mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-11-23 19:25:35 +08:00
update changelog date + format
This commit is contained in:
parent
4c8bc9c3cd
commit
8fc7810f37
27
CHANGELOG.md
27
CHANGELOG.md
@ -1,3 +1,5 @@
|
||||
## 2024/4/10
|
||||
|
||||
* properly implement `Steam_Apps::GetAvailableGameLanguages()`
|
||||
* ensure current emu language is inside `supported_languages` list
|
||||
* run the callbacks background thread earlier inside `Steam_Client::ConnectToGlobalUser()`
|
||||
@ -13,19 +15,20 @@
|
||||
---
|
||||
|
||||
* decrease the periodicity of the background thread to `~100ms`, also prevent it from running if the callbacks are already running
|
||||
* output function name in debug log
|
||||
* output each function name in the debug log
|
||||
* imitate Windows resources of gameoverlayrenderer + add resources to networkingsocketslib
|
||||
* force add gameserver if `always_lan_type` was specified, not necessary but just in case
|
||||
* allow injecting id string during build via command line switch `+build_str <str>`
|
||||
|
||||
---
|
||||
|
||||
# 2024/4/3 (hotfix 1)
|
||||
## 2024/4/3 (hotfix 1)
|
||||
|
||||
* load achievements strings before creating fonts, so that their glyphs ranges are taken into consideration
|
||||
|
||||
---
|
||||
|
||||
# 2024/4/3
|
||||
## 2024/4/3
|
||||
|
||||
* **[detiam]** fix linking errors when building on archlinux
|
||||
* **[detiam]** optimize Linux deps build script:
|
||||
@ -71,7 +74,7 @@
|
||||
|
||||
---
|
||||
|
||||
# 2024/3/17
|
||||
## 2024/3/17
|
||||
|
||||
* **[bitsynth]** Fix Age of Empires 2: Definitive Edition, the game expects the app itself to be an owned DLC,
|
||||
otherwise most options will be disabled
|
||||
@ -80,7 +83,7 @@
|
||||
|
||||
---
|
||||
|
||||
# 2024/3/16
|
||||
## 2024/3/16
|
||||
|
||||
* manage overlay cursor input/clipping and internal frame processing in a better way,
|
||||
should prevent more games from pausing to display notifications
|
||||
@ -95,7 +98,7 @@
|
||||
|
||||
---
|
||||
|
||||
# 2024/3/9
|
||||
## 2024/3/9
|
||||
|
||||
* prevent notifications that do not require interaction from stealing focus
|
||||
* check for success when creating the overlay popup window
|
||||
@ -105,7 +108,7 @@
|
||||
|
||||
---
|
||||
|
||||
# 2024/3/8 (hotfix 1)
|
||||
## 2024/3/8 (hotfix 1)
|
||||
|
||||
* don't allow posting overlay achievements notifications when the overlay isn't ready yet
|
||||
* don't run overlay callback when it isn't ready yet
|
||||
@ -113,7 +116,7 @@
|
||||
|
||||
---
|
||||
|
||||
# 2024/3/8
|
||||
## 2024/3/8
|
||||
|
||||
* updated the ingame overlay project, suggested by **[CHESIRE721]**
|
||||
Thanks to **[Nemirtingas]** for the amazing project: https://github.com/Nemirtingas/ingame_overlay
|
||||
@ -149,7 +152,7 @@
|
||||
|
||||
---
|
||||
|
||||
# 2024/2/29
|
||||
## 2024/2/29
|
||||
|
||||
* revert the changes to `steam_matchmaking_servers` and only enable them via the 2 new config files:
|
||||
- `matchmaking_server_list_actual_type.txt`: enable the behavior which allows steam matchmaking to use the actual type of the requestd server list, otherwise it's always LAN
|
||||
@ -161,14 +164,14 @@
|
||||
|
||||
---
|
||||
|
||||
# 2024/2/24
|
||||
## 2024/2/24
|
||||
|
||||
* build the python scripts `achievements_gen.py` and `parse_controller_vdf.py` into binary form using `pyinstaller` for a more user friendly usage, suggested by **[DogancanYr]**
|
||||
* change the scripts `achievements_gen.py` and `parse_controller_vdf.py` to accept multiple files
|
||||
|
||||
---
|
||||
|
||||
# 2024/2/23
|
||||
## 2024/2/23
|
||||
|
||||
* more accurately handle and download steamhttp requests in multi-threaded manner:
|
||||
- hanlde `GET`, `HEAD`, `POST`
|
||||
@ -182,7 +185,7 @@
|
||||
|
||||
---
|
||||
|
||||
# 2024/2/20
|
||||
## 2024/2/20
|
||||
|
||||
* generate_emu_config: allow setting the steam id of apps/games owners from an external file `top_owners_ids.txt` beside the script, suggested by **[M4RCK5]**
|
||||
* generate_emu_config: support the new format for `supported_languages`
|
||||
|
Loading…
Reference in New Issue
Block a user