mirror of
https://github.com/HIllya51/LunaTranslator.git
synced 2024-12-29 08:34:13 +08:00
416 lines
10 KiB
C++
416 lines
10 KiB
C++
#include "engine32/PPSSPP.h"
|
|
#include "engine32/LovaGame.h"
|
|
#include "engine32/PCSX2.h"
|
|
#include "engine32/VanillawareGC.h"
|
|
#include "engine32/V8.h"
|
|
#include "engine32/cef.h"
|
|
#include "engine32/KISS.h"
|
|
#include "engine32/mono.h"
|
|
#include "engine32/Tarte.h"
|
|
#include "engine32/sakanagl.h"
|
|
#include "engine32/LCScript.h"
|
|
#include "engine32/Cage.h"
|
|
#include "engine32/ONScripterru.h"
|
|
#include "engine32/Winters.h"
|
|
#include "engine32/CoffeeMaker.h"
|
|
#include "engine32/TACTICS.h"
|
|
#include "engine32/splushwave.h"
|
|
#include "engine32/FrontWing.h"
|
|
#include "engine32/GSX.h"
|
|
#include "engine32/VALKYRIA.h"
|
|
#include "engine32/mirage.h"
|
|
#include "engine32/Sprite.h"
|
|
#include "engine32/PONScripter.h"
|
|
#include "engine32/Stronger.h"
|
|
#include "engine32/Fizz.h"
|
|
#include "engine32/Ruf.h"
|
|
#include "engine32/SYSD.h"
|
|
#include "engine32/Diskdream.h"
|
|
#include "engine32/RPGMakerRGSS3.h"
|
|
#include "engine32/RUNE.h"
|
|
#include "engine32/Lightvn.h"
|
|
#include "engine32/KiriKiri.h"
|
|
#include "engine32/ransel.h"
|
|
#include "engine32/Bishop.h"
|
|
#include "engine32/HXP.h"
|
|
#include "engine32/morning.h"
|
|
#include "engine32/IGScript.h"
|
|
#include "engine32/TSSystem.h"
|
|
#include "engine32/ScrPlayer.h"
|
|
#include "engine32/Aksys.h"
|
|
#include "engine32/utawarerumono.h"
|
|
#include "engine32/SideB.h"
|
|
#include "engine32/BGI.h"
|
|
#include "engine32/Bootup.h"
|
|
#include "engine32/Troy.h"
|
|
#include "engine32/Tomato.h"
|
|
#include "engine32/shyakunage.h"
|
|
#include "engine32/Eushully.h"
|
|
#include "engine32/Majiro.h"
|
|
#include "engine32/Elf.h"
|
|
#include "engine32/Silkys.h"
|
|
#include "engine32/Speed.h"
|
|
#include "engine32/FVP.h"
|
|
#include "engine32/Interlude.h"
|
|
#include "engine32/CMVS.h"
|
|
#include "engine32/Wolf.h"
|
|
#include "engine32/Circus1.h"
|
|
#include "engine32/Circus2.h"
|
|
#include "engine32/Cotopha.h"
|
|
#include "engine32/Xbangbang.h"
|
|
#include "engine32/TeethingRing.h"
|
|
#include "engine32/UnknownEngine.h"
|
|
#include "engine32/Artemis.h"
|
|
#include "engine32/CatSystem.h"
|
|
#include "engine32/Atelier.h"
|
|
#include "engine32/BKEngine.h"
|
|
#include "engine32/VitaminSoft.h"
|
|
#include "engine32/Abalone.h"
|
|
#include "engine32/Tenco.h"
|
|
#include "engine32/QLIE.h"
|
|
#include "engine32/sakusesu.h"
|
|
#include "engine32/Anisetta.h"
|
|
#include "engine32/Regista.h"
|
|
#include "engine32/Pal.h"
|
|
#include "engine32/Footy2.h"
|
|
#include "engine32/NeXAS.h"
|
|
#include "engine32/Interheart.h"
|
|
#include "engine32/LunaSoft.h"
|
|
#include "engine32/Unicorn.h"
|
|
#include "engine32/Rejet.h"
|
|
#include "engine32/tamasoft.h"
|
|
#include "engine32/AdobeAir.h"
|
|
#include "engine32/DISCOVERY.h"
|
|
#include "engine32/Retouch.h"
|
|
#include "engine32/Malie.h"
|
|
#include "engine32/Live.h"
|
|
#include "engine32/Jellyfish.h"
|
|
#include "engine32/Nexton.h"
|
|
#include "engine32/Lucifen.h"
|
|
#include "engine32/Waffle.h"
|
|
#include "engine32/AksysGames.h"
|
|
#include "engine32/AGE_System.h"
|
|
#include "engine32/Sakuradog.h"
|
|
#include "engine32/TinkerBell.h"
|
|
#include "engine32/Jisatu101.h"
|
|
#include "engine32/TerraLunar.h"
|
|
#include "engine32/Palette.h"
|
|
#include "engine32/SystemAoi.h"
|
|
#include "engine32/Nijyuei.h"
|
|
#include "engine32/MBLMED.h"
|
|
#include "engine32/NNNConfig.h"
|
|
#include "engine32/Erogos.h"
|
|
#include "engine32/godot.h"
|
|
#include "engine32/Yuris.h"
|
|
#include "engine32/Nitroplus.h"
|
|
#include "engine32/Bruns.h"
|
|
#include "engine32/XUSE.h"
|
|
#include "engine32/RPGMaker.h"
|
|
#include "engine32/EME.h"
|
|
#include "engine32/RRE.h"
|
|
#include "engine32/Sceplay.h"
|
|
#include "engine32/Onscripter.h"
|
|
#include "engine32/Candy.h"
|
|
#include "engine32/AIL2.h"
|
|
#include "engine32/ApricoT.h"
|
|
#include "engine32/Triangle.h"
|
|
#include "engine32/GASTRO.h"
|
|
#include "engine32/akatombo.h"
|
|
#include "engine32/AB2Try.h"
|
|
#include "engine32/GameMaker.h"
|
|
#include "engine32/DxLib.h"
|
|
#include "engine32/CodeX.h"
|
|
#include "engine32/Purple.h"
|
|
#include "engine32/Minori.h"
|
|
#include "engine32/SRPGStudio.h"
|
|
#include "engine32/RpgmXP.h"
|
|
#include "engine32/littlecheese.h"
|
|
#include "engine32/Eagls.h"
|
|
#include "engine32/Debonosu.h"
|
|
#include "engine32/C4.h"
|
|
#include "engine32/WillPlus.h"
|
|
#include "engine32/Tanuki.h"
|
|
#include "engine32/hibiki.h"
|
|
#include "engine32/GXP.h"
|
|
#include "engine32/Giga.h"
|
|
#include "engine32/AOS.h"
|
|
#include "engine32/Mink.h"
|
|
#include "engine32/AGS.h"
|
|
#include "engine32/YukaSystem2.h"
|
|
#include "engine32/Exp.h"
|
|
#include "engine32/Syuntada.h"
|
|
#include "engine32/Pensil.h"
|
|
#include "engine32/solfasys.h"
|
|
#include "engine32/Anim.h"
|
|
#include "engine32/Nitroplus2.h"
|
|
#include "engine32/Reallive.h"
|
|
#include "engine32/jukujojidai.h"
|
|
#include "engine32/Siglus.h"
|
|
#include "engine32/Taskforce2.h"
|
|
#include "engine32/RUGP.h"
|
|
#include "engine32/IronGameSystem.h"
|
|
#include "engine32/Anex86.h"
|
|
#include "engine32/ShinyDaysGame.h"
|
|
#include "engine32/MarineHeart.h"
|
|
#include "engine32/ShinaRio.h"
|
|
#include "engine32/CaramelBox.h"
|
|
#include "engine32/Escude.h"
|
|
#include "engine32/Ryokucha.h"
|
|
#include "engine32/Alice.h"
|
|
#include "engine32/System4x.h"
|
|
#include "engine32/Abel.h"
|
|
#include "engine32/5pb.h"
|
|
#include "engine32/HorkEye.h"
|
|
#include "engine32/Ohgetsu.h"
|
|
#include "engine32/OVERDRIVE.h"
|
|
#include "engine32/Leaf.h"
|
|
#include "engine32/Nekopack.h"
|
|
#include "engine32/AdobeFlash10.h"
|
|
#include "engine32/FocasLens.h"
|
|
#include "engine32/Tamamo.h"
|
|
#include "engine32/Suika2.h"
|
|
#include "engine32/Overflow.h"
|
|
#include "engine32/Ages3ResT.h"
|
|
#include "engine32/AXL.h"
|
|
#include "engine32/UnisonShift.h"
|
|
#include "engine32/EntisGLS.h"
|
|
#include "engine32/Ciel.h"
|
|
#include "engine32/CisLugI.h"
|
|
#include "engine32/A98SYS.h"
|
|
#include "engine32/ACTGS.h"
|
|
#include "engine32/GuruGuruSMF4.h"
|
|
#include "NoEngine.h"
|
|
#include "engines/lua/lua51.h"
|
|
#include "engines/python/Renpy.h"
|
|
std::vector<ENGINE *> check_engines()
|
|
{
|
|
return {
|
|
new LovaGame,
|
|
new PPSSPPengine,
|
|
new PCSX2,
|
|
new VanillawareGC,
|
|
new V8,
|
|
new cef,
|
|
new mono,
|
|
new sakanagl,
|
|
new PONScripter,
|
|
new Renpy,
|
|
new Lightvn,
|
|
new KiriKiri,
|
|
new morning,
|
|
new utawarerumono,
|
|
new SideB,
|
|
new BGI,
|
|
new Bootup,
|
|
new shyakunage,
|
|
new Eushully,
|
|
new Majiro,
|
|
new Elf,
|
|
new Elf2,
|
|
new Silkys,
|
|
new SilkysOld,
|
|
new CMVS,
|
|
new Wolf,
|
|
new Circus1,
|
|
new Circus2,
|
|
new Cotopha,
|
|
new Artemis,
|
|
new CatSystem,
|
|
new Atelier,
|
|
new Atelier2,
|
|
new Tenco,
|
|
new QLIE,
|
|
new sakusesu,
|
|
new Regista,
|
|
new Pal,
|
|
new Footy2,
|
|
new NeXAS,
|
|
new LunaSoft,
|
|
new Unicorn,
|
|
new Unicorn_Anesen,
|
|
new Rejet,
|
|
new AdobeAir,
|
|
new Retouch,
|
|
new Malie,
|
|
new Live,
|
|
new Nexton,
|
|
new Lucifen,
|
|
new Waffle,
|
|
new TinkerBell,
|
|
new TinkerBellold,
|
|
new SystemAoi,
|
|
new MBLMED,
|
|
new NNNConfig,
|
|
new Yuris,
|
|
new Nitroplus,
|
|
new Bruns,
|
|
new XUSE,
|
|
new EME,
|
|
new RRE,
|
|
new Candy,
|
|
new WillowSoft,
|
|
new AIL2,
|
|
new ApricoT,
|
|
new Triangle2,
|
|
new Triangle,
|
|
new AB2Try,
|
|
new UnisonShift2,
|
|
new GameMaker,
|
|
new DxLib,
|
|
new CodeX,
|
|
new _5pb_2,
|
|
new Minori,
|
|
new RpgmXP,
|
|
new littlecheese,
|
|
new Eagls,
|
|
new Debonosu,
|
|
new C4,
|
|
new WillPlus,
|
|
new Tanuki,
|
|
new GXP,
|
|
new AOS,
|
|
new Mink,
|
|
new Mink2,
|
|
new YukaSystem2,
|
|
new Exp,
|
|
new Syuntada,
|
|
new Pensil,
|
|
new Anim,
|
|
new Nitroplus2,
|
|
new Reallive,
|
|
new Siglus,
|
|
new Taskforce2,
|
|
new RUGP,
|
|
new IronGameSystem,
|
|
new Anex86,
|
|
new ShinyDaysGame,
|
|
new MarineHeart,
|
|
new CaramelBox,
|
|
new CaramelBoxMilkAji,
|
|
new Escude,
|
|
new Ryokucha,
|
|
new Ryokucha2,
|
|
new Ryokuchaold,
|
|
new Alice,
|
|
new System4x,
|
|
new Ages3ResT,
|
|
new AXL,
|
|
new Ciel,
|
|
new ACTGS,
|
|
new Nijyuei,
|
|
new Xbangbang,
|
|
new UnknownEngine,
|
|
new TSSystem,
|
|
new Troy,
|
|
new Tomato,
|
|
new TerraLunar,
|
|
new Tarte,
|
|
new Bishop,
|
|
new Bishop2,
|
|
new Sprite,
|
|
new Speed,
|
|
new FVP,
|
|
new RUNE,
|
|
new Ruf,
|
|
new Purple,
|
|
new Purple2,
|
|
new OVERDRIVE,
|
|
new Ohgetsu,
|
|
new HXP,
|
|
new ONScripterru,
|
|
new TriangleM,
|
|
new SRPGStudio,
|
|
new Overflow,
|
|
new BKEngine,
|
|
new Nitroplusplus,
|
|
new Jellyfish,
|
|
new SYSD,
|
|
new IGScript,
|
|
new ScrPlayer,
|
|
new ElfFunClubFinal,
|
|
new Aksys,
|
|
new Siglusold,
|
|
new Willold,
|
|
new GSX,
|
|
new GASTRO,
|
|
new akatombo,
|
|
new ransel,
|
|
new Silkyssakura,
|
|
new splushwave,
|
|
new Diskdream,
|
|
new solfasys,
|
|
new FrontWing,
|
|
new tamasoft,
|
|
new CisLugI,
|
|
new mirage,
|
|
new VALKYRIA,
|
|
new CoffeeMaker,
|
|
new Fizz,
|
|
new CaramelBox2,
|
|
new TeethingRing,
|
|
new lua51,
|
|
new GuruGuruSMF4,
|
|
new A98SYS,
|
|
new godot,
|
|
new Erogos,
|
|
new Silkysveryveryold,
|
|
new gazelle,
|
|
// ignore engines
|
|
new oldSystem40ini,
|
|
new AdvPlayerHD,
|
|
new DPM,
|
|
new Escude_ignore,
|
|
new Chartreux,
|
|
//
|
|
// Put the patterns that might break other games at last
|
|
new UnisonShift,
|
|
new Interheart,
|
|
new Abalone,
|
|
new Jisatu101,
|
|
new AGS,
|
|
new hibiki,
|
|
new Tanuki_last,
|
|
new Abel,
|
|
new _5pb,
|
|
new ScenarioPlayer_last,
|
|
new HorkEye,
|
|
new Nexton1,
|
|
new ApricoTlast,
|
|
new Leaf,
|
|
new Nekopack,
|
|
new AdobeFlash10,
|
|
new Giga,
|
|
new FocasLens,
|
|
new Tamamo,
|
|
new jukujojidai,
|
|
new Anisetta,
|
|
new VitaminSoft,
|
|
new Interlude,
|
|
new Sakuradog,
|
|
new Palette,
|
|
new LCScript,
|
|
new RPGMakerRGSS3,
|
|
new Reallive_old,
|
|
new avg3216d,
|
|
new ShinaRio,
|
|
new Suika2,
|
|
new KISS,
|
|
new EntisGLS,
|
|
//
|
|
//
|
|
new DISCOVERY,
|
|
new RPGMakerRGSS300,
|
|
new Sceplay,
|
|
new Onscripter,
|
|
new TACTICS,
|
|
new RealliveX,
|
|
new TextXtra_x32,
|
|
new Stronger,
|
|
new RPGMaker,
|
|
new Aisystem6,
|
|
new AksysGames,
|
|
new AGE_System,
|
|
new Cage,
|
|
new Winters,
|
|
};
|
|
} |