Textractor/GUI/attachprocessdialog.cpp

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2021-06-05 16:29:51 -06:00
#include "attachprocessdialog.h"
#include <QtWinExtras/QtWin>
extern const char* SELECT_PROCESS;
extern const char* ATTACH_INFO;
AttachProcessDialog::AttachProcessDialog(QWidget *parent, std::vector<std::pair<QString, HICON>> processIcons) :
QDialog(parent, Qt::WindowCloseButtonHint),
model(this)
{
ui.setupUi(this);
setWindowTitle(SELECT_PROCESS);
ui.label->setText(ATTACH_INFO);
ui.processIdEdit->setValidator(new QIntValidator(0, INT_MAX, this));
ui.processList->setModel(&model);
QPixmap transparent(100, 100);
transparent.fill(QColor::fromRgba(0));
for (const auto& [process, icon] : processIcons)
{
auto item = new QStandardItem(icon ? QIcon(QtWin::fromHICON(icon)) : transparent, process);
item->setEditable(false);
model.appendRow(item);
}
connect(ui.buttonBox, &QDialogButtonBox::accepted, this, &QDialog::accept);
connect(ui.buttonBox, &QDialogButtonBox::rejected, this, &QDialog::reject);
connect(ui.processList, &QListView::clicked, [this](QModelIndex index)
{
selectedProcess = model.item(index.row())->text();
});
connect(ui.processList, &QListView::doubleClicked, [this](QModelIndex index)
{
selectedProcess = model.item(index.row())->text();
accept();
});
connect(ui.processIdEdit, &QLineEdit::returnPressed, [this]
{
selectedProcess = ui.processIdEdit->text();
accept();
});
}
QString AttachProcessDialog::SelectedProcess()
{
return selectedProcess.isEmpty() ? ui.processIdEdit->text() : selectedProcess;
}