#pragma once // textthread_p.h // 8/14/2013 jichi // Branch: ITH/main_template.h, rev 66 #include "config.h" template void Release(const T &p) { delete p; } // Prevent memory release. // Used when T is basic types and will be automatically released (on stack). #define MK_BASIC_TYPE(T) \ template<> \ void Release(const T &p) {} template struct BinaryEqual { bool operator ()(const T &a, const T &b, DWORD) { return a == b; } }; template > class MyVector { public: MyVector() : size(default_size), used(0) { InitializeCriticalSection(&cs_store); storage = new T[size]; // jichi 9/21/2013: zero memory // This would cause trouble if T is not an atomic type ITH_MEMSET_HEAP(storage, 0, sizeof(T) * size); } virtual ~MyVector() { if (storage) delete[] storage; DeleteCriticalSection(&cs_store); storage = 0; } void Reset() { EnterCriticalSection(&cs_store); for (int i = 0; i < used; i++) { Release(storage[i]); storage[i] = T(); } used = 0; LeaveCriticalSection(&cs_store); } void Remove(int index) { if (index>=used) return; Release(storage[index]); for (int i = index; i < used; i++) storage[i] = storage[i+1]; used--; } void ClearMemory(int offset, int clear_size) { if (clear_size < 0) return; EnterCriticalSection(&cs_store); if (offset+clear_size <= size) memset(storage+offset, 0, clear_size * sizeof(T)); // jichi 11/30/2013: This is the original code of ITH LeaveCriticalSection(&cs_store); //else __asm int 3 } int AddToStore(T *con,int amount) { if (amount <= 0 || con == 0) return 0; int status = 0; EnterCriticalSection(&cs_store); if (amount + used + 2 >= size) { while (amount + used + 2 >= size) size<<=1; T *temp; if (size * sizeof(T) < 0x1000000) { temp = new T[size]; if (size > used) ITH_MEMSET_HEAP(temp, 0, (size - used) * sizeof(T)); // jichi 9/25/2013: zero memory memcpy(temp, storage, used * sizeof(T)); } else { size = default_size; temp = new T[size]; ITH_MEMSET_HEAP(temp, 0, sizeof(T) * size); // jichi 9/25/2013: zero memory used = 0; status = 1; } delete[] storage; storage = temp; } memcpy(storage+used, con, amount * sizeof(T)); used += amount; LeaveCriticalSection(&cs_store); return status; } int Find(const T &item, int start = 0, DWORD control = 0) { int c = -1; for (int i=start; i < used; i++) if (fCmp(storage[i],item,control)) { c=i; break; } //if (storage[i]==item) {c=i;break;} return c; } int Used() const { return used; } T *Storage() const { return storage; } void LockVector() { EnterCriticalSection(&cs_store); } void UnlockVector() { LeaveCriticalSection(&cs_store); } protected: CRITICAL_SECTION cs_store; int size, used; T *storage; fComp fCmp; }; // EOF /* #ifndef ITH_STACK #define ITH_STACK template class MyStack { public: MyStack(): index(0) {} void push_back(const T& e) { if (index