Textractor/GUI/host/textthread.h
2019-01-09 22:35:01 -05:00

42 lines
1.1 KiB
C++

#pragma once
#include "common.h"
#include "types.h"
class TextThread
{
public:
using EventCallback = std::function<void(TextThread*)>;
using OutputCallback = std::function<bool(TextThread*, std::wstring&)>;
inline static EventCallback OnCreate, OnDestroy;
inline static OutputCallback Output;
inline static int flushDelay = 400; // flush every 400ms by default
inline static int maxBufferSize = 1000;
TextThread(ThreadParam tp, HookParam hp, std::optional<std::wstring> name = {});
~TextThread();
void AddSentence(const std::wstring& sentence);
void Push(const BYTE* data, int len);
ThreadSafe<std::wstring> storage;
const int64_t handle;
const std::wstring name;
const ThreadParam tp;
const HookParam hp;
private:
inline static int threadCounter = 0;
void Flush();
std::wstring buffer;
std::unordered_set<wchar_t> repeatingChars;
std::mutex bufferMutex;
DWORD lastPushTime;
ThreadSafe<std::vector<std::wstring>> queuedSentences;
struct TimerDeleter { void operator()(HANDLE h) { DeleteTimerQueueTimer(NULL, h, INVALID_HANDLE_VALUE); } };
AutoHandle<TimerDeleter> timer = NULL; // this needs to be last so it's destructed first
};