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@ -1,6 +1,5 @@
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void GetVirtualDesktopRect(RECT &rect)
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{
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// 获取虚拟桌面的尺寸和位置
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@ -31,72 +30,6 @@ HBITMAP GetBitmap(RECT &rect, HDC hDC)
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return hBitmap;
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}
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int SaveBitmapToFile(HBITMAP hBitmap, LPCWSTR lpFileName)
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{
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WORD wBitCount; // 位图中每个像素所占字节数
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// 定义调色板大小,位图中像素字节大小,位图文件大小,写入文件字节数
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DWORD dwPaletteSize = 0, dwBmBitsSize, dwDIBSize, dwWritten;
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BITMAP Bitmap; // 位图属性结构
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BITMAPFILEHEADER bmfHdr; // 位图文件头结构
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BITMAPINFOHEADER bi; // 位图信息头结构
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HANDLE fh; // 定义文件,分配内存句柄,调色板句柄
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LPSTR lpbk, lpmem;
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wBitCount = 32;
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// 设置位图信息头结构
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GetObject(hBitmap, sizeof(BITMAP), (LPSTR)&Bitmap);
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bi.biSize = sizeof(BITMAPINFOHEADER);
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bi.biWidth = Bitmap.bmWidth;
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bi.biHeight = Bitmap.bmHeight; // 为负,正向的位图;为正,倒向的位图
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bi.biPlanes = 1;
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bi.biBitCount = wBitCount;
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bi.biCompression = BI_RGB;
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bi.biSizeImage = 0;
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bi.biXPelsPerMeter = 0;
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bi.biYPelsPerMeter = 0;
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bi.biClrUsed = 0;
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bi.biClrImportant = 0;
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dwBmBitsSize = ((Bitmap.bmWidth * wBitCount + 31) / 32) * 4 * Bitmap.bmHeight;
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// 创建位图文件
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fh = CreateFile(lpFileName, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS,
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FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL);
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if (fh == INVALID_HANDLE_VALUE)
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return FALSE;
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// 设置位图文件头
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bmfHdr.bfType = 0x4D42; // "BM"
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dwDIBSize = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + dwBmBitsSize;
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bmfHdr.bfSize = dwDIBSize;
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bmfHdr.bfReserved1 = 0;
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bmfHdr.bfReserved2 = 0;
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bmfHdr.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER) + (DWORD)sizeof(BITMAPINFOHEADER);
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// 写入位图文件头
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WriteFile(fh, (LPSTR)&bmfHdr, sizeof(BITMAPFILEHEADER), &dwWritten, NULL);
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// 写入位图信息头
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WriteFile(fh, (LPSTR)&bi, sizeof(BITMAPINFOHEADER), &dwWritten, NULL);
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// 获取位图阵列
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lpmem = new char[dwBmBitsSize];
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lpbk = (LPSTR) new char[dwBmBitsSize];
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GetBitmapBits(hBitmap, dwBmBitsSize, lpmem); // 正向的内存图象数据
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// 转化为倒向数据(仅在bmHeight为正时需要)
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for (int i = 0; i < Bitmap.bmHeight; i++)
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{
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memcpy(lpbk + Bitmap.bmWidth * i * 4, lpmem + Bitmap.bmWidth * (Bitmap.bmHeight - i - 1) * 4, Bitmap.bmWidth * 4);
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}
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// 写位图数据
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WriteFile(fh, lpbk, dwBmBitsSize, &dwWritten, NULL);
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// 清除
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delete[] lpbk;
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delete[] lpmem;
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CloseHandle(fh);
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return TRUE;
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}
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std::vector<byte> SaveBitmapToBuffer(HBITMAP hBitmap)
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{
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WORD wBitCount; // 位图中每个像素所占字节数
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@ -167,8 +100,6 @@ DECLARE_API void gdi_screenshot(HWND hwnd, RECT rect, void (*cb)(byte *, size_t)
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if (!hdc)
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return;
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auto bm = GetBitmap(rect, hdc);
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// SaveBitmapToFile(bm, LR"(.\2.bmp)");
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size_t size;
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auto bf = std::move(SaveBitmapToBuffer(bm));
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if (bf.size())
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cb(bf.data(), bf.size());
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@ -23,11 +23,12 @@ def clipboard_set_image(p: QImage):
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@threader
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def grabwindow(app="PNG", callback_origin=None, tocliponly=False):
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tmsp = time.strftime("%Y-%m-%d-%H-%M-%S", time.localtime())
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if tocliponly:
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fname = ""
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uid = None
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elif callback_origin or tocliponly:
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fname = gobject.gettempdir(time.strftime("%Y-%m-%d-%H-%M-%S", time.localtime()))
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fname = gobject.gettempdir(tmsp)
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uid = None
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else:
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@ -36,29 +37,26 @@ def grabwindow(app="PNG", callback_origin=None, tocliponly=False):
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hwndx = windows.GetForegroundWindow()
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hwndx = windows.GetAncestor(hwndx)
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gamepath = getpidexe(windows.GetWindowThreadProcessId(hwndx))
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exename = os.path.basename(gamepath).replace(
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"." + os.path.basename(gamepath).split(".")[-1], ""
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)
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exename = os.path.splitext(os.path.basename(gamepath))[0]
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uid = gobject.baseobject.gameuid
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screenshot_savepath: str = globalconfig.get("screenshot_savepath", "")
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fnamef = lambda: gobject.getcachedir(
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"screenshot/"
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+ exename
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+ "/"
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+ time.strftime("%Y-%m-%d-%H-%M-%S", time.localtime()),
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abspath=False,
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)
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if screenshot_savepath:
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try:
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dirname = screenshot_savepath.format(exename=exename)
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os.makedirs(dirname, exist_ok=True)
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fname = os.path.join(
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dirname, time.strftime("%Y-%m-%d-%H-%M-%S", time.localtime())
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)
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except:
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fname = fnamef()
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else:
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fname = fnamef()
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try:
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if not screenshot_savepath:
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raise
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dirname = screenshot_savepath.format(exename=exename)
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os.makedirs(dirname, exist_ok=True)
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fname = os.path.join(dirname, tmsp)
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except:
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fnamebase = "cache/screenshot"
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if not os.path.exists(fnamebase):
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fnamebase = windows.SHGetFolderPathW(windows.CSIDL_MYPICTURES)
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if not (fnamebase and os.path.exists(fnamebase)):
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fnamebase = "cache/screenshot"
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else:
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fnamebase = os.path.join(fnamebase, "LunaTranslator")
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fname = os.path.join(fnamebase, exename, tmsp)
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os.makedirs(os.path.join(fnamebase, exename), exist_ok=True)
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def callback_1(callback_origin, uid, tocliponly, p: QPixmap, fn):
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if p.isNull():
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@ -80,7 +78,6 @@ def grabwindow(app="PNG", callback_origin=None, tocliponly=False):
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hwnd = windows.GetAncestor(hwnd)
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_ = windows.GetClientRect(hwnd)
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p = gdi_screenshot(0, 0, _[2], _[3], hwnd)
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callback(p, fname + "_gdi." + app)
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isshit = (not callback_origin) and (not tocliponly)
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if p.isNull() or isshit:
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@ -53,6 +53,7 @@ from ctypes.wintypes import (
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USHORT,
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)
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HRESULT = LONG
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HWINEVENTHOOK = HANDLE
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LRESULT = LPLONG
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WAIT_TIMEOUT = 258
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@ -962,3 +963,23 @@ SetWinEventHook.argtypes = DWORD, DWORD, HMODULE, WINEVENTPROC, DWORD, DWORD, DW
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PathFileExists = windll.Shlwapi.PathFileExistsW
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PathFileExists.argtypes = (LPCWSTR,)
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PathFileExists.restype = BOOL
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_SHGetFolderPathW = _shell32.SHGetFolderPathW
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_SHGetFolderPathW.argtypes = (
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HWND,
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c_int,
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HANDLE,
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DWORD,
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LPWSTR,
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)
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_SHGetFolderPathW.restype = HRESULT
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CSIDL_MYPICTURES = 0x27
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SHGFP_TYPE_CURRENT = 0
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S_OK = 0
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def SHGetFolderPathW(csidl):
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buff = create_unicode_buffer(MAX_PATH + 100)
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if _SHGetFolderPathW(None, csidl, None, SHGFP_TYPE_CURRENT, buff) != S_OK:
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return None
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return buff.value
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