From 058463cda3b19de01e1bfc680ecc2c5c263013f7 Mon Sep 17 00:00:00 2001 From: a Date: Thu, 14 Dec 2023 01:21:05 +0200 Subject: [PATCH] remove all Windows build scripts --- build_env_x64.bat | 47 ------------------ build_env_x86.bat | 48 ------------------- build_set_protobuf_directories.bat | 20 -------- build_win_debug_experimental.bat | 14 ------ build_win_debug_experimental_steamclient.bat | 9 ---- build_win_find_interfaces.bat | 9 ---- build_win_lobby_connect.bat | 12 ----- build_win_release.bat | 24 ---------- build_win_release_experimental.bat | 17 ------- ...d_win_release_experimental_steamclient.bat | 16 ------- 10 files changed, 216 deletions(-) delete mode 100755 build_env_x64.bat delete mode 100755 build_env_x86.bat delete mode 100755 build_set_protobuf_directories.bat delete mode 100755 build_win_debug_experimental.bat delete mode 100644 build_win_debug_experimental_steamclient.bat delete mode 100755 build_win_find_interfaces.bat delete mode 100755 build_win_lobby_connect.bat delete mode 100755 build_win_release.bat delete mode 100755 build_win_release_experimental.bat delete mode 100644 build_win_release_experimental_steamclient.bat diff --git a/build_env_x64.bat b/build_env_x64.bat deleted file mode 100755 index 35b701b3..00000000 --- a/build_env_x64.bat +++ /dev/null @@ -1,47 +0,0 @@ -@echo off -cd /d "%~dp0" -rem Put in the base path in which Visual Studio is installed, default would be C:\Program Files (x86) - -set VS_Base_Path=C:\Program Files (x86) - -if exist "%VS_Base_Path%\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars64.bat" goto vs2019 -if exist "%VS_Base_Path%\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvars64.bat" goto vs2017 -if exist "%VS_Base_Path%\Microsoft Visual Studio 14.0\VC\bin\amd64\vcvars64.bat" goto vs14 -if exist "%VS_Base_Path%\Microsoft Visual Studio\2019\BuildTools\VC\Auxiliary\Build\vcvars64.bat" goto vs2019_bt -if exist "%VS_Base_Path%\Microsoft Visual Studio\2017\BuildTools\VC\Auxiliary\Build\vcvars64.bat" goto vs2017_bt -if exist "%VS_Base_Path%\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvars64.bat" goto vs2022 -if exist "%VS_Base_Path%\Microsoft Visual Studio\2022\BuildTools\VC\Auxiliary\Build\vcvars64.bat" goto vs2022_bt -if exist ".\sdk_standalone\set_vars64.bat" goto gitlabci - -:vs2022 -call "%VS_Base_Path%\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvars64.bat" -goto batend - -:vs2019 -call "%VS_Base_Path%\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars64.bat" -goto batend - -:vs2017 -call "%VS_Base_Path%\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvars64.bat" -goto batend - -:vs14 -call "%VS_Base_Path%\Microsoft Visual Studio 14.0\VC\bin\amd64\vcvars64.bat" -goto batend - -:vs2022_bt -call "%VS_Base_Path%\Microsoft Visual Studio\2022\BuildTools\VC\Auxiliary\Build\vcvars64.bat" -goto batend - -:vs2019_bt -call "%VS_Base_Path%\Microsoft Visual Studio\2019\BuildTools\VC\Auxiliary\Build\vcvars64.bat" -goto batend - -:vs2017_bt -call "%VS_Base_Path%\Microsoft Visual Studio\2017\BuildTools\VC\Auxiliary\Build\vcvars64.bat" -goto batend - -:gitlabci -call ".\sdk_standalone\set_vars64.bat" -goto batend -:batend diff --git a/build_env_x86.bat b/build_env_x86.bat deleted file mode 100755 index 3307a89c..00000000 --- a/build_env_x86.bat +++ /dev/null @@ -1,48 +0,0 @@ -@echo off -cd /d "%~dp0" -rem Put in the base path in which Visual Studio is installed, default would be C:\Program Files (x86) - -set VS_Base_Path=C:\Program Files (x86) - -if exist "%VS_Base_Path%\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars32.bat" goto vs2019 -if exist "%VS_Base_Path%\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvars32.bat" goto vs2017 -if exist "%VS_Base_Path%\Microsoft Visual Studio 14.0\VC\bin\amd64_x86\vcvarsamd64_x86.bat" goto vs14 -if exist "%VS_Base_Path%\Microsoft Visual Studio\2019\BuildTools\VC\Auxiliary\Build\vcvars32.bat" goto vs2019_bt -if exist "%VS_Base_Path%\Microsoft Visual Studio\2017\BuildTools\VC\Auxiliary\Build\vcvars32.bat" goto vs2017_bt -if exist "%VS_Base_Path%\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvars32.bat" goto vs2022 -if exist "%VS_Base_Path%\Microsoft Visual Studio\2022\BuildTools\VC\Auxiliary\Build\vcvars32.bat" goto vs2022_bt -if exist ".\sdk_standalone\set_vars32.bat" goto gitlabci - -:vs2022 -call "%VS_Base_Path%\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvars32.bat" -goto batend - -:vs2019 -call "%VS_Base_Path%\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars32.bat" -goto batend - -:vs2017 -call "%VS_Base_Path%\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvars32.bat" -goto batend - -:vs14 -call "%VS_Base_Path%\Microsoft Visual Studio 14.0\VC\bin\amd64_x86\vcvarsamd64_x86.bat" -goto batend - -:vs2022_bt -call "%VS_Base_Path%\Microsoft Visual Studio\2022\BuildTools\VC\Auxiliary\Build\vcvars32.bat" -goto batend - -:vs2019_bt -call "%VS_Base_Path%\Microsoft Visual Studio\2019\BuildTools\VC\Auxiliary\Build\vcvars32.bat" -goto batend - -:vs2017_bt -call "%VS_Base_Path%\Microsoft Visual Studio\2017\BuildTools\VC\Auxiliary\Build\vcvars32.bat" -goto batend - - -:gitlabci -call ".\sdk_standalone\set_vars32.bat" -goto batend -:batend diff --git a/build_set_protobuf_directories.bat b/build_set_protobuf_directories.bat deleted file mode 100755 index fb3e63b2..00000000 --- a/build_set_protobuf_directories.bat +++ /dev/null @@ -1,20 +0,0 @@ -@echo off -cd /d "%~dp0" -SET PROTOBUF_X86_DIRECTORY=..\vcpkg\installed\x86-windows-static -SET PROTOBUF_X64_DIRECTORY=..\vcpkg\installed\x64-windows-static - -rem location of protoc in protobuf directories: -SET PROTOC_X86_EXE=%PROTOBUF_X86_DIRECTORY%\tools\protobuf\protoc.exe -SET PROTOC_X64_EXE=%PROTOBUF_X64_DIRECTORY%\tools\protobuf\protoc.exe - -if exist "%PROTOBUF_X86_DIRECTORY%\lib\libprotobuf-lite.lib" ( -SET PROTOBUF_X86_LIBRARY=%PROTOBUF_X86_DIRECTORY%\lib\libprotobuf-lite.lib -) else ( -SET PROTOBUF_X86_LIBRARY=%PROTOBUF_X86_DIRECTORY%\lib\libprotobuf.lib -) - -if exist "%PROTOBUF_X64_DIRECTORY%\lib\libprotobuf-lite.lib" ( -SET PROTOBUF_X64_LIBRARY=%PROTOBUF_X64_DIRECTORY%\lib\libprotobuf-lite.lib -) else ( -SET PROTOBUF_X64_LIBRARY=%PROTOBUF_X64_DIRECTORY%\lib\libprotobuf.lib -) diff --git a/build_win_debug_experimental.bat b/build_win_debug_experimental.bat deleted file mode 100755 index 7f3a0801..00000000 --- a/build_win_debug_experimental.bat +++ /dev/null @@ -1,14 +0,0 @@ -@echo off -cd /d "%~dp0" -call build_set_protobuf_directories.bat -"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto -call build_env_x86.bat -cl dll/rtlgenrandom.c dll/rtlgenrandom.def -cl /Z7 /LD /IImGui /I%PROTOBUF_X86_DIRECTORY%\include\ /DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /Ioverlay_experimental dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c ImGui/*.cpp ImGui/backends/imgui_impl_dx*.cpp ImGui/backends/imgui_impl_win32.cpp ImGui/backends/imgui_impl_vulkan.cpp ImGui/backends/imgui_impl_opengl3.cpp ImGui/backends/imgui_win_shader_blobs.cpp overlay_experimental/*.cpp overlay_experimental/windows/*.cpp overlay_experimental/System/*.cpp "%PROTOBUF_X86_LIBRARY%" opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /link /OUT:steam_api.dll -cl /LD steamclient.cpp /EHsc /MP12 /link /OUT:steamclient.dll - -"%PROTOC_X64_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto -call build_env_x64.bat -cl dll/rtlgenrandom.c dll/rtlgenrandom.def -cl /Z7 /LD /IImGui /I%PROTOBUF_X64_DIRECTORY%\include\ /DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /Ioverlay_experimental dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c ImGui/*.cpp ImGui/backends/imgui_impl_dx*.cpp ImGui/backends/imgui_impl_win32.cpp ImGui/backends/imgui_impl_vulkan.cpp ImGui/backends/imgui_impl_opengl3.cpp ImGui/backends/imgui_win_shader_blobs.cpp overlay_experimental/*.cpp overlay_experimental/windows/*.cpp overlay_experimental/System/*.cpp "%PROTOBUF_X64_LIBRARY%" opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /link /OUT:steam_api64.dll -cl /LD steamclient.cpp /EHsc /MP12 /link /OUT:steamclient64.dll diff --git a/build_win_debug_experimental_steamclient.bat b/build_win_debug_experimental_steamclient.bat deleted file mode 100644 index 1eec4aa0..00000000 --- a/build_win_debug_experimental_steamclient.bat +++ /dev/null @@ -1,9 +0,0 @@ -cd /d "%~dp0" -call build_set_protobuf_directories.bat -"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto -call build_env_x86.bat -cl dll/rtlgenrandom.c dll/rtlgenrandom.def -cl /LD /IImGui /I%PROTOBUF_X86_DIRECTORY%\include\ /DSTEAMCLIENT_DLL /DCONTROLLER_SUPPORT /DEMU_EXPERIMENTAL_BUILD /DEMU_OVERLAY /Ioverlay_experimental dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c ImGui/*.cpp ImGui/backends/imgui_impl_dx*.cpp ImGui/backends/imgui_impl_win32.cpp ImGui/backends/imgui_impl_vulkan.cpp ImGui/backends/imgui_impl_opengl3.cpp ImGui/backends/imgui_win_shader_blobs.cpp overlay_experimental/*.cpp overlay_experimental/windows/*.cpp overlay_experimental/System/*.cpp "%PROTOBUF_X86_LIBRARY%" opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /link /OUT:steamclient.dll -call build_env_x64.bat -cl dll/rtlgenrandom.c dll/rtlgenrandom.def -cl /LD /IImGui /I%PROTOBUF_X64_DIRECTORY%\include\ /DSTEAMCLIENT_DLL /DCONTROLLER_SUPPORT /DEMU_EXPERIMENTAL_BUILD /DEMU_OVERLAY /Ioverlay_experimental dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c ImGui/*.cpp ImGui/backends/imgui_impl_dx*.cpp ImGui/backends/imgui_impl_win32.cpp ImGui/backends/imgui_impl_vulkan.cpp ImGui/backends/imgui_impl_opengl3.cpp ImGui/backends/imgui_win_shader_blobs.cpp overlay_experimental/*.cpp overlay_experimental/windows/*.cpp overlay_experimental/System/*.cpp "%PROTOBUF_X64_LIBRARY%" opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /link /OUT:steamclient64.dll diff --git a/build_win_find_interfaces.bat b/build_win_find_interfaces.bat deleted file mode 100755 index cb1cb485..00000000 --- a/build_win_find_interfaces.bat +++ /dev/null @@ -1,9 +0,0 @@ -@echo off -cd /d "%~dp0" -mkdir release\tools -del /Q release\tools\* -call build_env_x86.bat -cl generate_interfaces_file.cpp /EHsc /MP12 /Ox /link /debug:none /OUT:release\tools\generate_interfaces_file.exe -del /Q /S release\tools\*.lib -del /Q /S release\tools\*.exp -copy Readme_generate_interfaces.txt release\tools\Readme_generate_interfaces.txt diff --git a/build_win_lobby_connect.bat b/build_win_lobby_connect.bat deleted file mode 100755 index 27c83e5a..00000000 --- a/build_win_lobby_connect.bat +++ /dev/null @@ -1,12 +0,0 @@ -@echo off -cd /d "%~dp0" -mkdir release\lobby_connect -del /Q release\lobby_connect\* -call build_set_protobuf_directories.bat -"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto -call build_env_x86.bat -cl dll/rtlgenrandom.c dll/rtlgenrandom.def -cl /DNO_DISK_WRITES /DLOBBY_CONNECT /DEMU_RELEASE_BUILD /DNDEBUG /I%PROTOBUF_X86_DIRECTORY%\include\ lobby_connect.cpp dll/*.cpp dll/*.cc "%PROTOBUF_X86_LIBRARY%" Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Comdlg32.lib /EHsc /MP12 /Ox /link /debug:none /OUT:release\lobby_connect\lobby_connect.exe -del /Q /S release\lobby_connect\*.lib -del /Q /S release\lobby_connect\*.exp -copy Readme_lobby_connect.txt release\lobby_connect\Readme.txt diff --git a/build_win_release.bat b/build_win_release.bat deleted file mode 100755 index 79e7804d..00000000 --- a/build_win_release.bat +++ /dev/null @@ -1,24 +0,0 @@ -@echo off -cd /d "%~dp0" -del /Q /S release\* -rmdir /S /Q release\experimental -rmdir /S /Q release\experimental_steamclient -rmdir /S /Q release\lobby_connect -rmdir /S /Q release -mkdir release -call build_set_protobuf_directories.bat -"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto -call build_env_x86.bat -cl dll/rtlgenrandom.c dll/rtlgenrandom.def -cl /LD /DEMU_RELEASE_BUILD /DNDEBUG /I%PROTOBUF_X86_DIRECTORY%\include\ dll/*.cpp dll/*.cc "%PROTOBUF_X86_LIBRARY%" Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib /EHsc /MP12 /Ox /link /debug:none /OUT:release\steam_api.dll - -"%PROTOC_X64_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto -call build_env_x64.bat -cl dll/rtlgenrandom.c dll/rtlgenrandom.def -cl /LD /DEMU_RELEASE_BUILD /DNDEBUG /I%PROTOBUF_X64_DIRECTORY%\include\ dll/*.cpp dll/*.cc "%PROTOBUF_X64_LIBRARY%" Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib /EHsc /MP12 /Ox /link /debug:none /OUT:release\steam_api64.dll -copy Readme_release.txt release\Readme.txt -xcopy /s files_example\* release\ -call build_win_release_experimental.bat -call build_win_release_experimental_steamclient.bat -call build_win_lobby_connect.bat -call build_win_find_interfaces.bat diff --git a/build_win_release_experimental.bat b/build_win_release_experimental.bat deleted file mode 100755 index 5c3ff848..00000000 --- a/build_win_release_experimental.bat +++ /dev/null @@ -1,17 +0,0 @@ -@echo off -cd /d "%~dp0" -mkdir release\experimental -del /Q release\experimental\* -call build_set_protobuf_directories.bat -"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto -call build_env_x86.bat -cl dll/rtlgenrandom.c dll/rtlgenrandom.def -cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DNDEBUG /IImGui /I%PROTOBUF_X86_DIRECTORY%\include\ /Ioverlay_experimental dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c ImGui/*.cpp ImGui/backends/imgui_impl_dx*.cpp ImGui/backends/imgui_impl_win32.cpp ImGui/backends/imgui_impl_vulkan.cpp ImGui/backends/imgui_impl_opengl3.cpp ImGui/backends/imgui_win_shader_blobs.cpp overlay_experimental/*.cpp overlay_experimental/windows/*.cpp overlay_experimental/System/*.cpp "%PROTOBUF_X86_LIBRARY%" opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /Ox /link /debug:none /OUT:release\experimental\steam_api.dll -cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DNDEBUG steamclient.cpp /EHsc /MP4 /Ox /link /OUT:release\experimental\steamclient.dll - -"%PROTOC_X64_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto -call build_env_x64.bat -cl dll/rtlgenrandom.c dll/rtlgenrandom.def -cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DNDEBUG /IImGui /I%PROTOBUF_X64_DIRECTORY%\include\ /Ioverlay_experimental dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c ImGui/*.cpp ImGui/backends/imgui_impl_dx*.cpp ImGui/backends/imgui_impl_win32.cpp ImGui/backends/imgui_impl_vulkan.cpp ImGui/backends/imgui_impl_opengl3.cpp ImGui/backends/imgui_win_shader_blobs.cpp overlay_experimental/*.cpp overlay_experimental/windows/*.cpp overlay_experimental/System/*.cpp "%PROTOBUF_X64_LIBRARY%" opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /Ox /link /debug:none /OUT:release\experimental\steam_api64.dll -cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DNDEBUG steamclient.cpp /EHsc /MP4 /Ox /link /OUT:release\experimental\steamclient64.dll -copy Readme_experimental.txt release\experimental\Readme.txt diff --git a/build_win_release_experimental_steamclient.bat b/build_win_release_experimental_steamclient.bat deleted file mode 100644 index cd55557f..00000000 --- a/build_win_release_experimental_steamclient.bat +++ /dev/null @@ -1,16 +0,0 @@ -@echo off -cd /d "%~dp0" -mkdir release\experimental_steamclient -del /Q release\experimental_steamclient\* -call build_set_protobuf_directories.bat -"%PROTOC_X86_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto -call build_env_x86.bat -cl dll/rtlgenrandom.c dll/rtlgenrandom.def -cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DSTEAMCLIENT_DLL /DCONTROLLER_SUPPORT /DEMU_OVERLAY /IImGui /DNDEBUG /I%PROTOBUF_X86_DIRECTORY%\include\ /Ioverlay_experimental dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c ImGui/*.cpp ImGui/backends/imgui_impl_dx*.cpp ImGui/backends/imgui_impl_win32.cpp ImGui/backends/imgui_impl_vulkan.cpp ImGui/backends/imgui_impl_opengl3.cpp ImGui/backends/imgui_win_shader_blobs.cpp overlay_experimental/*.cpp overlay_experimental/windows/*.cpp overlay_experimental/System/*.cpp "%PROTOBUF_X86_LIBRARY%" opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /Ox /link /debug:none /OUT:release\experimental_steamclient\steamclient.dll -"%PROTOC_X64_EXE%" -I.\dll\ --cpp_out=.\dll\ .\dll\net.proto -cl steamclient_loader/*.cpp advapi32.lib user32.lib /EHsc /MP12 /Ox /link /debug:none /OUT:release\experimental_steamclient\steamclient_loader.exe -copy steamclient_loader\ColdClientLoader.ini release\experimental_steamclient\ -call build_env_x64.bat -cl dll/rtlgenrandom.c dll/rtlgenrandom.def -cl /LD /DEMU_RELEASE_BUILD /DEMU_EXPERIMENTAL_BUILD /DSTEAMCLIENT_DLL /DCONTROLLER_SUPPORT /DEMU_OVERLAY /IImGui /DNDEBUG /I%PROTOBUF_X64_DIRECTORY%\include\ /Ioverlay_experimental dll/*.cpp dll/*.cc detours/*.cpp controller/gamepad.c ImGui/*.cpp ImGui/backends/imgui_impl_dx*.cpp ImGui/backends/imgui_impl_win32.cpp ImGui/backends/imgui_impl_vulkan.cpp ImGui/backends/imgui_impl_opengl3.cpp ImGui/backends/imgui_win_shader_blobs.cpp overlay_experimental/*.cpp overlay_experimental/windows/*.cpp overlay_experimental/System/*.cpp "%PROTOBUF_X64_LIBRARY%" opengl32.lib Iphlpapi.lib Ws2_32.lib rtlgenrandom.lib Shell32.lib Winmm.lib /EHsc /MP12 /Ox /link /debug:none /OUT:release\experimental_steamclient\steamclient64.dll -copy Readme_experimental_steamclient.txt release\experimental_steamclient\Readme.txt