Textractor/GUI/mainwindow.h

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#pragma once
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#include "qtcommon.h"
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#include "extenwindow.h"
#include "host/host.h"
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namespace Ui
{
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class MainWindow;
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}
class MainWindow : public QMainWindow
{
public:
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explicit MainWindow(QWidget *parent = nullptr);
~MainWindow();
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private:
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inline static constexpr auto HOOK_SAVE_FILE = u8"SavedHooks.txt";
inline static constexpr auto GAME_SAVE_FILE = u8"SavedGames.txt";
inline static thread_local bool ok = false;
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void closeEvent(QCloseEvent*) override;
void ProcessConnected(DWORD processId);
void ProcessDisconnected(DWORD processId);
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void ThreadAdded(TextThread& thread);
void ThreadRemoved(TextThread& thread);
bool SentenceReceived(TextThread& thread, std::wstring& sentence);
void OutputContextMenu(QPoint point);
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QString TextThreadString(TextThread& thread);
ThreadParam ParseTextThreadString(QString ttString);
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DWORD GetSelectedProcessId();
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std::array<InfoForExtension, 10> GetSentenceInfo(TextThread& thread);
std::optional<std::wstring> UserSelectedProcess();
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void AttachProcess();
void LaunchProcess();
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void DetachProcess();
void ForgetProcess();
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void AddHook();
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void AddHook(QString hook);
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void RemoveHooks();
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void SaveHooks();
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void FindHooks();
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void Settings();
void Extensions();
void ViewThread(int index);
void SetOutputFont(QString font);
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Ui::MainWindow* ui;
ExtenWindow* extenWindow;
std::unordered_set<DWORD> alreadyAttached;
bool autoAttach = false, autoAttachSavedOnly = true;
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bool showSystemProcesses = false;
uint64_t savedThreadCtx = 0, savedThreadCtx2 = 0;
wchar_t savedThreadCode[1000] = {};
TextThread* current = nullptr;
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};