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@ -95,7 +95,7 @@ class dialog_savedgame_integrated(saveposwindow):
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def syssetting(self):
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dialog_syssetting(
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self.__internal,
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type_={0: 1, 1: 2}[globalconfig["gamemanager_integrated_internal_layout"]],
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type_=globalconfig["gamemanager_integrated_internal_layout"],
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)
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def resizeEvent(self, e: QResizeEvent):
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@ -384,7 +384,7 @@ class dialog_syssetting(LDialog):
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)
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formLayout.addRow(SplitLine())
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if type_ == 1:
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if type_ == 2:
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for key, name in [
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("itemw", "宽度"),
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("itemh", "高度"),
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@ -414,7 +414,7 @@ class dialog_syssetting(LDialog):
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),
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)
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elif type_ == 2:
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elif type_ == 1:
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for key, name in [
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("listitemheight", "高度"),
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]:
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