mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-11-30 14:25:36 +08:00
better linux support & steamclient
This commit is contained in:
parent
f34e5291b8
commit
99391fd699
280
premake.lua
280
premake.lua
@ -32,6 +32,16 @@ local win_link = {
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"Ws2_32.lib", "Iphlpapi.lib", "Wldap32.lib", "Winmm.lib", "Bcrypt.lib", "Dbghelp.lib"
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}
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local linux_link = {
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"pthread",
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"dl",
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"ssq",
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"z", -- libz library
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"curl",
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"protobuf-lite",
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"mbedcrypto"
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}
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local default_link = {
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"ssq.lib",
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"libcurl.lib",
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@ -43,10 +53,16 @@ local default_link = {
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local basic_dir_win = "build/deps/win/"
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local basic_dir_linux = "build/deps/linux/"
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local overlay_link = {
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local overlay_link_windows = {
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"ingame_overlay.lib", "system.lib", "mini_detour.lib"
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}
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local overlay_link_linux = {
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"ingame_overlay",
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"system", -- ingame_overlay dependency
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"mini_detour" -- ingame_overlay dependency
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}
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local default_include = {
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"dll",
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"sdk",
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@ -57,6 +73,12 @@ local default_include = {
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"controller"
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}
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local windows_files = {
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default_files,
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predefined_libs,
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crash_win
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}
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-- END of predefines
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@ -69,34 +91,32 @@ if _ACTION == "generateproto" then
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workspace "GBE"
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configurations { "Debug", "Release", "ExperimentalDebug", "ExperimentalRelease" }
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platforms { "X64", "X86" }
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platforms { "x64", "x32" }
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location "GBE_Build"
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-- Project SteamEmu
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project "SteamEmu"
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cppdialect("C++17")
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kind "SharedLib"
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language "C++"
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targetdir "bin/steamEmu/%{cfg.buildcfg}_%{cfg.platform}"
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targetdir "bin/SteamEmu/%{cfg.buildcfg}_%{cfg.platform}"
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location "GBE_Build/SteamEmu"
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staticruntime "on"
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optimize "On"
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symbols "Off"
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-- SET ARCH
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filter "platforms:x32"
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targetname "steam_api"
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architecture "x86"
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links {
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default_link
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}
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filter "platforms:x64"
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targetname "steam_api64"
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architecture "x86_64"
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-- BASIC FOR WINDOWS
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filter "options:os=windows"
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files {
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default_files,
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predefined_libs,
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crash_win
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}
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buildoptions {
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"/permissive-", "/MP4", "/DYNAMICBASE", "/utf-8", "/Zc:char8_t-", "/EHsc", "/GL-"
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}
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@ -112,22 +132,25 @@ project "SteamEmu"
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predefined_libs,
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crash_linux
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}
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-- SET ARCH
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filter "platforms:X86"
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targetname "steam_api"
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architecture "x86"
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filter "platforms:X64"
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targetname "steam_api64"
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architecture "x86_64"
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defines {"UTF_CPP_CPLUSPLUS=201703L", "CURL_STATICLIB", "GNUC" }
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buildoptions {
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"-fvisibility=hidden", "-fexceptions", "-fno-jump-tables", "-fno-char8_t"
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}
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links {
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linux_link,
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overlay_link_linux
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}
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-- WIN 32 DEFAULTS
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filter { "platforms:X86", "options:os=windows" }
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filter { "platforms:x32", "options:os=windows" }
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files {
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windows_files,
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"resources/win/api/32/resources.rc"
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}
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links {
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win_link,
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default_link,
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overlay_link
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overlay_link_windows
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}
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libdirs {
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basic_dir_win .. "libssq/build32/Release",
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@ -152,12 +175,17 @@ project "SteamEmu"
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basic_dir_win .. "ingame_overlay/deps/mini_detour/install32/include"
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}
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-- WIN 64 DEFAULTS
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filter { "platforms:X64", "options:os=windows" }
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filter { "platforms:x64", "options:os=windows" }
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files {
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windows_files,
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"resources/win/api/64/resources.rc"
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}
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links {
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win_link,
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default_link,
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overlay_link
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overlay_link_windows
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}
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libdirs {
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basic_dir_win .. "libssq/build64/Release",
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@ -181,6 +209,7 @@ project "SteamEmu"
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basic_dir_win .. "ingame_overlay/deps/System/install64/include",
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basic_dir_win .. "ingame_overlay/deps/mini_detour/install64/include"
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}
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-- DEBUG ALL
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filter "configurations:Debug"
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defines { "DEBUG" }
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@ -198,7 +227,7 @@ project "SteamEmu"
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"overlay_experimental/**"
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}
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removefiles { "libs/detours/uimports.cc" }
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defines { "NDEBUG", "EMU_EXPERIMENTAL_BUILD", "ImTextureID=ImU64" }
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defines { "DEBUG", "EMU_EXPERIMENTAL_BUILD", "ImTextureID=ImU64" }
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-- ExperimentalRelease WINDOWS
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filter { "ExperimentalRelease", "options:os=windows" }
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files {
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@ -209,7 +238,7 @@ project "SteamEmu"
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"overlay_experimental/**"
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}
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removefiles { "libs/detours/uimports.cc" }
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defines { "DEBUG", "EMU_RELEASE_BUILD", "EMU_EXPERIMENTAL_BUILD" ,"CONTROLLER_SUPPORT", "EMU_OVERLAY", "ImTextureID=ImU64" }
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defines { "NDEBUG", "EMU_RELEASE_BUILD", "EMU_EXPERIMENTAL_BUILD" ,"CONTROLLER_SUPPORT", "EMU_OVERLAY", "ImTextureID=ImU64" }
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-- ExperimentalDebug LINUX
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filter { "ExperimentalDebug", "options:os=linux" }
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files {
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@ -219,7 +248,7 @@ project "SteamEmu"
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"controller/**",
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"overlay_experimental/**"
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}
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defines { "NDEBUG", "CONTROLLER_SUPPORT", "EMU_OVERLAY", "ImTextureID=ImU64" }
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defines { "DEBUG", "CONTROLLER_SUPPORT", "EMU_OVERLAY", "ImTextureID=ImU64" }
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-- ExperimentalRelease LINUX
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filter { "ExperimentalRelease", "options:os=linux" }
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files {
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@ -229,4 +258,195 @@ project "SteamEmu"
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"controller/**",
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"overlay_experimental/**"
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}
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defines { "DEBUG", "EMU_RELEASE_BUILD", "CONTROLLER_SUPPORT", "EMU_OVERLAY", "ImTextureID=ImU64" }
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defines { "NDEBUG", "EMU_RELEASE_BUILD", "CONTROLLER_SUPPORT", "EMU_OVERLAY", "ImTextureID=ImU64" }
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-- x
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-- Project SteamClient
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project "SteamClient"
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dependson { "SteamEmu" }
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cppdialect("C++17")
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kind "SharedLib"
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language "C++"
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targetdir "bin/SteamClient/%{cfg.buildcfg}_%{cfg.platform}"
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location "GBE_Build/SteamClient"
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staticruntime "on"
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optimize "On"
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symbols "Off"
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files {
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"steamclient/**"
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}
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-- BASIC FOR WINDOWS
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filter "options:os=windows"
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buildoptions {
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"/permissive-", "/MP4", "/DYNAMICBASE", "/utf-8", "/Zc:char8_t-", "/EHsc", "/GL-"
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}
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linkoptions {
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"/emittoolversioninfo:no"
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}
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defines { "STEAMCLIENT_DLL", "EMU_EXPERIMENTAL_BUILD" }
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-- BASIC FOR LINUX
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filter "options:os=linux"
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files {
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default_files,
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predefined_libs,
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crash_linux,
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"controller/**"
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}
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buildoptions {
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"-fvisibility=hidden", "-fexceptions", "-fno-jump-tables", "-fno-char8_t"
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}
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links {
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linux_link,
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overlay_link_linux
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}
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defines { "UTF_CPP_CPLUSPLUS=201703L", "CURL_STATICLIB", "GNUC", "NDEBUG", "STEAMCLIENT_DLL", "CONTROLLER_SUPPORT", "ImTextureID=ImU64" }
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filter { "*Debug", "options:os=linux"}
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defines {"UTF_CPP_CPLUSPLUS=201703L", "CURL_STATICLIB", "GNUC", "DEBUG", "EMU_RELEASE_BUILD", "CONTROLLER_SUPPORT", "ImTextureID=ImU64", "STEAMCLIENT_DLL" }
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-- SET ARCH
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filter "platforms:x32"
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targetname "steamclient"
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architecture "x86"
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filter "platforms:x64"
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targetname "steamclient64"
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architecture "x86_64"
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-- WIN 32 DEFAULTS
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filter { "platforms:x32", "options:os=windows" }
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files {
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"steamclient/**",
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"resources/win/client/32/resources.rc"
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}
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-- WIN 64 DEFAULTS
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filter { "platforms:x64", "options:os=windows" }
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files {
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"steamclient/**",
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"resources/win/client/64/resources.rc"
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}
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-- WIN X32 EXP
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filter { "Experimental**", "options:os=windows", "platforms:x32" }
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files {
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default_files,
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"libs/**",
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crash_win,
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"controller/**",
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"overlay_experimental/**",
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"resources/win/client/32/resources.rc"
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}
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links {
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win_link,
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default_link,
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overlay_link_windows
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}
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libdirs {
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basic_dir_win .. "libssq/build32/Release",
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basic_dir_win .. "curl/install32/lib",
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basic_dir_win .. "protobuf/install32/lib",
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basic_dir_win .. "zlib/install32/lib",
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basic_dir_win .. "mbedtls/install32/lib",
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basic_dir_win .. "ingame_overlay/install32/lib",
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basic_dir_win .. "ingame_overlay/deps/System/install32/lib",
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basic_dir_win .. "ingame_overlay/deps/mini_detour/install32/lib"
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}
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includedirs {
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default_include,
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"dll/proto_gen/win",
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basic_dir_win .. "libssq/include",
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basic_dir_win .. "curl/install32/include",
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basic_dir_win .. "protobuf/install32/include",
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basic_dir_win .. "zlib/install32/include",
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basic_dir_win .. "mbedtls/install32/include",
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basic_dir_win .. "ingame_overlay/install32/include",
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basic_dir_win .. "ingame_overlay/deps/System/install32/include",
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basic_dir_win .. "ingame_overlay/deps/mini_detour/install32/include"
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}
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removefiles { "steamclient/**" }
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removefiles { "libs/detours/uimports.cc" }
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-- WIN X64 EXP
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filter { "Experimental**", "options:os=windows", "platforms:x64" }
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files {
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default_files,
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"libs/**",
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crash_win,
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"controller/**",
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"overlay_experimental/**",
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"resources/win/client/64/resources.rc"
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}
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links {
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win_link,
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default_link,
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overlay_link_windows
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}
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libdirs {
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basic_dir_win .. "libssq/build64/Release",
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basic_dir_win .. "curl/install64/lib",
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basic_dir_win .. "protobuf/install64/lib",
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basic_dir_win .. "zlib/install64/lib",
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basic_dir_win .. "mbedtls/install64/lib",
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basic_dir_win .. "ingame_overlay/install64/lib",
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basic_dir_win .. "ingame_overlay/deps/System/install64/lib",
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basic_dir_win .. "ingame_overlay/deps/mini_detour/install64/lib"
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}
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includedirs {
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default_include,
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"dll/proto_gen/win",
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basic_dir_win .. "libssq/include",
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basic_dir_win .. "curl/install64/include",
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basic_dir_win .. "protobuf/install64/include",
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basic_dir_win .. "zlib/install64/include",
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basic_dir_win .. "mbedtls/install64/include",
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basic_dir_win .. "ingame_overlay/install64/include",
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basic_dir_win .. "ingame_overlay/deps/System/install64/include",
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basic_dir_win .. "ingame_overlay/deps/mini_detour/install64/include"
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}
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removefiles { "steamclient/**" }
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removefiles { "libs/detours/uimports.cc" }
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-- ExperimentalDebug WINDOWS
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filter { "ExperimentalDebug", "options:os=windows" }
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defines { "DEBUG", "EMU_EXPERIMENTAL_BUILD", "CONTROLLER_SUPPORT", "EMU_OVERLAY", "ImTextureID=ImU64", "STEAMCLIENT_DLL", "UTF_CPP_CPLUSPLUS=201703L", "CURL_STATICLIB", "UNICODE", "_UNICODE", "_CRT_SECURE_NO_WARNINGS" }
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-- ExperimentalRelease WINDOWS
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filter { "ExperimentalRelease", "options:os=windows" }
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defines { "NDEBUG", "EMU_RELEASE_BUILD", "EMU_EXPERIMENTAL_BUILD", "CONTROLLER_SUPPORT", "EMU_OVERLAY", "ImTextureID=ImU64", "STEAMCLIENT_DLL", "UTF_CPP_CPLUSPLUS=201703L", "CURL_STATICLIB", "UNICODE", "_UNICODE", "_CRT_SECURE_NO_WARNINGS" }
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-- ExperimentalDebug LINUX
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filter { "ExperimentalDebug", "options:os=linux" }
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files {
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default_files,
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predefined_libs,
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crash_linux,
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"controller/**",
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"overlay_experimental/**"
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}
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defines {"UTF_CPP_CPLUSPLUS=201703L", "CURL_STATICLIB", "GNUC", "DEBUG", "EMU_RELEASE_BUILD", "CONTROLLER_SUPPORT", "EMU_OVERLAY", "ImTextureID=ImU64", "STEAMCLIENT_DLL" }
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-- ExperimentalRelease LINUX
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filter { "ExperimentalRelease", "options:os=linux" }
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files {
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default_files,
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predefined_libs,
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crash_linux,
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"controller/**",
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"overlay_experimental/**"
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}
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defines {"UTF_CPP_CPLUSPLUS=201703L", "CURL_STATICLIB", "GNUC", "NDEBUG", "EMU_RELEASE_BUILD", "CONTROLLER_SUPPORT", "EMU_OVERLAY", "ImTextureID=ImU64", "STEAMCLIENT_DLL" }
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-- .
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