gbe_fork/resources/win/api/64/resources.rc

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// ===================================================================================== 0
LANGUAGE 0, 0 // language = Neutral, sublanguage = Neutral
SOURCE_CONTROL_ID SCID "../SOURCE_CONTROL_ID.txt"
1 VERSIONINFO
FILEVERSION 8,33,9,23
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x17
FILEFLAGS 0x0
FILEOS 0x00000004L // VOS__WINDOWS32
FILETYPE 0x2L // VFT_DLL
FILESUBTYPE 0x0L // VFT2_UNKNOWN
{
BLOCK "StringFileInfo"
{
BLOCK "040904b0" // language code = U.S. English, character-set identifier = Unicode
{
VALUE "LegalCopyright", "Copyright (C) 2007"
VALUE "InternalName", "Goldberg Emulator Client API (win64)"
VALUE "FileVersion", "08.33.09.23"
VALUE "CompanyName", "Goldberg Emulator"
VALUE "ProductVersion", "01.00.00.01"
VALUE "FileDescription", "Goldberg Emulator Client API"
VALUE "Source Control ID", "8330923"
VALUE "OriginalFilename", "steam_api.dll"
VALUE "ProductName", "Goldberg Emulator Client API"
}
}
BLOCK "VarFileInfo"
{
VALUE "Translation", 0x0409 0x04B0 // English language (0x409) in the Windows ANSI codepage (1252)
}
}
// ===================================================================================== 1033
LANGUAGE 0x09, 0x01 // language = English, sublanguage = US
1 VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x17
FILEFLAGS 0x0
FILEOS 0x00000004L // VOS__WINDOWS32
FILETYPE 0x2L // VFT_DLL
FILESUBTYPE 0x0L // VFT2_UNKNOWN
{
BLOCK "StringFileInfo"
{
BLOCK "040904b0" // language code = U.S. English, character-set identifier = Unicode
{
VALUE "CompanyName", "Goldberg Emulator"
VALUE "FileDescription", "Goldberg Emulator Client API"
VALUE "FileVersion", "1, 0, 0, 1"
VALUE "InternalName", "Goldberg Emulator Client API"
VALUE "LegalCopyright", "Copyright (C) 2007"
VALUE "OriginalFilename", "steam_api.dll"
VALUE "ProductName", "Goldberg Emulator Client API"
VALUE "ProductVersion", "1, 0, 0, 1"
}
}
BLOCK "VarFileInfo"
{
VALUE "Translation", 0x0409 0x04B0 // English language (0x409) in the Windows ANSI codepage (1252)
}
}