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https://github.com/Artikash/Textractor.git
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fix crash on windows 11
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parent
fdc8a13b36
commit
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@ -49,7 +49,7 @@ BOOL WINAPI DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved
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auto file = std::ofstream(REPLACE_SAVE_FILE, std::ios::binary) << "\xff\xfe";
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for (auto ch : std::wstring_view(REGEX_REPLACER_INSTRUCTIONS))
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file << (ch == L'\n' ? std::string_view("\r\0\n", 4) : std::string_view((char*)&ch, 2));
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_spawnlp(_P_DETACH, "notepad", "notepad", REPLACE_SAVE_FILE, NULL); // show file to user
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SpawnThread([] { _spawnlp(_P_DETACH, "notepad", "notepad", REPLACE_SAVE_FILE, NULL); }); // show file to user
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}
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}
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break;
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@ -105,7 +105,7 @@ BOOL WINAPI DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved
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auto file = std::ofstream(REPLACE_SAVE_FILE, std::ios::binary) << "\xff\xfe";
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for (auto ch : std::wstring_view(REPLACER_INSTRUCTIONS))
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file << (ch == L'\n' ? std::string_view("\r\0\n", 4) : std::string_view((char*)&ch, 2));
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_spawnlp(_P_DETACH, "notepad", "notepad", REPLACE_SAVE_FILE, NULL); // show file to user
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SpawnThread([] { _spawnlp(_P_DETACH, "notepad", "notepad", REPLACE_SAVE_FILE, NULL); }); // show file to user
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}
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}
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break;
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@ -76,6 +76,18 @@ private:
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M m;
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};
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template <typename F>
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void SpawnThread(const F& f) // works in DllMain unlike std thread
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{
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F* copy = new F(f);
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CloseHandle(CreateThread(nullptr, 0, [](void* copy)
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{
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(*(F*)copy)();
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delete (F*)copy;
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return 0UL;
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}, copy, 0, nullptr));
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}
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static struct // should be inline but MSVC (linker) is bugged
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{
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inline static BYTE DUMMY[100];
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@ -134,7 +146,7 @@ template <typename... Args>
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inline void TEXTRACTOR_MESSAGE(const wchar_t* format, const Args&... args) { MessageBoxW(NULL, FormatString(format, args...).c_str(), L"Textractor", MB_OK); }
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template <typename... Args>
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inline void TEXTRACTOR_DEBUG(const wchar_t* format, const Args&... args) { std::thread([=] { TEXTRACTOR_MESSAGE(format, args...); }).detach(); }
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inline void TEXTRACTOR_DEBUG(const wchar_t* format, const Args&... args) { SpawnThread([=] { TEXTRACTOR_MESSAGE(format, args...); }); }
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void Localize();
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