This commit is contained in:
恍兮惚兮 2024-05-19 02:43:10 +08:00
parent aadc0befd9
commit ff5e706b78
10 changed files with 628 additions and 8 deletions

3
.gitmodules vendored Normal file
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@ -0,0 +1,3 @@
[submodule "plugins/libs/wil"]
path = plugins/libs/wil
url = https://github.com/microsoft/wil.git

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@ -19,7 +19,7 @@ from traceback import print_exc
import requests, json, subprocess, time
from PyQt5.QtCore import pyqtSignal, Qt, QUrl
import qtawesome, functools, os, base64
import gobject, uuid, signal
import gobject, uuid, windows, platform
from myutils.config import globalconfig, _TR, static_data
import myutils.ankiconnect as anki
from gui.usefulwidget import (
@ -33,6 +33,8 @@ from gui.usefulwidget import (
getcolorbutton,
tabadd_lazy,
)
from myutils.subproc import subproc_w, autoproc
from myutils.wrapper import threader
from myutils.ocrutil import imageCut, ocr_run
from gui.rangeselect import rangeselct_function
@ -63,6 +65,35 @@ class ffmpeg_virtual_audio_capturer:
pass
class loopbackrecorder:
def __init__(self):
os.makedirs("./cache/tts", exist_ok=True)
self.file = os.path.abspath(
os.path.join("./cache/tts", str(time.time()) + ".wav")
)
try:
if platform.architecture()[0] == "64bit":
_6432 = "64"
elif platform.architecture()[0] == "32bit":
_6432 = "32"
self.waitsignal = str(time.time())
self.engine = autoproc(
subproc_w(
'./files/plugins/shareddllproxy{}.exe recordaudio "{}" "{}"'.format(
_6432, self.file, self.waitsignal
),
name="recordaudio",
)
)
except:
print_exc()
def end(self):
windows.SetEvent(
windows.AutoHandle(windows.CreateEvent(False, False, self.waitsignal))
)
class statusbutton(QPushButton):
statuschanged1 = pyqtSignal(int)
statuschanged2 = pyqtSignal(int)
@ -395,7 +426,10 @@ class AnkiWindow(QWidget):
def startorendrecord(self, target: QLineEdit, idx):
if idx == 1:
self.recorder = ffmpeg_virtual_audio_capturer()
if len(globalconfig["ffmpeg"]) and os.path.exists(globalconfig["ffmpeg"]):
self.recorder = ffmpeg_virtual_audio_capturer()
else:
self.recorder = loopbackrecorder()
else:
self.recorder.end()
target.setText(self.recorder.file)

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@ -7,6 +7,7 @@ endif()
include_directories(${CMAKE_CURRENT_LIST_DIR})
include_directories(${CMAKE_CURRENT_LIST_DIR}/Detours-4.0.1/include)
include_directories(${CMAKE_CURRENT_LIST_DIR}/wil/include)
if(${CMAKE_SIZEOF_VOID_P} EQUAL 4)
set(LTLPlatform "Win32")

1
plugins/libs/wil Submodule

@ -0,0 +1 @@
Subproject commit 963263543179642aa69addd13697a609c7b838d9

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@ -12,19 +12,17 @@ generate_product_version(
)
add_executable(shareddllproxy shareddllproxy.cpp dllinject.cpp ntleas.cpp aspatch.cpp update.cpp ${versioninfo})
add_executable(shareddllproxy applicationloopbackaudio/LoopbackCapture.cpp applicationloopbackaudio/runer.cpp shareddllproxy.cpp dllinject.cpp ntleas.cpp aspatch.cpp update.cpp ${versioninfo})
target_precompile_headers(shareddllproxy REUSE_FROM pch)
if(${CMAKE_SIZEOF_VOID_P} EQUAL 8)
target_link_libraries(shareddllproxy ${Detours})
target_link_libraries(shareddllproxy Mfplat mfuuid ${Detours})
set_target_properties(shareddllproxy PROPERTIES OUTPUT_NAME "shareddllproxy64")
else()
add_subdirectory(voiceroid2)
add_library(x86lib dreye.cpp jbj7.cpp kingsoft.cpp le.cpp neospeech.cpp ../implsapi.cpp LR.cpp)
target_precompile_headers(voiceroid2 REUSE_FROM pch)
target_precompile_headers(x86lib REUSE_FROM pch)
target_link_libraries(shareddllproxy x86lib voiceroid2 ${Detours})
target_link_libraries(shareddllproxy Mfplat mfuuid x86lib voiceroid2 ${Detours})
set_target_properties(shareddllproxy PROPERTIES OUTPUT_NAME "shareddllproxy32")
endif()

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@ -0,0 +1,58 @@
#pragma once
#include <mfidl.h>
#include <mfapi.h>
#include <mfobjects.h>
#ifndef METHODASYNCCALLBACK
#define METHODASYNCCALLBACK(Parent, AsyncCallback, pfnCallback) \
class Callback##AsyncCallback :\
public IMFAsyncCallback \
{ \
public: \
Callback##AsyncCallback() : \
_parent(((Parent*)((BYTE*)this - offsetof(Parent, m_x##AsyncCallback)))), \
_dwQueueID( MFASYNC_CALLBACK_QUEUE_MULTITHREADED ) \
{ \
} \
\
STDMETHOD_( ULONG, AddRef )() \
{ \
return _parent->AddRef(); \
} \
STDMETHOD_( ULONG, Release )() \
{ \
return _parent->Release(); \
} \
STDMETHOD( QueryInterface )( REFIID riid, void **ppvObject ) \
{ \
if (riid == IID_IMFAsyncCallback || riid == IID_IUnknown) \
{ \
(*ppvObject) = this; \
AddRef(); \
return S_OK; \
} \
*ppvObject = NULL; \
return E_NOINTERFACE; \
} \
STDMETHOD( GetParameters )( \
/* [out] */ __RPC__out DWORD *pdwFlags, \
/* [out] */ __RPC__out DWORD *pdwQueue) \
{ \
*pdwFlags = 0; \
*pdwQueue = _dwQueueID; \
return S_OK; \
} \
STDMETHOD( Invoke )( /* [out] */ __RPC__out IMFAsyncResult * pResult ) \
{ \
_parent->pfnCallback( pResult ); \
return S_OK; \
} \
void SetQueueID( DWORD dwQueueID ) { _dwQueueID = dwQueueID; } \
\
protected: \
Parent* _parent; \
DWORD _dwQueueID; \
\
} m_x##AsyncCallback;
#endif

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@ -0,0 +1,425 @@
#include <shlobj.h>
#include <wchar.h>
#include <iostream>
#include <audioclientactivationparams.h>
#include "LoopbackCapture.h"
#define BITS_PER_BYTE 8
HRESULT CLoopbackCapture::SetDeviceStateErrorIfFailed(HRESULT hr)
{
if (FAILED(hr))
{
m_DeviceState = DeviceState::Error;
}
return hr;
}
HRESULT CLoopbackCapture::InitializeLoopbackCapture()
{
// Create events for sample ready or user stop
RETURN_IF_FAILED(m_SampleReadyEvent.create(wil::EventOptions::None));
// Initialize MF
RETURN_IF_FAILED(MFStartup(MF_VERSION, MFSTARTUP_LITE));
// Register MMCSS work queue
DWORD dwTaskID = 0;
RETURN_IF_FAILED(MFLockSharedWorkQueue(L"Capture", 0, &dwTaskID, &m_dwQueueID));
// Set the capture event work queue to use the MMCSS queue
m_xSampleReady.SetQueueID(m_dwQueueID);
// Create the completion event as auto-reset
RETURN_IF_FAILED(m_hActivateCompleted.create(wil::EventOptions::None));
// Create the capture-stopped event as auto-reset
RETURN_IF_FAILED(m_hCaptureStopped.create(wil::EventOptions::None));
return S_OK;
}
CLoopbackCapture::~CLoopbackCapture()
{
if (m_dwQueueID != 0)
{
MFUnlockWorkQueue(m_dwQueueID);
}
}
typedef HRESULT (STDAPICALLTYPE *ActivateAudioInterfaceAsync_t)(
_In_ LPCWSTR deviceInterfacePath,
_In_ REFIID riid,
_In_opt_ PROPVARIANT *activationParams,
_In_ IActivateAudioInterfaceCompletionHandler *completionHandler,
_COM_Outptr_ IActivateAudioInterfaceAsyncOperation **activationOperation
);
HRESULT CLoopbackCapture::ActivateAudioInterface(DWORD processId, bool includeProcessTree)
{
return SetDeviceStateErrorIfFailed([&]() -> HRESULT
{
AUDIOCLIENT_ACTIVATION_PARAMS audioclientActivationParams = {};
audioclientActivationParams.ActivationType = AUDIOCLIENT_ACTIVATION_TYPE_PROCESS_LOOPBACK;
audioclientActivationParams.ProcessLoopbackParams.ProcessLoopbackMode = includeProcessTree ?
PROCESS_LOOPBACK_MODE_INCLUDE_TARGET_PROCESS_TREE : PROCESS_LOOPBACK_MODE_EXCLUDE_TARGET_PROCESS_TREE;
audioclientActivationParams.ProcessLoopbackParams.TargetProcessId = processId;
PROPVARIANT activateParams = {};
activateParams.vt = VT_BLOB;
activateParams.blob.cbSize = sizeof(audioclientActivationParams);
activateParams.blob.pBlobData = (BYTE*)&audioclientActivationParams;
wil::com_ptr_nothrow<IActivateAudioInterfaceAsyncOperation> asyncOp;
auto pActivateAudioInterfaceAsync=(ActivateAudioInterfaceAsync_t)GetProcAddress(LoadLibrary(L"Mmdevapi.dll"),"ActivateAudioInterfaceAsync");
if(pActivateAudioInterfaceAsync==0)return S_FALSE;
RETURN_IF_FAILED(pActivateAudioInterfaceAsync(VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK, __uuidof(IAudioClient), &activateParams, this, &asyncOp));
// Wait for activation completion
m_hActivateCompleted.wait();
return m_activateResult;
}());
}
//
// ActivateCompleted()
//
// Callback implementation of ActivateAudioInterfaceAsync function. This will be called on MTA thread
// when results of the activation are available.
//
HRESULT CLoopbackCapture::ActivateCompleted(IActivateAudioInterfaceAsyncOperation* operation)
{
m_activateResult = SetDeviceStateErrorIfFailed([&]()->HRESULT
{
// Check for a successful activation result
HRESULT hrActivateResult = E_UNEXPECTED;
wil::com_ptr_nothrow<IUnknown> punkAudioInterface;
RETURN_IF_FAILED(operation->GetActivateResult(&hrActivateResult, &punkAudioInterface));
RETURN_IF_FAILED(hrActivateResult);
// Get the pointer for the Audio Client
RETURN_IF_FAILED(punkAudioInterface.copy_to(&m_AudioClient));
// The app can also call m_AudioClient->GetMixFormat instead to get the capture format.
// 16 - bit PCM format.
m_CaptureFormat.wFormatTag = WAVE_FORMAT_PCM;
m_CaptureFormat.nChannels = 2;
m_CaptureFormat.nSamplesPerSec = 44100;
m_CaptureFormat.wBitsPerSample = 16;
m_CaptureFormat.nBlockAlign = m_CaptureFormat.nChannels * m_CaptureFormat.wBitsPerSample / BITS_PER_BYTE;
m_CaptureFormat.nAvgBytesPerSec = m_CaptureFormat.nSamplesPerSec * m_CaptureFormat.nBlockAlign;
// Initialize the AudioClient in Shared Mode with the user specified buffer
RETURN_IF_FAILED(m_AudioClient->Initialize(AUDCLNT_SHAREMODE_SHARED,
AUDCLNT_STREAMFLAGS_LOOPBACK | AUDCLNT_STREAMFLAGS_EVENTCALLBACK,
200000,
AUDCLNT_STREAMFLAGS_AUTOCONVERTPCM,
&m_CaptureFormat,
nullptr));
// Get the maximum size of the AudioClient Buffer
RETURN_IF_FAILED(m_AudioClient->GetBufferSize(&m_BufferFrames));
// Get the capture client
RETURN_IF_FAILED(m_AudioClient->GetService(IID_PPV_ARGS(&m_AudioCaptureClient)));
// Create Async callback for sample events
RETURN_IF_FAILED(MFCreateAsyncResult(nullptr, &m_xSampleReady, nullptr, &m_SampleReadyAsyncResult));
// Tell the system which event handle it should signal when an audio buffer is ready to be processed by the client
RETURN_IF_FAILED(m_AudioClient->SetEventHandle(m_SampleReadyEvent.get()));
// Creates the WAV file.
RETURN_IF_FAILED(CreateWAVFile());
// Everything is ready.
m_DeviceState = DeviceState::Initialized;
return S_OK;
}());
// Let ActivateAudioInterface know that m_activateResult has the result of the activation attempt.
m_hActivateCompleted.SetEvent();
return S_OK;
}
//
// CreateWAVFile()
//
// Creates a WAV file in music folder
//
HRESULT CLoopbackCapture::CreateWAVFile()
{
return SetDeviceStateErrorIfFailed([&]()->HRESULT
{
m_hFile.reset(CreateFile(m_outputFileName, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL));
RETURN_LAST_ERROR_IF(!m_hFile);
// Create and write the WAV header
// 1. RIFF chunk descriptor
DWORD header[] = {
FCC('RIFF'), // RIFF header
0, // Total size of WAV (will be filled in later)
FCC('WAVE'), // WAVE FourCC
FCC('fmt '), // Start of 'fmt ' chunk
sizeof(m_CaptureFormat) // Size of fmt chunk
};
DWORD dwBytesWritten = 0;
RETURN_IF_WIN32_BOOL_FALSE(WriteFile(m_hFile.get(), header, sizeof(header), &dwBytesWritten, NULL));
m_cbHeaderSize += dwBytesWritten;
// 2. The fmt sub-chunk
WI_ASSERT(m_CaptureFormat.cbSize == 0);
RETURN_IF_WIN32_BOOL_FALSE(WriteFile(m_hFile.get(), &m_CaptureFormat, sizeof(m_CaptureFormat), &dwBytesWritten, NULL));
m_cbHeaderSize += dwBytesWritten;
// 3. The data sub-chunk
DWORD data[] = { FCC('data'), 0 }; // Start of 'data' chunk
RETURN_IF_WIN32_BOOL_FALSE(WriteFile(m_hFile.get(), data, sizeof(data), &dwBytesWritten, NULL));
m_cbHeaderSize += dwBytesWritten;
return S_OK;
}());
}
//
// FixWAVHeader()
//
// The size values were not known when we originally wrote the header, so now go through and fix the values
//
HRESULT CLoopbackCapture::FixWAVHeader()
{
// Write the size of the 'data' chunk first
DWORD dwPtr = SetFilePointer(m_hFile.get(), m_cbHeaderSize - sizeof(DWORD), NULL, FILE_BEGIN);
RETURN_LAST_ERROR_IF(INVALID_SET_FILE_POINTER == dwPtr);
DWORD dwBytesWritten = 0;
RETURN_IF_WIN32_BOOL_FALSE(WriteFile(m_hFile.get(), &m_cbDataSize, sizeof(DWORD), &dwBytesWritten, NULL));
// Write the total file size, minus RIFF chunk and size
// sizeof(DWORD) == sizeof(FOURCC)
RETURN_LAST_ERROR_IF(INVALID_SET_FILE_POINTER == SetFilePointer(m_hFile.get(), sizeof(DWORD), NULL, FILE_BEGIN));
DWORD cbTotalSize = m_cbDataSize + m_cbHeaderSize - 8;
RETURN_IF_WIN32_BOOL_FALSE(WriteFile(m_hFile.get(), &cbTotalSize, sizeof(DWORD), &dwBytesWritten, NULL));
RETURN_IF_WIN32_BOOL_FALSE(FlushFileBuffers(m_hFile.get()));
return S_OK;
}
HRESULT CLoopbackCapture::StartCaptureAsync(DWORD processId, bool includeProcessTree, PCWSTR outputFileName)
{
m_outputFileName = outputFileName;
auto resetOutputFileName = wil::scope_exit([&] { m_outputFileName = nullptr; });
RETURN_IF_FAILED(InitializeLoopbackCapture());
RETURN_IF_FAILED(ActivateAudioInterface(processId, includeProcessTree));
// We should be in the initialzied state if this is the first time through getting ready to capture.
if (m_DeviceState == DeviceState::Initialized)
{
m_DeviceState = DeviceState::Starting;
return MFPutWorkItem2(MFASYNC_CALLBACK_QUEUE_MULTITHREADED, 0, &m_xStartCapture, nullptr);
}
return S_OK;
}
//
// OnStartCapture()
//
// Callback method to start capture
//
HRESULT CLoopbackCapture::OnStartCapture(IMFAsyncResult* pResult)
{
return SetDeviceStateErrorIfFailed([&]()->HRESULT
{
// Start the capture
RETURN_IF_FAILED(m_AudioClient->Start());
m_DeviceState = DeviceState::Capturing;
MFPutWaitingWorkItem(m_SampleReadyEvent.get(), 0, m_SampleReadyAsyncResult.get(), &m_SampleReadyKey);
return S_OK;
}());
}
//
// StopCaptureAsync()
//
// Stop capture asynchronously via MF Work Item
//
HRESULT CLoopbackCapture::StopCaptureAsync()
{
RETURN_HR_IF(E_NOT_VALID_STATE, (m_DeviceState != DeviceState::Capturing) &&
(m_DeviceState != DeviceState::Error));
m_DeviceState = DeviceState::Stopping;
RETURN_IF_FAILED(MFPutWorkItem2(MFASYNC_CALLBACK_QUEUE_MULTITHREADED, 0, &m_xStopCapture, nullptr));
// Wait for capture to stop
m_hCaptureStopped.wait();
return S_OK;
}
//
// OnStopCapture()
//
// Callback method to stop capture
//
HRESULT CLoopbackCapture::OnStopCapture(IMFAsyncResult* pResult)
{
// Stop capture by cancelling Work Item
// Cancel the queued work item (if any)
if (0 != m_SampleReadyKey)
{
MFCancelWorkItem(m_SampleReadyKey);
m_SampleReadyKey = 0;
}
m_AudioClient->Stop();
m_SampleReadyAsyncResult.reset();
return FinishCaptureAsync();
}
//
// FinishCaptureAsync()
//
// Finalizes WAV file on a separate thread via MF Work Item
//
HRESULT CLoopbackCapture::FinishCaptureAsync()
{
// We should be flushing when this is called
return MFPutWorkItem2(MFASYNC_CALLBACK_QUEUE_MULTITHREADED, 0, &m_xFinishCapture, nullptr);
}
//
// OnFinishCapture()
//
// Because of the asynchronous nature of the MF Work Queues and the DataWriter, there could still be
// a sample processing. So this will get called to finalize the WAV header.
//
HRESULT CLoopbackCapture::OnFinishCapture(IMFAsyncResult* pResult)
{
// FixWAVHeader will set the DeviceStateStopped when all async tasks are complete
HRESULT hr = FixWAVHeader();
m_DeviceState = DeviceState::Stopped;
m_hCaptureStopped.SetEvent();
return hr;
}
//
// OnSampleReady()
//
// Callback method when ready to fill sample buffer
//
HRESULT CLoopbackCapture::OnSampleReady(IMFAsyncResult* pResult)
{
if (SUCCEEDED(OnAudioSampleRequested()))
{
// Re-queue work item for next sample
if (m_DeviceState == DeviceState::Capturing)
{
// Re-queue work item for next sample
return MFPutWaitingWorkItem(m_SampleReadyEvent.get(), 0, m_SampleReadyAsyncResult.get(), &m_SampleReadyKey);
}
}
else
{
m_DeviceState = DeviceState::Error;
}
return S_OK;
}
//
// OnAudioSampleRequested()
//
// Called when audio device fires m_SampleReadyEvent
//
HRESULT CLoopbackCapture::OnAudioSampleRequested()
{
UINT32 FramesAvailable = 0;
BYTE* Data = nullptr;
DWORD dwCaptureFlags;
UINT64 u64DevicePosition = 0;
UINT64 u64QPCPosition = 0;
DWORD cbBytesToCapture = 0;
auto lock = m_CritSec.lock();
// If this flag is set, we have already queued up the async call to finialize the WAV header
// So we don't want to grab or write any more data that would possibly give us an invalid size
if (m_DeviceState == DeviceState::Stopping)
{
return S_OK;
}
// A word on why we have a loop here;
// Suppose it has been 10 milliseconds or so since the last time
// this routine was invoked, and that we're capturing 48000 samples per second.
//
// The audio engine can be reasonably expected to have accumulated about that much
// audio data - that is, about 480 samples.
//
// However, the audio engine is free to accumulate this in various ways:
// a. as a single packet of 480 samples, OR
// b. as a packet of 80 samples plus a packet of 400 samples, OR
// c. as 48 packets of 10 samples each.
//
// In particular, there is no guarantee that this routine will be
// run once for each packet.
//
// So every time this routine runs, we need to read ALL the packets
// that are now available;
//
// We do this by calling IAudioCaptureClient::GetNextPacketSize
// over and over again until it indicates there are no more packets remaining.
while (SUCCEEDED(m_AudioCaptureClient->GetNextPacketSize(&FramesAvailable)) && FramesAvailable > 0)
{
cbBytesToCapture = FramesAvailable * m_CaptureFormat.nBlockAlign;
// WAV files have a 4GB (0xFFFFFFFF) size limit, so likely we have hit that limit when we
// overflow here. Time to stop the capture
if ((m_cbDataSize + cbBytesToCapture) < m_cbDataSize)
{
StopCaptureAsync();
break;
}
// Get sample buffer
RETURN_IF_FAILED(m_AudioCaptureClient->GetBuffer(&Data, &FramesAvailable, &dwCaptureFlags, &u64DevicePosition, &u64QPCPosition));
// Write File
if (m_DeviceState != DeviceState::Stopping)
{
DWORD dwBytesWritten = 0;
RETURN_IF_WIN32_BOOL_FALSE(WriteFile(
m_hFile.get(),
Data,
cbBytesToCapture,
&dwBytesWritten,
NULL));
}
// Release buffer back
m_AudioCaptureClient->ReleaseBuffer(FramesAvailable);
// Increase the size of our 'data' chunk. m_cbDataSize needs to be accurate
m_cbDataSize += cbBytesToCapture;
}
return S_OK;
}

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@ -0,0 +1,86 @@
#pragma once
#include <AudioClient.h>
#include <mmdeviceapi.h>
#include <initguid.h>
#include <guiddef.h>
#include <mfapi.h>
#include <wrl\implements.h>
#include <wil\com.h>
#include <wil\result.h>
#include "Common.h"
using namespace Microsoft::WRL;
class CLoopbackCapture :
public RuntimeClass< RuntimeClassFlags< ClassicCom >, FtmBase, IActivateAudioInterfaceCompletionHandler >
{
public:
//CLoopbackCapture() = default;
~CLoopbackCapture();
HRESULT StartCaptureAsync(DWORD processId, bool includeProcessTree, PCWSTR outputFileName);
HRESULT StopCaptureAsync();
METHODASYNCCALLBACK(CLoopbackCapture, StartCapture, OnStartCapture);
METHODASYNCCALLBACK(CLoopbackCapture, StopCapture, OnStopCapture);
METHODASYNCCALLBACK(CLoopbackCapture, SampleReady, OnSampleReady);
METHODASYNCCALLBACK(CLoopbackCapture, FinishCapture, OnFinishCapture);
// IActivateAudioInterfaceCompletionHandler
STDMETHOD(ActivateCompleted)(IActivateAudioInterfaceAsyncOperation* operation);
private:
// NB: All states >= Initialized will allow some methods
// to be called successfully on the Audio Client
enum class DeviceState
{
Uninitialized,
Error,
Initialized,
Starting,
Capturing,
Stopping,
Stopped,
};
HRESULT OnStartCapture(IMFAsyncResult* pResult);
HRESULT OnStopCapture(IMFAsyncResult* pResult);
HRESULT OnFinishCapture(IMFAsyncResult* pResult);
HRESULT OnSampleReady(IMFAsyncResult* pResult);
HRESULT InitializeLoopbackCapture();
HRESULT CreateWAVFile();
HRESULT FixWAVHeader();
HRESULT OnAudioSampleRequested();
HRESULT ActivateAudioInterface(DWORD processId, bool includeProcessTree);
HRESULT FinishCaptureAsync();
HRESULT SetDeviceStateErrorIfFailed(HRESULT hr);
wil::com_ptr_nothrow<IAudioClient> m_AudioClient;
WAVEFORMATEX m_CaptureFormat{};
UINT32 m_BufferFrames = 0;
wil::com_ptr_nothrow<IAudioCaptureClient> m_AudioCaptureClient;
wil::com_ptr_nothrow<IMFAsyncResult> m_SampleReadyAsyncResult;
wil::unique_event_nothrow m_SampleReadyEvent;
MFWORKITEM_KEY m_SampleReadyKey = 0;
wil::unique_hfile m_hFile;
wil::critical_section m_CritSec;
DWORD m_dwQueueID = 0;
DWORD m_cbHeaderSize = 0;
DWORD m_cbDataSize = 0;
// These two members are used to communicate between the main thread
// and the ActivateCompleted callback.
PCWSTR m_outputFileName = nullptr;
HRESULT m_activateResult = E_UNEXPECTED;
DeviceState m_DeviceState{ DeviceState::Uninitialized };
wil::unique_event_nothrow m_hActivateCompleted;
wil::unique_event_nothrow m_hCaptureStopped;
};

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@ -0,0 +1,12 @@
#include "LoopbackCapture.h"
int recordaudio(int argc, wchar_t *argv[])
{
CLoopbackCapture loopbackCapture;
loopbackCapture.StartCaptureAsync(GetCurrentProcessId(), false, argv[1]);
WaitForSingleObject(
CreateEventW(&allAccess, FALSE, FALSE, argv[2]),
INFINITE);
loopbackCapture.StopCaptureAsync();
return 0;
}

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@ -1,4 +1,5 @@
#pragma comment(linker, "/subsystem:windows /entry:wmainCRTStartup")
int recordaudio(int argc, wchar_t *argv[]);
int dllinjectwmain(int argc, wchar_t *argv[]);
int ntleaswmain(int argc, wchar_t *wargv[]);
@ -64,7 +65,8 @@ int wmain(int argc, wchar_t *argv[])
return listprocessmodule(argc - 1, argv + 1);
if (argv0 == L"update")
return updatewmain(argc - 1, argv + 1);
if (argv0 == L"recordaudio")
return recordaudio(argc - 1, argv + 1);
#ifndef _WIN64
else if (argv0 == L"LR")
return LRwmain(argc - 1, argv + 1);