_t* data, uintptr_t* split, size_t* len){
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auto address=YUZU::emu_arg(stack)[index];
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*len=(*(WORD*)(address+0x10))*2;
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*data=address+0x14;
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}
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template<int idx>
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void mages_readstring(hook_stack* stack, HookParam* hp, uintptr_t* data, uintptr_t* split, size_t* len){
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auto s=mages::readString(YUZU::emu_arg(stack)[0],idx);
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write_string_new(data,len,s);
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}
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bool F0100A3A00CC7E000(void* data, size_t* len, HookParam* hp){
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auto s = std::wstring((wchar_t*)data,*len/2);
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std::wregex pattern1(L"^`([^@]+).");
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s = std::regex_replace(s, pattern1, L"$1: ");
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s = std::regex_replace(s, std::wregex(L"\\$[A-Z]\\d*(,\\d*)*"), L"");
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std::wregex pattern2(L"\\$\\[([^$]+)..([^$]+)..");
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s = std::regex_replace(s, pattern2, L"$1");
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return write_string_overwrite(data,len,s);
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}
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bool F010045C0109F2000(void* data, size_t* len, HookParam* hp){
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auto s = std::string((char*)data,*len);
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s = std::regex_replace(s, std::regex("#[^\\]]*\\]"), "");
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s = std::regex_replace(s, std::regex("#[^\\n]*\\n"), "");
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s = std::regex_replace(s, std::regex("\\u3000"), "");
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s = std::regex_replace(s, std::regex("Save[\\s\\S]*データ"), "");
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return write_string_overwrite(data,len,s);
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}
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bool F0100A1E00BFEA000(void* data, size_t* len, HookParam* hp){
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auto s = std::wstring((wchar_t*)data,*len/2);
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s = std::regex_replace(s, std::wregex(L"[\\s]"), L"");
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s = std::regex_replace(s, std::wregex(L"(.+? \")"), L"");
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s = std::regex_replace(s, std::wregex(L"(\",.*)"), L"");
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s = std::regex_replace(s, std::wregex(L"(\" .*)"), L"");
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return write_string_overwrite(data,len,s);
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}
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bool F0100A1200CA3C000(void* data, size_t* len, HookParam* hp){
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auto s = std::wstring((wchar_t*)data,*len/2);
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s = std::regex_replace(s, std::wregex(L"\\$d"), L"\n");
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s = std::regex_replace(s, std::wregex(L"_"), L" ");
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s = std::regex_replace(s, std::wregex(L"@"), L" ");
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s = std::regex_replace(s, std::wregex(L"\\[([^\\/\\]]+)\\/[^\\/\\]]+\\]"), L"$1");
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s = std::regex_replace(s, std::wregex(L"[~^$❝.❞'?,(-)!—:;-❛ ❜]"), L"");
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s = std::regex_replace(s, std::wregex(L"[A-Za-z0-9]"), L"");
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s = std::regex_replace(s, std::wregex(L"^\\s+"), L"");
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while (std::regex_search(s, std::wregex(L"^\\s*$"))) {
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s = std::regex_replace(s, std::wregex(L"^\\s*$"), L"");
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}
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return write_string_overwrite(data,len,s);
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}
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bool F01006590155AC000(void* data, size_t* len, HookParam* hp){
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auto s = std::string((char*)data,*len);
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std::regex regex("(?=@.)");
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std::sregex_token_iterator it(s.begin(), s.end(), regex, -1);
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std::sregex_token_iterator end;
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std::vector<std::string> parts(it, end);
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s="";
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int counter = 0;
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while (counter < parts.size()) {
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std::string part = parts[counter];
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if (part[0] != '@') {
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s += part;
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counter++;
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continue;
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}
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std::string tag = part.substr(0, 2);
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std::string content = part.substr(2);
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if (tag == "@s" || tag == "@t") {
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s += content.substr(4);
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counter++;
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continue;
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} else if (tag == "@m") {
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s += content.substr(2);
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counter++;
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continue;
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} else if (tag == "@n") {
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s += '\n' + content;
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counter++;
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continue;
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} else if (tag == "@b" || tag == "@a" || tag == "@p" || tag == "@k") {
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s += content;
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counter++;
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continue;
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} else if (tag == "@v" || tag == "@h") {
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std::regex regex("[\\w_-]+");
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s += std::regex_replace(content, regex, "");
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counter++;
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continue;
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} else if (tag == "@r") {
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s += content + parts[counter + 2].substr(1);
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counter += 3;
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continue;
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} else if (tag == "@I") {
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if (content == "@" || parts[counter + 1].substr(0, 2) == "@r") {
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counter++;
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continue;
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}
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std::regex regex("[\\d+─]");
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s += std::regex_replace(content, regex, "");
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counter += 3;
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continue;
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} else {
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s += content;
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counter++;
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continue;
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}
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}
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return write_string_overwrite(data,len,s);
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}
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bool F01000200194AE000(void* data, size_t* len, HookParam* hp){
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auto s = std::string((char*)data,*len);
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static std::string readString_savedSentence="";
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static bool readString_playerNameFlag=false;
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static std::string readString_playerName="ラピス";
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std::regex regex("(?=@.)");
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std::sregex_token_iterator it(s.begin(), s.end(), regex, -1);
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std::sregex_token_iterator end;
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std::vector<std::string> parts(it, end);
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s = "";
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size_t counter = 0;
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while (counter < parts.size()) {
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const std::string& part = parts[counter];
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if (part.empty() || part[0] != '@') {
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s += part;
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counter++;
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continue;
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}
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std::string tag = part.substr(0, 2);
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std::string content = part.substr(2);
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if (tag == "@*") {
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if (content.find("name") == 0) {
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if (readString_playerName == "ラピス") {
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s += content.substr(4) + readString_playerName + parts[counter + 4].substr(1);
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} else {
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s += content.substr(4) + parts[counter + 3].substr(1) + parts[counter + 4].substr(1);
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}
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counter += 5;
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continue;
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}
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} else if (tag == "@s" || tag == "@t") {
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s += content.substr(4);
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counter++;
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continue;
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} else if (tag == "@m") {
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s += content.substr(2);
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counter++;
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continue;
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} else if (tag == "@u") {
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readString_playerNameFlag = true;
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readString_savedSentence = "";
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counter++;
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return write_string_overwrite(data,len,"");
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} else if (tag == "@n" || tag == "@b" || tag == "@a" || tag == "@p" || tag == "@k") {
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s += content;
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counter++;
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continue;
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} else if (tag == "@v" || tag == "@h") {
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std::regex regex("[\\w_-]+");
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s += std::regex_replace(content, regex, "");
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counter++;
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continue;
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} else if (tag == "@r") {
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s += content + parts[counter + 2].substr(1);
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counter += 3;
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continue;
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} else if (tag == "@I") {
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if (content == "@" || parts[counter + 1].substr(0, 2) == "@r") {
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counter++;
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continue;
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}
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std::regex regex("[\\d+─]");
|
||
s += std::regex_replace(content, regex, "");
|
||
counter += 3;
|
||
continue;
|
||
} else {
|
||
s += content;
|
||
counter++;
|
||
continue;
|
||
}
|
||
}
|
||
|
||
if (!readString_playerNameFlag) {
|
||
;
|
||
} else if (readString_savedSentence.empty()) {
|
||
readString_savedSentence = s;
|
||
s= "";
|
||
} else {
|
||
std::string savedSentence = readString_savedSentence;
|
||
readString_playerNameFlag = false;
|
||
readString_savedSentence = "";
|
||
readString_playerName = s;
|
||
s= s + "\n" + savedSentence;
|
||
}
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F0100EA001A626000(void* data, size_t* len, HookParam* hp){
|
||
auto s=utf32_to_utf16((uint32_t*)data,*len/4);
|
||
if (s == L" ") {
|
||
return false;
|
||
}
|
||
s = std::regex_replace(s, std::wregex(L"\n+"), L" ");
|
||
|
||
s = std::regex_replace(s, std::wregex(L"\\$\\{FirstName\\}"), L"ナーヤ");
|
||
|
||
if (startWith(s,L"#T")){
|
||
s = std::regex_replace(s, std::wregex(L"#T2[^#]+"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"#T\\d"), L"");
|
||
}
|
||
auto u32=utf16_to_utf32(s.c_str(),s.size());
|
||
return write_string_overwrite(data,len,u32);
|
||
}
|
||
bool F010093800DB1C000(void* data, size_t* len, HookParam* hp){
|
||
auto s=utf32_to_utf16((uint32_t*)data,*len/4);
|
||
s = std::regex_replace(s, std::wregex(L"\\n+"), L" ");
|
||
s = std::regex_replace(s, std::wregex(L"\\$\\{FirstName\\}"), L"シリーン");
|
||
if (startWith(s,L"#T")) {
|
||
s = std::regex_replace(s, std::wregex(L"\\#T2[^#]+"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"\\#T\\d"), L"");
|
||
}
|
||
auto u32=utf16_to_utf32(s.c_str(),s.size());
|
||
return write_string_overwrite(data,len,u32);
|
||
}
|
||
bool F0100F7E00DFC8000(void* data, size_t* len, HookParam* hp){
|
||
auto s=utf32_to_utf16((uint32_t*)data,*len/4);
|
||
s = std::regex_replace(s, std::wregex(L"[\\s]"), L" ");
|
||
s = std::regex_replace(s, std::wregex(L"#KW"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"#C\\(TR,0xff0000ff\\)"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"#P\\(.*\\)"), L"");
|
||
auto u32=utf16_to_utf32(s.c_str(),s.size());
|
||
return write_string_overwrite(data,len,u32);
|
||
}
|
||
|
||
bool F0100982015606000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::wstring((wchar_t*)data,*len/2);
|
||
s = std::regex_replace(s, std::wregex(L"\\n+|(\\\\n)+"), L" ");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F0100C4E013E5E000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::wstring((wchar_t*)data,*len/2);
|
||
s = std::regex_replace(s, std::wregex(L"\\\\n"), L" ");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
|
||
bool F010001D015260000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::string((char*)data,*len);
|
||
if(startWith(s,"#Key"))return false;
|
||
strReplace(s,"#n","\n");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F0100E1E00E2AE000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::string((char*)data,*len);
|
||
s = std::regex_replace(s, std::regex("#n"), "\n");
|
||
s = std::regex_replace(s, std::regex("[A-Za-z0-9]"), "");
|
||
s = std::regex_replace(s, std::regex("[~^,\\-\\[\\]#]"), "");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F0100DE200C0DA000(void* data, size_t* len, HookParam* hp){
|
||
StringReplacer((char*)data,len,"#n",2," ",1);
|
||
StringReplacer((char*)data,len,"\n",1," ",1);
|
||
return true;
|
||
}
|
||
bool F0100AEC013DDA000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::string((char*)data,*len);
|
||
static std::string ss;
|
||
if(ss==s)return false;
|
||
ss=s;
|
||
return true;
|
||
}
|
||
|
||
bool F0100F7801B5DC000(void* data, size_t* len, HookParam* hp){
|
||
if(!all_ascii((wchar_t*)data))return false;//chaos on first load.
|
||
StringReplacer((wchar_t*)data,len,L"<br>",4,L"\n",1);
|
||
return true;
|
||
}
|
||
|
||
bool F0100925014864000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::string((char*)data,*len);
|
||
s = std::regex_replace(s, std::regex("(#n)+"), " ");
|
||
s = std::regex_replace(s, std::regex("(#[A-Za-z]+\\[(\\d*[.])?\\d+\\])+"), "");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
|
||
bool F0100936018EB4000(void* data, size_t* len, HookParam* hp){
|
||
auto s=utf32_to_utf16((uint32_t*)data,*len/4);
|
||
s = std::regex_replace(s, std::wregex(L"<[^>]+>"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"\n+"), L" ");
|
||
auto u32=utf16_to_utf32(s.c_str(),s.size());
|
||
return write_string_overwrite(data,len,u32);
|
||
}
|
||
|
||
template<int index,int type>
|
||
void T0100B0100E26C000(hook_stack* stack, HookParam* hp, uintptr_t* data, uintptr_t* split, size_t* len){
|
||
auto address=YUZU::emu_arg(stack)[index];
|
||
if(type==2)
|
||
address+=0xA;
|
||
auto length=(*(DWORD*)(address+0x10))*2;
|
||
*len=length;
|
||
*data=address+0x14;
|
||
}
|
||
|
||
bool F010045C014650000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::string((char*)data,*len);
|
||
std::regex pattern("(@(\\/)?[a-zA-Z#](\\(\\d+\\))?|)[*<>]+");
|
||
s = std::regex_replace(s, pattern, "");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
|
||
bool F01008C0016544000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::wstring((wchar_t*)data,*len/2);
|
||
s = std::regex_replace(s, std::wregex(L"<[^>]+>"), L" ");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F0100FB7019ADE000(void* data, size_t* len, HookParam* hp){
|
||
static int idx=0;
|
||
return ((++idx)%2==1);
|
||
}
|
||
bool F01006F000B056000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::wstring((wchar_t*)data,*len/2);
|
||
s = std::regex_replace(s, std::wregex(L"\\[.*?\\]"), L" ");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F0100068019996000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::string((char*)data,*len);
|
||
s = std::regex_replace(s, std::regex("%N"), "\n");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F0100ADC014DA0000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::wstring((wchar_t*)data,*len/2);
|
||
std::wregex symbolRegex(L"[~^$(,)]");
|
||
std::wregex alphanumericRegex(L"[A-Za-z0-9]");
|
||
std::wregex atRegex(L"@");
|
||
std::wregex leadingSpaceRegex(L"^\\s+");
|
||
s = std::regex_replace(s, symbolRegex, L"");
|
||
s = std::regex_replace(s, alphanumericRegex, L"");
|
||
s = std::regex_replace(s, atRegex, L" ");
|
||
s = std::regex_replace(s, leadingSpaceRegex, L"");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F0100AFA01750C000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::string((char*)data,*len);
|
||
std::regex newlineRegex("(\\\\n)+");
|
||
std::regex specialCharsRegex("\\\\d$|^\\@[a-z]+|#.*?#|\\$");
|
||
s = std::regex_replace(s, newlineRegex, " ");
|
||
s = std::regex_replace(s, specialCharsRegex, "");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F0100B6900A668000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::string((char*)data,*len);
|
||
s = std::regex_replace(s, std::regex("#N"), "\n");
|
||
std::regex colorRegex("#Color\\[[\\d]+\\]");
|
||
s = std::regex_replace(s, colorRegex, "");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F0100BD700E648000(void* data, size_t* len, HookParam* hp){
|
||
StringReplacer((char*)data,len,"*",1," ",1);
|
||
StringReplacer((char*)data,len,u8"ゞ",sizeof(u8"ゞ"),u8"!?",sizeof(u8"!?"));
|
||
return true;
|
||
}
|
||
bool F0100D9500A0F6000(void* data, size_t* len, HookParam* hp){
|
||
StringReplacer((char*)data,len,u8"㊤",sizeof(u8"㊤"),u8"―",sizeof(u8"―"));
|
||
StringReplacer((char*)data,len,u8"㊥",sizeof(u8"㊥"),u8"―",sizeof(u8"―"));
|
||
StringReplacer((char*)data,len,u8"^㌻",sizeof(u8"^㌻"),u8" ",sizeof(u8" "));// \n
|
||
return true;
|
||
}
|
||
|
||
bool F0100DA201E0DA000(void* data, size_t* len, HookParam* hp){
|
||
auto s = std::wstring((wchar_t*)data,*len/2);
|
||
s = std::regex_replace(s, std::wregex(L"[\\s]"), L"");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F01002C0008E52000(void* data, size_t* len, HookParam* hp){
|
||
auto s = std::string((char*)data,*len);
|
||
s = std::regex_replace(s, std::regex("(YUR)"), u8"ユーリ");
|
||
s = std::regex_replace(s, std::regex("(FRE)"), u8"フレン");
|
||
s = std::regex_replace(s, std::regex("(RAP)"), u8"ラピード");
|
||
s = std::regex_replace(s, std::regex("(EST|ESU)"), u8"エステル");
|
||
s = std::regex_replace(s, std::regex("(KAR)"), u8"カロル");
|
||
s = std::regex_replace(s, std::regex("(RIT)"), u8"リタ");
|
||
s = std::regex_replace(s, std::regex("(RAV|REI)"), u8"レイヴン");
|
||
s = std::regex_replace(s, std::regex("(JUD)"), u8"ジュディス");
|
||
s = std::regex_replace(s, std::regex("(PAT)"), u8"パティ");
|
||
s = std::regex_replace(s, std::regex("(DUK|DYU)"), u8"デューク");
|
||
s = std::regex_replace(s, std::regex("[A-Za-z0-9]"), "");
|
||
s = std::regex_replace(s, std::regex("[,(-)_]"), "");
|
||
s = std::regex_replace(s, std::regex("^\\s+"), "");
|
||
while (std::regex_search(s, std::regex("^\\s*$"))) {
|
||
s = std::regex_replace(s, std::regex("^\\s*$"), "");
|
||
}
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
|
||
bool F01005940182EC000(void* data, size_t* len, HookParam* hp){
|
||
auto s = std::wstring((wchar_t*)data,*len/2);
|
||
std::wregex whitespaceRegex(L"\\s");
|
||
s = std::regex_replace(s, whitespaceRegex, L"");
|
||
std::wregex colorRegex(L"<color=.*?>(.*?)<\\/color>");
|
||
s = std::regex_replace(s, colorRegex, L"$1");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
void T01005940182EC000(hook_stack* stack, HookParam* hp, uintptr_t* data, uintptr_t* split, size_t* len){
|
||
auto address=YUZU::emu_arg(stack)[0];
|
||
*data=address+0x14;
|
||
*len=wcslen((wchar_t*)*data)*2;
|
||
}
|
||
template<int idx>
|
||
bool F0100B0601852A000(void* data, size_t* len, HookParam* hp){
|
||
auto s = std::wstring((wchar_t*)data,*len/2);
|
||
static std::wstring last;
|
||
if(last==s)return false;
|
||
last=s;
|
||
return true;
|
||
}
|
||
template<int idx>
|
||
bool F0100B0C016164000(void* data, size_t* len, HookParam* hp){
|
||
auto s = std::wstring((wchar_t*)data,*len/2);
|
||
std::wregex htmlTagsPattern(L"<[^>]*>");
|
||
std::wregex lettersAndNumbersPattern(L"[A-Za-z0-9]");
|
||
s = std::regex_replace(s, htmlTagsPattern, L"");
|
||
s = std::regex_replace(s, lettersAndNumbersPattern, L"");
|
||
static std::wstring last;
|
||
if(last==s)return false;
|
||
last=s;
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
|
||
template<int i>
|
||
bool F010043B013C5C000(void* data, size_t* len, HookParam* hp){
|
||
auto s = std::wstring((wchar_t*)data,*len/2);
|
||
std::wregex htmlTagsPattern(L"<[^>]*>");
|
||
s = std::regex_replace(s, htmlTagsPattern, L"");
|
||
static std::wstring last;
|
||
if(last==s)return false;
|
||
last=s;
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
template<int i>
|
||
bool F010055D009F78000(void* data, size_t* len, HookParam* hp){
|
||
auto s = std::string((char*)data,*len);
|
||
std::regex pattern3("\\d+");
|
||
s = std::regex_replace(s, pattern3, "");
|
||
static std::string last;
|
||
if(last==s)return false;
|
||
last=s;
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
template<int i>
|
||
bool F0100BD4014D8C000(void* data, size_t* len, HookParam* hp){
|
||
auto s = std::wstring((wchar_t*)data,*len/2);
|
||
s = std::regex_replace(s, std::wregex(L"<[^>]*>"), L"");
|
||
s = std::regex_replace(s, std::wregex(L".*?_"), L"");
|
||
static std::wstring last;
|
||
if(last==s)return false;
|
||
last=s;
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
template<int i>
|
||
bool F0100C7400CFB4000(void* data, size_t* len, HookParam* hp){
|
||
auto s = std::wstring((wchar_t*)data,*len/2);
|
||
s = std::regex_replace(s, std::wregex(L"\\d"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"<[^>]*>"), L"");
|
||
while (std::regex_search(s, std::wregex(L"^\\s*$"))) {
|
||
s = std::regex_replace(s, std::wregex(L"^\\s*$"), L"");
|
||
}
|
||
static std::wstring last;
|
||
if(last==s)return false;
|
||
last=s;
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F0100CB9018F5A000(void* data, size_t* len, HookParam* hp){
|
||
auto s = std::wstring((wchar_t*)data,*len/2);
|
||
s = std::regex_replace(s, std::wregex(L"<[^>]*>"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"\\{([^{}]+):[^{}]+\\}"), L"$1");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
|
||
bool F010028D0148E6000(void* data, size_t* len, HookParam* hp){
|
||
auto s = std::string((char*)data,*len);
|
||
s = std::regex_replace(s, std::regex("{|\\/.*?}|\\[.*?]", std::regex_constants::grep), "");
|
||
s = std::regex_replace(s, std::regex("(\\\\\\\\c|\\\\\\\\n)+"), " ");
|
||
s = std::regex_replace(s, std::regex(",.*$"), " ");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
|
||
bool F0100F4401940A000(void* data, size_t* len, HookParam* hp){
|
||
auto s = std::wstring((wchar_t*)data,*len/2);
|
||
s = std::regex_replace(s, std::wregex(L"[\\r\\n]+"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"<[^>]+>|\\[\\[[^]]+\\]\\]"), L"");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
|
||
bool F0100B5500CA0C000(void* data, size_t* len, HookParam* hp){
|
||
auto s = std::string((char*)data,*len);
|
||
std::regex pattern1("\\\\u0000+$");
|
||
std::regex pattern2("\\\\");
|
||
std::regex pattern3("\\$");
|
||
s = std::regex_replace(s, pattern1, "");
|
||
s = std::regex_replace(s, pattern2, "");
|
||
s = std::regex_replace(s, pattern3, "");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
void T0100B5500CA0C000(hook_stack* stack, HookParam* hp, uintptr_t* data, uintptr_t* split, size_t* len){
|
||
auto address=YUZU::emu_arg(stack)[3];
|
||
*data=address;
|
||
*len=*(WORD*)(address-2);
|
||
}
|
||
bool F0100A8401A0A8000(void* data, size_t* len, HookParam* hp){
|
||
auto s = std::wstring((wchar_t*)data,*len/2);
|
||
std::wregex samePageNewLineRegex(L"[\r\n]+");
|
||
s = std::regex_replace(s, samePageNewLineRegex, L"");
|
||
std::wregex newPageTextRegex(L"(<.+?>)+");
|
||
s = std::regex_replace(s, newPageTextRegex, L"\r\n");
|
||
strReplace(s,L"",L"(L)");
|
||
strReplace(s,L"",L"(ZL)");
|
||
strReplace(s,L"",L"(Y)");
|
||
strReplace(s,L"",L"(X)");
|
||
strReplace(s,L"",L"(A)");
|
||
strReplace(s,L"",L"(B)");
|
||
strReplace(s,L"",L"(+)");
|
||
strReplace(s,L"",L"(-)");
|
||
strReplace(s,L"",L"(DPAD_DOWN)");
|
||
strReplace(s,L"",L"(DPAD_LEFT)");
|
||
strReplace(s,L"",L"(LSTICK)");
|
||
strReplace(s,L"",L"(L3)");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F0100BC0018138000(void* data, size_t* len, HookParam* hp){
|
||
auto s = std::wstring((wchar_t*)data,*len/2);
|
||
std::wregex tagContentRegex(L"<[^>]*>([^<]*)<\\/[^>]*>");
|
||
s = std::regex_replace(s, tagContentRegex, L"");
|
||
s = std::regex_replace(s, std::wregex(L"<sprite name=L>"), L"L");
|
||
s = std::regex_replace(s, std::wregex(L"<sprite name=R>"), L"R");
|
||
s = std::regex_replace(s, std::wregex(L"<sprite name=A>"), L"A");
|
||
s = std::regex_replace(s, std::wregex(L"<sprite name=B>"), L"B");
|
||
s = std::regex_replace(s, std::wregex(L"<sprite name=X>"), L"X");
|
||
s = std::regex_replace(s, std::wregex(L"<sprite name=Y>"), L"Y");
|
||
s = std::regex_replace(s, std::wregex(L"<sprite name=PLUS>"), L"+");
|
||
s = std::regex_replace(s, std::wregex(L"<sprite name=MINUS>"), L"-");
|
||
s = std::regex_replace(s, std::wregex(L"<[^>]+>"), L"");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F0100D7800E9E0000(void* data, size_t* len, HookParam* hp){
|
||
auto s = std::wstring((wchar_t*)data,*len/2);
|
||
s = std::regex_replace(s, std::wregex(L"[A-Za-z0-9]"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"<[^>]*>"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"^二十五字二.*(\r?\n|\r)?"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"^操作を割り当てる.*(\r?\n|\r)?"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"^上記アイコンが出.*(\r?\n|\r)?"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"[()~^,ö.!]"), L"");
|
||
static std::wstring last;
|
||
if(last==s)return false;
|
||
last=s;
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
template<int idx>
|
||
void T0100CF400F7CE000(hook_stack* stack, HookParam* hp, uintptr_t* data, uintptr_t* split, size_t* len){
|
||
auto address=YUZU::emu_arg(stack)[idx];
|
||
std::string s;
|
||
int i=0;
|
||
while(1){
|
||
auto c=*(BYTE*)(address+i);
|
||
if(c==0)break;
|
||
if(c<0x20&&c>0x10){
|
||
auto command=*(BYTE*)(address+i+1);
|
||
if(command==0x80)
|
||
i+=3;
|
||
else if(command==0xb8)
|
||
i+=4;
|
||
else{
|
||
auto sz=*(BYTE*)(address+i+2);
|
||
i+=3+sz;
|
||
}
|
||
}
|
||
else if(c==0xaa){
|
||
i+=1;
|
||
}
|
||
else if(c==0xff){
|
||
i+=0x30;
|
||
}
|
||
else{
|
||
auto l=1+IsDBCSLeadByteEx(932,c);
|
||
s+=std::string((char*)(address+i),l);
|
||
i+=l;
|
||
}
|
||
}
|
||
write_string_new(data,len,s);
|
||
}
|
||
void T0100DB300B996000(hook_stack* stack, HookParam* hp, uintptr_t* data, uintptr_t* split, size_t* len){
|
||
auto address=YUZU::emu_arg(stack)[8]+1;
|
||
std::string s;
|
||
int i=0;
|
||
while(1){
|
||
auto c=*(BYTE*)(address+i);
|
||
if(c==0)break;
|
||
if(c<0x20&&c>0x10){
|
||
auto sz=*(BYTE*)(address+i+2);
|
||
i+=3+sz;
|
||
}
|
||
else{
|
||
auto l=1+IsDBCSLeadByteEx(932,c);
|
||
s+=std::string((char*)(address+i),l);
|
||
i+=l;
|
||
}
|
||
}
|
||
write_string_new(data,len,s);
|
||
}
|
||
bool F0100CBA014014000(void* data, size_t* len, HookParam* hp){
|
||
auto s = std::string((char*)data,*len);
|
||
s = std::regex_replace(s, std::regex("《.*?》"), "");
|
||
s = std::regex_replace(s, std::regex("<[^>]*>"), "");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
template<int idx>
|
||
bool F0100CC401A16C000(void* data, size_t* len, HookParam* hp){
|
||
auto s = std::string((char*)data,*len);
|
||
s = std::regex_replace(s, std::regex("<[^>]*>"), "");
|
||
s = std::regex_replace(s, std::regex("\\d+"), "");
|
||
if(s=="")return false;
|
||
static std::string last;
|
||
if(last==s)return false;
|
||
last=s;
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F0100BDD01AAE4000(void* data, size_t* len, HookParam* hp){
|
||
auto s = std::string((char*)data,*len);
|
||
s = std::regex_replace(s, std::regex("(#Ruby\\[)([^,]+).([^\\]]+)."), "$2");
|
||
s = std::regex_replace(s, std::regex("(#n)+"), " ");
|
||
s = std::regex_replace(s, std::regex("(#[A-Za-z]+[(\\d*[.])?\\d+])+"), "");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F0100C310110B4000(void* data, size_t* len, HookParam* hp){
|
||
auto s = std::string((char*)data,*len);
|
||
s = std::regex_replace(s, std::regex("(#Ruby\\[)([^,]+).([^\\]]+)."), "$2");
|
||
s = std::regex_replace(s, std::regex("#Color\\[[\\d]+\\]"), "");
|
||
s = std::regex_replace(s, std::regex("( #n)+"), "#n");
|
||
s = std::regex_replace(s, std::regex("#n+"), " ");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F010003F003A34000(void* data, size_t* len, HookParam* hp){
|
||
auto s = std::wstring((wchar_t*)data,*len/2);
|
||
s = std::regex_replace(s, std::wregex(L"[\\s\\S]*$"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"\n+"), L" ");
|
||
s = std::regex_replace(s, std::wregex(L"\\s"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"[븅]"), L"");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
|
||
|
||
bool F01007B601C608000(void* data, size_t* len, HookParam* hp){
|
||
auto s = std::wstring((wchar_t*)data,*len/2);
|
||
s = std::regex_replace(s, std::wregex(L"<[^>]*>"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"\\[.*?\\]"), L"");
|
||
std::vector<std::wstring> lines = strSplit(s, L"\n");
|
||
std::wstring result;
|
||
for (const std::wstring& line : lines) {
|
||
if(result.empty()==false)result+=L"\n";
|
||
std::wregex commandRegex(L"^(?:メニュー|システム|Ver\\.)$(\\r?\\n|\\r)?");
|
||
s = std::regex_replace(s, commandRegex, L"");
|
||
std::wregex emptyLineRegex(L"^\\s*$");
|
||
s = std::regex_replace(s, emptyLineRegex, L"");
|
||
}
|
||
static std::wstring last;
|
||
if(last==s)return false;
|
||
last=s;
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
|
||
bool F010046601125A000(void* data, size_t* len, HookParam* hp){
|
||
auto s=utf32_to_utf16((uint32_t*)data,*len/4);
|
||
s = std::regex_replace(s, std::wregex(L"<rb>(.+?)</rb><rt>.+?</rt>"), L"$1");
|
||
s = std::regex_replace(s, std::wregex(L"\n+"), L" ");
|
||
auto u32=utf16_to_utf32(s.c_str(),s.size());
|
||
return write_string_overwrite(data,len,u32);
|
||
}
|
||
bool F0100771013FA8000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::wstring((wchar_t*)data,*len/2);
|
||
s = std::regex_replace(s, std::wregex(L"<br>"), L"\n");
|
||
s = std::regex_replace(s, std::wregex(L"^(\\s+)"), L"");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F0100556015CCC000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::string((char*)data,*len);
|
||
std::regex rubiRegex("\\[[^\\]]+.");
|
||
s = std::regex_replace(s, rubiRegex, "");
|
||
s = std::regex_replace(s, std::regex("\\\\k|\\\\x|%C|%B|%p-1;"), "");
|
||
std::regex colorRegex("#[0-9a-fA-F]+;([^%#]+)(%r)?");
|
||
s = std::regex_replace(s, colorRegex, "$1");
|
||
static std::set<std::string>dump;
|
||
if(dump.find(s)!=dump.end())return false;
|
||
dump.insert(s);
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
template<int i>
|
||
bool F0100CC80140F8000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::wstring((wchar_t*)data,*len/2);
|
||
s = std::regex_replace(s, std::wregex(L"^(?:スキップ|メニュー|バックログ|ズームイン|ズームアウト|ガイド OFF|早送り|オート|人物情報|ユニット表示切替|カメラリセット|ガイド表示切替|ページ切替|閉じる|コマンド選択|詳細|シミュレーション|移動)$([\\r?\\n|\\r])?"), L"");
|
||
|
||
s = std::regex_replace(s, std::wregex(L"[A-Za-z0-9]"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"[().%,_!#©&:?/]"), L"");
|
||
while (std::regex_search(s, std::wregex(L"^\\s*$"))) {
|
||
s = std::regex_replace(s, std::wregex(L"^\\s*$"), L"");
|
||
}
|
||
static std::wstring last;
|
||
if(last==s)return false;
|
||
last=s;
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
|
||
bool F0100D9A01BD86000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::wstring((wchar_t*)data,*len/2);
|
||
s = std::regex_replace(s, std::wregex(L"[\\s]"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"\\\\n"), L"");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F010042300C4F6000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::wstring((wchar_t*)data,*len/2);
|
||
s = std::regex_replace(s, std::wregex(L"[\\s]"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"(.+?/)"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"(\" .*)"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"^(.+?\")"), L"");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F010044800D2EC000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::wstring((wchar_t*)data,*len/2);
|
||
s = std::regex_replace(s, std::wregex(L"\\n+"), L" ");
|
||
s = std::regex_replace(s, std::wregex(L"\\<PL_N\\>"), L"???");
|
||
s = std::regex_replace(s, std::wregex(L"<.+?>"), L"");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
template<int i>
|
||
bool F010021300F69E000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::wstring((wchar_t*)data,*len/2);
|
||
s = std::regex_replace(s, std::wregex(L"\\$[a-z]"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"@"), L"");
|
||
static std::wstring last;
|
||
if(last==s)return false;
|
||
last=s;
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F010050000705E000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::string((char*)data,*len);
|
||
s = std::regex_replace(s, std::regex("\\s"), "");
|
||
s = std::regex_replace(s, std::regex("<br>"), "\n");
|
||
s = std::regex_replace(s, std::regex("<([^:>]+):[^>]+>"), "$1");
|
||
s = std::regex_replace(s, std::regex("<[^>]+>"), "");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
|
||
bool F0100874017BE2000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::wstring((wchar_t*)data,*len/2);
|
||
s = std::regex_replace(s, std::wregex(L"\\n+|(\\\\n)+"), L" ");
|
||
s = std::regex_replace(s, std::wregex(L"#n"), L"");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F010094601D910000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::wstring((wchar_t*)data,*len/2);
|
||
s = std::regex_replace(s, std::wregex(L"\\<.*?\\>"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"\\[.*?\\]"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"\\s"), L"");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F010079201BD88000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::wstring((wchar_t*)data,*len/2);
|
||
s = std::regex_replace(s, std::wregex(L"[\\s]"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"\\\\n"), L"");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F010086C00AF7C000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::string((char*)data,*len);
|
||
s = std::regex_replace(s, std::regex("\\[([^\\]]+)\\/[^\\]]+\\]"), "$1");
|
||
s = std::regex_replace(s, std::regex("\\s+"), " ");
|
||
s = std::regex_replace(s, std::regex("\\\\n"), " ");
|
||
s = std::regex_replace(s, std::regex("<[^>]+>|\\[[^\\]]+\\]"), "");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F010079C017B98000(void* data, size_t* len, HookParam* hp){
|
||
auto s=utf32_to_utf16((uint32_t*)data,*len/4);
|
||
s = std::regex_replace(s, std::wregex(L"[\\s]"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"#KW"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"#C\\(TR,0xff0000ff\\)"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"【SW】"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"【SP】"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"#P\\(.*\\)"), L"");
|
||
auto u32=utf16_to_utf32(s.c_str(),s.size());
|
||
return write_string_overwrite(data,len,u32);
|
||
}
|
||
bool F010061A01C1CE000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::wstring((wchar_t*)data,*len/2);
|
||
s = std::regex_replace(s, std::wregex(L"[\\s]"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"sound"), L" ");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F0100F7401AA74000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::string((char*)data,*len);
|
||
s = std::regex_replace(s, std::regex("[\\s]"), "");
|
||
s = std::regex_replace(s, std::regex("@[a-z]"), "");
|
||
s = std::regex_replace(s, std::regex("@[0-9]"), "");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
|
||
bool F0100FC2019346000(void* data, size_t* len, HookParam* hp){
|
||
StringReplacer((char*)data,len,"#n",2," ",1);
|
||
return true;
|
||
}
|
||
|
||
bool F0100FDB00AA80000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::string((char*)data,*len);
|
||
s = std::regex_replace(s, std::regex("\\[([^\\]]+)\\/[^\\]]+\\]"), "$1");
|
||
s = std::regex_replace(s, std::regex("<[^>]*>"), "");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F0100FF500E34A000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::string((char*)data,*len);
|
||
s = std::regex_replace(s, std::regex("\\[.*?\\]"), "");
|
||
s = std::regex_replace(s, std::regex("\\n+"), " ");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F01005E9016BDE000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::string((char*)data,*len);
|
||
std::regex patt("/\\/\\/ remove rubi\\n\\ss = s.replace\\(patt, ''\\);/");
|
||
s = std::regex_replace(s, patt, "");
|
||
s = std::regex_replace(s, std::regex("\\\\k|\\\\x|%C|%B|%p-1;"), "");
|
||
s = std::regex_replace(s, std::regex("#[0-9a-fA-F]+;([^%#]+)(%r)?"), "$1");
|
||
s = std::regex_replace(s, std::regex("\\\\n"), " ");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
|
||
bool F010065301A2E0000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::wstring((wchar_t*)data,*len/2);
|
||
s = std::regex_replace(s, std::wregex(L"<WaitFrame>\\d+</WaitFrame>"), L"");
|
||
s = std::regex_replace(s, std::wregex(L"<[^>]*>"), L"");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
|
||
bool F0100CF400F7CE000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::string((char*)data,*len);
|
||
s = std::regex_replace(s, std::regex("\\n+"), " ");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F01000AE01954A000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::string((char*)data,*len);
|
||
s = std::regex_replace(s, std::regex("[A-Za-z0-9]"), "");
|
||
s = std::regex_replace(s, std::regex("[~^(-).%,!:#@$/*&;+_]"), "");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F01003BD013E30000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::string((char*)data,*len);
|
||
s = std::regex_replace(s, std::regex("{|\\/.*?}|\\[.*?]"), "");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F010074F013262000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::string((char*)data,*len);
|
||
s = std::regex_replace(s, std::regex("\\[.*?]"), "");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
template<int i>
|
||
bool F010057E00AC56000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::string((char*)data,*len);
|
||
s = std::regex_replace(s, std::regex("<[^>]*>"), "");
|
||
s = std::regex_replace(s, std::regex(u8"ズーム|回転|身長|体重"), "");
|
||
s = std::regex_replace(s, std::regex("[A-Za-z0-9]"), "");
|
||
s = std::regex_replace(s, std::regex("[().%,!#/]"), "");
|
||
while (std::regex_search(s, std::regex("^\\s*$"))) {
|
||
s = std::regex_replace(s, std::regex("^\\s*$"), "");
|
||
}
|
||
static std::string last;
|
||
if(last==s)return false;
|
||
last=s;
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F010051D010FC2000(void* data, size_t* len, HookParam* hp){
|
||
auto s=std::string((char*)data,*len);
|
||
s = std::regex_replace(s, std::regex("\\[([^\\]]+)\\/[^\\]]+\\]"), "$1");
|
||
s = std::regex_replace(s, std::regex("\\s+"), " ");
|
||
s = std::regex_replace(s, std::regex("\\\\n"), " ");
|
||
s = std::regex_replace(s, std::regex("<[^>]+>|\\[[^\\]]+\\]"), "");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
|
||
bool F01001EF017BE6000(void* data, size_t* len, HookParam* hp){
|
||
auto s = std::wstring((wchar_t*)data,*len/2);
|
||
while (std::regex_search(s, std::wregex(L"^\\s*$"))) {
|
||
s = std::regex_replace(s, std::wregex(L"^\\s*$"), L"");
|
||
}
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
bool F01000EA00D2EE000(void* data, size_t* len, HookParam* hp){
|
||
auto s = std::wstring((wchar_t*)data,*len/2);
|
||
s = std::regex_replace(s, std::wregex(L"\\n+"), L" ");
|
||
s = std::regex_replace(s, std::wregex(L"\\<PL_Namae\\>"), L"???");
|
||
s = std::regex_replace(s, std::wregex(L"\\<chiaki_washa\\>"), L"chiaki_washa");
|
||
s = std::regex_replace(s, std::wregex(L"<.+?>"), L"");
|
||
return write_string_overwrite(data,len,s);
|
||
}
|
||
namespace{
|
||
auto _=[](){
|
||
emfunctionhooks={
|
||
//Memories Off
|
||
{0x8003eeac,{CODEC_UTF16,0,0,mages_readstring<0>,0,"0100978013276000","1.0.0"}},
|
||
{0x8003eebc,{CODEC_UTF16,0,0,mages_readstring<0>,0,"0100978013276000","1.0.1"}},
|
||
//Memories Off ~Sorekara~
|
||
{0x8003fb7c,{CODEC_UTF16,0,0,mages_readstring<0>,0,"0100B4A01326E000","1.0.0"}},
|
||
{0x8003fb8c,{CODEC_UTF16,0,0,mages_readstring<0>,0,"0100B4A01326E000","1.0.1"}},
|
||
//Famicom Tantei Club: Kieta Koukeisha
|
||
{0x80052a10,{CODEC_UTF16,0,0,mages_readstring<3>,0,"0100B4500F7AE000","1.0.0"}},
|
||
//Famicom Tantei Club Part: Ushiro ni Tatsu Shoujo
|
||
{0x8004cb30,{CODEC_UTF16,0,0,mages_readstring<3>,0,"010078400F7B0000","1.0.0"}},
|
||
//Memories Off 2nd
|
||
{0x8003ee0c,{CODEC_UTF16,0,0,mages_readstring<0>,0,"0100D31013274000","1.0.0"}},
|
||
{0x8003ee1c,{CODEC_UTF16,0,0,mages_readstring<0>,0,"0100D31013274000","1.0.1"}},
|
||
//Omoide ni Kawaru Kimi ~Memories Off~
|
||
{0x8003ef6c,{CODEC_UTF16,0,0,mages_readstring<0>,0,"0100FFA013272000","1.0.0"}},
|
||
{0x8003ef7c,{CODEC_UTF16,0,0,mages_readstring<0>,0,"0100FFA013272000","1.0.1"}},
|
||
//Memories Off 6 ~T-Wave~
|
||
{0x80043d7c,{CODEC_UTF16,0,0,mages_readstring<0>,0,"010047A013268000","1.0.0"}},
|
||
{0x80043d5c,{CODEC_UTF16,0,0,mages_readstring<0>,0,"010047A013268000","1.0.1"}},
|
||
//Memories Off: Yubikiri no Kioku
|
||
{0x800440ec,{CODEC_UTF16,0,0,mages_readstring<0>,0,"010079C012896000","1.0.0"}},
|
||
//Memories Off #5 Togireta Film
|
||
{0x8003f6ac,{CODEC_UTF16,0,0,mages_readstring<0>,0,"010073901326C000","1.0.0"}},
|
||
{0x8003f5fc,{CODEC_UTF16,0,0,mages_readstring<0>,0,"010073901326C000","1.0.1"}},
|
||
//SINce Memories: Hoshi no Sora no Shita de
|
||
{0x80048cc8,{CODEC_UTF16,0,0,mages_readstring<4>,0,"0100E94014792000",0}},//line + name => join
|
||
{0x8004f44c,{CODEC_UTF16,0,0,mages_readstring<4>,0,"0100E94014792000",0}},//fast trophy
|
||
{0x8004f474,{CODEC_UTF16,0,0,mages_readstring<4>,0,"0100E94014792000",0}},//prompt
|
||
{0x80039dc0,{CODEC_UTF16,0,0,mages_readstring<4>,0,"0100E94014792000",0}},//choice
|
||
|
||
//Yahari Game demo Ore no Seishun Love Come wa Machigatteiru.
|
||
{0x8005DFB8,{CODEC_UTF16,0,0,mages_readstring<0>,0,"0100E0D0154BC000","1.0.0"}},
|
||
//CHAOS;HEAD NOAH
|
||
{0x80046700,{CODEC_UTF16,0,0,mages_readstring<0>,0,"0100957016B90000","1.0.0"}},
|
||
{0x8003A2c0,{CODEC_UTF16,0,0,mages_readstring<0>,0,"0100957016B90000","1.0.0"}},// choice
|
||
{0x8003EAB0,{CODEC_UTF16,0,0,mages_readstring<0>,0,"0100957016B90000","1.0.0"}},// TIPS list (menu)
|
||
{0x8004C648,{CODEC_UTF16,0,0,mages_readstring<0>,0,"0100957016B90000","1.0.0"}},// system message
|
||
{0x80050374,{CODEC_UTF16,0,0,mages_readstring<0>,0,"0100957016B90000","1.0.0"}},// TIPS (red)
|
||
// Shiro to Kuro no Alice
|
||
{0x80013f20,{CODEC_UTF8,0,0,0,NewLineCharFilterW,"0100A460141B8000","1.0.0"}},
|
||
{0x80013f94,{CODEC_UTF8,0,0,0,NewLineCharFilterW,"0100A460141B8000","1.0.0"}},
|
||
{0x8001419c,{CODEC_UTF8,0,0,0,NewLineCharFilterW,"0100A460141B8000","1.0.0"}},
|
||
// Shiro to Kuro no Alice -Twilight line-
|
||
{0x80014260,{CODEC_UTF8,0,0,0,NewLineCharFilterW,"0100A460141B8000","1.0.0"}},
|
||
{0x800142d4,{CODEC_UTF8,0,0,0,NewLineCharFilterW,"0100A460141B8000","1.0.0"}},
|
||
{0x800144dc,{CODEC_UTF8,0,0,0,NewLineCharFilterW,"0100A460141B8000","1.0.0"}},
|
||
//CLANNAD
|
||
{0x80072d00,{CODEC_UTF16|FULL_STRING,1,0,0, F0100A3A00CC7E000,"0100A3A00CC7E000","1.0.0"}},
|
||
{0x80072d30,{CODEC_UTF16|FULL_STRING,1,0,0,F0100A3A00CC7E000,"0100A3A00CC7E000","1.0.7"}},
|
||
//VARIABLE BARRICADE NS
|
||
{0x800e3424,{CODEC_UTF8,0,0,0,F010045C0109F2000,"010045C0109F2000","1.0.1"}},//"System Messages + Choices"), //Also includes the names of characters,
|
||
{0x800fb080,{CODEC_UTF8,3,0,0,F010045C0109F2000,"010045C0109F2000","1.0.1"}},//Main Text
|
||
//AMNESIA for Nintendo Switch
|
||
{0x805bba5c,{CODEC_UTF16,0,0,ReadTextAndLenDW<2>,F0100A1E00BFEA000,"0100A1E00BFEA000","1.0.1"}},//dialogue
|
||
{0x805e9930,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F0100A1E00BFEA000,"0100A1E00BFEA000","1.0.1"}},//choice
|
||
{0x805e7fd8,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F0100A1E00BFEA000,"0100A1E00BFEA000","1.0.1"}},//name
|
||
|
||
//Chou no Doku Hana no Kusari Taishou Tsuya Koi Ibun
|
||
{0x80095010,{CODEC_UTF16,1,0,0,F0100A1200CA3C000,"0100A1200CA3C000","2.0.1"}},//Main Text + Names
|
||
//Live a Live
|
||
{0x80a05170,{CODEC_UTF16,0,0,0,F0100982015606000,"0100C29017106000","1.0.0"}},
|
||
//Sakura no Kumo * Scarlet no Koi
|
||
{0x8049d968,{CODEC_UTF8,0,1,0,F01006590155AC000,"01006590155AC000","1.0.0"}},//name
|
||
{0x8049d980,{CODEC_UTF8,0,0,0,F01006590155AC000,"01006590155AC000","1.0.0"}},//dialogue
|
||
//Majestic Majolical
|
||
{0x80557408,{CODEC_UTF8,0,0,0,F01000200194AE000,"01000200194AE000","1.0.0"}},//name
|
||
{0x8059ee94,{CODEC_UTF8,3,0,0,F01000200194AE000,"01000200194AE000","1.0.0"}},//player name
|
||
{0x80557420,{CODEC_UTF8,0,0,0,F01000200194AE000,"01000200194AE000","1.0.0"}},//dialogue
|
||
|
||
//Matsurika no Kei
|
||
{0x8017ad54,{CODEC_UTF32,1,0,0,F0100EA001A626000,"0100EA001A626000","1.0.0"}},// text
|
||
{0x80174d4c,{CODEC_UTF32,1,0,0,F0100EA001A626000,"0100EA001A626000","1.0.0"}},// name
|
||
//Cupid Parasite
|
||
{0x80057910,{CODEC_UTF32,2,0,0,F0100F7E00DFC8000,"0100F7E00DFC8000","1.0.1"}},// name + text
|
||
{0x80169df0,{CODEC_UTF32,0,0,0,F0100F7E00DFC8000,"0100F7E00DFC8000","1.0.1"}},// choice
|
||
//Radiant Tale
|
||
{0x80075190,{CODEC_UTF8,1,0,0,F0100925014864000,"0100925014864000","1.0.0"}},// prompt
|
||
{0x8002fb18,{CODEC_UTF8,0,0,0,F0100925014864000,"0100925014864000","1.0.0"}},// name
|
||
{0x8002fd7c,{CODEC_UTF8,0,0,0,F0100925014864000,"0100925014864000","1.0.0"}},// text
|
||
//MUSICUS
|
||
{0x80462DD4,{CODEC_UTF8,0,1,0,F01006590155AC000,"01000130150FA000","1.0.0"}},// name
|
||
{0x80462DEC,{CODEC_UTF8,0,0,0,F01006590155AC000,"01000130150FA000","1.0.0"}},// dialogue 1
|
||
{0x80480d4c,{CODEC_UTF8,0,0,0,F01006590155AC000,"01000130150FA000","1.0.0"}},// dialogue 2
|
||
{0x804798e0,{CODEC_UTF8,0,0,0,F01006590155AC000,"01000130150FA000","1.0.0"}},// choice
|
||
|
||
|
||
//Story of Seasons a Wonderful Life
|
||
{0x80ac4d88,{CODEC_UTF32,0,0,F0100936018EB4000,"0100936018EB4000","1.0.3"}},// Main text
|
||
{0x808f7e84,{CODEC_UTF32,0,0,F0100936018EB4000,"0100936018EB4000","1.0.3"}},// Item name
|
||
{0x80bdf804,{CODEC_UTF32,0,0,F0100936018EB4000,"0100936018EB4000","1.0.3"}},// Item description
|
||
//Hamefura Pirates
|
||
{0x81e75940,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F0100982015606000,"0100982015606000","1.0.0"}},// Hamekai.TalkPresenter$$AddMessageBacklog
|
||
{0x81c9ae60,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F0100982015606000,"0100982015606000","1.0.0"}},// Hamekai.ChoicesText$$SetText
|
||
{0x81eb7dc0,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F0100982015606000,"0100982015606000","1.0.0"}},// Hamekai.ShortStoryTextView$$AddText
|
||
//Death end re;Quest 2
|
||
{0x80225C3C,{CODEC_UTF8,8,0,0,F010001D015260000,"010001D015260000","1.0.0"}},
|
||
//Death end re;Quest
|
||
{0x80241088,{CODEC_UTF8,8,0,0,F0100AEC013DDA000,"0100AEC013DDA000","1.0.0"}},//english ver
|
||
//Meta Meet Cute!!!+
|
||
{0x81DD6010,{CODEC_UTF16,1,-32,0,0,"01009A401C1B0000","1.02"}},//english ver, only long string, short string can't find.
|
||
//Of the Red, the Light, and the Ayakashi Tsuzuri
|
||
{0x8176D78C,{CODEC_UTF16,3,0,0,0,"0100F7801B5DC000","1.0.0"}},
|
||
//Tokimeki Memorial Girl's Side: 4th Heart
|
||
{0x817e7da8,{CODEC_UTF16,0,0,T0100B0100E26C000<2,0>,0,"0100B0100E26C000","1.0.0"}},// name (x1) + dialogue (x2)
|
||
{0x81429f54,{CODEC_UTF16,0,0,T0100B0100E26C000<0,1>,0,"0100B0100E26C000","1.0.0"}},// choice (x0)
|
||
{0x8180633c,{CODEC_UTF16,0,0,T0100B0100E26C000<1,2>,0,"0100B0100E26C000","1.0.0"}},// help (x1)
|
||
//13 Sentinels: Aegis Rim
|
||
{0x80057d18,{CODEC_UTF8,0,0,0,F010045C014650000,"010045C014650000","1.0.0"}},// cutscene text
|
||
{0x8026fec0,{CODEC_UTF8,1,0,0,F010045C014650000,"010045C014650000","1.0.0"}},// prompt
|
||
{0x8014eab4,{CODEC_UTF8,0,0,0,F010045C014650000,"010045C014650000","1.0.0"}},// name (combat)
|
||
{0x801528ec,{CODEC_UTF8,3,0,0,F010045C014650000,"010045C014650000","1.0.0"}},// dialogue (combat)
|
||
{0x80055acc,{CODEC_UTF8,0,0,0,F010045C014650000,"010045C014650000","1.0.0"}},// dialogue 2 (speech bubble)
|
||
{0x802679c8,{CODEC_UTF8,1,0,0,F010045C014650000,"010045C014650000","1.0.0"}},// notification
|
||
{0x8025e210,{CODEC_UTF8,2,0,0,F010045C014650000,"010045C014650000","1.0.0"}},// scene context example: 数日前 咲良高校 1年B組 教室 1985年5月"
|
||
{0x8005c518,{CODEC_UTF8,0,0,0,F010045C014650000,"010045C014650000","1.0.0"}},// game help
|
||
//Sea of Stars
|
||
{0x83e93ca0,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F01008C0016544000,"01008C0016544000","1.0.45861"}},// Main text
|
||
{0x820c3fa0,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F01008C0016544000,"01008C0016544000","1.0.47140"}},// Main text
|
||
//Final Fantasy I
|
||
{0x81e88040,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"01000EA014150000","1.0.1"}},// Main text
|
||
{0x81cae54c,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"01000EA014150000","1.0.1"}},// Intro text
|
||
{0x81a3e494,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"01000EA014150000","1.0.1"}},// battle text
|
||
{0x81952c28,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"01000EA014150000","1.0.1"}},// Location
|
||
//Final Fantasy II
|
||
{0x8208f4cc,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"01006B7014156000","1.0.1"}},// Main text
|
||
{0x817e464c,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"01006B7014156000","1.0.1"}},// Intro text
|
||
{0x81fb6414,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"01006B7014156000","1.0.1"}},// battle text
|
||
//Final Fantasy III
|
||
{0x82019e84,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"01002E2014158000","1.0.1"}},// Main text1
|
||
{0x817ffcfc,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"01002E2014158000","1.0.1"}},// Main text2
|
||
{0x81b8b7e4,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"01002E2014158000","1.0.1"}},// battle text
|
||
{0x8192c4a8,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"01002E2014158000","1.0.1"}},// Location
|
||
//Final Fantasy IV
|
||
{0x81e44bf4,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"01004B301415A000","1.0.2"}},// Main text
|
||
{0x819f92c4,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"01004B301415A000","1.0.2"}},// Rolling text
|
||
{0x81e2e798,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"01004B301415A000","1.0.2"}},// Battle text
|
||
{0x81b1e6a8,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"01004B301415A000","1.0.2"}},// Location
|
||
//Final Fantasy V
|
||
{0x81d63e24,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"0100AA201415C000","1.0.2"}},// Main text
|
||
{0x81adfb3c,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"0100AA201415C000","1.0.2"}},// Location
|
||
{0x81a8fda8,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"0100AA201415C000","1.0.2"}},// Battle text
|
||
//Final Fantasy VI
|
||
{0x81e6b350,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"0100AA001415E000","1.0.2"}},// Main text
|
||
{0x81ab40ec,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"0100AA001415E000","1.0.2"}},// Location
|
||
{0x819b8c88,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"0100AA001415E000","1.0.2"}},// Battle text
|
||
//Final Fantasy IX
|
||
{0x80034b90,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F01006F000B056000,"01006F000B056000","1.0.1"}},// Main Text
|
||
{0x802ade64,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F01006F000B056000,"01006F000B056000","1.0.1"}},// Battle Text
|
||
{0x801b1b84,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F01006F000B056000,"01006F000B056000","1.0.1"}},// Descriptions
|
||
{0x805aa0b0,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F01006F000B056000,"01006F000B056000","1.0.1"}},// Key Item Name
|
||
{0x805a75d8,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F01006F000B056000,"01006F000B056000","1.0.1"}},// Key Item Content
|
||
{0x8002f79c,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F01006F000B056000,"01006F000B056000","1.0.1"}},// Menu
|
||
{0x80ca88b0,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F01006F000B056000,"01006F000B056000","1.0.1"}},// Tutorial1
|
||
{0x80ca892c,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F01006F000B056000,"01006F000B056000","1.0.1"}},// Tutorial2
|
||
{0x80008d88,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F01006F000B056000,"01006F000B056000","1.0.1"}},// Location
|
||
//Norn9 Var Commons
|
||
{0x8003E874,{CODEC_UTF8,0,0,0,F0100068019996000,"0100068019996000","1.0.0"}},//English
|
||
//薄桜鬼 真改 万葉ノ抄
|
||
{0x8004E8F0,{CODEC_UTF8,1,0,0,F010001D015260000,"0100EA601A0A0000","1.0.0"}},
|
||
//Hakuouki Shinkai: Tsukikage no Shou / 薄桜鬼 真改 月影ノ抄
|
||
{0x8019ecd0,{CODEC_UTF8,1,0,0,F0100E1E00E2AE000,"0100E1E00E2AE000","1.0.0"}},//Text
|
||
//Chrono Cross: The Radical Dreamers Edition
|
||
{0x802b1254,{CODEC_UTF32,1,0,0,0,"0100AC20128AC000","1.0.2"}},//Text
|
||
//AIR
|
||
{0x800a6b10,{CODEC_UTF16,1,0,0,F0100ADC014DA0000,"0100ADC014DA0000","1.0.1"}},//Text + Name
|
||
//Shinigami to Shoujo
|
||
{0x21cb08+0x80004000,{0,1,0,0,F0100AFA01750C000,"0100AFA01750C000","1.0.2"}},//Text,sjis
|
||
//Octopath Traveler II
|
||
{0x8088a4d4,{CODEC_UTF16,0,0,0,0,"0100A3501946E000","1.0.0"}},//main text
|
||
//NieR:Automata The End of YoRHa Edition
|
||
{0x808e7068,{CODEC_UTF16,3,0,0,0,"0100B8E016F76000","1.0.2"}},//Text
|
||
//Reine des Fleurs
|
||
{0x80026434,{CODEC_UTF8,0,0,0,0,"0100B5800C0E4000","1.0.0"}},//Dialogue text
|
||
//Code : Realize - Saikou no Hanataba
|
||
{0x80024eac,{CODEC_UTF8,0,0,0,F0100B6900A668000,"0100B6900A668000","1.0.0"}},
|
||
//Diabolik Lovers Grand Edition
|
||
{0x80041080,{CODEC_UTF8,1,0,0,F0100BD700E648000,"0100BD700E648000","1.0.0"}},//name
|
||
{0x80041080,{CODEC_UTF8,0,0,0,F0100BD700E648000,"0100BD700E648000","1.0.0"}},//dialogue
|
||
{0x80041080,{CODEC_UTF8,2,0,0,F0100BD700E648000,"0100BD700E648000","1.0.0"}},//choice1
|
||
//Shinobi, Koi Utsutsu
|
||
{0x8002aca0,{CODEC_UTF8,0,0,0,F0100B6900A668000,"0100C1E0102B8000","1.0.0"}},//name
|
||
{0x8002aea4,{CODEC_UTF8,0,0,0,F0100B6900A668000,"0100C1E0102B8000","1.0.0"}},//dialogue1
|
||
{0x8001ca90,{CODEC_UTF8,2,0,0,F0100B6900A668000,"0100C1E0102B8000","1.0.0"}},//dialogue2
|
||
{0x80049dbc,{CODEC_UTF8,1,0,0,F0100B6900A668000,"0100C1E0102B8000","1.0.0"}},//choice
|
||
//Yoru, Tomosu
|
||
{0xe2748eb0,{CODEC_UTF32,1,0,0,0,"0100C2901153C000","1.0.0"}},// text1
|
||
//Closed Nightmare
|
||
{0x800c0918,{CODEC_UTF8,0,0,0,F0100D9500A0F6000,"0100D9500A0F6000","1.0.0"}},// line + name
|
||
{0x80070b98,{CODEC_UTF8,0,0,0,F0100D9500A0F6000,"0100D9500A0F6000","1.0.0"}},// fast trophy
|
||
{0x800878fc,{CODEC_UTF8,0,0,0,F0100D9500A0F6000,"0100D9500A0F6000","1.0.0"}},// prompt
|
||
{0x80087aa0,{CODEC_UTF8,0,0,0,F0100D9500A0F6000,"0100D9500A0F6000","1.0.0"}},// choice
|
||
//Yuru Camp△ - Have a Nice Day!
|
||
{0x816d03f8,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100982015606000,"0100D12014FC2000","1.0.0"}},// dialog / backlog
|
||
//Akuyaku Reijou wa Ringoku no Outaishi ni Dekiai Sareru
|
||
{0x817b35c4,{CODEC_UTF8,1,0,0,F0100DA201E0DA000,"0100DA201E0DA000","1.0.0"}},// Dialogue
|
||
//Yunohana Spring! ~Mellow Times~
|
||
{0x80028178,{CODEC_UTF8,0,0,0,F0100DE200C0DA000,"0100DE200C0DA000","1.0.0"}},// name
|
||
{0x8001b9d8,{CODEC_UTF8,2,0,0,F0100DE200C0DA000,"0100DE200C0DA000","1.0.0"}},// dialogue1
|
||
{0x8001b9b0,{CODEC_UTF8,2,0,0,F0100DE200C0DA000,"0100DE200C0DA000","1.0.0"}},// dialogue2
|
||
{0x8004b940,{CODEC_UTF8,2,0,0,F0100DE200C0DA000,"0100DE200C0DA000","1.0.0"}},// dialogue3
|
||
{0x8004a8d0,{CODEC_UTF8,1,0,0,F0100DE200C0DA000,"0100DE200C0DA000","1.0.0"}},// choice
|
||
//サマータイムレンダ Another Horizon
|
||
{0x818ebaf0,{CODEC_UTF16,0,0,T01005940182EC000,F01005940182EC000,"01005940182EC000","1.0.0"}},//dialogue
|
||
//Aquarium
|
||
{0x8051a990,{CODEC_UTF8,0,1,0,F01006590155AC000,"0100D11018A7E000","1.0.0"}},//name
|
||
{0x8051a9a8,{CODEC_UTF8,0,0,0,F01006590155AC000,"0100D11018A7E000","1.0.0"}},//dialogue
|
||
{0x80500178,{CODEC_UTF8,0,0,0,F01006590155AC000,"0100D11018A7E000","1.0.0"}},//choice
|
||
//AKA
|
||
{0x8166eb80,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100B0601852A000<0>,"0100B0601852A000","1.0.0"}},//Main text
|
||
{0x817d44a4,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100B0601852A000<1>,"0100B0601852A000","1.0.0"}},//Letter
|
||
{0x815cb0f4,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100B0601852A000<2>,"0100B0601852A000","1.0.0"}},//Mission title
|
||
{0x815cde30,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100B0601852A000<3>,"0100B0601852A000","1.0.0"}},//Mission description
|
||
{0x8162a910,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100B0601852A000<4>,"0100B0601852A000","1.0.0"}},//Craft description
|
||
{0x817fdca8,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100B0601852A000<5>,"0100B0601852A000","1.0.0"}},//Inventory item name
|
||
//Etrian Odyssey I HD
|
||
{0x82d57550,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100B0C016164000<8>,"01008A3016162000","1.0.2"}},//Text
|
||
{0x824ff408,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100B0C016164000<9>,"01008A3016162000","1.0.2"}},//Config Description
|
||
{0x8296b4e4,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100B0C016164000<10>,"01008A3016162000","1.0.2"}},//Class Description
|
||
{0x81b2204c,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100B0C016164000<11>,"01008A3016162000","1.0.2"}},//Item Description
|
||
//Etrian Odyssey II HD
|
||
{0x82f24c70,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100B0C016164000<0>,"0100B0C016164000","1.0.2"}},//Text
|
||
{0x82cc0988,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100B0C016164000<1>,"0100B0C016164000","1.0.2"}},//Config Description
|
||
{0x8249acd4,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100B0C016164000<2>,"0100B0C016164000","1.0.2"}},//Class Description
|
||
{0x81b27644,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100B0C016164000<3>,"0100B0C016164000","1.0.2"}},//Item Description
|
||
//Etrian Odyssey III HD
|
||
{0x83787f04,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100B0C016164000<4>,"0100D32015A52000","1.0.2"}},//Text
|
||
{0x8206915c,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100B0C016164000<5>,"0100D32015A52000","1.0.2"}},//Config Description
|
||
{0x82e6d1d4,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100B0C016164000<6>,"0100D32015A52000","1.0.2"}},//Class Description
|
||
{0x82bf5d48,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100B0C016164000<7>,"0100D32015A52000","1.0.2"}},//Item Description
|
||
//Fire Emblem Engage
|
||
{0x8248c550,{CODEC_UTF16,0,0,ReadTextAndLenDW<2>,0,"0100A6301214E000","1.3.0"}},// App.Talk3D.TalkLog$$AddLog
|
||
{0x820C6530,{CODEC_UTF16,0,0,ReadTextAndLenDW<2>,0,"0100A6301214E000","2.0.0"}},// App.Talk3D.TalkLog$$AddLog
|
||
//AMNESIA LATER×CROWD for Nintendo Switch
|
||
{0x800ebc34,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F0100982015606000,"0100B5700CDFC000","1.0.0"}},// waterfall
|
||
{0x8014dc64,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F0100982015606000,"0100B5700CDFC000","1.0.0"}},// name
|
||
{0x80149b10,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F0100982015606000,"0100B5700CDFC000","1.0.0"}},// dialogue
|
||
{0x803add50,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F0100982015606000,"0100B5700CDFC000","1.0.0"}},// choice
|
||
//Hanayaka Nari, Waga Ichizoku Gentou Nostalgie
|
||
{0x27ca10+0x80004000,{CODEC_UTF8,0,0,T0100B5500CA0C000,F0100B5500CA0C000,"0100B5500CA0C000","1.0.0"}},// x3 (double trigged), name+text, onscreen
|
||
//Natsumon! 20th Century Summer Vacation
|
||
{0x80db5d34,{CODEC_UTF16,0,0,0,F0100A8401A0A8000,"0100A8401A0A8000","1.1.0"}},// tutorial
|
||
{0x846fa578,{CODEC_UTF16,0,0,0,F0100A8401A0A8000,"0100A8401A0A8000","1.1.0"}},// choice
|
||
{0x8441e800,{CODEC_UTF16,0,0,0,F0100A8401A0A8000,"0100A8401A0A8000","1.1.0"}},// examine + dialog
|
||
//Super Mario RPG
|
||
{0x81d78c58,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Main Text
|
||
{0x81dc9cf8,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Name
|
||
{0x81c16b80,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Cutscene
|
||
{0x821281f0,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Special/Item/Menu/Objective Description
|
||
{0x81cd8148,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Special Name
|
||
{0x81fc2820,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Item Name Battle
|
||
{0x81d08d28,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Item Name Off-battle
|
||
{0x82151aac,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Shop Item Name
|
||
{0x81fcc870,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Objective Title
|
||
{0x821bd328,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Monster List - Name
|
||
{0x820919b8,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Monster List - Description
|
||
{0x81f56518,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Info
|
||
{0x82134ce0,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Help Category
|
||
{0x82134f30,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Help Name
|
||
{0x821372e4,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Help Description 1
|
||
{0x82137344,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Help Description 2
|
||
{0x81d0ee80,{CODEC_UTF16,0,0,ReadTextAndLenDW<2>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Location
|
||
{0x82128f64,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Album Title
|
||
{0x81f572a0,{CODEC_UTF16,0,0,ReadTextAndLenDW<3>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Load/Save Text
|
||
{0x81d040a8,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Levelup First Part
|
||
{0x81d043fc,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Levelup Second Part
|
||
{0x81d04550,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Levelup New Ability Description
|
||
{0x81fbfa18,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Yoshi Mini-Game Header
|
||
{0x81fbfa74,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Yoshi Mini-Game Text
|
||
{0x81cf41b4,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BC0018138000,"0100BC0018138000","1.0.0"}},// Enemy Special Attacks
|
||
//Trials of Mana
|
||
{0x800e8abc,{CODEC_UTF16,1,0,0,F0100D7800E9E0000,"0100D7800E9E0000","1.1.1"}},// Text
|
||
//Utsusemi no Meguri
|
||
{0x821b452c,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"0100DA101D9AA000","1.0.0"}},// text1
|
||
{0x821b456c,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"0100DA101D9AA000","1.0.0"}},// text2
|
||
{0x821b45ac,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"0100DA101D9AA000","1.0.0"}},// text3
|
||
//Buddy Mission BOND
|
||
{0x80046dd0,{0,0,0,T0100DB300B996000,0,"0100DB300B996000",0}},//1.0.0, 1.0.1,sjis
|
||
{0x80046de0,{0,0,0,T0100DB300B996000,0,"0100DB300B996000",0}},
|
||
//Bravely Default II
|
||
{0x80b97700,{CODEC_UTF16,0,0,0,0,"010056F00C7B4000","1.0.0"}},//Main Text
|
||
{0x80bb8d3c,{CODEC_UTF16,0,0,0,0,"010056F00C7B4000","1.0.0"}},//Main Ptc Text
|
||
{0x810add68,{CODEC_UTF16,0,0,0,0,"010056F00C7B4000","1.0.0"}},//Secondary Text
|
||
//Tantei Bokumetsu / 探偵撲滅
|
||
{0x8011c340,{CODEC_UTF8,1,0,0,F0100CBA014014000,"0100CBA014014000","1.0.0"}},//Text
|
||
{0x80064f20,{CODEC_UTF8,1,0,0,F0100CBA014014000,"0100CBA014014000","1.0.0"}},//Choices
|
||
//Ys X: Nordics
|
||
{0x80817758,{CODEC_UTF8,1,0,0,F0100CC401A16C000<0>,"0100CC401A16C000","1.0.4"}},//Main Text
|
||
{0x80981e3c,{CODEC_UTF8,0,0,0,F0100CC401A16C000<1>,"0100CC401A16C000","1.0.4"}},//Secondary Text
|
||
//9 R.I.P
|
||
{0x80025360,{CODEC_UTF8,2,0,0,F0100BDD01AAE4000,"0100BDD01AAE4000","1.0.0"}},//name
|
||
{0x80023c60,{CODEC_UTF8,0,0,0,F0100BDD01AAE4000,"0100BDD01AAE4000","1.0.0"}},//text
|
||
{0x8005388c,{CODEC_UTF8,1,0,0,F0100BDD01AAE4000,"0100BDD01AAE4000","1.0.0"}},//choice
|
||
{0x80065010,{CODEC_UTF8,0,0,0,F0100BDD01AAE4000,"0100BDD01AAE4000","1.0.0"}},//character description
|
||
{0x8009c780,{CODEC_UTF8,0,0,0,F0100BDD01AAE4000,"0100BDD01AAE4000","1.0.0"}},//prompt
|
||
//Kiss Bell - Let's sound the kissing-bell of the promise / キスベル
|
||
{0x8049d958,{CODEC_UTF8,1,0,0,F01006590155AC000,"0100BD7015E6C000","1.0.0"}},//text
|
||
//Piofiore no Banshou -Ricordo- CN
|
||
{0x80015fa0,{CODEC_UTF8,2,0,0,F0100C310110B4000,"0100C310110B4000","1.0.0"}},//handlerMsg
|
||
{0x80050d50,{CODEC_UTF8,0,0,0,F0100C310110B4000,"0100C310110B4000","1.0.0"}},//handlerName
|
||
{0x8002F430,{CODEC_UTF8,0,0,0,F0100C310110B4000,"0100C310110B4000","1.0.0"}},//handlerPrompt
|
||
{0x8002F4F0,{CODEC_UTF8,0,0,0,F0100C310110B4000,"0100C310110B4000","1.0.0"}},//handlerPrompt
|
||
{0x8002F540,{CODEC_UTF8,0,0,0,F0100C310110B4000,"0100C310110B4000","1.0.0"}},//handlerPrompt
|
||
//Piofiore no Banshou -Ricordo-
|
||
{0x800141d0,{CODEC_UTF8,2,0,0,F0100C310110B4000,"01005F700DC56000","1.0.0"}},//handlerMsg
|
||
{0x8004ce20,{CODEC_UTF8,0,0,0,F0100C310110B4000,"01005F700DC56000","1.0.0"}},//handlerName
|
||
{0x8002be90,{CODEC_UTF8,0,0,0,F0100C310110B4000,"01005F700DC56000","1.0.0"}},//handlerPrompt
|
||
{0x8002bf50,{CODEC_UTF8,0,0,0,F0100C310110B4000,"01005F700DC56000","1.0.0"}},//handlerPrompt
|
||
{0x8002bfa0,{CODEC_UTF8,0,0,0,F0100C310110B4000,"01005F700DC56000","1.0.0"}},//handlerPrompt
|
||
//Piofiore no Banshou -Episodio1926-
|
||
{0x80019630,{CODEC_UTF8,2,0,0,F0100C310110B4000,"01009E30120F4000","1.0.0"}},//handlerMsg
|
||
{0x8005B7B0,{CODEC_UTF8,0,0,0,F0100C310110B4000,"01009E30120F4000","1.0.0"}},//handlerName
|
||
{0x80039230,{CODEC_UTF8,0,0,0,F0100C310110B4000,"01009E30120F4000","1.0.0"}},//handlerPrompt
|
||
{0x800392F0,{CODEC_UTF8,0,0,0,F0100C310110B4000,"01009E30120F4000","1.0.0"}},//handlerPrompt
|
||
{0x80039340,{CODEC_UTF8,0,0,0,F0100C310110B4000,"01009E30120F4000","1.0.0"}},//handlerPrompt
|
||
//Pokémon Let’s Go, Pikachu!
|
||
{0x8067d9fc,{CODEC_UTF16,0,0,0,F010003F003A34000,"010003F003A34000","1.0.2"}},//Text
|
||
//Ikemen Sengoku Toki o Kakeru Koi / イケメン戦国◆時をかける恋 新たなる出逢い
|
||
{0x813e4fb4,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"01008BE016CE2000","1.0.0"}},//Main Text
|
||
{0x813e4c60,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"01008BE016CE2000","1.0.0"}},//Name
|
||
{0x813b5360,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"01008BE016CE2000","1.0.0"}},//Choices
|
||
{0x81bab9ac,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,0,"01008BE016CE2000","1.0.0"}},//Info
|
||
//Shin Megami Tensei V
|
||
{0x80ce01a4,{CODEC_UTF16,0,0,0,0,"01006BD0095F4000","1.0.2"}},//Text
|
||
//The Legend of Zelda: Link's Awakening
|
||
{0x80f57910,{CODEC_UTF8,1,0,0,0,"01006BB00C6F0000","1.0.1"}},//Main Text
|
||
//Cendrillon palikA
|
||
{0x8001ab8c,{CODEC_UTF8,2,0,0,F0100DE200C0DA000,"01006B000A666000","1.0.0"}},//name
|
||
{0x80027b30,{CODEC_UTF8,0,0,0,F0100DE200C0DA000,"01006B000A666000","1.0.0"}},//dialogue
|
||
//Crayon Shin-chan Shiro of Coal Town
|
||
{0x83fab4bc,{CODEC_UTF16,0,0,ReadTextAndLenW<0>,F01007B601C608000,"01007B601C608000","1.0.1"}},
|
||
//Fuuraiki 4
|
||
{0x80008c80,{CODEC_UTF32,1,0,0,F010046601125A000,"010046601125A000","1.0.0"}},//Main
|
||
{0x80012b1c,{CODEC_UTF32,1,0,0,F010046601125A000,"010046601125A000","1.0.0"}},//Wordpad
|
||
{0x80012ccc,{CODEC_UTF32,1,0,0,F010046601125A000,"010046601125A000","1.0.0"}},//Comments
|
||
{0x80009f74,{CODEC_UTF32,1,0,0,F010046601125A000,"010046601125A000","1.0.0"}},//Choices
|
||
{0x80023d64,{CODEC_UTF32,0,0,0,F010046601125A000,"010046601125A000","1.0.0"}},//Location
|
||
//Ken ga Kimi for S / 剣が君 for S
|
||
{0x81477128,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100771013FA8000,"0100771013FA8000","1.1"}},//Main Text
|
||
{0x81470e38,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100771013FA8000,"0100771013FA8000","1.1"}},//Secondary Text
|
||
//ANONYMOUS;CODE
|
||
{0x80011608,{CODEC_UTF8,1,0,0,F0100556015CCC000,"0100556015CCC000","1.0.0"}},//dialouge, menu
|
||
//Sugar * Style (シュガー*スタイル)
|
||
{0x800ccbc8,{0,0,0,0,0,"0100325012B70000","1.0.0"}},// ret x0 name + text (readShiftJisString), filter is to complex, quit.
|
||
//Nightshade/百花百狼
|
||
{0x802999c8,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F010042300C4F6000,"010042300C4F6000","1.0.1"}},//dialogue
|
||
{0x8015b544,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F010042300C4F6000,"010042300C4F6000","1.0.1"}},//name
|
||
{0x802a2fd4,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F010042300C4F6000,"010042300C4F6000","1.0.1"}},//choice1
|
||
{0x802b7900,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F010042300C4F6000,"010042300C4F6000","1.0.1"}},//choice2
|
||
//Toraware no Paruma
|
||
{0x8015b7a8,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F010044800D2EC000,"010044800D2EC000","1.0.0"}},//text x0
|
||
{0x8015b46c,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F010044800D2EC000,"010044800D2EC000","1.0.0"}},//name x1
|
||
//Brothers Conflict: Precious Baby
|
||
{0x8016aecc,{CODEC_UTF16,0,0,ReadTextAndLenW<0>,F0100982015606000,"010037400DAAE000","1.0.0"}},//name
|
||
{0x80126b9c,{CODEC_UTF16,0,0,ReadTextAndLenW<0>,F0100982015606000,"010037400DAAE000","1.0.0"}},//dialogue
|
||
{0x80129160,{CODEC_UTF16,0,0,ReadTextAndLenW<2>,F0100982015606000,"010037400DAAE000","1.0.0"}},//choice
|
||
//Zettai Kaikyu Gakuen
|
||
{0x80067b5c,{CODEC_UTF16,1,0,0,F010021300F69E000<0>,"010021300F69E000","1.0.0"}},//name+ dialogue main(ADV)+choices
|
||
{0x80067cd4,{CODEC_UTF16,1,0,0,F010021300F69E000<1>,"010021300F69E000","1.0.0"}},//dialogueNVL
|
||
//Dragon Quest Builders 2
|
||
{0x805f8900,{CODEC_UTF8,1,0,0,F010050000705E000,"010050000705E000","1.7.3"}},//Main text textbox
|
||
{0x8068a698,{CODEC_UTF8,0,0,0,F010050000705E000,"010050000705E000","1.7.3"}},//Not press to continue text
|
||
{0x806e4118,{CODEC_UTF8,3,0,0,F010050000705E000,"010050000705E000","1.7.3"}},//Character creation text
|
||
{0x8067459c,{CODEC_UTF8,1,0,0,F010050000705E000,"010050000705E000","1.7.3"}},//Objective progress1
|
||
{0x800a4f90,{CODEC_UTF8,0,0,0,F010050000705E000,"010050000705E000","1.7.3"}},//Objective progress2
|
||
{0x8060a1c0,{CODEC_UTF8,0,0,0,F010050000705E000,"010050000705E000","1.7.3"}},//Infos1
|
||
{0x805f6130,{CODEC_UTF8,1,0,0,F010050000705E000,"010050000705E000","1.7.3"}},//Infos2
|
||
{0x80639b6c,{CODEC_UTF8,2,0,0,F010050000705E000,"010050000705E000","1.7.3"}},//Item description
|
||
{0x807185ac,{CODEC_UTF8,1,0,0,F010050000705E000,"010050000705E000","1.7.3"}},//Mission1
|
||
{0x80657e4c,{CODEC_UTF8,1,0,0,F010050000705E000,"010050000705E000","1.7.3"}},//Mission2
|
||
{0x80713be0,{CODEC_UTF8,1,0,0,F010050000705E000,"010050000705E000","1.7.3"}},//Mission3
|
||
{0x8076ab04,{CODEC_UTF8,1,0,0,F010050000705E000,"010050000705E000","1.7.3"}},//Tutorial header
|
||
{0x8076ab2c,{CODEC_UTF8,1,0,0,F010050000705E000,"010050000705E000","1.7.3"}},//Tutorial explanation
|
||
//BUSTAFELLOWS season2
|
||
{0x819ed3e4,{CODEC_UTF16,0,0,ReadTextAndLenW<0>,F0100874017BE2000,"010037400DAAE000","1.0.0"}},//dialogue
|
||
{0x82159cd0,{CODEC_UTF16,0,0,ReadTextAndLenW<1>,F0100874017BE2000,"010037400DAAE000","1.0.0"}},//textmessage
|
||
{0x81e17530,{CODEC_UTF16,0,0,ReadTextAndLenW<0>,F0100874017BE2000,"010037400DAAE000","1.0.0"}},//option
|
||
{0x81e99d64,{CODEC_UTF16,0,0,ReadTextAndLenW<0>,F0100874017BE2000,"010037400DAAE000","1.0.0"}},//choice
|
||
{0x8186f81c,{CODEC_UTF16,0,0,ReadTextAndLenW<0>,F0100874017BE2000,"010037400DAAE000","1.0.0"}},//archives
|
||
//5分後に意外な結末 モノクロームの図書館
|
||
{0x81fa4890,{CODEC_UTF16,1,0X14,0,F010094601D910000,"010094601D910000","1.0.1"}},//book text
|
||
{0x81fa5250,{CODEC_UTF16,1,0X14,0,F010094601D910000,"010094601D910000","1.0.1"}},//book text
|
||
{0x81b1c68c,{CODEC_UTF16,0,0X14,0,F010094601D910000,"010094601D910000","1.0.1"}},//choice1
|
||
{0x81b1c664,{CODEC_UTF16,0,0X14,0,F010094601D910000,"010094601D910000","1.0.1"}},//choice2
|
||
{0x81b1e5b0,{CODEC_UTF16,3,0X14,0,F010094601D910000,"010094601D910000","1.0.1"}},//dialogue
|
||
//Tokimeki Memorial Girl’s Side 2nd Season for Nintendo Switch
|
||
{0x82058848,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F010079201BD88000,"010079201BD88000","1.0.1"}},//dialogue1
|
||
{0x82058aa0,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F010079201BD88000,"010079201BD88000","1.0.1"}},//dialogue2
|
||
{0x8205a244,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F010079201BD88000,"010079201BD88000","1.0.1"}},//dialogue3
|
||
{0x826ee1d8,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F010079201BD88000,"010079201BD88000","1.0.1"}},//choice
|
||
{0x8218e258,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F010079201BD88000,"010079201BD88000","1.0.1"}},//news
|
||
{0x823b61d4,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F010079201BD88000,"010079201BD88000","1.0.1"}},//mail
|
||
{0x82253454,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F010079201BD88000,"010079201BD88000","1.0.1"}},//luckyitem
|
||
{0x82269240,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F010079201BD88000,"010079201BD88000","1.0.1"}},//profile1
|
||
{0x82269138,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F010079201BD88000,"010079201BD88000","1.0.1"}},//profile2
|
||
{0x822691ec,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F010079201BD88000,"010079201BD88000","1.0.1"}},//profile3
|
||
{0x82269198,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F010079201BD88000,"010079201BD88000","1.0.1"}},//profile4
|
||
//Uta no☆Prince-sama♪ Repeat Love / うたの☆プリンスさまっ♪Repeat LOVE
|
||
{0x800374a0,{0,0,0,0,F0100068019996000,"010024200E00A000","1.0.0"}},//Main Text + Name,sjis
|
||
{0x8002ea08,{0,0,0,0,F0100068019996000,"010024200E00A000","1.0.0"}},//Choices,sjis
|
||
//ワンド オブ フォーチュン R2 ~時空に沈む黙示録~ for Nintendo Switch
|
||
{0x821540c4,{CODEC_UTF16,0,0,ReadTextAndLenW<0>,F0100DA201E0DA000,"010088A01A774000","1.0.0"}},//dialogue
|
||
{0x8353e674,{CODEC_UTF16,0,0,ReadTextAndLenW<0>,F0100DA201E0DA000,"010088A01A774000","1.0.0"}},//choice
|
||
{0x835015e8,{CODEC_UTF16,0,0,ReadTextAndLenW<0>,F0100DA201E0DA000,"010088A01A774000","1.0.0"}},//name
|
||
//Yo-kai Watch 4++
|
||
{0x80a88080,{CODEC_UTF8,1,0,0,F010086C00AF7C000,"010086C00AF7C000","2.2.0"}},//All Text
|
||
//Cupid Parasite -Sweet & Spicy Darling-
|
||
{0x80138150,{CODEC_UTF32,2,0,0,F010079C017B98000,"010079C017B98000","1.0.0"}},//name + text
|
||
{0x801a1bf0,{CODEC_UTF32,0,0,0,F010079C017B98000,"010079C017B98000","1.0.0"}},//choice
|
||
//DesperaDrops
|
||
{0x8199c95c,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F010061A01C1CE000,"010061A01C1CE000","1.0.0"}},//text1
|
||
{0x81d5c900,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F010061A01C1CE000,"010061A01C1CE000","1.0.0"}},//text2
|
||
{0x820d6324,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F010061A01C1CE000,"010061A01C1CE000","1.0.0"}},//choice
|
||
//Dragon Ball Z: Kakarot
|
||
{0x812a8e28,{CODEC_UTF16,0,0,0,F01008C0016544000,"0100EF00134F4000","1.50"}},//Main Text
|
||
{0x812a8c90,{CODEC_UTF16,0,0,0,F01008C0016544000,"0100EF00134F4000","1.50"}},//Name
|
||
{0x80bfbff0,{CODEC_UTF16,0,0,0,F01008C0016544000,"0100EF00134F4000","1.50"}},//Ptc Text
|
||
{0x80bfbfd4,{CODEC_UTF16,0,0,0,F01008C0016544000,"0100EF00134F4000","1.50"}},//Ptc Name
|
||
{0x8126a538,{CODEC_UTF16,0,0,0,F01008C0016544000,"0100EF00134F4000","1.50"}},//Info
|
||
{0x8106fcbc,{CODEC_UTF16,0,0,0,F01008C0016544000,"0100EF00134F4000","1.50"}},//More Info
|
||
{0x80fad204,{CODEC_UTF16,0,0,0,F01008C0016544000,"0100EF00134F4000","1.50"}},//Hint Part1
|
||
{0x80fad2d0,{CODEC_UTF16,0,0,0,F01008C0016544000,"0100EF00134F4000","1.50"}},//Hint Part2
|
||
{0x80facf1c,{CODEC_UTF16,0,0,0,F01008C0016544000,"0100EF00134F4000","1.50"}},//Loading Title
|
||
{0x80fad018,{CODEC_UTF16,0,0,0,F01008C0016544000,"0100EF00134F4000","1.50"}},//Loading Description
|
||
{0x81250c50,{CODEC_UTF16,0,0,0,F01008C0016544000,"0100EF00134F4000","1.50"}},//Tutorial h1
|
||
{0x81250df0,{CODEC_UTF16,0,0,0,F01008C0016544000,"0100EF00134F4000","1.50"}},//Tutorial h2
|
||
{0x81251e80,{CODEC_UTF16,0,0,0,F01008C0016544000,"0100EF00134F4000","1.50"}},//Tutorial Description1
|
||
{0x81252214,{CODEC_UTF16,0,0,0,F01008C0016544000,"0100EF00134F4000","1.50"}},//Tutorial Description2
|
||
{0x810ae1c4,{CODEC_UTF16,0,0,0,F01008C0016544000,"0100EF00134F4000","1.50"}},//Config Description
|
||
{0x812a9bb8,{CODEC_UTF16,0,0,0,F01008C0016544000,"0100EF00134F4000","1.50"}},//Menu Talk
|
||
{0x812a9b78,{CODEC_UTF16,0,0,0,F01008C0016544000,"0100EF00134F4000","1.50"}},//Menu Name
|
||
//Harvestella
|
||
{0x80af7abc,{CODEC_UTF16,0,0,0,F0100B0601852A000<6>,"0100EDD018032000","1.0.1"}},//Main Text
|
||
{0x80c0beb8,{CODEC_UTF16,0,0,0,F0100B0601852A000<7>,"0100EDD018032000","1.0.1"}},//Tutorial + News
|
||
{0x80b87f94,{CODEC_UTF16,0,0,0,F0100B0601852A000<8>,"0100EDD018032000","1.0.1"}},//Tutorial Part 2
|
||
{0x80e1c378,{CODEC_UTF16,0,0,0,F0100B0601852A000<9>,"0100EDD018032000","1.0.1"}},//Mission Title
|
||
{0x80a7d7f4,{CODEC_UTF16,0,0,0,F0100B0601852A000<10>,"0100EDD018032000","1.0.1"}},//Mission Description
|
||
{0x80e39130,{CODEC_UTF16,0,0,0,F0100B0601852A000<11>,"0100EDD018032000","1.0.1"}},//Item Name
|
||
{0x80e38f80,{CODEC_UTF16,0,0,0,F0100B0601852A000<12>,"0100EDD018032000","1.0.1"}},//Item Description Part1
|
||
{0x80e38ea8,{CODEC_UTF16,0,0,0,F0100B0601852A000<13>,"0100EDD018032000","1.0.1"}},//Item Description Part2
|
||
//Sen no Hatou, Tsukisome no Kouki
|
||
{0x8003fc90,{CODEC_UTF8,1,0,0,0,"0100F8A017BAA000","1.0.0"}},//text1
|
||
{0x8017a740,{CODEC_UTF8,0,0,0,0,"0100F8A017BAA000","1.0.0"}},//text2
|
||
//Olympia Soiree
|
||
{0x8002ad04,{CODEC_UTF8,0,0,0,F0100C310110B4000,"0100F9D00C186000","1.0.0"}},
|
||
//Getsuei no Kusari -Sakuran Paranoia-
|
||
{0x21801c+0x80004000,{0,2,0,0,F0100F7401AA74000,"0100F7401AA74000","1.0.0"}},//text,sjis
|
||
{0x228fac+0x80004000,{0,1,0,0,F0100F7401AA74000,"0100F7401AA74000","1.0.0"}},//choices
|
||
{0x267f24+0x80004000,{0,1,0,0,F0100F7401AA74000,"0100F7401AA74000","1.0.0"}},//dictionary
|
||
//Xenoblade Chronicles 2
|
||
{0x8010b180,{CODEC_UTF8,1,0,0,F01006F000B056000,"0100F3400332C000","2.0.2"}},//Text
|
||
//Kanon
|
||
{0x800dc524,{CODEC_UTF16,0,0,0,F0100FB7019ADE000,"0100FB7019ADE000","1.0.0"}},//Text
|
||
//Princess Arthur
|
||
{0x80066e10,{0,2,0,0,F0100FC2019346000,"0100FC2019346000","1.0.0"}},//Dialogue text ,sjis
|
||
{0x8001f7d0,{0,0,0,0,F0100FC2019346000,"0100FC2019346000","1.0.0"}},//Name
|
||
//Layton’s Mystery Journey: Katrielle and the Millionaires’ Conspiracy
|
||
{0x8025d520,{0,2,0,0,F0100FDB00AA80000,"0100FDB00AA80000","1.1.0"}},//All Text ,sjis
|
||
// Xenoblade Chronicles: Definitive Edition
|
||
{0x808a5670,{CODEC_UTF8,1,0,0,F0100FF500E34A000,"0100FF500E34A000","1.1.2"}},//Main Text
|
||
{0x80305968,{CODEC_UTF8,1,0,0,F0100FF500E34A000,"0100FF500E34A000","1.1.2"}},//Choices
|
||
{0x8029edc8,{CODEC_UTF8,0,0,0,F0100FF500E34A000,"0100FF500E34A000","1.1.2"}},//Item Name
|
||
{0x8029ede8,{CODEC_UTF8,0,0,0,F0100FF500E34A000,"0100FF500E34A000","1.1.2"}},//Item Description
|
||
{0x8026a454,{CODEC_UTF8,0,0,0,F0100FF500E34A000,"0100FF500E34A000","1.1.2"}},//Acquired Item Name
|
||
{0x803c725c,{CODEC_UTF8,0,0,0,F0100FF500E34A000,"0100FF500E34A000","1.1.2"}},//Acquired Item Notification
|
||
{0x802794cc,{CODEC_UTF8,0,0,0,F0100FF500E34A000,"0100FF500E34A000","1.1.2"}},//Location Discovered
|
||
//Unicorn Overlord
|
||
{0x805ae1f8,{CODEC_UTF8,1,0,0,F01000AE01954A000,"01000AE01954A000","1.00"}},//Text
|
||
//Octopath Traveler
|
||
{0x8005ef78,{CODEC_UTF32,0,0,0,0,"01000E200DC58000","1.0.0"}},//Text
|
||
//The World Ends with You: Final Remix
|
||
{0x80706ab8,{CODEC_UTF16,2,0,0,F01006F000B056000,"01001C1009892000","1.0.0"}},//Text
|
||
//JackJanne
|
||
{0x81f02cd8,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100982015606000,"01001DD010A2E800","1.0.5"}},//Text
|
||
{0x821db028,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100982015606000,"01001DD010A2E800","1.0.5"}},//choice
|
||
//Collar x Malice
|
||
{0x800444c4,{CODEC_UTF8,0,0,0,0,"01002B400E9DA000","1.0.0"}},//Text
|
||
//Kanda Alice mo Suiri Suru.
|
||
{0x80041db0,{0,0,0,0,F01003BD013E30000,"01003BD013E30000","1.0.0"}},//sjis
|
||
//Rune Factory 3 Special
|
||
{0x81fb3364,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F01001EF017BE6000,"01001EF017BE6000","1.0.4"}},//Main Text
|
||
{0x826c0f20,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F01001EF017BE6000,"01001EF017BE6000","1.0.4"}},//Aproach
|
||
{0x81fb3320,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F01001EF017BE6000,"01001EF017BE6000","1.0.4"}},//Choices
|
||
{0x821497e8,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F01001EF017BE6000,"01001EF017BE6000","1.0.4"}},//Calendar
|
||
{0x826ba1a0,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F01001EF017BE6000,"01001EF017BE6000","1.0.4"}},//Info
|
||
{0x823f6200,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F01001EF017BE6000,"01001EF017BE6000","1.0.4"}},//More Info
|
||
{0x826c381c,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F01001EF017BE6000,"01001EF017BE6000","1.0.4"}},//Item Select Name
|
||
//Toraware no Paruma -Refrain-
|
||
{0x80697300,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F01000EA00D2EE000,"01000EA00D2EE000","1.0.0"}},//text x1
|
||
{0x806f43c0,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F01000EA00D2EE000,"01000EA00D2EE000","1.0.0"}},//name x0
|
||
{0x80d2aca4,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F01000EA00D2EE000,"01000EA00D2EE000","1.0.0"}},//choice x0
|
||
{0x804b04c8,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F01000EA00D2EE000,"01000EA00D2EE000","1.0.0"}},//alert x0
|
||
{0x804b725c,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F01000EA00D2EE000,"01000EA00D2EE000","1.0.0"}},//prompt x0
|
||
//Aiyoku no Eustia
|
||
{0x804BEFD0,{CODEC_UTF8,0,0,0,F01006590155AC000,"01001CC017BB2000","1.0.0"}},//x0 - name
|
||
{0x804BEFE8,{CODEC_UTF8,0,0,0,F01006590155AC000,"01001CC017BB2000","1.0.0"}},//x0 - dialogue
|
||
{0x804d043c,{CODEC_UTF8,0,0,0,F01006590155AC000,"01001CC017BB2000","1.0.0"}},//x0 - choice
|
||
//ワンド オブ フォーチュン R~ for Nintendo Switch
|
||
{0x81ed0580,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100DA201E0DA000,"01000C7019E1C000","1.0.0"}},//dialogue
|
||
{0x81f96bac,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100DA201E0DA000,"01000C7019E1C000","1.0.0"}},//name
|
||
{0x8250ac28,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100DA201E0DA000,"01000C7019E1C000","1.0.0"}},//choice
|
||
//Jakou no Lyla ~Trap of MUSK~
|
||
{0x80167100,{CODEC_UTF32,1,0,0,F010093800DB1C000,"010093800DB1C000","1.0.0"}},// x1 text + name (unformated), #T1 #T2, #T0/* 1. European night */
|
||
{0x801589a0,{CODEC_UTF32,1,0,0,F010093800DB1C000,"010093800DB1C000","1.0.0"}},// x0=x1=choice (sig=SltAdd)
|
||
{0x801b4300,{CODEC_UTF32,1,0,0,F010093800DB1C000,"010093800DB1C000","1.0.0"}},// x1 text + name (unformated), #T1 #T2, #T0/* 2. Asian night */
|
||
{0x802a9170,{CODEC_UTF32,1,0,0,F010093800DB1C000,"010093800DB1C000","1.0.0"}},// x0=x1=choice (sig=SltAdd)
|
||
{0x80301e80,{CODEC_UTF32,1,0,0,F010093800DB1C000,"010093800DB1C000","1.0.0"}},// x1 text + name (unformated), #T1 #T2, #T0/* 3. Arabic night */
|
||
{0x803f7a90,{CODEC_UTF32,1,0,0,F010093800DB1C000,"010093800DB1C000","1.0.0"}},// x0=x1=choice (sig=SltAdd)
|
||
//Galleria no Chika Meikyuu to Majo no Ryodan ガレリアの地下迷宮と魔女ノ旅団
|
||
{0x8002f64c,{CODEC_UTF8,0,0,0,0,"01007010157B4000","1.0.1"}},//Main Text
|
||
//Dragon's Dogma: Dark Arisen
|
||
{0x81023a80,{CODEC_UTF8,1,0,0,F010057E00AC56000<0>,"010057E00AC56000","1.0.1"}},//Main Text
|
||
{0x8103e140,{CODEC_UTF8,1,0,0,F010057E00AC56000<1>,"010057E00AC56000","1.0.1"}},//Allies + Cutscene Text
|
||
{0x8103bb10,{CODEC_UTF8,1,0,0,F010057E00AC56000<2>,"010057E00AC56000","1.0.1"}},//NPC Text
|
||
{0x80150720,{CODEC_UTF8,0,0,0,F010057E00AC56000<3>,"010057E00AC56000","1.0.1"}},//Intro Message
|
||
{0x80df90a8,{CODEC_UTF8,0,0,0,F010057E00AC56000<4>,"010057E00AC56000","1.0.1"}},//Info1
|
||
{0x80ce2bb8,{CODEC_UTF8,0,0,0,F010057E00AC56000<5>,"010057E00AC56000","1.0.1"}},//Info2
|
||
{0x80292d84,{CODEC_UTF8,0,0,0,F010057E00AC56000<6>,"010057E00AC56000","1.0.1"}},//Info Popup1
|
||
{0x80cfac6c,{CODEC_UTF8,0,0,0,F010057E00AC56000<7>,"010057E00AC56000","1.0.1"}},//Info Popup2
|
||
{0x8102d460,{CODEC_UTF8,1,0,0,F010057E00AC56000<8>,"010057E00AC56000","1.0.1"}},//Description
|
||
//Yo-kai Watch Jam - Yo-kai Academy Y: Waiwai Gakuen
|
||
{0x80dd0cec,{CODEC_UTF8,0,0,0,F010051D010FC2000,"010051D010FC2000","4.0.0"}},//Dialogue text
|
||
{0x80e33450,{CODEC_UTF8,3,0,0,F010051D010FC2000,"010051D010FC2000","4.0.0"}},//Other Dialogue text
|
||
{0x80c807c0,{CODEC_UTF8,0,0,0,F010051D010FC2000,"010051D010FC2000","4.0.0"}},//Item description etc text
|
||
{0x808d9a30,{CODEC_UTF8,0,0,0,F010051D010FC2000,"010051D010FC2000","4.0.0"}},//Tutorial Text
|
||
{0x811b95ac,{CODEC_UTF8,3,0,0,F010051D010FC2000,"010051D010FC2000","4.0.0"}},//Menu screen
|
||
{0x80e20290,{CODEC_UTF8,3,0,0,F010051D010FC2000,"010051D010FC2000","4.0.0"}},//Opening Song Text etc
|
||
{0x80c43680,{CODEC_UTF8,3,0,0,F010051D010FC2000,"010051D010FC2000","4.0.0"}},//Cutscene Text
|
||
//NEO: The World Ends With You
|
||
{0x81581d6c,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F010043B013C5C000<0>,"010043B013C5C000","1.03"}},//Text
|
||
{0x818eb248,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F010043B013C5C000<1>,"010043B013C5C000","1.03"}},//Objective
|
||
{0x81db84a4,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F010043B013C5C000<2>,"010043B013C5C000","1.03"}},//Menu: Collection Item Name
|
||
{0x81db8660,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F010043B013C5C000<3>,"010043B013C5C000","1.03"}},//Menu: Collection Item Description
|
||
{0x81c71a48,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F010043B013C5C000<4>,"010043B013C5C000","1.03"}},//Tutorial Title
|
||
{0x81c71b28,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F010043B013C5C000<5>,"010043B013C5C000","1.03"}},//Tutorial Description
|
||
//Eiyuden Chronicle: Rising
|
||
{0x82480190,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,0,"010039B015CB6000","1.02"}},//Main Text
|
||
{0x824805d0,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,0,"010039B015CB6000","1.02"}},//Name
|
||
{0x81f05c44,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"010039B015CB6000","1.02"}},//Intro Text
|
||
{0x82522ac4,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"010039B015CB6000","1.02"}},//Character Info
|
||
{0x81b715f4,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"010039B015CB6000","1.02"}},//Info
|
||
{0x825274d0,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,0,"010039B015CB6000","1.02"}},//Info2
|
||
{0x825269b0,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"010039B015CB6000","1.02"}},//Tutorial Title
|
||
{0x82526a0c,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"010039B015CB6000","1.02"}},//Tutorial Description
|
||
{0x82523e04,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"010039B015CB6000","1.02"}},//Objective Title
|
||
{0x82524160,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"010039B015CB6000","1.02"}},//Objective Description
|
||
{0x81f0351c,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"010039B015CB6000","1.02"}},//Location Selection Title
|
||
{0x81f0358c,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"010039B015CB6000","1.02"}},//Location Selection Description
|
||
{0x81f0d520,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"010039B015CB6000","1.02"}},//Quest Title
|
||
{0x81f0d58c,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"010039B015CB6000","1.02"}},//Quest Description
|
||
{0x81f00318,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"010039B015CB6000","1.02"}},//Help Title
|
||
{0x81f00368,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"010039B015CB6000","1.02"}},//Help Description
|
||
{0x81f0866c,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,0,"010039B015CB6000","1.02"}},//Config Description
|
||
//Ghost Trick: Phantom Detective
|
||
{0x81448898,{CODEC_UTF16,0,0,0,F010043B013C5C000<6>,"010029B018432000","1.0.0"}},//Main Text
|
||
{0x80c540d4,{CODEC_UTF16,0,0,0,F010043B013C5C000<7>,"010029B018432000","1.0.0"}},//Secondary Text
|
||
{0x80e50dd4,{CODEC_UTF16,0,0,0,F010043B013C5C000<8>,"010029B018432000","1.0.0"}},//Object Name
|
||
{0x80f91c08,{CODEC_UTF16,0,0,0,F010043B013C5C000<9>,"010029B018432000","1.0.0"}},//Language Selection
|
||
{0x805c9014,{CODEC_UTF16,0,0,0,F010043B013C5C000<10>,"010029B018432000","1.0.0"}},//Story/Character Info
|
||
//Higurashi no Naku Koro ni Hou
|
||
{0x800bd6c8,{0,0,0,0,0,"0100F6A00A684000","1.0.0"}},//sjis, filter is to complex, quit.
|
||
{0x800c2d20,{0,0,0,0,0,"0100F6A00A684000","1.2.0"}},//sjis, filter is to complex, quit.
|
||
//Umineko no Naku Koro ni Saku ~Nekobako to Musou no Koukyoukyoku~
|
||
{0x800b4560,{CODEC_UTF8,0,0,0,0,"01006A300BA2C000","1.0.0"}},// x0 name + text (bottom, center) - whole line. filter is to complex, quit.
|
||
{0x801049c0,{CODEC_UTF8,0,0,0,0,"01006A300BA2C000","1.0.0"}},// x0 prompt, bottomLeft
|
||
{0x80026378,{CODEC_UTF8,0,0,0,0,"01006A300BA2C000","1.0.0"}},// x0 Yes|No
|
||
{0x801049a8,{CODEC_UTF8,0,0,0,0,"01006A300BA2C000","1.0.0"}},// x0 topLeft (double: ♪ + text)
|
||
|
||
//Koroshiya to Strawberry- Plus
|
||
{0x81322cec,{CODEC_UTF16,0,0,ReadTextAndLenW<0>,F010042300C4F6000,"0100E390145C8000","1.0.0"}},//dialogue
|
||
{0x819b1a78,{CODEC_UTF16,0,0,ReadTextAndLenW<2>,F010042300C4F6000,"0100E390145C8000","1.0.0"}},//dialogue
|
||
{0x81314e8c,{CODEC_UTF16,0,0,ReadTextAndLenW<0>,F010042300C4F6000,"0100E390145C8000","1.0.0"}},//dialogue
|
||
//Tokimeki Memorial Girl's Side 1st Love for Nintendo Switch
|
||
{0x822454a4,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100D9A01BD86000,"0100D9A01BD86000","1.0.1"}},//dialogue1
|
||
{0x82247138,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100D9A01BD86000,"0100D9A01BD86000","1.0.1"}},//dialogue2
|
||
{0x822472e0,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100D9A01BD86000,"0100D9A01BD86000","1.0.1"}},//dialogue3
|
||
{0x82156988,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100D9A01BD86000,"0100D9A01BD86000","1.0.1"}},//choice
|
||
{0x82642200,{CODEC_UTF16,0,0,ReadTextAndLenDW<2>,F0100D9A01BD86000,"0100D9A01BD86000","1.0.1"}},//option1
|
||
{0x81ecd758,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100D9A01BD86000,"0100D9A01BD86000","1.0.1"}},//option2
|
||
{0x823185e4,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100D9A01BD86000,"0100D9A01BD86000","1.0.1"}},//mail
|
||
{0x823f2edc,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100D9A01BD86000,"0100D9A01BD86000","1.0.1"}},//roomDescript
|
||
{0x821e3cf0,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100D9A01BD86000,"0100D9A01BD86000","1.0.1"}},//dateDescript
|
||
{0x81e20050,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100D9A01BD86000,"0100D9A01BD86000","1.0.1"}},//characterDesc1
|
||
{0x81e1fe50,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100D9A01BD86000,"0100D9A01BD86000","1.0.1"}},//characterDesc2
|
||
{0x81e1feb0,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100D9A01BD86000,"0100D9A01BD86000","1.0.1"}},//characterDesc3
|
||
{0x81e1ff04,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100D9A01BD86000,"0100D9A01BD86000","1.0.1"}},//characterDesc4
|
||
{0x821d03b0,{CODEC_UTF16,0,0,ReadTextAndLenDW<3>,F0100D9A01BD86000,"0100D9A01BD86000","1.0.1"}},//news
|
||
{0x82312008,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100D9A01BD86000,"0100D9A01BD86000","1.0.1"}},//luckyitem
|
||
//Triangle Strategy
|
||
{0x80aadebc,{CODEC_UTF16,0,0,0,F0100CC80140F8000<0>,"0100CC80140F8000","1.1.0"}},//Main Text
|
||
{0x81358ce4,{CODEC_UTF16,3,0,0,F0100CC80140F8000<1>,"0100CC80140F8000","1.1.0"}},//Secondary Text
|
||
{0x80a38988,{CODEC_UTF16,0,0,0,F0100CC80140F8000<2>,"0100CC80140F8000","1.1.0"}},//Info Contents
|
||
{0x80aa4aec,{CODEC_UTF16,0,0,0,F0100CC80140F8000<3>,"0100CC80140F8000","1.1.0"}},//Info
|
||
{0x80b1f300,{CODEC_UTF16,0,0,0,F0100CC80140F8000<4>,"0100CC80140F8000","1.1.0"}},//Difficulty Selection Part1
|
||
{0x80b1f670,{CODEC_UTF16,0,0,0,F0100CC80140F8000<5>,"0100CC80140F8000","1.1.0"}},//Difficulty Selection Part2
|
||
{0x80aa48f0,{CODEC_UTF16,0,0,0,F0100CC80140F8000<6>,"0100CC80140F8000","1.1.0"}},//PopUp Message
|
||
//Xenoblade Chronicles 3
|
||
{0x80cf6ddc,{CODEC_UTF8,0,0,0,F010074F013262000,"010074F013262000","2.2.0"}},//Main Text
|
||
{0x80e76150,{CODEC_UTF8,0,0,0,F010074F013262000,"010074F013262000","2.2.0"}},//Secondary Text
|
||
{0x807b4ee4,{CODEC_UTF8,1,0,0,F010074F013262000,"010074F013262000","2.2.0"}},//Tutorial Description
|
||
{0x80850218,{CODEC_UTF8,0,0,0,F010074F013262000,"010074F013262000","2.2.0"}},//Objective
|
||
//CLOCK ZERO ~Shuuen no Ichibyou~ Devote
|
||
{0x8003c290,{0,0,0,0,F0100BDD01AAE4000,"01008C100C572000","1.0.0"}},//name,sjis
|
||
{0x8003c184,{0,0,0,0,F0100BDD01AAE4000,"01008C100C572000","1.0.0"}},//dialogue
|
||
{0x8001f6d0,{0,0,0,0,F0100BDD01AAE4000,"01008C100C572000","1.0.0"}},//prompt
|
||
//Shuuen no Virche -ErroR:salvation
|
||
{0x8001f594,{CODEC_UTF8,0,0x1C,0,F0100C310110B4000,"01005B9014BE0000","1.0.0"}},//dialog
|
||
{0x8001f668,{CODEC_UTF8,0,0x1C,0,F0100C310110B4000,"01005B9014BE0000","1.0.0"}},//center
|
||
{0x8003d540,{CODEC_UTF8,0,0,0,F0100C310110B4000,"01005B9014BE0000","1.0.0"}},//choice
|
||
//Spade no Kuni no Alice ~Wonderful White World~ / スペードの国のアリス ~Wonderful White World~
|
||
{0x8135d018,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F01008C0016544000,"01003FE00E2F8000","1.0.0"}},//Text + Name
|
||
//十三支演義 偃月三国伝1・2 for Nintendo Switch
|
||
{0x82031f20,{CODEC_UTF16,0,0,ReadTextAndLenDW<2>,F0100DA201E0DA000,"01003D2017FEA000","1.0.0"}},//name
|
||
{0x82ef9550,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F0100DA201E0DA000,"01003D2017FEA000","1.0.0"}},//dialogue
|
||
{0x83252e0c,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100DA201E0DA000,"01003D2017FEA000","1.0.0"}},//choice
|
||
//Tales of Vesperia: Definitive Edition
|
||
{0x802de170,{CODEC_UTF8,2,0,0,F01002C0008E52000,"01002C0008E52000","1.0.2"}},//Ptc Text
|
||
{0x802cf170,{CODEC_UTF8,3,0,0,F01002C0008E52000,"01002C0008E52000","1.0.2"}},//Cutscene
|
||
{0x8019957c,{CODEC_UTF8,0,0,0,F01002C0008E52000,"01002C0008E52000","1.0.2"}},//Conversation
|
||
{0x802c0600,{CODEC_UTF8,2,0,0,F01002C0008E52000,"01002C0008E52000","1.0.2"}},//Info
|
||
{0x801135fc,{CODEC_UTF8,0,0,0,F01002C0008E52000,"01002C0008E52000","1.0.2"}},//Post Battle Text
|
||
//Nil Adminari no Tenbin Irodori Nadeshiko
|
||
{0x8005fd5c,{CODEC_UTF8,0,0,0,F0100BDD01AAE4000,"01002BB00A662000","1.0.0"}},//name
|
||
{0x800db0d8,{CODEC_UTF8,0,20,0,F0100BDD01AAE4000,"01002BB00A662000","1.0.0"}},//name
|
||
//Hanayaka Nari, Waga Ichizoku Modern Nostalgie
|
||
{0x2509ac+0x80004000,{CODEC_UTF8,0,0,T0100B5500CA0C000,F0100B5500CA0C000,"01008DE00C022000","1.0.0"}},
|
||
//Master Detective Archives: Rain Code
|
||
{0x80bf2034,{CODEC_UTF16,0,0,0,F0100F4401940A000,"0100F4401940A000","1.3.3"}},//Dialogue text
|
||
{0x80c099d4,{CODEC_UTF16,0,0,0,F0100F4401940A000,"0100F4401940A000","1.3.3"}},//Cutscene text
|
||
{0x80cbf1f4,{CODEC_UTF16,0,0,0,F0100F4401940A000,"0100F4401940A000","1.3.3"}},//Menu
|
||
{0x80cbc11c,{CODEC_UTF16,0,0,0,F0100DA201E0DA000,"0100F4401940A000","1.3.3"}},//Menu Item Description
|
||
{0x80cacc14,{CODEC_UTF16,0,0,0,F0100DA201E0DA000,"0100F4401940A000","1.3.3"}},//Menu Item Description 2
|
||
{0x80cd6410,{CODEC_UTF16,0,0,0,F0100DA201E0DA000,"0100F4401940A000","1.3.3"}},//Menu Item Description 3
|
||
{0x80c214d4,{CODEC_UTF16,0,0,0,F0100F4401940A000,"0100F4401940A000","1.3.3"}},//Description
|
||
{0x80cc9908,{CODEC_UTF16,0,0,0,F0100DA201E0DA000,"0100F4401940A000","1.3.3"}},//Mini game item description
|
||
{0x80bce36c,{CODEC_UTF16,0,0,0,F0100F4401940A000,"0100F4401940A000","1.3.3"}},//Tutorial
|
||
{0x80bcb7d4,{CODEC_UTF16,0,0,0,F0100F4401940A000,"0100F4401940A000","1.3.3"}},//Loading Screen information
|
||
{0x80bf32d8,{CODEC_UTF16,0,0,0,F0100F4401940A000,"0100F4401940A000","1.3.3"}},//Choices
|
||
//Fire Emblem: Three Houses
|
||
{0x8041e6bc,{CODEC_UTF8,0,0,0,F010055D009F78000<0>,"010055D009F78000","1.2.0"}},//Main Text
|
||
{0x805ca570,{CODEC_UTF8,0,0,0,F010055D009F78000<1>,"010055D009F78000","1.2.0"}},//Cutscene Text
|
||
{0x8049f1e8,{CODEC_UTF8,0,0,0,F010055D009F78000<2>,"010055D009F78000","1.2.0"}},//Cutscene Text Scroll
|
||
{0x805ee730,{CODEC_UTF8,0,0,0,F010055D009F78000<3>,"010055D009F78000","1.2.0"}},//Info
|
||
{0x805ee810,{CODEC_UTF8,0,0,0,F010055D009F78000<4>,"010055D009F78000","1.2.0"}},//Info Choice
|
||
{0x80467a60,{CODEC_UTF8,0,0,0,F010055D009F78000<5>,"010055D009F78000","1.2.0"}},//Location First Part
|
||
{0x805f0340,{CODEC_UTF8,0,0,0,F010055D009F78000<6>,"010055D009F78000","1.2.0"}},//Location Second Part
|
||
{0x801faae4,{CODEC_UTF8,0,0,0,F010055D009F78000<7>,"010055D009F78000","1.2.0"}},//Action Location
|
||
{0x803375e8,{CODEC_UTF8,0,0,0,F010055D009F78000<8>,"010055D009F78000","1.2.0"}},//Objective
|
||
{0x805fd870,{CODEC_UTF8,0,0,0,F010055D009F78000<9>,"010055D009F78000","1.2.0"}},//Tutorial
|
||
{0x804022f8,{CODEC_UTF8,0,0,0,F010055D009F78000<10>,"010055D009F78000","1.2.0"}},//Request
|
||
{0x802f7df4,{CODEC_UTF8,0,0,0,F010055D009F78000<11>,"010055D009F78000","1.2.0"}},//Quest Description
|
||
{0x8031af0c,{CODEC_UTF8,0,0,0,F010055D009F78000<12>,"010055D009F78000","1.2.0"}},//Aproach Text
|
||
//Sweet Clown ~Gozen San-ji no Okashi na Doukeshi~
|
||
{0x20dbfc+0x80004000,{0,0,0x28,0,F010028D0148E6000,"010028D0148E6000","1.2.0"}},//dialog, sjis
|
||
{0x214978+0x80004000,{0,2,0xC,0,F010028D0148E6000,"010028D0148E6000","1.2.0"}},//choices
|
||
//Another Code: Recollection
|
||
{0x82dcad30,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F0100CB9018F5A000,"0100CB9018F5A000","1.0.0"}},//Main Text
|
||
{0x82f2cfb0,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100CB9018F5A000,"0100CB9018F5A000","1.0.0"}},//Item Description
|
||
{0x82dcc5fc,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100CB9018F5A000,"0100CB9018F5A000","1.0.0"}},//Tutorial PopUp Header
|
||
{0x82dcc61c,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100CB9018F5A000,"0100CB9018F5A000","1.0.0"}},//Tutorial PopUp Description
|
||
{0x82f89e78,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100CB9018F5A000,"0100CB9018F5A000","1.0.0"}},//Aproach Text
|
||
{0x82973300,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F0100CB9018F5A000,"0100CB9018F5A000","1.0.0"}},//Chapter
|
||
{0x82dd2604,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100CB9018F5A000,"0100CB9018F5A000","1.0.0"}},//Location
|
||
{0x82bcb77c,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F0100CB9018F5A000,"0100CB9018F5A000","1.0.0"}},//Save Message
|
||
{0x828ccfec,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100CB9018F5A000,"0100CB9018F5A000","1.0.0"}},//Acquired Item
|
||
{0x83237b14,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100CB9018F5A000,"0100CB9018F5A000","1.0.0"}},//Question Options
|
||
{0x82dcee10,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100CB9018F5A000,"0100CB9018F5A000","1.0.0"}},//Tutorial Header
|
||
{0x82dcee38,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100CB9018F5A000,"0100CB9018F5A000","1.0.0"}},//Tutorial Description
|
||
{0x82e5cadc,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100CB9018F5A000,"0100CB9018F5A000","1.0.0"}},//Character Info Name
|
||
{0x82e5cc38,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100CB9018F5A000,"0100CB9018F5A000","1.0.0"}},//Character Info Description
|
||
{0x82871ac8,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100CB9018F5A000,"0100CB9018F5A000","1.0.0"}},//Letter Message
|
||
{0x82e4dad4,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100CB9018F5A000,"0100CB9018F5A000","1.0.0"}},//アナザーキー
|
||
{0x82bd65d0,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100CB9018F5A000,"0100CB9018F5A000","1.0.0"}},//Message Title
|
||
{0x82bd65f0,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100CB9018F5A000,"0100CB9018F5A000","1.0.0"}},//Message Content
|
||
{0x82c1ccf0,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100CB9018F5A000,"0100CB9018F5A000","1.0.0"}},//Decision Header
|
||
{0x82c1d218,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100CB9018F5A000,"0100CB9018F5A000","1.0.0"}},//Decision1
|
||
{0x82c1e43c,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100CB9018F5A000,"0100CB9018F5A000","1.0.0"}},//Decision2
|
||
//AI: The Somnium Files
|
||
{0x8165a9a4,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100C7400CFB4000<0>,"0100C7400CFB4000","1.0.2"}},//Main Text + Tutorial
|
||
{0x80320dd4,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F0100C7400CFB4000<1>,"0100C7400CFB4000","1.0.2"}},//Menu Interface Text1
|
||
{0x80320e20,{CODEC_UTF16,0,0,ReadTextAndLenDW<1>,F0100C7400CFB4000<2>,"0100C7400CFB4000","1.0.2"}},//Menu Interface Text2
|
||
//AI: The Somnium Files - nirvanA Initiative
|
||
{0x8189ae64,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BD4014D8C000<0>,"0100BD4014D8C000","1.0.1"}},//Main Text + Tutorial
|
||
{0x81813428,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BD4014D8C000<1>,"0100BD4014D8C000","1.0.1"}},//Hover Investigation Text
|
||
{0x82e122b8,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BD4014D8C000<2>,"0100BD4014D8C000","1.0.1"}},//Info
|
||
{0x82cffff8,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BD4014D8C000<3>,"0100BD4014D8C000","1.0.1"}},//Config Description
|
||
{0x818c3cd8,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BD4014D8C000<4>,"0100BD4014D8C000","1.0.1"}},//File: Names
|
||
{0x82ea1a38,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BD4014D8C000<5>,"0100BD4014D8C000","1.0.1"}},//File: Contents
|
||
{0x82cbb1fc,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F0100BD4014D8C000<6>,"0100BD4014D8C000","1.0.1"}},//Investigation Choices
|
||
//Fata morgana no Yakata ~Dreams of the Revenants Edition~ / ファタモ
|
||
{0x8025a998,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F01008C0016544000,"0100BE40138B8000","1.0.1"}},//Main Text
|
||
{0x801d6050,{CODEC_UTF16,0,0,ReadTextAndLenDW<0>,F01008C0016544000,"0100BE40138B8000","1.0.1"}},//Choices
|
||
//Ni no Kuni II: Revenant Kingdom
|
||
{0x80ac651c,{CODEC_UTF8,0,0,0,F0100C4E013E5E000,"0100C4E013E5E000","1.0.0"}},//Main Text
|
||
{0x80335ea0,{CODEC_UTF8,0,0,0,F0100C4E013E5E000,"0100C4E013E5E000","1.0.0"}},//Name
|
||
//Harukanaru Toki no Naka de 7
|
||
{0x800102bc,{0,0,0,T0100CF400F7CE000<0>,F0100CF400F7CE000,"0100CF400F7CE000","1.0.0"}},//name, sjis
|
||
{0x80051f90,{0,0,0,T0100CF400F7CE000<1>,F0100CF400F7CE000,"0100CF400F7CE000","1.0.0"}},//text
|
||
{0x80010b48,{0,0,0,T0100CF400F7CE000<0>,F0100CF400F7CE000,"0100CF400F7CE000","1.0.0"}},//prompt
|
||
{0x80010c80,{0,0,0,T0100CF400F7CE000<0>,F0100CF400F7CE000,"0100CF400F7CE000","1.0.0"}},//choice
|
||
//Angelique Luminarise
|
||
{0x80046c04,{0,0,0,T0100CF400F7CE000<0>,F0100CF400F7CE000,"0100D11018A7E000","1.0.0"}},//ingameDialogue, sjis
|
||
{0x80011284,{0,0,0,T0100CF400F7CE000<0>,F0100CF400F7CE000,"0100D11018A7E000","1.0.0"}},//choice
|
||
{0x80011140,{0,0,0,T0100CF400F7CE000<0>,F0100CF400F7CE000,"0100D11018A7E000","1.0.0"}},//prompt first
|
||
//Star Ocean The Second Story R
|
||
{0x81d5e4d0,{0,0,0,ReadTextAndLenDW<1>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Main Text + Tutorial
|
||
{0x81d641b4,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Intro Cutscene
|
||
{0x824b1f00,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Character Selection Name
|
||
{0x81d4c670,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Character Selection Lore
|
||
{0x8203a048,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//General Description
|
||
{0x82108cd0,{0,0,0,ReadTextAndLenDW<1>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Unique Spot Title
|
||
{0x827a9848,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Chest Item
|
||
{0x82756890,{0,0,0,ReadTextAndLenDW<1>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Info
|
||
{0x82241410,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Menu Talk
|
||
{0x81d76404,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Secondary Talk
|
||
{0x821112e0,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Location
|
||
{0x82111320,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Location Interior
|
||
{0x81d6ea24,{0,0,0,ReadTextAndLenDW<1>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Special Arts/Spells Name
|
||
{0x81d6ea68,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Special Arts/Spells Description
|
||
{0x81d6ed48,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Special Arts/Spells Range
|
||
{0x81d6eb3c,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Special Arts/Spells Effect
|
||
{0x81d6f880,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Special Arts/Spells Bonus
|
||
{0x8246d81c,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Tactics Name
|
||
{0x8246d83c,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Tactics Description
|
||
{0x8212101c,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Achievements Name
|
||
{0x82121088,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Achievements Description
|
||
{0x81d6c480,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Acquired Item1
|
||
{0x821143f0,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Acquired Item2
|
||
{0x81d6fb18,{0,0,0,ReadTextAndLenDW<1>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Battle Skill Name
|
||
{0x81d6fb4c,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Battle Skill Description
|
||
{0x81d6fb7c,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Battle Skill Bonus Description
|
||
{0x8212775c,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Battle Item Name
|
||
{0x82127788,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Battle Item Description
|
||
{0x821361ac,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Battle Ability Name
|
||
{0x821361f4,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Battle Ability Range
|
||
{0x82136218,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Battle Ability Effect
|
||
{0x8238451c,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Battle Strategy Name
|
||
{0x82134610,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Battle Acquired Item
|
||
{0x824b5eac,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Item Name
|
||
{0x824b5f04,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Item Description
|
||
{0x824b5f54,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Item Effect
|
||
{0x81d71790,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Item Factor Title
|
||
{0x824b62c0,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Item Factor Description
|
||
{0x824c2e2c,{0,0,0,ReadTextAndLenDW<1>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//IC/Specialty Skills Name
|
||
{0x824c2e54,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//IC/Specialty Skills Description
|
||
{0x824c2fbc,{0,0,0,ReadTextAndLenDW<1>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//IC/Specialty Skills Level
|
||
{0x823e7230,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//IC/Specialty Name
|
||
{0x823e94bc,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//IC/Specialty Description
|
||
{0x823e9980,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//IC/Specialty Talent
|
||
{0x823ea9c4,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//IC/Specialty Support Item
|
||
{0x82243b18,{0,0,0,ReadTextAndLenDW<1>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Enemy Info Skills
|
||
{0x81d64540,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Guild Mission Description
|
||
{0x823b4f6c,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Guild Mission Reward
|
||
{0x826facd8,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Challenge Mission Description
|
||
{0x826f98f8,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Challenge Mission Reward
|
||
{0x8244af2c,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Formation Name
|
||
{0x8244ae90,{0,0,0,ReadTextAndLenDW<0>,F010065301A2E0000,"010065301A2E0000","1.0.2"}},//Formation Description
|
||
//魔法使いの夜 通常版
|
||
{0x80086ba0,{CODEC_UTF8,0,0,T010012A017F18000,0,"010012A017F18000","1.0.0"}},
|
||
{0x80086e70,{CODEC_UTF8,0,0,T010012A017F18000,0,"010012A017F18000","1.0.2"}},
|
||
//月姫 -A piece of blue glass moon-
|
||
{0x800ac290,{CODEC_UTF8,0,0,T010012A017F18000,0,"01001DC01486A000",0}},//1.0.1,1.0.2
|
||
//The Quintessential Quintuplets the Movie: Five Memories of My Time with You (JP)
|
||
{0x80011688,{CODEC_UTF8,1,0,0,F01005E9016BDE000,"01005E9016BDE000","1.0.0"}},//dialogue, menu, choice, name
|
||
|
||
};
|
||
return 1;
|
||
}();
|
||
} |