mirror of
https://github.com/Artikash/Textractor.git
synced 2024-12-24 17:34:13 +08:00
24 lines
525 B
C++
24 lines
525 B
C++
#pragma once
|
|
|
|
// engine/match.h
|
|
// 8/23/2013 jichi
|
|
// TODO: Clean up the interface to match game engines.
|
|
// Split the engine match logic out of hooks.
|
|
// Modify the game hook to allow replace functions for arbitary purpose
|
|
// instead of just extracting text.
|
|
|
|
#include <windows.h>
|
|
|
|
namespace Engine {
|
|
|
|
// jichi 10/21/2014: Return whether found the engine
|
|
void Hijack();
|
|
void terminate();
|
|
|
|
// jichi 10/21/2014: Return 0 if failed
|
|
DWORD InsertDynamicHook(LPVOID addr, DWORD frame, DWORD stack);
|
|
|
|
} // namespace Engine
|
|
|
|
// EOF
|