mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-11-30 22:35:40 +08:00
26 lines
693 B
C
26 lines
693 B
C
|
|
||
|
#ifndef ISTEAMAPPS003_H
|
||
|
#define ISTEAMAPPS003_H
|
||
|
#ifdef STEAM_WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
class ISteamApps003
|
||
|
{
|
||
|
public:
|
||
|
virtual bool BIsSubscribed() = 0;
|
||
|
virtual bool BIsLowViolence() = 0;
|
||
|
virtual bool BIsCybercafe() = 0;
|
||
|
virtual bool BIsVACBanned() = 0;
|
||
|
virtual const char *GetCurrentGameLanguage() = 0;
|
||
|
virtual const char *GetAvailableGameLanguages() = 0;
|
||
|
|
||
|
// only use this member if you need to check ownership of another game related to yours, a demo for example
|
||
|
virtual bool BIsSubscribedApp( AppId_t appID ) = 0;
|
||
|
|
||
|
// Takes AppID of DLC and checks if the user owns the DLC & if the DLC is installed
|
||
|
virtual bool BIsDlcInstalled( AppId_t appID ) = 0;
|
||
|
};
|
||
|
|
||
|
#endif //ISTEAMAPPS003_H
|