mirror of
https://github.com/HIllya51/LunaTranslator.git
synced 2025-01-15 08:53:53 +08:00
53 lines
1.7 KiB
Python
53 lines
1.7 KiB
Python
from myutils.config import globalconfig, savehook_new_data, get_launchpath
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from myutils.utils import postusewhich, parsemayberegexreplace
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from gui.inputdialog import noundictconfigdialog1
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import gobject
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from myutils.hwnd import getExeIcon
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class Process:
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@staticmethod
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def get_setting_window(parent_window):
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return (
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noundictconfigdialog1(
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parent_window,
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globalconfig["global_namemap2"],
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"专有名词翻译_直接替换_设置",
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["正则", "转义", "原文", "翻译"],
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),
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)
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@staticmethod
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def get_setting_window_gameprivate(parent_window, gameuid):
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noundictconfigdialog1(
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parent_window,
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savehook_new_data[gameuid]["namemap2"],
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"专有名词翻译_直接替换_-_" + savehook_new_data[gameuid]["title"],
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["正则", "转义", "原文", "翻译"],
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).setWindowIcon(getExeIcon(get_launchpath(gameuid), cache=True))
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@property
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def using_X(self):
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return postusewhich("vndbnamemap") != 0
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def usewhich(self) -> dict:
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which = postusewhich("vndbnamemap")
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if which == 1:
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return globalconfig["global_namemap2"]
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elif which == 2:
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gameuid = gobject.baseobject.gameuid
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return savehook_new_data[gameuid]["namemap2"]
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elif which == 3:
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gameuid = gobject.baseobject.gameuid
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return (
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savehook_new_data[gameuid]["namemap2"] + globalconfig["global_namemap2"]
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)
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def process_before(self, s):
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namemap = self.usewhich()
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s = parsemayberegexreplace(namemap, s)
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return s, {}
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