Textractor/GUI/host/textthread.h

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#pragma once
// textthread.h
// 8/23/2013 jichi
// Branch: ITH/TextThread.h, rev 120
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#include "common.h"
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#include "types.h"
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class TextThread
{
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typedef std::function<std::wstring(TextThread*, std::wstring)> ThreadOutputCallback;
public:
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TextThread(ThreadParam tp, DWORD status);
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~TextThread();
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std::wstring GetStore();
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ThreadParam GetThreadParam() { return tp; }
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void RegisterOutputCallBack(ThreadOutputCallback cb) { Output = cb; }
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void AddText(const BYTE *con, int len);
void AddSentence(std::wstring sentence);
private:
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void Flush();
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std::vector<char> buffer;
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std::wstring storage;
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WinMutex ttMutex;
HANDLE deletionEvent = CreateEventW(nullptr, FALSE, FALSE, NULL);
std::thread flushThread = std::thread([&]() { while (WaitForSingleObject(deletionEvent, 100) == WAIT_TIMEOUT) Flush(); });
DWORD timestamp = GetTickCount();
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ThreadOutputCallback Output;
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ThreadParam tp;
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DWORD status;
};
// EOF