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reduce this annoying spam
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@ -806,7 +806,9 @@ void Steam_Matchmaking_Servers::RunCallbacks()
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}
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}
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if (requests.size() || gameservers.size()) {
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PRINT_DEBUG("requests count = %zu, servers count = %zu", requests.size(), gameservers.size());
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}
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for (auto &r : requests) {
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if (r.cancelled || r.completed) continue;
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@ -822,7 +824,6 @@ void Steam_Matchmaking_Servers::RunCallbacks()
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}
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std::vector <struct Steam_Matchmaking_Request> requests_temp(requests);
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PRINT_DEBUG("%zu", requests_temp.size());
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for (auto &r : requests) {
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r.completed = true;
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}
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