Textractor/GUI/mainwindow.h
2018-08-17 14:37:37 -04:00

53 lines
1.2 KiB
C++

#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <Windows.h>
#include <QVector>
#include <unordered_map>
#include <string>
#include "../host/host.h"
#include "hostsignaller.h"
namespace Ui
{
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = nullptr);
~MainWindow();
signals:
void ThreadOutputReceived(TextThread* thread, QString output);
private slots:
void AddProcess(unsigned int processId);
void RemoveProcess(unsigned int processId);
void AddThread(TextThread* thread);
void RemoveThread(TextThread* thread);
void ThreadOutput(TextThread* thread, QString output);
void on_attachButton_clicked();
void on_detachButton_clicked();
void on_ttCombo_activated(int index);
void on_unhookButton_clicked();
void on_hookButton_clicked();
void on_saveButton_clicked();
void on_addExtenButton_clicked();
void on_rmvExtenButton_clicked();
private:
void ReloadExtensions();
std::unordered_map<std::string, int> GetInfoForExtensions(TextThread* thread);
QVector<HookParam> GetAllHooks(DWORD processId);
Ui::MainWindow *ui;
HostSignaller* hostSignaller;
};
#endif // MAINWINDOW_H