Textractor/GUI/host/textthread.h

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#pragma once
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#include "common.h"
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#include "types.h"
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class TextThread
{
public:
using EventCallback = std::function<void(TextThread*)>;
using OutputCallback = std::function<bool(TextThread*, std::wstring&)>;
inline static EventCallback OnCreate, OnDestroy;
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inline static OutputCallback Output;
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inline static int flushDelay = 400; // flush every 400ms by default
inline static int maxBufferSize = 1000;
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TextThread(ThreadParam tp, HookParam hp, std::optional<std::wstring> name = {});
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~TextThread();
void AddSentence(const std::wstring& sentence);
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void Push(const BYTE* data, int len);
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ThreadSafe<std::wstring> storage;
const int64_t handle;
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const std::wstring name;
const ThreadParam tp;
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const HookParam hp;
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private:
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inline static int threadCounter = 0;
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void Flush();
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std::wstring buffer;
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BYTE leadByte = 0;
std::unordered_set<wchar_t> repeatingChars;
std::mutex bufferMutex;
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DWORD lastPushTime = 0;
ThreadSafe<std::vector<std::wstring>> queuedSentences;
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struct TimerDeleter { void operator()(HANDLE h) { DeleteTimerQueueTimer(NULL, h, INVALID_HANDLE_VALUE); } };
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AutoHandle<TimerDeleter> timer = NULL; // this needs to be last so it's destructed first
};