mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-11-30 14:25:36 +08:00
remove all bash/batch deps build scripts
This commit is contained in:
parent
56c80c2b9a
commit
73ea3c20cc
@ -1,459 +0,0 @@
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#!/usr/bin/env bash
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############## helpful commands ##############
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### to read header of .elf file
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#readelf -h install32/lib/libcurl.a
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### list all options availble in a CMAKE project, everything prefixed with CMAKE_ are specific to CMAKE system
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#cmake -LAH
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### list all exports in a shared lib
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# https://linux.die.net/man/1/nm
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#nm -D --defined-only libsteam.so | grep " T "
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# common stuff
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script_dir=$( cd -- "$( dirname -- "${0}" )" &> /dev/null && pwd )
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deps_dir="$script_dir/build/deps/linux"
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third_party_dir="$script_dir/third-party"
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third_party_deps_dir="$third_party_dir/deps/linux"
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third_party_common_dir="$third_party_dir/deps/common"
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mycmake="$third_party_deps_dir/cmake/bin/cmake"
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deps_archives=(
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"libssq/libssq.tar.gz"
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"zlib/zlib.tar.gz"
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"curl/curl.tar.gz"
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"protobuf/protobuf.tar.gz"
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"mbedtls/mbedtls.tar.gz"
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"ingame_overlay/ingame_overlay.tar.gz"
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)
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# < 0: deduce, > 1: force
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PARALLEL_THREADS_OVERRIDE=-1
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VERBOSITY=''
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INSTALL_PACKAGES=1
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INSTALL_PACKAGES_ONLY=0
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for (( i=1; i<=$#; i++ )); do
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var="${!i}"
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if [[ "$var" = "-j" ]]; then
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i=$((i+1))
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PARALLEL_THREADS_OVERRIDE="${!i}"
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[[ "$PARALLEL_THREADS_OVERRIDE" =~ ^[0-9]+$ ]] || {
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echo "[X] Invalid arg after -j, expected a number" >&2;
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exit 1;
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}
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#echo "[?] Overriding parralel build jobs count with $PARALLEL_THREADS_OVERRIDE"
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elif [[ "$var" = "-verbose" ]]; then
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VERBOSITY='-v'
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elif [[ "$var" = "-packages_skip" ]]; then
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INSTALL_PACKAGES=0
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elif [[ "$var" = "-packages_only" ]]; then
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INSTALL_PACKAGES_ONLY=1
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else
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echo "[X] Invalid arg: $var" >&2
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exit 1
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fi
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done
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last_code=0
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############## required packages ##############
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echo // installing required packages
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all_packages=(
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"coreutils" # echo, printf, etc...
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"tar" # we need to extract packages
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"build-essential"
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"gcc-multilib" # needed for 32-bit builds
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"g++-multilib"
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"clang"
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"libglx-dev" # needed for overlay build (header files such as GL/glx.h)
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"libgl-dev" # needed for overlay build (header files such as GL/gl.h)
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"binutils" # (optional) contains the tool 'readelf' mainly, and other usefull binary stuff
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)
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if [[ "$INSTALL_PACKAGES" -ne 0 ]]; then
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if [ "$(id -u)" -ne 0 ]; then
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# if sudo exist, use sudo.
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if type sudo > /dev/null 2>&1; then
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apt_run() { sudo apt "$@" -y || exit $? ; }
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else
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echo "Please run as root, install sudo or pass '-packages_skip' argument." >&2
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exit 1
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fi
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else
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apt_run() { apt "$@" -y || exit $? ; }
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fi
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apt_run update
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last_code=$((last_code + $?))
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for dep in "${all_packages[@]}"; do
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apt_run install "$dep"
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last_code=$((last_code + $?))
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done
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# exit early if we should install packages only, used by CI mainly
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[[ "$INSTALL_PACKAGES_ONLY" -ne 0 ]] && exit $last_code
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else
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echo "Package installation skipped, please be sure the follow packages correspond to your distro is installed."
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echo "${all_packages[*]}"
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fi
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echo; echo;
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[[ -f "$mycmake" ]] || {
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echo "[X] Couldn't find cmake" >&2;
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exit 1;
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}
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# use 70%
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build_threads="$(( $(getconf _NPROCESSORS_ONLN 2>/dev/null || echo 0) * 70 / 100 ))"
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[[ $PARALLEL_THREADS_OVERRIDE -gt 0 ]] && build_threads="$PARALLEL_THREADS_OVERRIDE"
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[[ $build_threads -lt 1 ]] && build_threads=1
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############## common CMAKE args ##############
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# https://cmake.org/cmake/help/latest/variable/CMAKE_LANG_FLAGS_CONFIG.html#variable:CMAKE_%3CLANG%3E_FLAGS_%3CCONFIG%3E
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cmake_common_args='-G "Unix Makefiles" -S .'
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cmake_common_defs="-DCMAKE_BUILD_TYPE=Release -DCMAKE_C_STANDARD_REQUIRED=ON -DCMAKE_CXX_STANDARD_REQUIRED=ON -DCMAKE_POSITION_INDEPENDENT_CODE=True -DBUILD_SHARED_LIBS=OFF"
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recreate_32="rm -f -r build32/ && rm -f -r install32/ && mkdir build32/ && mkdir install32/"
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recreate_64="rm -f -r build64/ && rm -f -r install64/ && mkdir build64/ && mkdir install64/"
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cmake_gen32="'$mycmake' $cmake_common_args -B build32 -DCMAKE_TOOLCHAIN_FILE=$deps_dir/32-bit-toolchain.cmake -DCMAKE_INSTALL_PREFIX=install32 $cmake_common_defs"
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cmake_gen64="'$mycmake' $cmake_common_args -B build64 -DCMAKE_TOOLCHAIN_FILE=$deps_dir/64-bit-toolchain.cmake -DCMAKE_INSTALL_PREFIX=install64 $cmake_common_defs"
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cmake_build32="'$mycmake' --build build32 --config Release --parallel $build_threads $VERBOSITY"
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cmake_build64="'$mycmake' --build build64 --config Release --parallel $build_threads $VERBOSITY"
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clean_gen32="[[ -d build32 ]] && rm -f -r build32/"
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clean_gen64="[[ -d build64 ]] && rm -f -r build64/"
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echo ===========================
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echo Tools will be installed in: "$deps_dir"
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echo Building with $build_threads threads
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echo ===========================
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echo // Recreating dir...
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rm -r -f "$deps_dir"
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sleep 1
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mkdir -p "$deps_dir" || {
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echo "Couldn't create dir \"$deps_dir\"" >&2;
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exit 1;
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}
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echo; echo
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############## copy CMAKE toolchains to the home directory
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echo // creating CMAKE toolchains in "$deps_dir"
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cat > "$deps_dir/32-bit-toolchain.cmake" << EOL
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# cmake -G "xx" ... -DCMAKE_TOOLCHAIN_FILE=/.../64bit.toolchain
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# https://github.com/google/boringssl/blob/master/util/32-bit-toolchain.cmake
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# https://cmake.org/cmake/help/book/mastering-cmake/chapter/Cross%20Compiling%20With%20CMake.html#toolchain-files
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# https://cmake.org/cmake/help/book/mastering-cmake/chapter/Cross%20Compiling%20With%20CMake.html#cross-compiling-for-a-microcontroller
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# the name of the target operating system
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set(CMAKE_SYSTEM_NAME Linux)
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# which compilers to use for C and C++
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set(CMAKE_C_COMPILER clang)
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set(CMAKE_CXX_COMPILER clang++)
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set(CMAKE_C_FLAGS_INIT "-m32")
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set(CMAKE_CXX_FLAGS_INIT "-m32")
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EOL
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cat > "$deps_dir/64-bit-toolchain.cmake" << EOL
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# cmake -G "xx" ... -DCMAKE_TOOLCHAIN_FILE=/.../64bit.toolchain
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# https://github.com/google/boringssl/blob/master/util/32-bit-toolchain.cmake
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# https://cmake.org/cmake/help/book/mastering-cmake/chapter/Cross%20Compiling%20With%20CMake.html#toolchain-files
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# https://cmake.org/cmake/help/book/mastering-cmake/chapter/Cross%20Compiling%20With%20CMake.html#cross-compiling-for-a-microcontroller
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# the name of the target operating system
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set(CMAKE_SYSTEM_NAME Linux)
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# which compilers to use for C and C++
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set(CMAKE_C_COMPILER clang)
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set(CMAKE_CXX_COMPILER clang++)
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EOL
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echo; echo;
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chmod 777 "$mycmake"
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# the artificial delays "sleep 3" are here because on Windows WSL the
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# explorer or search indexer keeps a handle open and causes an error here
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echo // extracting archives
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dotglob_state="$( shopt -p dotglob )"
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for f in "${deps_archives[@]}"; do
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src_arch="$third_party_common_dir/$f"
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[[ -f "$src_arch" ]] || {
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echo "[X] archive '"$src_arch"' not found";
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exit 1;
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}
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target_dir="$deps_dir/$( dirname "$f" )"
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mkdir -p "$target_dir"
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echo - extracting archive "'$f'" into "'$target_dir'"
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tar -zxf "$src_arch" -C "$target_dir"
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sleep 2
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echo - flattening dir "'$target_dir'" by moving everything in a subdir outside
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shopt -s dotglob
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for i in {1..10}; do
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mv "$target_dir"/*/** "$target_dir/" && { break; } || { sleep 1; }
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done
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eval $dotglob_state
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sleep 2
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chmod -R 777 "$target_dir"
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sleep 1
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echo;
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done
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############## build ssq ##############
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echo // building ssq lib
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pushd "$deps_dir/libssq"
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eval $recreate_32
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eval $cmake_gen32
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last_code=$((last_code + $?))
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eval $cmake_build32
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last_code=$((last_code + $?))
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eval $recreate_64
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eval $cmake_gen64
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last_code=$((last_code + $?))
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eval $cmake_build64
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last_code=$((last_code + $?))
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popd
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echo; echo;
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############## build zlib ##############
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echo // building zlib lib
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pushd "$deps_dir/zlib"
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eval $recreate_32
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eval $cmake_gen32
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last_code=$((last_code + $?))
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eval $cmake_build32 --target install
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last_code=$((last_code + $?))
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eval $clean_gen32
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eval $recreate_64
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eval $cmake_gen64
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last_code=$((last_code + $?))
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eval $cmake_build64 --target install
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last_code=$((last_code + $?))
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eval $clean_gen64
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popd
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echo; echo;
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############## zlib is painful ##############
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# lib curl uses the default search paths, even when ZLIB_INCLUDE_DIR and ZLIB_LIBRARY_RELEASE are defined
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# check thir CMakeLists.txt line #573
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# optional_dependency(ZLIB)
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# if(ZLIB_FOUND)
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# set(HAVE_LIBZ ON)
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# set(USE_ZLIB ON)
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#
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# # Depend on ZLIB via imported targets if supported by the running
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# # version of CMake. This allows our dependents to get our dependencies
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# # transitively.
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# if(NOT CMAKE_VERSION VERSION_LESS 3.4)
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# list(APPEND CURL_LIBS ZLIB::ZLIB) <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< evil
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# else()
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# list(APPEND CURL_LIBS ${ZLIB_LIBRARIES})
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# include_directories(${ZLIB_INCLUDE_DIRS})
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# endif()
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# list(APPEND CMAKE_REQUIRED_INCLUDES ${ZLIB_INCLUDE_DIRS})
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# endif()
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# we have to set the ZLIB_ROOT so that it is prepended to the search list
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# we have to set ZLIB_LIBRARY NOT ZLIB_LIBRARY_RELEASE in order to override the FindZlib module
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# we also should set ZLIB_USE_STATIC_LIBS since we want to force static builds
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# https://github.com/Kitware/CMake/blob/a6853135f569f0b040a34374a15a8361bb73901b/Modules/FindZLIB.cmake#L98C4-L98C13
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wild_zlib_32=(
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"-DZLIB_USE_STATIC_LIBS=ON"
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"-DZLIB_ROOT='$deps_dir/zlib/install32'"
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"-DZLIB_INCLUDE_DIR='$deps_dir/zlib/install32/include'"
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"-DZLIB_LIBRARY='$deps_dir/zlib/install32/lib/libz.a'"
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)
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wild_zlib_64=(
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"-DZLIB_USE_STATIC_LIBS=ON"
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"-DZLIB_ROOT='$deps_dir/zlib/install64'"
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"-DZLIB_INCLUDE_DIR='$deps_dir/zlib/install64/include'"
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"-DZLIB_LIBRARY='$deps_dir/zlib/install64/lib/libz.a'"
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)
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############## build curl ##############
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echo // building curl lib
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pushd "$deps_dir/curl"
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curl_common_defs="-DBUILD_CURL_EXE=OFF -DBUILD_SHARED_LIBS=OFF -DBUILD_STATIC_CURL=OFF -DBUILD_STATIC_LIBS=ON -DCURL_USE_OPENSSL=OFF -DCURL_ZLIB=ON -DCURL_USE_LIBSSH2=OFF -DCURL_USE_LIBPSL=OFF -DUSE_LIBIDN2=OFF -DCURL_DISABLE_LDAP=ON"
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eval $recreate_32
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eval $cmake_gen32 $curl_common_defs "${wild_zlib_32[@]}" -DCMAKE_SHARED_LINKER_FLAGS_INIT="'$deps_dir/zlib/install32/lib/libz.a'" -DCMAKE_MODULE_LINKER_FLAGS_INIT="'$deps_dir/zlib/install32/lib/libz.a'" -DCMAKE_EXE_LINKER_FLAGS_INIT="'$deps_dir/zlib/install32/lib/libz.a'"
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last_code=$((last_code + $?))
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eval $cmake_build32 --target install
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last_code=$((last_code + $?))
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eval $clean_gen32
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eval $recreate_64
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eval $cmake_gen64 $curl_common_defs "${wild_zlib_64[@]}" -DCMAKE_SHARED_LINKER_FLAGS_INIT="'$deps_dir/zlib/install64/lib/libz.a'" -DCMAKE_MODULE_LINKER_FLAGS_INIT="'$deps_dir/zlib/install64/lib/libz.a'" -DCMAKE_EXE_LINKER_FLAGS_INIT="'$deps_dir/zlib/install64/lib/libz.a'"
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last_code=$((last_code + $?))
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eval $cmake_build64 --target install
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last_code=$((last_code + $?))
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eval $clean_gen64
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popd
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echo; echo;
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############## build protobuf ##############
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echo // building protobuf lib
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pushd "$deps_dir/protobuf"
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proto_common_defs="-Dprotobuf_BUILD_TESTS=OFF -Dprotobuf_BUILD_SHARED_LIBS=OFF -Dprotobuf_WITH_ZLIB=ON"
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eval $recreate_32
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eval $cmake_gen32 $proto_common_defs "${wild_zlib_32[@]}" -DCMAKE_SHARED_LINKER_FLAGS_INIT="'$deps_dir/zlib/install32/lib/libz.a'" -DCMAKE_MODULE_LINKER_FLAGS_INIT="'$deps_dir/zlib/install32/lib/libz.a'" -DCMAKE_EXE_LINKER_FLAGS_INIT="'$deps_dir/zlib/install32/lib/libz.a'"
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last_code=$((last_code + $?))
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eval $cmake_build32 --target install
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last_code=$((last_code + $?))
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eval $clean_gen32
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eval $recreate_64
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eval $cmake_gen64 $proto_common_defs "${wild_zlib_64[@]}" -DCMAKE_SHARED_LINKER_FLAGS_INIT="'$deps_dir/zlib/install64/lib/libz.a'" -DCMAKE_MODULE_LINKER_FLAGS_INIT="'$deps_dir/zlib/install64/lib/libz.a'" -DCMAKE_EXE_LINKER_FLAGS_INIT="'$deps_dir/zlib/install64/lib/libz.a'"
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last_code=$((last_code + $?))
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eval $cmake_build64 --target install
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last_code=$((last_code + $?))
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eval $clean_gen64
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popd
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echo; echo;
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############## build mbedtls ##############
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echo // building mbedtls lib
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pushd "$deps_dir/mbedtls"
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# AES-NI on mbedtls v3.5.x:
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# https://github.com/Mbed-TLS/mbedtls/issues/8400
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# https://github.com/Mbed-TLS/mbedtls/issues/8334
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# clang/gcc compiler flags ref:
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# https://gcc.gnu.org/onlinedocs/gcc/x86-Options.html#index-mmmx
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# instruction set details
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# https://en.wikipedia.org/wiki/CLMUL_instruction_set
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# https://en.wikipedia.org/wiki/AES_instruction_set
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# https://en.wikipedia.org/wiki/SSE2
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mbedtls_common_defs="-DUSE_STATIC_MBEDTLS_LIBRARY=ON -DUSE_SHARED_MBEDTLS_LIBRARY=OFF -DENABLE_TESTING=OFF -DENABLE_PROGRAMS=OFF -DLINK_WITH_PTHREAD=ON"
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eval $recreate_32
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CFLAGS='-mpclmul -msse2 -maes' eval $cmake_gen32 $mbedtls_common_defs
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last_code=$((last_code + $?))
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eval $cmake_build32 --target install
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last_code=$((last_code + $?))
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eval $clean_gen32
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eval $recreate_64
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eval $cmake_gen64 $mbedtls_common_defs
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last_code=$((last_code + $?))
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eval $cmake_build64 --target install
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last_code=$((last_code + $?))
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eval $clean_gen64
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popd
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echo; echo;
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############## build ingame_overlay ##############
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echo // building ingame_overlay lib
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pushd "$deps_dir/ingame_overlay"
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_imgui_cfg_file="$(pwd)/imconfig.imcfg"
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cat > "$_imgui_cfg_file" << EOL
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#pragma once
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#define ImTextureID ImU64
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EOL
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ingame_overlay_common_defs="'-DIMGUI_USER_CONFIG=$_imgui_cfg_file' -DINGAMEOVERLAY_USE_SYSTEM_LIBRARIES=OFF -DINGAMEOVERLAY_USE_SPDLOG=OFF -DINGAMEOVERLAY_BUILD_TESTS=OFF"
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echo; echo "// building ingame_overlay [System dep x32]"
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pushd "deps/System"
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eval $recreate_32
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eval $cmake_gen32 "-DCMAKE_CXX_FLAGS_RELEASE='-include cstdint -include cinttypes'" -DBUILD_SYSTEMLIB_TESTS=OFF
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last_code=$((last_code + $?))
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eval $cmake_build32 --target install
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last_code=$((last_code + $?))
|
||||
eval $clean_gen32
|
||||
popd
|
||||
|
||||
echo; echo "// building ingame_overlay [mini_detour dep x32]"
|
||||
pushd "deps/mini_detour"
|
||||
eval $recreate_32
|
||||
eval $cmake_gen32 -DBUILD_MINIDETOUR_TESTS=OFF
|
||||
last_code=$((last_code + $?))
|
||||
eval $cmake_build32 --target install
|
||||
last_code=$((last_code + $?))
|
||||
eval $clean_gen32
|
||||
popd
|
||||
|
||||
echo; echo "// building ingame_overlay [main lib x32]"
|
||||
eval $recreate_32
|
||||
eval $cmake_gen32 "-DCMAKE_CXX_FLAGS_RELEASE='-include cstdint -include cinttypes'" $ingame_overlay_common_defs
|
||||
last_code=$((last_code + $?))
|
||||
eval $cmake_build32 --target install
|
||||
last_code=$((last_code + $?))
|
||||
eval $clean_gen32
|
||||
|
||||
echo; echo "// building ingame_overlay [System dep x64]"
|
||||
pushd "deps/System"
|
||||
eval $recreate_64
|
||||
eval $cmake_gen64 "-DCMAKE_CXX_FLAGS_RELEASE='-include cstdint -include cinttypes'" -DBUILD_SYSTEMLIB_TESTS=OFF
|
||||
last_code=$((last_code + $?))
|
||||
eval $cmake_build64 --target install
|
||||
last_code=$((last_code + $?))
|
||||
eval $clean_gen64
|
||||
popd
|
||||
|
||||
echo; echo "// building ingame_overlay [mini_detour dep x64]"
|
||||
pushd "deps/mini_detour"
|
||||
eval $recreate_64
|
||||
eval $cmake_gen64 -DBUILD_MINIDETOUR_TESTS=OFF
|
||||
last_code=$((last_code + $?))
|
||||
eval $cmake_build64 --target install
|
||||
last_code=$((last_code + $?))
|
||||
eval $clean_gen64
|
||||
popd
|
||||
|
||||
echo; echo "// building ingame_overlay [main lib x64]"
|
||||
eval $recreate_64
|
||||
eval $cmake_gen64 "-DCMAKE_CXX_FLAGS_RELEASE='-include cstdint -include cinttypes'" $ingame_overlay_common_defs
|
||||
last_code=$((last_code + $?))
|
||||
eval $cmake_build64 --target install
|
||||
last_code=$((last_code + $?))
|
||||
eval $clean_gen64
|
||||
|
||||
popd
|
||||
echo; echo;
|
||||
|
||||
|
||||
echo;
|
||||
if [[ $last_code = 0 ]]; then
|
||||
echo "[GG] no failures"
|
||||
else
|
||||
echo "[XX] general failure" >&2
|
||||
fi
|
||||
|
||||
exit $last_code
|
@ -1,530 +0,0 @@
|
||||
@echo off
|
||||
|
||||
setlocal
|
||||
pushd "%~dp0"
|
||||
|
||||
set "deps_dir=build\deps\win"
|
||||
set "third_party_dir=third-party"
|
||||
set "third_party_deps_dir=%third_party_dir%\deps\win"
|
||||
set "third_party_common_dir=%third_party_dir%\deps\common"
|
||||
set "extractor=%third_party_deps_dir%\7za\7za.exe"
|
||||
set "mycmake=%~dp0%third_party_deps_dir%\cmake\bin\cmake.exe"
|
||||
|
||||
set /a last_code=0
|
||||
|
||||
if not exist "%extractor%" (
|
||||
call :err_msg "Couldn't find extraction tool"
|
||||
set /a last_code=1
|
||||
goto :end_script
|
||||
)
|
||||
|
||||
if not exist "%mycmake%" (
|
||||
call :err_msg "Couldn't find cmake"
|
||||
set /a last_code=1
|
||||
goto :end_script
|
||||
)
|
||||
|
||||
:: < 0: deduce, > 1: force
|
||||
set /a PARALLEL_THREADS_OVERRIDE=-1
|
||||
|
||||
set "VERBOSITY="
|
||||
|
||||
:: get args
|
||||
:args_loop
|
||||
if "%~1"=="" (
|
||||
goto :args_loop_end
|
||||
) else if "%~1"=="-j" (
|
||||
call :get_parallel_threads_count %~2 || (
|
||||
call :err_msg "Invalid arg after -j, expected a number"
|
||||
set /a last_code=1
|
||||
goto :end_script
|
||||
)
|
||||
shift /1
|
||||
) else if "%~1"=="-verbose" (
|
||||
set "VERBOSITY=-v"
|
||||
) else (
|
||||
call :err_msg "Invalid arg: %~1"
|
||||
set /a last_code=1
|
||||
goto :end_script
|
||||
)
|
||||
|
||||
shift /1
|
||||
goto :args_loop
|
||||
:args_loop_end
|
||||
|
||||
:: use 70%
|
||||
if defined NUMBER_OF_PROCESSORS (
|
||||
set /a jobs_count=NUMBER_OF_PROCESSORS*70/100
|
||||
) else (
|
||||
set /a jobs_count=2
|
||||
)
|
||||
|
||||
if %PARALLEL_THREADS_OVERRIDE% gtr 0 (
|
||||
set /a jobs_count=PARALLEL_THREADS_OVERRIDE
|
||||
)
|
||||
|
||||
if %jobs_count% lss 1 (
|
||||
set /a jobs_count=1
|
||||
)
|
||||
|
||||
|
||||
:: ############## common CMAKE args ##############
|
||||
:: https://cmake.org/cmake/help/latest/variable/CMAKE_LANG_FLAGS_CONFIG.html#variable:CMAKE_%3CLANG%3E_FLAGS_%3CCONFIG%3E
|
||||
set cmake_common_args=-G "Visual Studio 17 2022" -S .
|
||||
set cmake_common_defs=-DCMAKE_BUILD_TYPE=Release -DCMAKE_C_STANDARD_REQUIRED=ON -DCMAKE_CXX_STANDARD_REQUIRED=ON -DCMAKE_POSITION_INDEPENDENT_CODE=True -DBUILD_SHARED_LIBS=OFF -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded "-DCMAKE_C_FLAGS_RELEASE=/MT /D_MT" "-DCMAKE_CXX_FLAGS_RELEASE=/MT /D_MT"
|
||||
set "recreate_32=rmdir /s /q build32\ 1>nul 2>&1 & rmdir /s /q install32\ 1>nul 2>&1 & mkdir build32\ && mkdir install32\"
|
||||
set "recreate_64=rmdir /s /q build64\ 1>nul 2>&1 & rmdir /s /q install64\ 1>nul 2>&1 & mkdir build64\ && mkdir install64\"
|
||||
set cmake_gen32="%mycmake%" %cmake_common_args% -A Win32 -B build32 -DCMAKE_INSTALL_PREFIX=install32 %cmake_common_defs%
|
||||
set cmake_gen64="%mycmake%" %cmake_common_args% -A x64 -B build64 -DCMAKE_INSTALL_PREFIX=install64 %cmake_common_defs%
|
||||
set cmake_build32="%mycmake%" --build build32 --config Release --parallel %jobs_count% %VERBOSITY%
|
||||
set cmake_build64="%mycmake%" --build build64 --config Release --parallel %jobs_count% %VERBOSITY%
|
||||
set "clean_gen32=if exist build32\ rmdir /s /q build32"
|
||||
set "clean_gen64=if exist build64\ rmdir /s /q build64"
|
||||
|
||||
:: "-DCMAKE_C_STANDARD_LIBRARIES=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib" "-DCMAKE_CXX_STANDARD_LIBRARIES=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib"
|
||||
|
||||
:: -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded" "-DMSVC_RUNTIME_LIBRARY=MultiThreaded"
|
||||
|
||||
:: "-DCMAKE_C_STANDARD_LIBRARIES=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib"
|
||||
:: "-DCMAKE_C_FLAGS_RELEASE=/MT /O2 /Ob2 /DNDEBUG"
|
||||
|
||||
:: "-DCMAKE_CXX_FLAGS_RELEASE=/MT /O2 /Ob2 /DNDEBUG"
|
||||
:: "-DCMAKE_CXX_STANDARD_LIBRARIES=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib"
|
||||
|
||||
:: "-DCMAKE_C_STANDARD_LIBRARIES=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib" "-DCMAKE_C_FLAGS_RELEASE=/MT /O2 /Ob2 /DNDEBUG"
|
||||
|
||||
:: "-DCMAKE_CXX_STANDARD_LIBRARIES=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib"
|
||||
:: "-DCMAKE_CXX_FLAGS_RELEASE=/MT /O2 /Ob2 /DNDEBUG"
|
||||
|
||||
:: "-DCMAKE_C_STANDARD_LIBRARIES=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib" "-DCMAKE_CXX_STANDARD_LIBRARIES=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib"
|
||||
|
||||
|
||||
call :extract_all_deps || (
|
||||
set /a last_code=1
|
||||
goto :end_script
|
||||
)
|
||||
|
||||
|
||||
echo // [?] All CMAKE builds will use %jobs_count% parallel jobs
|
||||
|
||||
:: ############## build ssq ##############
|
||||
echo // building ssq lib
|
||||
pushd "%deps_dir%\libssq"
|
||||
|
||||
setlocal
|
||||
call "%~dp0build_win_set_env.bat" 32 || (
|
||||
endlocal
|
||||
popd
|
||||
call :err_msg "Couldn't find Visual Studio or build tools - 32"
|
||||
set /a last_code=1
|
||||
goto :end_script
|
||||
)
|
||||
%recreate_32%
|
||||
%cmake_gen32%
|
||||
set /a _exit=%errorlevel%
|
||||
%cmake_build32%
|
||||
set /a _exit+=%errorlevel%
|
||||
endlocal & set /a last_code=%last_code%+%_exit%
|
||||
|
||||
setlocal
|
||||
call "%~dp0build_win_set_env.bat" 64 || (
|
||||
endlocal
|
||||
popd
|
||||
call :err_msg "Couldn't find Visual Studio or build tools - 64"
|
||||
set /a last_code=1
|
||||
goto :end_script
|
||||
)
|
||||
%recreate_64%
|
||||
%cmake_gen64%
|
||||
set /a _exit=%errorlevel%
|
||||
%cmake_build64%
|
||||
set /a _exit+=%errorlevel%
|
||||
endlocal & set /a last_code=%last_code%+%_exit%
|
||||
|
||||
popd
|
||||
echo: & echo:
|
||||
|
||||
|
||||
:: ############## build zlib ##############
|
||||
echo // building zlib lib
|
||||
pushd "%deps_dir%\zlib"
|
||||
|
||||
setlocal
|
||||
call "%~dp0build_win_set_env.bat" 32 || (
|
||||
endlocal
|
||||
popd
|
||||
call :err_msg "Couldn't find Visual Studio or build tools - 32"
|
||||
set /a last_code=1
|
||||
goto :end_script
|
||||
)
|
||||
%recreate_32%
|
||||
%cmake_gen32%
|
||||
set /a _exit=%errorlevel%
|
||||
%cmake_build32% --target install
|
||||
set /a _exit+=%errorlevel%
|
||||
%clean_gen32%
|
||||
endlocal & set /a last_code=%last_code%+%_exit%
|
||||
|
||||
setlocal
|
||||
call "%~dp0build_win_set_env.bat" 64 || (
|
||||
endlocal
|
||||
popd
|
||||
call :err_msg "Couldn't find Visual Studio or build tools - 64"
|
||||
set /a last_code=1
|
||||
goto :end_script
|
||||
)
|
||||
%recreate_64%
|
||||
%cmake_gen64%
|
||||
set /a _exit=%errorlevel%
|
||||
%cmake_build64% --target install
|
||||
set /a _exit+=%errorlevel%
|
||||
%clean_gen64%
|
||||
endlocal & set /a last_code=%last_code%+%_exit%
|
||||
|
||||
popd
|
||||
echo: & echo:
|
||||
|
||||
|
||||
:: ############## zlib is painful ##############
|
||||
:: lib curl uses the default search paths, even when ZLIB_INCLUDE_DIR and ZLIB_LIBRARY_RELEASE are defined
|
||||
:: check thir CMakeLists.txt line #573
|
||||
:: optional_dependency(ZLIB)
|
||||
:: if(ZLIB_FOUND)
|
||||
:: set(HAVE_LIBZ ON)
|
||||
:: set(USE_ZLIB ON)
|
||||
::
|
||||
:: # Depend on ZLIB via imported targets if supported by the running
|
||||
:: # version of CMake. This allows our dependents to get our dependencies
|
||||
:: # transitively.
|
||||
:: if(NOT CMAKE_VERSION VERSION_LESS 3.4)
|
||||
:: list(APPEND CURL_LIBS ZLIB::ZLIB) <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< evil
|
||||
:: else()
|
||||
:: list(APPEND CURL_LIBS ${ZLIB_LIBRARIES})
|
||||
:: include_directories(${ZLIB_INCLUDE_DIRS})
|
||||
:: endif()
|
||||
:: list(APPEND CMAKE_REQUIRED_INCLUDES ${ZLIB_INCLUDE_DIRS})
|
||||
:: endif()
|
||||
:: we have to set the ZLIB_ROOT so that it is prepended to the search list
|
||||
:: we have to set ZLIB_LIBRARY NOT ZLIB_LIBRARY_RELEASE in order to override the FindZlib module
|
||||
:: we also should set ZLIB_USE_STATIC_LIBS since we want to force static builds
|
||||
:: https://github.com/Kitware/CMake/blob/a6853135f569f0b040a34374a15a8361bb73901b/Modules/FindZLIB.cmake#L98C4-L98C13
|
||||
set wild_zlib_32=-DZLIB_USE_STATIC_LIBS=ON "-DZLIB_ROOT=%~dp0%deps_dir%\zlib\install32" "-DZLIB_INCLUDE_DIR=%~dp0%deps_dir%\zlib\install32\include" "-DZLIB_LIBRARY=%~dp0%deps_dir%\zlib\install32\lib\zlibstatic.lib"
|
||||
set wild_zlib_64=-DZLIB_USE_STATIC_LIBS=ON "-DZLIB_ROOT=%~dp0%deps_dir%\zlib\install64" "-DZLIB_INCLUDE_DIR=%~dp0%deps_dir%\zlib\install64\include" "-DZLIB_LIBRARY=%~dp0%deps_dir%\zlib\install64\lib\zlibstatic.lib"
|
||||
|
||||
|
||||
:: ############## build curl ##############
|
||||
echo // building curl lib
|
||||
pushd "%deps_dir%\curl"
|
||||
|
||||
:: CURL_STATICLIB
|
||||
set "curl_common_defs=-DBUILD_CURL_EXE=OFF -DBUILD_SHARED_LIBS=OFF -DBUILD_STATIC_CURL=OFF -DBUILD_STATIC_LIBS=ON -DCURL_USE_OPENSSL=OFF -DCURL_ZLIB=ON -DENABLE_UNICODE=ON -DCURL_STATIC_CRT=ON -DCURL_USE_LIBSSH2=OFF -DCURL_USE_LIBPSL=OFF -DUSE_LIBIDN2=OFF -DCURL_DISABLE_LDAP=ON"
|
||||
|
||||
setlocal
|
||||
call "%~dp0build_win_set_env.bat" 32 || (
|
||||
endlocal
|
||||
popd
|
||||
call :err_msg "Couldn't find Visual Studio or build tools - 32"
|
||||
set /a last_code=1
|
||||
goto :end_script
|
||||
)
|
||||
%recreate_32%
|
||||
%cmake_gen32% %curl_common_defs% %wild_zlib_32% "-DCMAKE_SHARED_LINKER_FLAGS_INIT=%~dp0%deps_dir%\zlib\install32\lib\zlibstatic.lib" "-DCMAKE_MODULE_LINKER_FLAGS_INIT=%~dp0%deps_dir%\zlib\install32\lib\zlibstatic.lib" "-DCMAKE_EXE_LINKER_FLAGS_INIT=%~dp0%deps_dir%\zlib\install32\lib\zlibstatic.lib"
|
||||
set /a _exit=%errorlevel%
|
||||
%cmake_build32% --target install
|
||||
set /a _exit+=%errorlevel%
|
||||
%clean_gen32%
|
||||
endlocal & set /a last_code=%last_code%+%_exit%
|
||||
|
||||
setlocal
|
||||
call "%~dp0build_win_set_env.bat" 64 || (
|
||||
endlocal
|
||||
popd
|
||||
call :err_msg "Couldn't find Visual Studio or build tools - 64"
|
||||
set /a last_code=1
|
||||
goto :end_script
|
||||
)
|
||||
%recreate_64%
|
||||
%cmake_gen64% %curl_common_defs% %wild_zlib_64% "-DCMAKE_SHARED_LINKER_FLAGS_INIT=%~dp0%deps_dir%\zlib\install64\lib\zlibstatic.lib" "-DCMAKE_MODULE_LINKER_FLAGS_INIT=%~dp0%deps_dir%\zlib\install64\lib\zlibstatic.lib" "-DCMAKE_EXE_LINKER_FLAGS_INIT=%~dp0%deps_dir%\zlib\install64\lib\zlibstatic.lib"
|
||||
set /a _exit=%errorlevel%
|
||||
%cmake_build64% --target install
|
||||
set /a _exit+=%errorlevel%
|
||||
%clean_gen64%
|
||||
endlocal & set /a last_code=%last_code%+%_exit%
|
||||
|
||||
popd
|
||||
echo: & echo:
|
||||
|
||||
|
||||
:: ############## build protobuf ##############
|
||||
echo // building protobuf lib
|
||||
pushd "%deps_dir%\protobuf"
|
||||
|
||||
set "proto_common_defs=-Dprotobuf_BUILD_TESTS=OFF -Dprotobuf_BUILD_SHARED_LIBS=OFF -Dprotobuf_WITH_ZLIB=ON"
|
||||
|
||||
setlocal
|
||||
call "%~dp0build_win_set_env.bat" 32 || (
|
||||
endlocal
|
||||
popd
|
||||
call :err_msg "Couldn't find Visual Studio or build tools - 32"
|
||||
set /a last_code=1
|
||||
goto :end_script
|
||||
)
|
||||
%recreate_32%
|
||||
%cmake_gen32% %proto_common_defs% %wild_zlib_32% "-DCMAKE_SHARED_LINKER_FLAGS_INIT=%~dp0%deps_dir%\zlib\install32\lib\zlibstatic.lib" "-DCMAKE_MODULE_LINKER_FLAGS_INIT=%~dp0%deps_dir%\zlib\install32\lib\zlibstatic.lib" "-DCMAKE_EXE_LINKER_FLAGS_INIT=%~dp0%deps_dir%\zlib\install32\lib\zlibstatic.lib"
|
||||
set /a _exit=%errorlevel%
|
||||
%cmake_build32% --target install
|
||||
set /a _exit+=%errorlevel%
|
||||
%clean_gen32%
|
||||
endlocal & set /a last_code=%last_code%+%_exit%
|
||||
|
||||
setlocal
|
||||
call "%~dp0build_win_set_env.bat" 64 || (
|
||||
endlocal
|
||||
popd
|
||||
call :err_msg "Couldn't find Visual Studio or build tools - 64"
|
||||
set /a last_code=1
|
||||
goto :end_script
|
||||
)
|
||||
%recreate_64%
|
||||
%cmake_gen64% %proto_common_defs% %wild_zlib_64% "-DCMAKE_SHARED_LINKER_FLAGS_INIT=%~dp0%deps_dir%\zlib\install64\lib\zlibstatic.lib" "-DCMAKE_MODULE_LINKER_FLAGS_INIT=%~dp0%deps_dir%\zlib\install64\lib\zlibstatic.lib" "-DCMAKE_EXE_LINKER_FLAGS_INIT=%~dp0%deps_dir%\zlib\install64\lib\zlibstatic.lib"
|
||||
set /a _exit=%errorlevel%
|
||||
%cmake_build64% --target install
|
||||
set /a _exit+=%errorlevel%
|
||||
%clean_gen64%
|
||||
endlocal & set /a last_code=%last_code%+%_exit%
|
||||
|
||||
popd
|
||||
echo: & echo:
|
||||
|
||||
|
||||
:: ############## build mbedtls ##############
|
||||
echo // building mbedtls lib
|
||||
pushd "%deps_dir%\mbedtls"
|
||||
|
||||
set "mbedtls_common_defs=-DUSE_STATIC_MBEDTLS_LIBRARY=ON -DUSE_SHARED_MBEDTLS_LIBRARY=OFF -DMSVC_STATIC_RUNTIME=ON -DENABLE_TESTING=OFF -DENABLE_PROGRAMS=OFF"
|
||||
|
||||
setlocal
|
||||
call "%~dp0build_win_set_env.bat" 32 || (
|
||||
endlocal
|
||||
popd
|
||||
call :err_msg "Couldn't find Visual Studio or build tools - 32"
|
||||
set /a last_code=1
|
||||
goto :end_script
|
||||
)
|
||||
%recreate_32%
|
||||
%cmake_gen32% %mbedtls_common_defs%
|
||||
set /a _exit=%errorlevel%
|
||||
%cmake_build32% --target install
|
||||
set /a _exit+=%errorlevel%
|
||||
%clean_gen32%
|
||||
endlocal & set /a last_code=%last_code%+%_exit%
|
||||
|
||||
setlocal
|
||||
call "%~dp0build_win_set_env.bat" 64 || (
|
||||
endlocal
|
||||
popd
|
||||
call :err_msg "Couldn't find Visual Studio or build tools - 64"
|
||||
set /a last_code=1
|
||||
goto :end_script
|
||||
)
|
||||
%recreate_64%
|
||||
%cmake_gen64% %mbedtls_common_defs%
|
||||
set /a _exit=%errorlevel%
|
||||
%cmake_build64% --target install
|
||||
set /a _exit+=%errorlevel%
|
||||
%clean_gen64%
|
||||
endlocal & set /a last_code=%last_code%+%_exit%
|
||||
|
||||
popd
|
||||
echo: & echo:
|
||||
|
||||
|
||||
:: ############## build ingame_overlay ##############
|
||||
echo // building ingame_overlay lib
|
||||
pushd "%deps_dir%\ingame_overlay"
|
||||
|
||||
:: fixes 32-bit compilation of DX12
|
||||
set "_imgui_cfg_file=%cd%\imconfig.imcfg"
|
||||
1>"%_imgui_cfg_file%" (
|
||||
echo #pragma once
|
||||
echo #define ImTextureID ImU64
|
||||
)
|
||||
set ingame_overlay_common_defs="-DIMGUI_USER_CONFIG=%_imgui_cfg_file:\=/%" -DINGAMEOVERLAY_USE_SYSTEM_LIBRARIES=OFF -DINGAMEOVERLAY_USE_SPDLOG=OFF -DINGAMEOVERLAY_BUILD_TESTS=OFF
|
||||
|
||||
setlocal
|
||||
call "%~dp0build_win_set_env.bat" 32 || (
|
||||
endlocal
|
||||
popd
|
||||
call :err_msg "Couldn't find Visual Studio or build tools - 32"
|
||||
set /a last_code=1
|
||||
goto :end_script
|
||||
)
|
||||
|
||||
echo:
|
||||
echo // building ingame_overlay [System dep x32]
|
||||
pushd "deps\System"
|
||||
%recreate_32%
|
||||
%cmake_gen32% -DBUILD_SYSTEMLIB_TESTS=OFF
|
||||
set /a _exit=%errorlevel%
|
||||
%cmake_build32% --target install
|
||||
set /a _exit+=%errorlevel%
|
||||
%clean_gen32%
|
||||
popd
|
||||
|
||||
echo:
|
||||
echo // building ingame_overlay [mini_detour dep x32]
|
||||
pushd "deps\mini_detour"
|
||||
%recreate_32%
|
||||
%cmake_gen32% -DBUILD_MINIDETOUR_TESTS=OFF
|
||||
set /a _exit+=%errorlevel%
|
||||
%cmake_build32% --target install
|
||||
set /a _exit+=%errorlevel%
|
||||
%clean_gen32%
|
||||
popd
|
||||
|
||||
echo:
|
||||
echo // building ingame_overlay [main lib x32]
|
||||
%recreate_32%
|
||||
%cmake_gen32% %ingame_overlay_common_defs%
|
||||
set /a _exit+=%errorlevel%
|
||||
%cmake_build32% --target install
|
||||
set /a _exit+=%errorlevel%
|
||||
%clean_gen32%
|
||||
endlocal & set /a last_code=%last_code%+%_exit%
|
||||
|
||||
setlocal
|
||||
call "%~dp0build_win_set_env.bat" 64 || (
|
||||
endlocal
|
||||
popd
|
||||
call :err_msg "Couldn't find Visual Studio or build tools - 64"
|
||||
set /a last_code=1
|
||||
goto :end_script
|
||||
)
|
||||
|
||||
echo:
|
||||
echo // building ingame_overlay [System dep x64]
|
||||
pushd "deps\System"
|
||||
%recreate_64%
|
||||
%cmake_gen64% -DBUILD_SYSTEMLIB_TESTS=OFF
|
||||
set /a _exit=%errorlevel%
|
||||
%cmake_build64% --target install
|
||||
set /a _exit+=%errorlevel%
|
||||
%clean_gen64%
|
||||
popd
|
||||
|
||||
echo:
|
||||
echo // building ingame_overlay [mini_detour dep x64]
|
||||
pushd "deps\mini_detour"
|
||||
%recreate_64%
|
||||
%cmake_gen64% -DBUILD_MINIDETOUR_TESTS=OFF
|
||||
set /a _exit+=%errorlevel%
|
||||
%cmake_build64% --target install
|
||||
set /a _exit+=%errorlevel%
|
||||
%clean_gen64%
|
||||
popd
|
||||
|
||||
echo:
|
||||
echo // building ingame_overlay [main lib x64]
|
||||
%recreate_64%
|
||||
%cmake_gen64% %ingame_overlay_common_defs%
|
||||
set /a _exit+=%errorlevel%
|
||||
%cmake_build64% --target install
|
||||
set /a _exit+=%errorlevel%
|
||||
%clean_gen64%
|
||||
endlocal & set /a last_code=%last_code%+%_exit%
|
||||
|
||||
popd
|
||||
echo: & echo:
|
||||
|
||||
|
||||
goto :end_script
|
||||
|
||||
|
||||
:extract_all_deps
|
||||
set /a list=-1
|
||||
for /f "tokens=1 delims=:" %%A in ('findstr /B /L /N /C:"deps_to_extract=[" "%~f0" 2^>nul') do (
|
||||
set /a "list=%%~A"
|
||||
)
|
||||
if "%list%"=="-1" (
|
||||
call :err_msg "Couldn't find list of tools to extract inside thif batch script"
|
||||
exit /b 1
|
||||
)
|
||||
|
||||
echo // Recreating dir...
|
||||
rmdir /s /q "%deps_dir%"
|
||||
mkdir "%deps_dir%"
|
||||
for /f "usebackq eol=; skip=%list% tokens=1,* delims=\" %%A in ("%~f0") do (
|
||||
if "%%~A"=="]" (
|
||||
goto :extract_all_deps_end
|
||||
)
|
||||
|
||||
echo // Extracting archive "%%~B" to "%deps_dir%\%%~A"
|
||||
if not exist "%third_party_common_dir%\%%~A\%%~B" (
|
||||
call :err_msg "File not found"
|
||||
exit /b 1
|
||||
)
|
||||
for /f "usebackq tokens=* delims=" %%Z in ('"%%~nB"') do (
|
||||
if /i "%%~xZ%%~xB"==".tar.gz" (
|
||||
"%extractor%" x "%third_party_common_dir%\%%~A\%%~B" -so | "%extractor%" x -si -ttar -y -aoa -o"%deps_dir%\%%~A" || (
|
||||
call :err_msg "Extraction failed"
|
||||
exit /b 1
|
||||
)
|
||||
) else (
|
||||
"%extractor%" x "%third_party_common_dir%\%%~A\%%~B" -y -aoa -o"%deps_dir%\%%~A" || (
|
||||
call :err_msg "Extraction failed"
|
||||
exit /b 1
|
||||
)
|
||||
)
|
||||
)
|
||||
|
||||
for /f "tokens=* delims=" %%C in ('dir /b /a:d "%deps_dir%\%%~A\" 2^>nul') do (
|
||||
echo // Flattening dir "%deps_dir%\%%~A\%%~C" by moving everything inside it to "%deps_dir%\%%~A"
|
||||
robocopy /E /MOVE /MT4 /NS /NC /NFL /NDL /NP /NJH /NJS "%deps_dir%\%%~A\%%~C" "%deps_dir%\%%~A"
|
||||
if ERRORLEVEL 8 (
|
||||
call :err_msg "Failed to flatten dir of dep"
|
||||
exit /b 1
|
||||
)
|
||||
|
||||
if exist "%deps_dir%\%%~A\%%~C" (
|
||||
echo // Removing nested dir "%deps_dir%\%%~A\%%~C"
|
||||
rmdir /s /q "%deps_dir%\%%~A\%%~C"
|
||||
)
|
||||
)
|
||||
|
||||
)
|
||||
:extract_all_deps_end
|
||||
exit /b 0
|
||||
|
||||
:err_msg
|
||||
1>&2 echo [X] %~1
|
||||
exit /b
|
||||
|
||||
:get_parallel_threads_count
|
||||
for /f "tokens=* delims=" %%A in ('echo %~1^| findstr /B /R /X "^[0-9][0-9]*$" 2^>nul') do (
|
||||
set /a PARALLEL_THREADS_OVERRIDE=%~1
|
||||
rem echo [?] Overriding parralel build jobs count with %~1
|
||||
exit /b 0
|
||||
)
|
||||
exit /b 1
|
||||
|
||||
:end_script
|
||||
echo:
|
||||
if %last_code% equ 0 (
|
||||
echo [GG] no failures
|
||||
) else (
|
||||
1>&2 echo [XX] general failure
|
||||
)
|
||||
popd
|
||||
endlocal & (
|
||||
exit /b %last_code%
|
||||
)
|
||||
|
||||
|
||||
deps_to_extract=[
|
||||
libssq\libssq.tar.gz
|
||||
zlib\zlib.tar.gz
|
||||
curl\curl.tar.gz
|
||||
protobuf\protobuf.tar.gz
|
||||
mbedtls\mbedtls.tar.gz
|
||||
ingame_overlay\ingame_overlay.tar.gz
|
||||
]
|
@ -1,69 +0,0 @@
|
||||
@echo off
|
||||
|
||||
setlocal
|
||||
pushd "%~dp0"
|
||||
|
||||
:: Put in the base path in which Visual Studio is installed, examples:
|
||||
::set "vs_static_path=C:\Program Files\Microsoft Visual Studio\2022\BuildTools"
|
||||
::set "vs_static_path=C:\Program Files\Microsoft Visual Studio\2022\Community"
|
||||
::set "vs_static_path=C:\Program Files\Microsoft Visual Studio\2022\Enterprise"
|
||||
set "vs_static_path="
|
||||
|
||||
set "vswhere_exe=third-party\common\win\vswhere\vswhere.exe"
|
||||
|
||||
if not exist "%vswhere_exe%" (
|
||||
call :err_msg "vswhere.exe wasn't found"
|
||||
goto :end_script_with_err
|
||||
)
|
||||
|
||||
set "arch="
|
||||
if "%~1"=="32" (
|
||||
set "arch=32"
|
||||
) else if "%~1"=="64" (
|
||||
set "arch=64"
|
||||
) else (
|
||||
call :err_msg "First arg may be any of [32 64]"
|
||||
goto :end_script_with_err
|
||||
)
|
||||
|
||||
|
||||
set "my_vs_path=%vs_static_path%"
|
||||
if "%my_vs_path%"=="" (
|
||||
for /f "tokens=* delims=" %%A in ('"%vswhere_exe%" -prerelease -latest -nocolor -nologo -property installationPath 2^>nul') do (
|
||||
set "my_vs_path=%%~A\VC\Auxiliary\Build"
|
||||
)
|
||||
)
|
||||
|
||||
if not exist "%my_vs_path%\vcvars%arch%.bat" (
|
||||
set "my_vs_path="
|
||||
)
|
||||
|
||||
if "%my_vs_path%"=="" (
|
||||
call :err_msg "Visual Studio couldn't be found, set its path in the script %~nx0"
|
||||
goto :end_script_with_err
|
||||
)
|
||||
|
||||
echo:
|
||||
echo Using Visual Studio found in: "%my_vs_path%"
|
||||
popd
|
||||
endlocal & (
|
||||
call "%my_vs_path%\vcvars%arch%.bat" && (
|
||||
echo: & echo:
|
||||
exit /b 0
|
||||
) || (
|
||||
1>&2 echo [X] Visual Studio script "vcvars%arch%.bat" failed
|
||||
echo: & echo:
|
||||
exit /b 1
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
:err_msg
|
||||
1>&2 echo [X] %~1
|
||||
exit /b
|
||||
|
||||
:end_script_with_err
|
||||
popd
|
||||
endlocal & (
|
||||
exit /b 1
|
||||
)
|
Loading…
Reference in New Issue
Block a user