diff --git a/dll/steam_networking_sockets.h b/dll/steam_networking_sockets.h index d9472ca0..49fe1979 100644 --- a/dll/steam_networking_sockets.h +++ b/dll/steam_networking_sockets.h @@ -406,6 +406,7 @@ EResult AcceptConnection( HSteamNetConnection hConn ) if (connect_socket->second.status != CONNECT_SOCKET_NOT_ACCEPTED) return k_EResultInvalidState; connect_socket->second.status = CONNECT_SOCKET_CONNECTED; send_packet_new_connection(connect_socket->first); + launch_callback(connect_socket->first, CONNECT_SOCKET_NOT_ACCEPTED); return k_EResultOK; }