diff --git a/overlay_experimental/steam_overlay.cpp b/overlay_experimental/steam_overlay.cpp index 93f739e0..387962c2 100644 --- a/overlay_experimental/steam_overlay.cpp +++ b/overlay_experimental/steam_overlay.cpp @@ -698,7 +698,7 @@ void Steam_Overlay::Callback(Common_Message *msg) { Steam_Messages const& steam_message = msg->steam_messages(); // Change color to cyan for friend - friend_info->second.chat_history.append("\x1""00FFFFFF", 9).append(steam_message.message()).append("\n", 1); + friend_info->second.chat_history.append(steam_message.message()).append("\n", 1); if (!(friend_info->second.window_state & window_state_show)) { friend_info->second.window_state |= window_state_need_attention; @@ -758,7 +758,7 @@ void Steam_Overlay::RunCallbacks() msg.set_dest_id(friend_id); network->sendTo(&msg, true); - friend_info->second.chat_history.append("\x1""00FF00FF", 9).append(input).append("\n", 1); + friend_info->second.chat_history.append(input).append("\n", 1); } *input = 0; // Reset the input field friend_info->second.window_state &= ~window_state_send_message;